Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 16:47:55 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (914) 914 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3599 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 333/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Humpback > --- WEAPON (3) ------- Autogun Autogun Autogun > --- INVENTORY (30) --- Micro Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Large Storage Unit Large Storage Unit Humpback Humpback High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Matter Filter Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun AWS/Gauss Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Matter Filter > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Large Storage Unit Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 27 | 7 6 . 7 5 1 1 Power 4 | 1 1 . . 1 . 1 Engine 4 | 1 1 . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 3 . . . Treads 5 | 2 . . 3 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 4 . 3 2 1 . Device 2 | . . . . 2 . . Storage 8 | 1 4 . 2 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 7 | 3 1 . 1 2 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 3 1 . 1 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 97 100 89 87 Engine 11 | . 14 14 11 11 11 10 Treads 24 | . 28 28 22 22 22 22 Storage 23 | . 27 28 22 22 21 22 Protection 1 | . . . 8 7 . . Ballistic Gun 31 | . 28 28 33 33 33 33 Naked Turns . | . . . . . . . Heaviest Build 115 | 13 41 40 46 54 115 115 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 . 1 1 2 2 Average Overweight (x) 1 | . . . 1 1 1 2 Largest Inventory Capacity 30 | 6 16 16 16 16 30 30 Average Capacity 19 | 5 12 16 16 16 27 30 Most Carried 27 | 4 16 16 16 16 27 27 Average Carried 17 | 2 10 16 15 15 22 27 Final Capacity 30 | 6 16 16 16 16 30 30 Final Carried 27 | 4 16 16 16 16 27 27 Class Distribution -------------------- 37% | Mutant 23% | Hauler-Gunner 16% | Scavenger-Tank 12% | Hauler-Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1169 | 288 275 36 288 36 80 166 Remotely . | . . . . . . . Salvage Created 1565 | 96 360 67 590 223 . 229 Parts 78 | 2 24 3 33 11 . 5 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 26 | . 8 . 10 5 . 3 Guns 26 | . 8 . 10 5 . 3 Classes Destroyed 9 | 1 3 . 4 1 . . Worker 1 | . . . 1 . . . Hauler 3 | . 2 . 1 . . . Recycler 6 | 1 1 1 2 . . 1 Watcher 1 | . . . 1 . . . Swarmer 6 | . 6 . . . . . Grunt 14 | . 2 . 6 4 . 2 Brawler 1 | . . . . 1 . . Duelist 3 | . . . 2 . . 1 Sentry 2 | . . . 2 . . . Best Kill Streak 8 | 1 4 1 8 3 . 4 Combat Bots Only 5 | . 3 . 5 3 . 3 Max Kills in Single Turn 2 | 1 2 1 1 2 . 1 Gunslinging 1 | . 1 . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1112 | . 490 . 213 140 . 269 Core 142 | . 75 . 27 10 . 30 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 99 | 3 46 . 29 8 . 13 Largest 3 | 2 2 . 3 3 . 3 Hottest 69 | 40 40 . 63 69 . 69 Shots Fired 248 | 6 92 . 87 24 . 39 Gun 248 | 6 92 . 87 24 . 39 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 248 | 6 92 . 87 24 . 39 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 5 17 . 24 6 . 6 Robot Miss Streak 3 | . 2 . 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 . 1 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 177 | 5 69 . 63 16 . 24 Core Hits 65 | 2 18 1 27 8 . 9 Critical Hits 2 | . . . 1 . . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2392 | 63 789 15 854 242 . 429 Guns 2341 | 63 774 . 833 242 . 429 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 51 | . 15 15 21 . . . Kinetic 2341 | 63 774 . 833 242 . 429 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 6 | . 4 . 2 . . . Targets Rammed 9 | . 4 1 4 . . . Kicked . | . . . . . . . Crushed 3 | . . 1 2 . . . Highest Temperature 186 | . 8 . 100 156 . 186 Average Temperature 52 | . 2 . 33 59 . 101 Received Heat Transfer 474 | . 