Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 20:58:40 Player: Btuck Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (66) 330 Value Destroyed (1892) 1892 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (1011) 1011 TOTAL SCORE: 11733 Bonus ------- High Alert Combat Kills 11 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 9/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Experimental Optical Array Advanced Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Propulsion Shielding Experimental Utility Shielding Hacking Suite Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Micro-nuke Launcher Ionic Axe > --- INVENTORY -------- Field Propulsion Drive Advanced Transmission Jammer Transdimensional Reconstructor [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Slots Evolved 18 | . . . 4 2 2 . 2 . . . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 1 . . . . . . . . 1 . . 1 Utility 13 | . . . 2 1 2 . 2 . . . . 2 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 80 | 7 9 2 16 8 . 1 15 . . 1 . 10 3 1 . 7 Power 10 | 1 1 . 2 1 . . 3 . . . . 1 1 . . . Engine 7 | 1 1 . 2 1 . . 2 . . . . . . . . . Core 2 | . . . . . . . 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 22 | 2 1 . 6 3 . 1 2 . . . . 3 1 . . 3 Treads 8 | 2 . . 6 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . 1 . . 3 . 1 2 . . . . 3 1 . . 3 Utility 31 | 2 2 1 4 2 . . 9 . . 1 . 4 1 1 . 4 Device 14 | 1 . 1 2 1 . . 4 . . . . 1 . 1 . 3 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 7 | . . . 1 1 . . 2 . . . . 1 1 . . 1 Hackware 3 | . . . . . . . 2 . . . . 1 . . . . Protection 5 | . 1 . 1 . . . 1 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | 2 5 1 4 2 . . 1 . . . . 2 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 4 . 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 2 . . 2 . . . . . 1 Parts Lost 37 | . 1 2 7 . . 1 . . . . . 2 . . 1 23 Power 4 | . . . 2 . . . . . . . . 1 . . . 1 Propulsion 10 | . . . 2 . . . . . . . . . . . . 8 Utility 17 | . 1 1 1 . . 1 . . . . . . . . . 13 Weapon 6 | . . 1 2 . . . . . . . . 1 . . 1 1 Highest Loss Streak 8 | . 1 2 2 . . 1 . . . . . 2 . . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 1 8 9 9 3 5 5 4 4 4 4 4 4 4 3 4 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . 2 3 3 . . . . 1 1 . 1 1 1 1 1 1 Utility 1 | . . . 1 1 3 3 2 2 2 2 2 1 2 1 2 1 Weapon 2 | . 4 5 4 2 2 2 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . 3 . 5 . . . 3 . . 1 . 1 . . . . Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 3 | . 1 . . . . . 1 . . . . 1 . . . . Weapon 8 | . 1 . 4 . . . 2 . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 97 92 84 80 79 85 94 94 93 94 87 87 86 81 39 Engine 7 | . 14 14 7 7 6 6 4 5 5 5 5 3 . . . . Treads 13 | . 28 28 32 2 . . . . . . . . . . . . Flight 10 | . . . . 27 26 26 23 23 23 23 23 15 19 17 17 9 Device 10 | . 2 5 11 14 13 13 20 17 17 16 17 15 14 17 13 9 Storage 5 | . 14 14 9 . . . . . . . . . . . . . Processor 8 | . . . 8 14 13 13 13 17 17 15 11 10 17 17 17 12 Hackware 4 | . . . . . . . 7 11 11 11 11 14 14 13 13 4 Protection 6 | . 9 6 4 7 6 5 2 5 5 6 11 13 9 8 8 1 Ballistic Gun 10 | . 24 26 16 1 . . . . . . . . . . . . Impact Weapon 1 | . . . 1 6 6 6 4 . . . . . . . . . Slashing Weapon 1 | . . . . . 6 6 5 5 5 5 5 4 4 4 4 1 Piercing Weapon 1 | . . . . . . . . 5 5 5 5 4 . . . . Peak Build Rating 116 | 7 11 11 30 34 34 44 64 64 64 70 68 89 112 116 112 116 Average Rating 39 | 5 10 10 23 27 34 35 57 64 64 64 67 83 108 112 110 58 On Entrance 53 | . 7 11 11 29 34 34 38 64 64 64 67 68 89 112 112 105 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 12 25 25 29 27 16 16 20 19 19 20 20 22 39 39 39 28 Greatest Support 85 | 40 40 40 85 85 18 27 30 29 29 29 29 36 43 43 43 50 Greatest Overweight (x) 2 | 1 . . 