Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 19:01:37 Player: Bingus Khan Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1345) 1345 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 3651 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 12/125 System Corruption 2% Temperature Cool (0) Movement Rolling (93) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Advanced Weight Redist. System Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Weight Redist. System Advanced Targeting Computer EM Pulse Cannon EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Weight Redist. System Advanced Targeting Computer EM Pulse Cannon EM Pulse Cannon [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 68 | 6 3 17 5 37 Power 8 | 2 . 1 . 5 Engine 8 | 2 . 1 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 1 . 13 Treads 7 | 2 . 1 . 4 Leg 4 | . . . . 4 Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 1 7 2 9 Device 7 | . . 1 1 5 Storage 6 | 1 . 4 . 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 24 | 1 2 8 3 10 Energy Gun 4 | . 2 1 . 1 Energy Cannon 7 | . . . 1 6 Ballistic Gun 7 | 1 . 4 . 2 Ballistic Cannon 2 | . . 1 1 . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 17 | . . . 1 16 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 8 | . . . 1 7 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 98 99 82 Engine 9 | . 14 11 11 5 Treads 19 | . 28 21 22 13 Leg 1 | . . . . 3 Wheel 1 | . . . . 4 Device 9 | . . 1 6 20 Storage 9 | . 14 11 11 5 Processor 5 | . 11 11 4 . Protection 6 | . . 9 11 3 Energy Gun 5 | . 11 11 . 2 Energy Cannon 6 | . . . 11 10 Ballistic Gun 10 | . 14 11 11 8 Ballistic Cannon 2 | . . . 7 3 Launcher 3 | . . 9 3 . Naked Turns . | . . . . . Heaviest Build 100 | 11 14 100 36 40 Greatest Support 69 | 40 40 40 40 69 Greatest Overweight (x) 3 | 3 . 2 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 10 15 Average Capacity 8 | 7 8 9 10 8 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 4 6 8 9 6 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 5 8 10 9 4 Class Distribution -------------------- 35% | Mutant 30% | Gunner 13% | Tank 9% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1296 | 191 . 118 350 637 Remotely . | . . . . . Salvage Created 1724 | . . 138 326 1260 Parts 100 | . . 11 28 61 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . . 2 14 19 Guns 16 | . . 2 5 9 Cannons 13 | . . . 5 8 AOE 5 | . . . 4 1 Classes Destroyed 10 | . . 2 2 6 Worker 4 | . . . . 4 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 5 | . . . . 5 Watcher 3 | . . 1 . 2 Swarmer 11 | . . . 8 3 Grunt 19 | . . . 6 13 Sentry 4 | . . 2 . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | . . 1 4 6 Combat Bots Only 5 | . . 1 4 5 Max Kills in Single Turn 4 | . . 1 4 4 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 281 | . 3 12 41 225 Missed 73 | . 2 2 13 56 Damage Taken 3074 | . 17 147 377 2533 Core 578 | . . . 19 559 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 179 | . . 70 . 109 Core Remaining (%) 98 | 100 100 . 95 . Volleys Fired 121 | . 5 12 27 77 Largest 3 | . 2 2 3 3 Hottest 173 | . 65 68 126 173 Shots Fired 292 | . 7 24 69 192 Gun 141 | . 7 24 27 83 Cannon 146 | . . . 40 106 Launcher 5 | . . . 2 3 Special . | . . . . . Kinetic 150 | . 5 12 40 93 Thermal 108 | . . . 27 81 Explosive 5 | . . . 2 3 Electromagnetic 29 | . 2 12 . 15 Robot Hit Streak 9 | . 1 8 8 9 Robot Miss Streak 7 | . 2 3 3 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 141 | . 3 14 28 96 Core Hits 79 | . 1 5 16 57 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . 1 4 Meltdown 1 | . . . . 1 Destroy 1 | . . . . 1 Blast 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3722 | . 25 209 696 2792 Guns 1164 | . 25 209 175 755 Cannons 1586 | . . . 302 1284 Explosions 971 | . . . 219 752 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1157 | . 25 71 252 809 Thermal 1452 | . . . 225 1227 Explosive 798 | . . . 219 579 Electromagnetic 314 | . . 138 . 176 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles 20 | . . . . 