210 . 99 48 . 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 354 | 5 130 5 354 170 . 75 Initial 60 | . 3 . 1 60 . . Average 71 | 1 45 2 175 129 . 20 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 62 100 . 100 Level 1 8 | . . . 37 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 17 . 15 5 . 3 Peak Tracking Total 4 | . 4 . 3 3 . 3 Tactical Retreats 3 | . 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 8 | . 2 . 3 1 2 . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 4 . 14 1 2 . Successful 13 | . 1 . 9 1 2 . Failed 8 | . 3 . 5 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 17 | . 4 . 12 . 1 . Terminals 18 | . 4 . 14 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 4 1 2 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 5 . . . Terminals 6 | . 1 . 5 . . . Track 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Botnet 3 | . 1 . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2983 | 95 832 178 475 175 850 378 Spaces Moved 1413 | 48 375 111 202 79 427 171 Core 3 | 3 . . . . . . Treads 1410 | 45 375 111 202 79 427 171 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 180 180 160 200 Average Speed 181 | 153 168 160 180 180 195 200 Slowest Speed 200 | 160 180 160 180 180 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 60 46 27 19 69 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1643 | 60 479 111 263 102 443 185 Wait 43 | . 32 . 9 2 . . Move 1407 | 47 374 110 201 78 426 171 Hop . | . . . . . . . Pick Up 38 | 3 12 . 5 4 14 . Fast Attach 9 | 6 1 . . . 1 1 Attach 3 | . . . 2 1 . . Detach . | . . . . . . . Swap 15 | 1 5 . 5 4 . . Drop 20 | . 5 . 8 5 2 . Fire 99 | 3 46 . 29 8 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 4 1 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 12) 928 | -10/Materials | Entered Mines 936 | -10/Mines | Met a Derelict bent on vengeance 989 | -10/Mines | Identified exit to Materials 1106 | -10/Mines | Entered Materials 1106 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1383 | -9/Materials | Discovered new exit (range 11) 1477 | -9/Materials | Discovered new exit (range 16) 1497 | -9/Materials | Build established: Scavenger-Tank 1581 | -9/Materials | Entered Mines 1681 | -9/Mines | Met a Derelict shopkeep closing up shop 1748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1748 | -9/Mines | Discovered new exit (range 5) 1756 | -9/Mines | Entered Exiles 1800 | -9/Exiles | Met 8R-AWN 1830 | -9/Exiles | Met EX-HEX 2012 | -9/Exiles | Met EX-DEC 2044 | -9/Exiles | Learned location of Zion (-6) 2080 | -9/Exiles | Met EX-BIN 2203 | -9/Exiles | Build established: Hauler-Gunner 2349 | -9/Exiles | Aligned with FarCom system 2351 | -9/Exiles | Given EX-Vault access code 2399 | -9/Exiles | Opened EX-Vault 2411 | -9/Exiles | Found AWS/Gauss 2454 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2590 | -9/Exiles | Discovered new exit (range 10) 2606 | -9/Exiles | Left Exiles lab with AWS/Gauss 2606 | -9/Exiles | Entered Mines 2911 | -8/Mines | Build established: Hauler-Skirmisher 2984 | -8/Mines | Self-destructed Last Messages --------------- GOAL=ESCAPE 02606_ Receiving FarCom transmissions... 02622_ Searching scrap... 02622_ Found 20 Matter. 02622_ Found 33 Matter. 02872_ Rnf. Ion Engine severed. 02872_ L-31 Rogue destroyed. 02872_ Switching to secondary target: G-47 Trooper. 02880_ G-47 Trooper destroyed. 02880_ Switching to secondary target: G-47 Trooper. 02882_ G-47 Trooper suffers critical hit. 02882_ Destroyed Aluminum Leg. 02888_ G-47 Trooper destroyed. 02890_ Acquired Rnf. Ion Engine. 02891_ R-06 Scavenger collects Aluminum Leg. 02892_ Acquired 49 matter. 02896_ R-06 Scavenger collects Melee Analysis Suite. 02898_ R-06 Scavenger destroyed. 02900_ Acquired 51 matter. 02902_ Acquired 66 matter. 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