1 . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 10 10 10 10 5 5 5 5 5 5 5 5 4 4 4 5 Average Carried 6 | 1 8 9 9 3 5 5 4 5 5 4 4 4 4 3 4 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 10 5 5 5 5 5 5 4 5 5 4 4 4 . Class Distribution -------------------- 52% | Mutant 32% | Hacker-Scout 9% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Matter Collected 2091 | 281 382 251 624 115 . . 183 46 . . 40 80 . . . 89 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2201 | 108 469 293 1140 62 . . 33 17 . . . 39 . . . 40 Parts 143 | 9 34 17 69 7 . . 4 1 . . . 1 . . . 1 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Combat Hostiles Destroyed 49 | . 12 9 26 1 . . . 1 . . . . . . . . Melee 2 | . . . . 1 . . . 1 . . . . . . . . Guns 40 | . 9 5 26 . . . . . . . . . . . . . AOE 7 | . 3 4 . . . . . . . . . . . . . . Classes Destroyed 14 | 3 3 1 3 2 . . 1 . . . . 1 . . . . Worker 5 | 2 . . 3 . . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . Tunneler 3 | 1 2 . . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . 1 . . . 1 Swarmer 14 | . 3 . 10 . . . . 1 . . . . . . . . Grunt 19 | . 9 . 10 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . Best Kill Streak 7 | 3 4 4 7 1 . . 2 1 . . . 1 . . . 1 Combat Bots Only 6 | . 4 4 6 1 . . . 1 . . . . . . . . Max Kills in Single Turn 2 | 1 2 2 2 1 . . 1 1 . . . 1 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Hostile Shots Fired 540 | . 39 39 154 16 . 23 5 5 . . 15 9 . . 15 220 Missed 217 | . 13 14 42 7 . 17 4 2 . . 10 5 . . 6 97 Hits 323 | . 26 25 112 9 . 6 1 3 . . 5 4 . . 9 123 Melee 14 | . . . 1 . . 6 . . . . . . . . 7 . Projectile 309 | . 26 25 111 9 . . 1 3 . . 5 4 . . 2 123 AOE 7 | . . 2 . . . 3 . . . . . . . . 2 . Critical Strikes 23 | . . 2 5 . . 3 . . . . 1 2 . . 3 7 Actively Blocked 4 | . . . . . . . . . . . . 2 . . 2 . Damage Taken 6259 | . 296 634 1435 136 . 177 18 54 . . 88 382 . . 406 2633 Core 2214 | . 29 180 155 30 . . . 36 . . 37 72 . . 87 1588 Absorbed by Shields 18 | . . . . . . 18 . . . . . . . . . . Redirected to Shielding 319 | . . . . . . . 11 . . . 10 86 . . 150 62 Core Remaining (%) 84 | 100 . 16 71 95 . 100 . . . . 92 93 100 . 94 . Volleys Fired 156 | 11 34 28 82 . . . . . . . . 1 . . . . Largest 2 | 2 2 2 2 . . . . . . . . 1 . . . . Hottest 70 | 70 70 56 56 . . . . . . . . 49 . . . . Shots Fired 298 | 22 60 56 159 . . . . . . . . 1 . . . . Gun 284 | 22 52 51 159 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 14 | . 8 5 . . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 272 | 11 51 51 159 . . . . . . . . . . . . . Thermal 12 | 11 1 . . . . . . . . . . . . . . . Explosive 14 | . 8 5 . . . . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 14 15 10 . . . . . . . . . . . . . Robot Miss Streak 4 | 2 2 2 4 . . . . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 222 | 13 37 45 106 7 . . 6 1 . . . 2 1 . 1 3 Core Hits 96 | 6 18 16 50 1 . . 1 1 . . . 2 . . . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . 1 . . . . . . . . . Critical Strikes 4 | . . . 2 1 . . 1 . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . Smash 2 | . . . . 1 . . 1 . . . . . . . . . Melee Attacks 148 | . . . 2 28 . . 37 19 4 . 1 34 9 . 1 13 Impact 42 | . . . 2 26 . . 14 . . . . . . . . . Slashing 65 | . . . . 2 . . 21 7 3 . 1 8 9 . 1 13 Piercing 41 | . . . . . . . 2 12 1 . . 26 . . . . Sneak Attacks 3 | . . . . . . . 2 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . Damage Inflicted 5076 | 153 793 993 1986 345 . . 319 42 . . . 75 64 . 76 230 Guns 3337 | 153 573 633 1978 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 580 | . 