Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 20:14:38 Player: skilledspacepolice Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (538) 538 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4398 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 96/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Target Analyzer A0-MCA's Component Scanner > --- WEAPON (2) ------- Antimatter Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Antimatter Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Assault Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Reaction Control System Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Flamer Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 51 | 6 6 2 6 31 Power 6 | 1 1 . 1 3 Engine 4 | 1 1 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 2 . . 13 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 12 | . 2 . . 10 Utility 14 | 1 1 . 3 9 Device 5 | . . . 2 3 Storage 1 | 1 . . . . Processor 5 | . . . . 5 Hackware 2 | . . . 1 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 14 | 2 2 2 2 6 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 2 . 2 Ballistic Cannon 3 | . . . 1 2 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 1 1 . 28 Power 4 | . . . . 4 Propulsion 13 | . 1 . . 12 Utility 8 | . . . . 8 Weapon 5 | . . 1 . 4 Highest Loss Streak 13 | . 1 1 . 13 To Critical Strikes . | . . . . . Average Backups 3 | 1 1 4 4 2 Power . | . 1 1 . . Propulsion 1 | . . 2 2 1 Utility . | . . 1 1 . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | . 1 . 1 1 Power 1 | . . . 1 . Propulsion 2 | . 1 . . 1 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 91 70 91 62 Engine 10 | . 14 14 13 3 Leg 5 | . 21 . . . Flight 19 | . 5 28 28 17 Device 5 | . . . 8 7 Storage 2 | . 11 . . . Processor 3 | . . . . 12 Hackware 7 | . . . 14 6 Protection 2 | . 9 . . . Ballistic Gun 14 | . 27 27 11 3 Ballistic Cannon 4 | . . . 10 . Special Weapon 1 | . . . 2 . Peak Build Rating 46 | 6 7 7 14 46 Average Rating 16 | 3 6 5 11 33 On Entrance 6 | . 6 5 6 14 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 21 | 13 16 11 9 21 Greatest Support 20 | 20 20 8 8 20 Greatest Overweight (x) 6 | 1 5 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 1 1 4 4 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 4 5 5 2 Class Distribution -------------------- 48% | Scavenger-Mutant 38% | Mutant 4% | Scavenger-Sprinter 4% | Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 797 | 260 187 6 90 254 Remotely . | . . . . . Salvage Created 496 | . 265 . . 231 Parts 29 | . 18 . . 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 16 | . 8 . . 8 Guns 13 | . 8 . . 5 Cannons 2 | . . . . 2 Classes Destroyed 5 | . 4 . . 1 Builder 1 | . 1 . . . Operator 3 | . 2 . . 1 Swarmer 9 | . 4 . . 5 Grunt 6 | . 4 . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 7 . . 2 Combat Bots Only 6 | . 6 . . 2 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 468 | . 75 15 . 378 Missed 209 | . 31 10 . 168 Hits 259 | . 44 5 . 210 Projectile 259 | . 44 5 . 210 Critical Strikes 3 | . . . . 3 Damage Taken 2987 | . 404 107 . 2476 Core 944 | . 48 43 . 853 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . . 63 . Volleys Fired 84 | . 39 . . 45 Largest 2 | . 2 . . 2 Hottest 100 | . 40 . . 100 Shots Fired 141 | . 78 . . 63 Gun 122 | . 78 . . 44 Cannon 7 | . . . . 7 Launcher . | . . . . . Special 12 | . . . . 12 Kinetic 124 | . 78 . . 46 Thermal 17 | . . . . 17 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 11 . . 13 Robot Miss Streak 4 | . 4 . . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 88 | . 42 . . 46 Core Hits 38 | . 17 . . 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1189 | . 454 . . 735 Guns 935 | . 454 . . 481 Cannons 146 | . . . . 146 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 991 | . 454 . . 537 Thermal 198 | . . . . 198 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 28 | . 20 . . 28 Average Temperature 7 | . 6 . . 14 Received Heat Transfer 567 | . 102 18 . 447 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 1050 | . . . . 1050 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 188 | . 155 . . 188 Initial . | . . . . . Average 49 | . 39 . . 60 Influence Increases 791 | . 240 . . 551 Destroy 0b10 Robot/C 320 | . 160 . . 160 Destroy 0b10 Robot/NC 20 | . 15 . . 5 Destroy Leader 50 | . 30 . . 20 Successful Hack 9 | . 5 . . 4 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 390 | . 30 . . 360 Influence Decreases 693 | . 128 112 . 453 Entered New Map 55 | . . 55 . . Time Decay 398 | . 118 57 . 223 Lost Part 240 | . 10 . . 230 Squads Dispatched 13 | . 3 . . 10 Investigation 3 | . 1 . . 2 Extermination 2 | . . . . 2 Reinforcement 8 | . 2 . . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 19 7 . 43 Peak Tracking Total 14 | . 7 4 . 14 Tactical Retreats 11 | . 1 2 . 8 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . 1 . 1 4 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 14 | . 3 . 3 8 Successful 7 | . 1 . 3 3 Failed 7 | . 2 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 3 2 Record 3 | . . . 3 . Prototype ID Bank 1 | . 1 . . . Open DSF 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 2 | . . . 