Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 14:41:40 Player: Endlessblaze Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (3537) 3537 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 10382 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 252 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 73/100 System Corruption 5% Temperature Cool (21) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY (5) ---- Improved Recalibrator High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Energy Well Advanced Signal Interpreter Armor Integrity Analyzer Long-range Tractor Beam Improved Recalibrator Drone Bay > --- WEAPON ----------- Wave Gun Heavy Phase Cannon Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- High-powered Shock Rifle Greatsword [Rating: 93] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Great Maul Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . . . . . 1 1 1 . 2 Weapon 2 | . . . . . . . 1 . 1 . . Parts Attached 112 | 6 3 9 10 3 . . 9 17 5 13 37 Power 13 | 1 . 2 2 . . . 2 1 . 3 2 Engine 7 | 1 . 2 1 . . . . . . 3 . Core 6 | . . . 1 . . . 2 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 . 3 7 . . . 2 9 2 3 13 Treads 1 | . . . . . . . . . . . 1 Leg 13 | 2 . . 2 . . . 2 3 2 . 2 Wheel 10 | . . 3 . . . . . 2 . 2 3 Hover 11 | . . . 2 . . . . 2 . . 7 Flight 6 | . . . 3 . . . . 2 . 1 . Utility 25 | 1 1 3 . 1 . . 1 4 2 . 12 Device 13 | 1 . 2 . 1 . . 1 1 2 . 5 Storage 4 | . 1 1 . . . . . . . . 2 Processor 6 | . . . . . . . . 2 . . 4 Hackware 1 | . . . . . . . . 1 . . . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 2 1 1 2 . . 4 3 1 7 10 Energy Gun 6 | 2 . . . 1 . . . . . 1 2 Energy Cannon 5 | . . . . . . . . 1 1 2 1 Ballistic Gun 5 | . 1 . 1 . . . 2 . . 1 . Ballistic Cannon 3 | . . . . . . . . . . 1 2 Launcher 7 | . 1 . . 1 . . . 1 . . 4 Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . 1 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . 2 . Parts Lost 55 | . . 7 1 . . . 1 8 . 16 22 Power 7 | . . 1 . . . . . 2 . 2 2 Propulsion 19 | . . 2 1 . . . 1 3 . 3 9 Utility 13 | . . 1 . . . . . 2 . 4 6 Weapon 16 | . . 3 . . . . . 1 . 7 5 Highest Loss Streak 12 | . . 6 1 . . . 1 4 . 8 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 4 5 5 8 8 8 8 7 7 5 6 3 Power . | . 1 . . . . . . . . . . Propulsion 1 | 1 2 1 2 1 1 1 1 . 1 1 1 Utility 3 | . . 2 4 5 5 5 4 3 1 3 . Weapon 2 | . 1 . . 1 1 1 2 3 3 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . 1 1 2 . . . . . 3 . Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 4 | . . . . 2 . . . . . 2 . Weapon 1 | . . . . . . . . . . 1 . Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 92 95 87 100 100 100 91 96 61 76 73 Engine 5 | . 14 14 4 11 11 11 6 . . 6 3 Core 5 | . . . 4 . . . 2 13 . . 2 Leg 16 | . 28 7 11 22 22 22 17 20 2 12 . Wheel 3 | . . 20 10 . . . . . 6 6 4 Hover 3 | . . . 11 1 . . . 3 . . 12 Flight 7 | . . . 2 20 22 22 14 4 . . . Device 11 | . 14 12 11 11 11 11 18 9 12 10 7 Storage 8 | . 8 14 11 11 11 11 9 7 6 4 4 Processor 3 | . . . . . . . . 3 13 11 18 Hackware 2 | . . . . . . . . 6 . . . Energy Gun 5 | . 25 7 . 9 11 11 9 . . . 2 Energy Cannon 2 | . . . . . . . . 3 11 8 . Ballistic Gun 5 | . . 8 11 11 11 11 10 3 . 