20 Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks 7 | . . . 1 6 Impact . | . . . . . Kinetic 7 | . . . 1 6 Secondary . | . . . . . Self-Inflicted Damage 125 | . . . 48 77 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 313 | . 24 45 313 289 Average Temperature 88 | . 14 17 84 103 Received Heat Transfer 1593 | . 9 45 180 1359 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 1 . 3 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 2185 | . . . 407 1778 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 437 | . 20 88 368 437 Initial 70 | . . 5 . 70 Average 130 | . 9 26 209 272 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 64 | 100 100 100 40 19 Level 1 32 | . . . 59 70 Level 2 3 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 5 4 14 31 Peak Tracking Total 6 | . 2 3 5 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 3 6 1 3 Terminals 8 | . 2 3 1 2 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 10 15 5 9 Successful 21 | . 8 7 3 3 Failed 18 | . 2 8 2 6 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 16 | . 2 5 5 4 Terminals 25 | . 7 8 5 5 Fabricators . | . . . . . Repair Stations 8 | . . 4 . 4 Recycling Units 6 | . 3 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 3 1 Record 2 | . . . 1 1 Level Access Points 1 | . . . 1 . Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks 6 | . 3 3 . . Process 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 4 . 3 Full Trace Events 3 | . . 1 . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 . 1 Time 71 | . . 58 . 13 Parts Recycled . | . . . . . Recycled Matter 23 | . 19 4 . . Retrieved Matter 23 | . 19 4 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2452 | 393 248 612 426 773 Spaces Moved 998 | 118 140 286 202 252 Core 9 | 9 . . . . Treads 873 | 109 140 286 202 136 Legs 63 | . . . . 63 Wheels 53 | . . . . 53 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 90 Average Speed 155 | 155 160 162 160 140 Slowest Speed 320 | 200 160 320 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 12 40 27 40 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug 3 | . . . 3 . Terrain Destroyed 58 | . . . 18 40 Melee . | . . . . . Projectile 23 | . . . 5 18 AOE 35 | . . . 13 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1657 | 325 158 416 248 510 Wait 400 | 198 6 73 7 116 Move 994 | 117 139 285 201 252 Hop . | . . . . . Pick Up 32 | 4 4 12 4 8 Fast Attach 22 | 5 1 3 . 13 Attach 21 | . 1 5 3 12 Detach 6 | . . 3 . 3 Swap 25 | 1 1 9 2 12 Drop 35 | . 1 14 4 16 Fire 121 | . 5 12 27 77 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 394 | -11/Scrapyard | Entered Materials 395 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 14) 566 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 953 | -9/Materials | Build established: Gunner 1041 | -9/Materials | Repaired Hvy. Assault Rifle 1193 | -9/Materials | Repaired Lgt. Treads 1221 | -9/Materials | Discovered new exit (range 8) 1254 | -9/Materials | Entered Mines 1656 | -9/Mines | Identified exit to Materials 1680 | -9/Mines | Entered Materials 1680 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -8/Materials | Build established: Tank 2056 | -8/Materials | Repaired Lgt. Treads 2121 | -8/Materials | Core integrity fell below 50% 2199 | -8/Materials | Lost 11 parts (2p4n1u4w) 2385 | -8/Materials | Core integrity fell below 20% 2453 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02415_ R-06 Scavenger collects Lgt. Nuclear Core. 02415_ Dropped EM Pulse Cannon. 02416_ Dropped Field Recycling Unit. 02416_ Acquired EM Pulse Cannon. 02417_ R-06 Scavenger collects Field Recycling Unit. 02417_ Acquired 50 matter. 02419_ R-06 Scavenger collects Corrupted Aluminum Leg. 02426_ Acquired Adv. Targeting Computer. 02430_ Dropped Com. Wheel. 02432_ R-06 Scavenger collects Com. Wheel. 02434_ Penetrated by Slug. 02440_ Slug penetrates Wall. 02443_ Hpw. Shotgun destroyed. 02447_ Penetrated by Slug. 02447_ Imp. EM Shotgun destroyed. 02450_ Slug penetrates Wall. 02453_ Penetrated by Slug. 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