220 360 . . . . . . . . . . . . . . Melee 1151 | . . . . 345 . . 319 42 . . . 75 64 . 76 230 Ramming 8 | . . . 8 . . . . . . . . . . . . . Kinetic 3223 | 39 573 633 1978 . . . . . . . . . . . . . Thermal 114 | 114 . . . . . . . . . . . . . . . . Explosive 580 | . 220 360 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 375 | . . . . 307 . . 68 . . . . . . . . . Slashing 701 | . . . . 38 . . 251 42 . . . . 64 . 76 230 Piercing 75 | . . . . . . . . . . . . 75 . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 374 | . 14 . . 112 . . 158 . . . . . . . 26 64 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 14 | . 14 . . . . . . . . . . . . . . . Melee 360 | . . . . 112 . . 158 . . . . . . . 26 64 Knockbacks 3 | . . . . 3 . . . . . . . . . . . . Impact 3 | . . . . 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . 30 48 . . . . . . . . . 73 . . . . Shots 4 | . 2 1 . . . . . . . . . 1 . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 343 | 100 30 . 37 . . . 343 . . . . . . . . . Average Temperature 37 | 38 5 . 12 . . . 154 . . . . . . . . . Received Heat Transfer 906 | . 117 96 594 . . . 9 . . . . . . . . 90 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . Impact Corruptions 6 | . . . . 4 . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 333 | 333 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . . 1 Low Security (%) 84 | 100 100 . 24 100 100 100 100 . . . . 100 100 100 100 99 Level 1 14 | . . . 73 . . . . . . . . . . . . . Level 2 . | . . . 2 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 410 | 10 117 . 410 183 43 45 76 . . . . 46 19 3 15 209 Initial 183 | . . . . 183 43 30 18 . . . . . 19 3 2 8 Average 93 | 1 46 . 261 122 43 37 13 . . . . 5 9 3 3 120 Influence Increases 2347 | 20 395 . 820 76 . 15 203 20 . . . 170 57 . 15 556 Destroy 0b10 Robot/C 800 | . 240 . 520 20 . . . 20 . . . . . . . . Destroy 0b10 Robot/NC 85 | 20 15 . 25 5 . . 10 . . . . 5 . . . 5 Destroy Leader 178 | . 42 . 122 10 . . . . . . . 2 . . . 2 Successful Hack 155 | . 10 . . 11 . . 12 . . . . 50 45 . . 27 Disable Machine 120 | . 30 . 45 . . . 15 . . . . 15 . . . 15 Destroy Structure 214 | . 43 . 3 15 . . 46 . . . . 68 12 . . 27 Partial Spotted 135 | . 15 . . 15 . . 60 . . . . 15 . . . 30 Lose Combat Pursuer 660 | . . . 105 . . 15 60 . . . . 15 . . 15 450 Influence Decreases 2307 | 20 343 52 416 391 46 23 170 88 . . . 132 89 3 3 531 Entered New Map 379 | . . 26 . 221 46 13 17 26 . . . . 19 3 1 7 Time Decay 1602 | 20 333 26 346 170 . . 153 62 . . . 128 70 . . 294 Lost Part 326 | . 10 . 70 . . 10 . . . . . 4 . . 2 230 Squads Dispatched 31 | . 3 . 7 1 . 2 5 . . . . 6 . . 1 6 Investigation 11 | . . . 3 . . . 4 . . . . 3 . . . 1 Extermination 8 | . . . . 1 . . 1 . . . . 2 . . . 4 Reinforcement 9 | . 3 . 1 . . 2 . . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Distress Signals 10 | . . . 6 2 . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 165 | . 18 11 47 4 . 8 9 1 . . 3 10 6 . 5 43 Peak Tracking Total 11 | . 4 5 10 2 . 8 5 1 . . 3 5 6 . 5 11 Tactical Retreats 18 | . . . 4 . . 1 2 . . . . 1 . . 1 9 Traps | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Traps Triggered 6 | . . . 1 . . 1 1 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Machines Disabled 8 | . 2 . 3 . . . 1 . . . . 1 . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Machines Accessed 38 | . 5 . 2 1 1 . 6 2 . 8 . 6 2 1 . 4 Terminals 25 | . 5 . 2 1 1 . 5 . . . . 5 2 1 . 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 Total Hacks 135 | . 19 . 7 4 1 . 16 7 . 44 . 23 4 1 . 9 Successful 96 | . 10 . 2 3 1 . 7 7 . 44 . 15 4 1 . 2 Failed 39 | . 9 . 5 1 . . 9 . . . . 8 . . . 7 Catastrophic 8 | . 2 . 1 . . . 2 . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 59 | . 