3 . Launcher 2 | . . 8 . . . . . 6 . . 1 Impact Weapon 3 | . . 1 10 1 . . . 6 6 . . Peak Build Rating 93 | 6 7 8 21 27 27 27 37 46 45 59 93 Average Rating 31 | 5 6 7 14 25 26 27 30 42 35 47 57 On Entrance 19 | . 6 7 8 21 26 27 27 30 23 45 19 Avg Prop Armor Cover (%) 4 | . . 6 9 3 3 3 2 3 9 10 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 10 16 16 18 27 26 26 34 43 42 67 54 Greatest Support 57 | 20 20 20 30 30 30 30 40 57 32 32 44 Greatest Overweight (x) 11 | . . 1 . . . . 1 1 1 2 11 Average Overweight (x) . | . . . . . . . . . 1 1 1 Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 5 8 8 8 8 8 8 8 6 8 5 Average Carried 6 | 4 4 5 7 7 7 8 7 7 5 6 3 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 5 8 8 8 8 8 7 7 6 4 2 Class Distribution -------------------- 55% | Mutant 32% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 2539 | 260 30 349 267 112 . . 131 230 . 428 732 Remotely 539 | . . . . . . . . . . . 539 Salvage Created 3844 | 317 324 130 364 303 . . 210 501 . 432 1263 Parts 224 | 25 33 8 25 11 . . 10 38 . 19 55 Haulers Intercepted 2 | . . . . . . . . . . 1 1 Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . . . 6 . Retrieved Matter 100 | . . . . . . . . . . 100 . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 65 | . 6 13 7 2 . . 3 11 . 5 18 Melee 5 | . . . . . . . . 1 . 3 1 Guns 23 | . 6 3 7 2 . . 3 . . . 2 Cannons 13 | . . . . . . . . 1 . 2 10 AOE 22 | . . 10 . . . . . 7 . . 5 Classes Destroyed 15 | 3 5 1 1 . . . . 2 . 2 1 Worker 16 | 2 1 . 2 2 . . . 4 . . 5 Builder 11 | . 1 . . . . . . 6 . . 4 Tunneler 10 | 9 1 . . . . . . . . . . Hauler 2 | . . . . . . . . . . 1 1 Recycler 7 | 1 . 1 . 1 . . . 1 . . 3 Operator 4 | . 3 . . . . . . . . . 1 Watcher 7 | . 2 . . . . . 1 3 . . 1 Swarmer 7 | . 3 3 1 . . . . . . . . Cutter 2 | . . . . . . . . 2 . . . Grunt 25 | . 3 . 4 2 . . 2 4 . 1 9 Sentry 6 | . . . 2 1 . . 1 1 . . 1 Specialist 4 | . . . . . . . . . . 4 . Hunter 1 | . . . . . . . . . . . 1 Programmer 11 | . . . . . . . . 4 . . 7 Assembled 10 | . . 10 . . . . . . . . . Best Kill Streak 12 | 5 4 7 3 2 . . 2 11 . 2 12 Combat Bots Only 7 | . 3 7 2 1 . . 2 3 . 2 5 Max Kills in Single Turn 12 | 2 2 4 1 1 . . 1 11 . 1 12 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 5 | . . 4 . . . . . 2 . . 5 Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 564 | . 18 49 54 2 . . 20 80 . 197 144 Missed 161 | . 5 10 21 . . . 4 26 . 63 32 Hits 403 | . 13 39 33 2 . . 16 54 . 134 112 Melee 9 | . . 3 . . . . . 6 . . . Projectile 394 | . 13 36 33 2 . . 16 48 . 134 112 AOE 2 | . . . . . . . . 2 . . . Critical Strikes 18 | . 1 . . . . . . 5 . 7 5 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 2 | . . 1 . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 8729 | 14 221 520 423 83 . . 258 1623 . 2487 3100 Core 2189 | 7 34 94 137 30 . . 15 394 . 472 1006 Absorbed by Shields 266 | . . . . . . . . . . 266 . Redirected to Shielding 109 | . . . . . . . . . . . 109 Regen/Repaired (Parts) 173 | . 42 . 69 . . . . 62 . . . Core Remaining (%) 64 | 97 . 46 . . . 58 97 43 . 44 . Volleys Fired 245 | 14 45 24 37 17 . . 13 28 . 8 59 Largest 4 | 2 2 2 1 2 . . 3 2 . 3 4 Hottest 262 | 80 80 70 25 75 . . 75 108 . 