2 . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2173 | 53 507 202 768 643 Spaces Moved 3056 | 43 316 509 1347 841 Core 72 | 18 3 . . 51 Treads . | . . . . . Legs 197 | 25 167 . . 5 Wheels . | . . . . . Hover 117 | . . . . 117 Flight 2670 | . 146 509 1347 668 Fastest Speed 26 | 50 37 37 37 26 Average Speed 52 | 95 84 37 53 46 Slowest Speed 350 | 120 300 117 117 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 1 . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 34 24 86 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 1 6 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3479 | 54 490 518 1389 1028 Wait 225 | 1 114 4 25 81 Move 3048 | 42 313 508 1344 841 Hop 2 | . 1 . 1 . Pick Up 44 | 5 10 2 4 23 Fast Attach 12 | 2 . 1 4 5 Attach 38 | 4 6 1 2 25 Detach 2 | . . . 2 . Swap 3 | . . 1 . 2 Drop 20 | . 7 1 7 5 Fire 84 | . 39 . . 45 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 561 | -10/Materials | Entered Subcaves 562 | -10/Subcaves | Approached by a straggling Scientist 566 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 607 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 757 | -10/Subcaves | Build established: Scavenger-Mutant 763 | -10/Subcaves | Entered Scraptown 834 | -8/Scraptown | Discovered new exit (range 5) 842 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 842 | -8/Scraptown | Learned Factory stockpile data 843 | -8/Scraptown | Learned 8 Research zone layouts 853 | -8/Scraptown | Visited SPCMW 866 | -8/Scraptown | Visited Fellowship of the Rings 875 | -8/Scraptown | Visited Assassins FH 887 | -8/Scraptown | Visited Scrapoid Research Area 895 | -8/Scraptown | Visited Comm Corps 898 | -8/Scraptown | Received an X-ray algorithm 918 | -8/Scraptown | Visited UFD Registry 926 | -8/Scraptown | Visited Junk Repository 936 | -8/Scraptown | Visited Observation Area 1219 | -8/Scraptown | Registered with UFD as "Macemaster" 1247 | -8/Scraptown | Visited Chapter 10 1267 | -8/Scraptown | Visited Derelict Rescue Squad 1284 | -8/Scraptown | Visited Curators Association 1316 | -8/Scraptown | Visited Scrapoid Pod Storage 1359 | -8/Scraptown | Visited Scrap Suit Storage 1366 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1370 | -8/Scraptown | Found DCF Scrap (26 items) 1397 | -8/Scraptown | Visited Botcube Research 1401 | -8/Scraptown | Found Botcube 1410 | -8/Scraptown | Visited Supply Room 1419 | -8/Scraptown | Visited LU-1G1's Boring Crew 1427 | -8/Scraptown | Visited A0-MCA Data Center 1429 | -8/Scraptown | Given an A- rating by A0-MCA 1433 | -8/Scraptown | Botcube activated 1433 | -8/Scraptown | Found A0-MCA's Component Scanner 1436 | -8/Scraptown | Botcube activated 1476 | -8/Scraptown | Met Optimus 1476 | -8/Scraptown | Accepted into 0bPrime 1510 | -8/Scraptown | Discovered new exit (range 5) 1531 | -8/Scraptown | Entered Factory 1531 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 1894 | -6/Factory | Spotted B-75 Beast 1947 | -6/Factory | Lost 13 parts (2p5n4u2w) 2024 | -6/Factory | Core integrity fell below 50% 2050 | -6/Factory | Core integrity fell below 20% 2071 | -6/Factory | Lost 8 parts (5n1u2w) 2174 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- H-66 Slayer destroyed. K-01 Serf collects debris. R-10 Processor collects Flexi-carbon Leg. K-01 Serf collects debris. Acquired 7 matter. K-01 Serf collects debris. Acquired 1 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Acquired 22 matter. K-01 Serf cleans the Repair Station. Acquired 8 matter. K-01 Serf cleans the Repair Station. Imp. Gravmag System destroyed. Penetrated by Slug. Angular Momentum Engine destroyed. Penetrated by Slug. Hacking Suite destroyed. K-01 Serf cleans the Repair Station. Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ???????????????????????? ????????????????????# | | ???????????????????????? ????????????????????# | | ???????????????????????? ????????????????????+ | | ???????????????????????? ????????????????????# | | ???????????????????????? ????????????????????# | | ?????????????????????###"##################### | | ?????????????????????? | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ############# T##### | | ???????????????????????# @ """ #????####???# | | ???????????????????????# Y ""R" #???????????# | | ???????????????????????# #%"" " #???????????# | | ???????????????????????# # k #???????????# | | ???????????????????????# # #???????????# | | ???????????????????????#h# !#???????????# | | ???????????????????????# #"######???????????# | | ???????????????????????# ###????????????????# | | ???????????????????????# #??????????????????###### | | ???????????????????????# #???????????????????????? | | ??????!????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????T????????????????????????? | | ????????????????????????????????????????????]??=?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 10 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein You Again Challenges ------------ None Game ------ Seed ShiftLauncherSabre Manual? 0 Play Time 00:43:12 Cumulative 17.2 hours Start 2025.12.29 @ 19:31:37 End 2025.12.29 @ 20:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ee59340-4303-4d74-938b-493446edc0dc