18 . 7 3 . . 9 . . . . 16 3 . . 3 Terminals 78 | . 19 . 7 4 1 . 15 . . . . 20 4 1 . 7 Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . 2 Terminal Hacks 75 | . 5 . 1 2 1 . 3 7 . 44 . 7 2 1 . 2 Record 40 | . . . . . . . . 6 . 32 . . . . . 2 Part Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 2 . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . . . . . . 4 . 2 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . . 1 . . . . . . . 1 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . 1 . . . . . 1 . . . Assault Status 1 | . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 17 | . 5 . 1 1 . . 3 . . . . 5 2 . . . Terminals 17 | . 5 . 1 1 . . 3 . . . . 5 2 . . . Assimilate 3 | . . . . . . . 1 . . . . 1 1 . . . Botnet 14 | . 5 . 1 1 . . 2 . . . . 4 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . 2 . . . 5 . . . . 5 2 . . 4 Full Trace Events 10 | . 1 . 2 . . . 3 . . . . 3 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . Highest-Rated Group 45 | . . . . . . . . . . . . . 45 . . . Highest-Rated Ally 45 | . . . . . . . . . . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Active Infowar (turns) 4620 | 69 165 324 911 356 6 75 571 362 70 140 169 529 151 9 64 649 Optics 940 | . . . . . . . . . . . . 67 151 9 64 649 Sensors 2865 | . . . 169 328 6 75 571 362 70 140 169 529 151 9 64 222 Terrain 2036 | . . . . . . . 350 362 70 140 169 529 151 9 64 192 Seismic 4237 | 69 165 324 911 356 6 75 571 362 70 135 169 529 151 9 64 271 Jamming 32 | . . . . . . . . . . . . . . . . 32 Robot Analysis Total 6 | . 2 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Turns Passed 6120 | 194 1013 851 911 356 6 75 571 362 70 140 169 529 151 9 64 649 Spaces Moved 7792 | 97 540 468 375 420 20 152 1121 743 199 416 525 1161 340 16 62 1137 Core 108 | 6 . . . . . . . . . . . . . . . 102 Treads 1486 | 91 540 468 375 12 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6198 | . . . . 408 20 152 1121 743 199 416 525 1161 340 16 62 1035 Fastest Speed 28 | 50 160 160 152 28 28 28 29 31 31 31 31 31 29 31 31 28 Average Speed 56 | 155 160 160 158 31 28 28 31 31 31 31 31 32 30 31 31 33 Slowest Speed 240 | 160 160 160 240 158 28 29 32 31 31 31 31 34 31 31 31 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . 3 . . . 2 . . . 3 2 . . 7 Potential Cave-ins 2 | . 2 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 7 93 30 29 10 1 89 23 69 27 62 65 33 9 1 63 44 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 2 . . 4 . . . . . Spaces Dug 142 | . 44 . . 15 . . 23 12 . . . 33 6 . . 9 Terrain Destroyed 211 | . 74 39 . 15 . . 23 12 . . . 33 6 . . 9 Melee 85 | . . . . 15 . . 23 12 . . . 20 6 . . 9 Projectile . | . . . . . . . . . . . . . . . . . AOE 126 | . 74 39 . . . . . . . . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Total 9017 | 117 629 513 529 600 19 183 1291 847 201 425 529 1264 369 19 104 1378 Wait 723 | . 27 11 28 135 . 25 99 91 . . 3 54 18 2 6 224 Move 7744 | 96 539 467 375 413 19 151 1120 738 198 415 524 1154 336 15 61 1123 Hop 16 | . . . . 3 . . . 2 . . . 3 1 . . 7 Pick Up 44 | 3 10 2 10 2 . . 8 . . 4 1 3 . . . 1 Fast Attach 48 | 7 3 . 13 1 . 1 10 . . . . 5 3 . . 5 Attach 26 | . 1 2 2 6 . . 4 . . 1 . 3 1 1 . 5 Detach 7 | . 1 . . 2 . . 2 . . . . 1 . 1 . . Swap 24 | . 7 3 3 2 . . 4 . . 3 . 2 . . . . Drop 54 | . 7 . 13 8 . 1 14 . . 2 . 8 1 . . . Fire 156 | 11 34 28 82 . . . . . . . . 1 . . . . Melee 133 | . . . 2 28 . . 30 16 3 . 1 30 9 . 1 13 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 5 . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 6) 562 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Discovered new exit (range 7) 838 | -10/Materials | Discovered new exit (range 9) 930 | -10/Materials | Discovered new exit (range 12) 1198 | -10/Materials | Discovered new exit (range 7) 1208 | -10/Materials | Entered Subcaves 1209 | -10/Subcaves | Approached by a straggling Scientist 1265 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1417 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1489 | -10/Subcaves | Discovered new exit (range 8) 1614 | -10/Subcaves | Ambushed by Subdweller buried in earth 1615 | -10/Subcaves | Core integrity fell below 50% 1616 | -10/Subcaves | Ambushed by Subdweller buried in earth 1616 | -10/Subcaves | Ambushed by Subdweller buried in earth 1640 | -10/Subcaves | Core integrity fell below 20% 2059 | -10/Subcaves | Entered Materials 2059 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2159 | -8/Materials | Garrison activated, responded to threat 2954 | -8/Materials | Discovered new exit (range 11) 2970 | -8/Materials | Entered Factory 2970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3287 | -7/Factory | Build established: Sprinter 3313 | -7/Factory | Discovered new exit (range 10) 3326 | -7/Factory | Identified exit to Factory 3326 | -7/Factory | Entered another Factory area 3326 | -6/Factory | Evolved 2 slots: Utility x2 3332 | -6/Factory | Identified exit to DSF 3332 | -6/Factory | Entered DSF 3353 | -6/DSF | Additional patrols routed to DSF 3399 | -6/DSF | Discovered new exit (range 11) 3407 | -6/DSF | Identified exit to Factory 3407 | -6/DSF | Entered Factory 3407 | -5/Factory | Evolved 2 slots: Utility x2 3924 | -5/Factory | Identified exit to Upper Caves 3924 | -5/Factory | Identified exit to Extension 3927 | -5/Factory | Build established: Hacker-Scout 3964 | -5/Factory | Discovered new exit (range 15) 3978 | -5/Factory | Entered Upper Caves 4176 | -5/Upper Caves | Found DCF Scrap (13 items) 4300 | -5/Upper Caves | Learned Factory emergency access door positions 4307 | -5/Upper Caves | Entered an active Warlord outpost 4312 | -5/Upper Caves | Learned Factory trap positions 4312 | -5/Upper Caves | Learned Factory stockpile data 4312 | -5/Upper Caves | Learned Factory garrison access intel 4320 | -5/Upper Caves | Discovered new exit (range 12) 4325 | -5/Upper Caves | Identified exit to Upper Caves 4340 | -5/Upper Caves | Entered another Upper Caves area 4398 | -5/Upper Caves | Discovered new exit (range 9) 4399 | -5/Upper Caves | Learned Factory interactive machine intel 4404 | -5/Upper Caves | Identified exit to Zhirov 4410 | -5/Upper Caves | Entered Zhirov 4410 | -5/Zhirov | Discovered new exit (range 3) 4449 | -5/Zhirov | Found Alien Artifact 4496 | -5/Zhirov | Found Alien Artifact 4497 | -5/Zhirov | Identified Integrated Reactor 4497 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4534 | -5/Zhirov | Identified exit to Proximity Caves 4550 | -5/Zhirov | Entered Proximity Caves 4598 | -4/Proximity Caves | Learned Research emergency access door positions 4687 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4715 | -4/Proximity Caves | Discovered new exit (range 13) 4719 | -4/Proximity Caves | Identified exit to Factory 4719 | -4/Proximity Caves | Entered Factory 4719 | -4/Factory | Evolved 2 slots: Utility x2 4720 | -4/Factory | Loaded intel: 82 trap records 4723 | -4/Factory | Loaded intel: 54 interactive machine locations 4724 | -4/Factory | Loaded intel: 4 garrison access locations 4993 | -4/Factory | Identified exit to Upper Caves 5211 | -4/Factory | Identified exit to Research 5248 | -4/Factory | Entered Research 5248 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5378 | -3/Research | Discovered new exit (range 10) 5399 | -3/Research | Identified exit to Research 5399 | -3/Research | Entered another Research area 