168 262 Shots Fired 401 | 28 84 30 37 30 . . 23 38 . 24 107 Gun 256 | 28 79 19 37 30 . . 18 15 . 8 22 Cannon 110 | . . . . . . . . 12 . 16 82 Launcher 30 | . 5 11 . . . . . 11 . . 3 Special 5 | . . . . . . . 5 . . . . Kinetic 173 | . 7 6 37 17 . . 9 14 . 8 75 Thermal 41 | . . . . . . . . 12 . . 29 Explosive 27 | . 5 11 . . . . . 11 . . . Electromagnetic 155 | 28 72 13 . 13 . . 9 1 . 16 3 Robot Hit Streak 12 | 5 8 5 5 12 . . 6 7 . 10 12 Robot Miss Streak 4 | 2 3 2 3 2 . . 2 3 . 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . Shots Hit Robots 224 | 19 26 13 25 20 . . 16 25 . 34 46 Core Hits 166 | 14 17 29 14 9 . . 7 24 . 11 41 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . . Critical Strikes 18 | . 2 . . . . . . 4 . 5 7 Burn 1 | . . . . . . . . . . . 1 Blast 6 | . . . . . . . . . . 1 5 Corrupt 2 | . 2 . . . . . . . . . . Smash 4 | . . . . . . . . 4 . . . Sever 5 | . . . . . . . . . . 4 1 Melee Attacks 143 | . . 1 25 . . . 4 82 1 26 4 Impact 106 | . . 1 25 . . . . 79 1 . . Slashing 37 | . . . . . . . 4 3 . 26 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . 1 1 . . . . 1 . 1 1 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10126 | 365 499 914 419 483 . . 214 2342 . 1070 3820 Guns 2244 | 236 433 107 388 396 . . 214 142 . 126 202 Cannons 2199 | . . . . . . . . 120 . 349 1730 Explosions 4227 | 129 66 770 . 87 . . . 1530 . . 1645 Melee 1438 | . . 37 31 . . . . 550 . 595 225 Ramming 18 | . . . . . . . . . . . 18 Kinetic 2636 | . . 39 388 262 . . 109 112 . 144 1582 Thermal 3181 | 129 28 . . 87 . . . 1028 . . 1909 Explosive 1483 | . 38 770 . . . . . 622 . . 53 Electromagnetic 1370 | 236 433 68 . 134 . . 105 30 . 331 33 Impact 618 | . . 37 31 . . . . 550 . . . Slashing 820 | . . . . . . . . . . 595 225 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 3 . . . . . 2 . 2 5 Average Corruption 1 | . . 2 . . . . . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . . 10 . . . . . 12 . . 18 Message Errors 9 | . . 5 . . . . . 2 . . 2 Matter Fused 6 | . . 2 . . . . . 2 . . 2 Heat Flow Errors 4 | . . 2 . . . . . 1 . . 1 Energy Discharges 7 | . . 1 . . . . . 2 . . 4 Parts Fused 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 5 | . . . . . . . . 2 . . 3 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 928 | . . 39 . 20 . . . 527 . 34 308 Projectiles 12 | . . . . . . . . . . . 12 Explosions 563 | . . 39 . 20 . . . 262 . . 242 Melee 353 | . . . . . . . . 265 . 34 54 Knockbacks 17 | . . . 1 . . . . 2 . . 14 Impact 3 | . . . 1 . . . . 2 . . . Kinetic 12 | . . . . . . . . . . . 12 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 276 | 14 65 36 . 29 . . . 123 . . 9 Shots 7 | 1 1 2 . 1 . . . 2 . . . Rammed 7 | . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 670 | 54 228 247 15 92 . . 73 214 . 154 670 Average Temperature 100 | 19 51 67 6 33 . . 26 31 . 52 212 Received Heat Transfer 1659 | . 102 200 138 21 . . 99 156 . 433 510 Effects 28 | . 3 . . . . . . . . . 25 Shutdowns 7 | . . . . . . . . . . . 7 Energy Bleed 5 | . . . . . . . . . . . 5 Interference 7 | . 3 . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 6 | . 2 . . . . . . 3 . 1 . Impact Corruptions 12 | . . . . . . . . 12 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . 2 Heat Transferred 2916 | 200 50 . . 150 . . . 848 . . 1668 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | 2 1 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 2 | . . . 1 . . . . 2 1 . 2 Low Security (%) 85 | 100 100 100 91 100 . 100 100 73 94 100 57 Level 1 14 | . . . 8 . . . . 26 5 . 38 Level 2 . | . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 619 | 25 88 101 221 173 . . 81 420 200 185 619 Initial 200 | . 9 11 23 82 . . . . 200 10 84 Average 84 | 3 25 12 72 41 . . 16 125 106 90 174 Influence Increases 4071 | 60 253 162 519 223 . . 267 1122 5 310 1150 Destroy 0b10 Robot/C 1300 | . 120 60 240 120 . . 80 220 . 100 360 Destroy 0b10 Robot/NC 305 | 60 40 5 25 20 . . 5 70 . 5 75 Destroy Leader 322 | . 34 10 76 20 . . 22 86 . 10 64 Allied During Kill 170 | . . 21 100 43 . . 6 . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . . . Successful Hack 118 | . 8 . 31 . . . . 59 4 . 16 Disable Machine 825 | . 15 15 45 15 . . . 420 . . 315 Destroy Structure 546 | . 36 36 2 5 . . 4 232 1 . 230 Lose Combat Pursuer 465 | . . 15 . . . . 150 15 . 195 90 Influence Decreases 3464 | 45 238 131 367 436 . . 267 712 400 165 703 Entered New Map 485 | . 6 19 38 131 . . . . 210 5 76 Time Decay 2357 | 45 232 89 319 305 . . 169 611 190 . 397 Lost Part 503 | . . 23 10 . . . 10 80 . 160 220 Lost Ally 119 | . . . . . . . 88 21 . . 10 Squads Dispatched 20 | . 3 . . . . . 1 10 1 2 3 Investigation 1 | . . . . . . . . 1 . . . Extermination 10 | . . . . . . . . 7 1 . 2 Reinforcement 9 | . 3 . . . . . 1 2 . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 8 | . 2 . . . . . 4 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 150 | . 11 17 15 7 . . 8 24 . 29 39 Peak Tracking Total 11 | . 4 9 4 3 . . 7 8 . 11 9 Tactical Retreats 21 | . . 2 . . . . 4 5 . 8 2 ECM-based Alert Blocks 6 | . . . . . . . . 6 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 5 | . . . . . . . . 2 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . Reused 2 | . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 56 | . 1 1 4 1 . . . 28 . . 21 Max in Single Turn 12 | . 1 1 1 . . . . 10 . . 12 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 38 | . 6 . 7 1 5 . 2 12 3 . 2 Terminals 20 | . 4 . 4 . . . 2 6 3 . 1 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 5 | . 1 . 2 . . . . 2 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 Total Hacks 153 | . 21 . 25 1 50 . 5 41 5 . 5 Successful 109 | . 13 . 17 1 50 . 3 20 3 . 2 Failed 44 | . 8 . 8 . . . 2 21 2 . 3 Catastrophic 4 | . 1 . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 49 | . 13 . 14 . 1 . 1 16 3 . 1 Terminals 77 | . 15 . 16 . . . 5 33 5 . 3 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 13 | . 4 . 6 . . . . 3 . . . Recycling Units 4 | . 2 . . . . . . 2 . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 Terminal Hacks 71 | . 1 . 2 1 50 . 3 12 1 . 1 Record 53 | . . . . . 49 . 1 3 . . . Part Schematic 2 | . . . . . . . . 2 . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . 2 . . . Zone Layout 6 | . 1 . 1 . . . 1 3 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 10 | . 4 . 4 . . . . 2 . . . Scan Component 6 | . 