5399 | -2/Research | Evolved 2 slots: Utility x2 5407 | -2/Research | Identified exit to DSF 5408 | -2/Research | Entered DSF 5464 | -2/DSF | Discovered new exit (range 23) 5469 | -2/DSF | Additional patrols routed to DSF 5472 | -2/DSF | Identified exit to Access 5472 | -2/DSF | Entered Access 5472 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5498 | -1/Access | Hacking Suite fried by hacking feedback 5564 | -1/Access | Spotted B-99 Colossus 5596 | -1/Access | Spotted B-99 Colossus 5666 | -1/Access | Lost 6 parts (1p1n4u) 5833 | -1/Access | Spotted B-99 Colossus 5834 | -1/Access | Spotted B-99 Colossus 5838 | -1/Access | Core integrity fell below 50% 5868 | -1/Access | Lost 8 parts (5n3u) 6079 | -1/Access | Core integrity fell below 20% 6096 | -1/Access | Identified Transdimensional Reconstructor 6096 | -1/Access | Warped through subspace 6117 | -1/Access | Build established: Mutant 6121 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 2M. 06066_ ALERT: Security rotation in progress. 06078_ Knocked back. 06081_ Drone Bay destroyed. 06081_ Slug penetrates Sealed Heavy Doors. 06081_ Penetrated by Slug. 06081_ System Shield destroyed. 06081_ Penetrated by Slug. 06081_ Slug penetrates Reinforced Barrier. 06081_ Slug penetrates Sealed Heavy Doors. 06082_ Acquired 6 matter. 06096_ Identified Transdimensional Reconstructor. 06096_ Warped through subspace. 06111_ System corrupted: Energy discharge (-6). 06118_ Impulse Thruster destroyed. 06119_ P-80 Master resets T-07 Excavator, system corruption cleaned. 06121_ Adv. Sensor Array destroyed. 06121_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ???#??????????????????????????????????????? | | ????#?????????????????????????????????????? | | #????????????????????#????????????????????? | | ???????????????????? #????????????????????? | | ???#?#????????????? #????????????????????? | | ?????##?????????? #????????????????????? | | ???????????????? #????????????????????? | | ###?#########?? #????????????????????? | | "??" #? ??????????????????????? | | ""?" # ?????????????????????????? | | %""" ###+#####?????????????????????? | | " "" ############???????????? | | ""%" ] #???????????? | | """% % % #???????????? | | "?"" #???????????? | | "??" % ### % #???????????? | | "??" ### "p #???????????? | | "??" #?#"" ####????????? | | ##??#########?#"" p #????????? | | ??????????????#"" #????????? | | ??????????????#"Tp +????????? | | ??????????????#"" #????????? | | ??????????????#"" ########????????? | | ??????????????#"" p t # #?????????? | | ??????????????#"" p @# #?????????? | | ??????????????#" p # #?????????? | | ??????????????# u # #?????????? | | ??????????##### = # #?????????? | | # #?????????? | | ### # #???####### | | ?############## #?# # ??? # | | ??????????????# #?# ###+####? # | | ??????????????# #?# # # | | ??????????????# #?# # = # | | ??????????????# #?# + # | | ?###########??# #?# # # | | ?# ?# ########## # # | | ?# ?# # # #? # | | ?# # # # #? # | | ?#"" # + # # # | | ?#"" " + # " + # "" # | | ##"" """" # #""" # + """" # | | #?G """"" # # """ # # """" # | | #??" """"" ?#### # " # # """" # | | #??" """" ????# # # #? """" # | | #??" " ?????# + ! # #? """" # | | #??? ?????# ########## #?? "" # | | #?? ??????# #????????# #?? "" # | | ??#########??????# #????????# #??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 310 Jamming Range 16 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- GoHome() Origins Challenges ------------ None Game ------ Seed NetworkSkeletonTelecube Manual? 0 Play Time 02:20:55 Cumulative 80.4 hours Start 2025.07.01 @ 18:35:22 End 2025.07.05 @ 20:58:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e60524-fc4d-486e-8c8e-e7c2228d2cf2