2 . 3 . . . . 1 . . . Repair 4 | . 2 . 1 . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . 1 . . 1 Unauthorized Hacks 22 | . 7 . 9 . . . . 4 2 . . Terminals 22 | . 7 . 9 . . . . 4 2 . . Track 9 | . 4 . 2 . . . . 2 1 . . Assimilate 3 | . . . 3 . . . . . . . . Botnet 10 | . 3 . 4 . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . . Hacking Detections 29 | . 6 . 7 . . . 2 11 2 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 4 | . 2 . 1 . . . . 1 . . . Time 128 | . 52 . 26 . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 10 | . . 5 . . . . 3 2 . . . Largest Group 5 | . . 5 5 5 4 2 2 2 . . . Highest-Rated Group 85 | . . 85 85 85 64 24 36 20 . . . Highest-Rated Ally 31 | . . 31 31 31 26 16 29 10 . . . Total Orders 40 | . . . 3 3 4 . 6 20 . . 4 ROAM 1 | . . . . . . . . 1 . . . FOLLOW 4 | . . . . . 2 . . 2 . . . GUARD 9 | . . . 3 2 2 . 2 . . . . TUNNEL 5 | . . . . . . . . 5 . . . EXPLORE 20 | . . . . . . . 4 12 . . 4 RETURN 1 | . . . . 1 . . . . . . . Ally Attacks 81 | . . 1 25 29 . . 17 9 . . . Total Damage 869 | . . 10 250 338 . . 245 26 . . . Kills 13 | . . . 8 4 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 5272 | 148 724 649 732 106 . . . 2913 . . . Seismic 2359 | 148 724 649 732 106 . . . . . . . ECM 2913 | . . . . . . . . 2913 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 19 | . . . . 1 . . 4 12 . . 2 Drone Recoveries 11 | . . . . 1 . . 4 6 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 10797 | 237 726 747 732 1116 903 75 956 3532 394 408 971 Spaces Moved 6388 | 155 313 631 465 764 746 60 462 1717 223 192 660 Core 80 | 6 . . . . . . . . . . 74 Treads 1 | . . . . . . . . . . . 1 Legs 4553 | 149 313 64 147 764 746 60 462 1702 49 94 3 Wheels 1315 | . . 567 172 . . . . 15 174 98 289 Hover 439 | . . . 146 . . . . . . . 293 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 80 80 120 120 120 120 100 115 115 48 Average Speed 118 | 117 120 84 97 120 120 120 129 136 131 134 104 Slowest Speed 600 | 120 120 120 120 120 120 120 190 200 190 190 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 45 | 5 39 89 37 90 91 15 34 32 8 82 26 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . Spaces Dug 89 | . . 8 1 . . . 4 54 1 . 21 Terrain Destroyed 453 | 6 50 60 1 5 . . 4 209 1 . 117 Melee 39 | . . . 1 . . . 4 33 1 . . Projectile 22 | . . . . . . . . 4 . . 18 AOE 392 | 6 50 60 . 5 . . . 172 . . 99 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Total 8944 | 179 576 813 674 941 754 63 790 2710 321 284 839 Wait 1902 | . 210 130 120 146 7 4 290 842 92 20 41 Move 6376 | 154 312 630 464 763 745 59 461 1715 222 191 660 Hop . | . . . . . . . . . . . . Pick Up 45 | 5 1 9 3 5 1 . 2 6 1 6 6 Fast Attach 73 | 6 2 3 7 1 . . 2 14 3 8 27 Attach 35 | . 1 5 5 1 . . 3 2 2 4 12 Detach 12 | . . 1 4 . . . 1 . . . 6 Swap 30 | . 5 5 2 2 . . 8 5 . 1 2 Drop 57 | . . 5 7 6 1 . 6 14 . 4 14 Fire 245 | 14 45 24 37 17 . . 13 28 . 8 59 Melee 143 | . . 1 25 . . . 4 82 1 26 4 Ram 7 | . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 1 . 16 . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/DSF -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 13) 765 | -10/Materials | Repaired EM Pulse Gun 907 | -10/Materials | Repaired EM Pulse Gun 964 | -10/Materials | Entered Mines 1014 | -10/Mines | Assembled infested the area 1018 | -10/Mines | Met a Derelict bent on vengeance 1202 | -10/Mines | Destroyed 7 combat bots 1212 | -10/Mines | Lost 6 parts (1p2n1u2w) 1311 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1312 | -10/Mines | Found Prototype Device 1321 | -10/Mines | Learned Materials non-interactive machine intel 1510 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1553 | -10/Mines | Build established: Scavenger-Mutant 1608 | -10/Mines | Core integrity fell below 50% 1672 | -10/Mines | Discovered new exit (range 11) 1711 | -10/Mines | Entered Materials 1711 | -9/Materials | Accompanied by 5 allies 1711 | -9/Materials | Evolved 2 slots: Propulsion x2 1712 | -9/Materials | Loaded intel: 45 non-interactive machine locations 1716 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1933 | -9/Materials | Repaired Hammer 2176 | -9/Materials | Identified Exp. Sensor Array 2237 | -9/Materials | Identified exit to Mines 2443 | -9/Materials | Entered Mines 2443 | -9/Mines | Accompanied by 5 allies 2474 | -9/Mines | Discovered new exit (range 7) 2537 | -9/Mines | Found the Drone Emporium 2549 | -9/Mines | Found Prototype Device 2549 | -9/Mines | Identified Splice Drone Bay 2626 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3208 | -9/Mines | Found a hidden stash of uninstalled traps 3248 | -9/Mines | Discovered new exit (range 8) 3513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3533 | -9/Mines | Discovered new exit (range 5) 3559 | -9/Mines | Entered Exiles 3559 | -9/Exiles | Accompanied by 4 allies 3589 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3593 | -9/Exiles | Met 8R-AWN 3630 | -9/Exiles | Met EX-HEX 3679 | -9/Exiles | Met EX-BIN 3700 | -9/Exiles | Aligned with FarCom system 3701 | -9/Exiles | Given EX-Vault access code 3790 | -9/Exiles | Opened EX-Vault 3848 | -9/Exiles | Found Field Lobotomy Kit 3875 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3916 | -9/Exiles | Met EX-DEC 3964 | -9/Exiles | Visited The Gauntlet 4148 | -9/Exiles | Learned location of Zion (-6) 4232 | -9/Exiles | Discovered new exit (range 15) 4462 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4462 | -9/Exiles | Entered Mines 4462 | -8/Mines | Accompanied by 2 allies 4524 | -8/Mines | Discovered new exit (range 10) 4537 | -8/Mines | Entered Materials 4537 | -8/Materials | Accompanied by 2 allies 4537 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5116 | -8/Materials | Discovered new exit (range 47) 5169 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 5194 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 5381 | -8/Materials | Assimilated H-55 Commando with FLK Orb 5470 | -8/Materials | Discovered new exit (range 16) 5493 | -8/Materials | Entered Factory 5493 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5494 | -7/Factory | Identified exit to Storage 5675 | -7/Factory | Build established: Mutant 5683 | -7/Factory | Fabricated T-07 Excavator? 6424 | -7/Factory | Discovered new exit (range 42) 6592 | -7/Factory | Crushed by falling debris 6960 | -7/Factory | Lost 5 allies 7485 | -7/Factory | Repaired Lrn. Missile Launcher 8862 | -7/Factory | Lost 4 parts (1p2n1u) 9022 | -7/Factory | Core integrity fell below 50% 9025 | -7/Factory | Entered another Factory area 9025 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9052 | -6/Factory | Lost 4 parts (1p1n1u1w) 9417 | -6/Factory | Identified exit to DSF 9419 | -6/Factory | Entered DSF 9484 | -6/DSF | Additional patrols routed to DSF 9765 | -6/DSF | Lost 8 parts (2p1n2u3w) 9801 | -6/DSF | Discovered new exit (range 16) 9802 | -6/DSF | Lost 3 parts (2u1w) 9820 | -6/DSF | Core integrity fell below 50% 9827 | -6/DSF | Entered Factory 9827 | -5/Factory | Evolved 2 slots: Utility x2 9852 | -5/Factory | Lost 4 parts (2n2w) 10445 | -5/Factory | Build established: Scavenger-Gunner 10476 | -5/Factory | Identified exit to Upper Caves 10583 | -5/Factory | Core integrity fell below 50% 10628 | -5/Factory | Lost 7 parts (1p4n1u1w) 10692 | -5/Factory | Core integrity fell below 20% 10734 | -5/Factory | Lost 12 parts (1p4n3u4w) 10798 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10721_ K-01 Serf cleans the Power Conduit. 10727_ Acquired Imp. Proton Missile Launcher. 10737_ ALERT: Cargo convoy en route, clear transfer corridor. 10741_ Acquired Imp. Proton Missile Launcher. 10748_ Nuclear Reactor explodes. 10748_ Door malfunctions. 10751_ K-01 Serf cleans the Power Conduit. 10755_ The unstable cave ceiling collapses. 10755_ K-01 Serf collects debris. 10763_ The unstable cave ceiling collapses. 10763_ Power Conduit explodes. 10763_ Destroyed Lgt. Ion Engine. 10763_ G-50 Soldier destroyed. 10763_ Power Conduit explodes. 10763_ Destroyed Carbon-fiber Leg. 10763_ G-50 Soldier destroyed. 10763_ K-01 Serf destroyed. 10776_ The unstable cave ceiling collapses. 10792_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????# #????????????? | | ???????????????????????????######+###????????????? | | ???????????????????######### #######/#####? | | ?????????????????? | | ????????????????? | | ????????????????"""""""" 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" """ #???????????? | | ????????? #???????????? | | ????????# "" #???????????? | | ????????# g #???????????? | | ????????# #???????????? | | ????????? ## # ;" #???????????? | | ???????????????# g ; #########???????????? | | ????????????????# #gg ;#????????????????????? | | ????????????????##g #?????????????????????? | | ??????????####### #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????? ] ] ! #?????????????????????? | | ??????????????????# ]] @ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 700 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Missile Launcher | -7/Factory | Hacked Lance | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- EM Pulse Gun | 35% | -10/Materials EM Pulse Gun | 71% | -10/Materials Hammer | 31% | -9/Materials Lrn. Missile Launcher | 31% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Factory Defaults Challenges ------------ None Game ------ Seed ReactiveSignalRailcannon Manual? 0 Play Time 02:12:39 Cumulative 60.2 hours Start 2026.04.17 @ 13:55:09 End 2026.04.20 @ 14:41:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c70ee8af-a8a0-4dd4-8124-35ed464e814b