Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.10 @ 11:43:49 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3483) 3483 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7748 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 46/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (20) --- Improved Surge Thruster Advanced Weight Redist. System Machine Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite EM Shield Authchip [R/Combat] Authchip [Power] System Restoration Module Improved Recalibrator Thief Drone Bay (3/3) High-powered Shock Rifle Coil Gun Rocket Array Impact Mace Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced ECM Suite EM Shield System Shield Improved System Shield > --- WEAPON ----------- Compact Ion Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Small Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Authchip [R/Combat] Authchip [Power] Component Analysis Suite Makeshift System Restoration Module Improved Recalibrator Thief Drone Bay Arc Projector High-powered Shock Rifle High-powered Shock Rifle Precision Assault Rifle Heavy Flak Cannon Rocket Array Remote Datajack [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion VTOL Module Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Experimental Weapon Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power . | . . . . . . . Propulsion 4 | . 1 . . . . 3 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 90 | 5 8 3 9 7 1 57 Power 12 | 1 1 1 1 2 . 6 Engine 7 | 1 . . 1 2 . 3 Core 5 | . 1 1 . . . 3 Reactor . | . . . . . . . Propulsion 30 | 2 3 1 4 2 1 17 Treads . | . . . . . . . Leg 3 | . . . . . . 3 Wheel 2 | 2 . . . . . . Hover 5 | . . . . . . 5 Flight 20 | . 3 1 4 2 1 9 Utility 27 | . 2 1 1 3 . 20 Device 17 | . 2 1 1 . . 13 Storage 2 | . . . . 2 . . Processor 2 | . . . . . . 2 Hackware 5 | . . . . 1 . 4 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 21 | 2 2 . 3 . . 14 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 5 | . . . . . . 5 Ballistic Gun 6 | 1 . . . . . 5 Ballistic Cannon 4 | . 2 . . . . 2 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 8 Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 32 | . . . 2 . . 30 Power 5 | . . . 1 . . 4 Propulsion 12 | . . . . . . 12 Utility 8 | . . . . . . 8 Weapon 7 | . . . 1 . . 6 Highest Loss Streak 10 | . . . 1 . . 10 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 4 5 5 6 15 19 Power . | . . . . . 1 . Propulsion 1 | . . . . . . 2 Utility 7 | 1 3 4 4 4 8 9 Weapon 3 | . 1 1 . 1 4 5 Tool/Special . | . . . . . . . Unused Backups 32 | 1 . 1 2 1 4 23 Power 1 | 1 . . . . . . Propulsion 3 | . . . . . 1 2 Utility 12 | . . 1 1 . . 10 Weapon 14 | . . . 1 1 3 9 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 91 | . 82 100 97 100 100 74 Engine 7 | . 4 . 7 12 12 2 Core 1 | . 7 12 2 . . 2 Hover 4 | . . . . . . 14 Flight 28 | . 27 37 37 37 37 11 Device 16 | . 14 25 24 17 12 13 Storage 5 | . . . . 4 12 6 Hackware 3 | . . . . 3 . 8 Energy Cannon 1 | . . . . . . 3 Ballistic Gun 1 | . 8 . . . . 4 Ballistic Cannon 8 | . 6 25 9 11 12 . Launcher 1 | . . . 5 . . . Slashing Weapon 7 | . . . 8 12 12 1 Peak Build Rating 83 | 5 13 19 19 23 22 83 Average Rating 32 | 2 9 17 15 21 20 60 On Entrance 13 | . 5 13 19 17 18 21 Avg Prop Armor Cover (%) 1 | . . . . . . 1 Naked Turns . | . . . . . . . Heaviest Build 68 | 7 14 17 19 54 50 68 Greatest Support 50 | 20 20 18 18 18 18 50 Greatest Overweight (x) 17 | 1 . . 1 4 2 17 Average Overweight (x) . | . . . . . 2 1 Largest Inventory Capacity 20 | 5 5 5 5 20 20 20 Average Capacity 14 | 5 5 5 5 10 20 20 Most Carried 20 | 5 5 5 5 10 20 20 Average Carried 12 | 3 4 4 4 6 15 19 Final Capacity 20 | 5 5 5 5 20 20 20 Final Carried 17 | 4 5 5 5 10 16 17 Class Distribution -------------------- 81% | Hacker-Mutant 10% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Sprinter | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 3222 | 274 137 102 703 572 20 1414 Remotely . | . . . . . . . Salvage Created 4429 | 146 279 114 178 658 . 3054 Parts 193 | 13 15 8 22 23 . 112 Haulers Intercepted 5 | . 2 . . . . 3 Recyclers Shooed 13 | 1 . . . 7 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 65 | . 6 4 10 2 . 43 Melee 5 | . . . 1 . . 4 Guns 22 | . 6 . . . . 16 Cannons 33 | . . 4 9 2 . 18 AOE 1 | . . . . . . 1 Classes Destroyed 17 | 2 4 . 3 2 . 6 Worker 6 | . . . . . . 6 Builder 6 | . . . . 4 . 2 Tunneler 4 | 4 . . . . . . Hauler 5 | . 2 . . . . 3 Recycler 15 | 1 . . . 10 . 4 Mechanic 2 | . . . . . . 2 Operator 2 | . . . . . . 2 Turret 2 | . . . 2 . . . Watcher 2 | . 1 . . . . 1 Swarmer 13 | . 4 . 4 . . 5 Grunt 26 | . 2 4 . . . 20 Brawler 2 | . . . . . . 2 Sentry 5 | . . . . 2 . 3 Hunter 4 | . . . . . . 4 Programmer 9 | . . . . . . 9 Artisan 2 | . . . 2 . . . Subdweller 6 | . . . 6 . . . Best Kill Streak 7 | 3 4 2 6 7 . 6 Combat Bots Only 5 | . 2 2 4 1 . 5 Max Kills in Single Turn 5 | 1 1 1 1 1 . 5 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 637 | . 11 11 86 1 . 528 Missed 206 | . 4 4 38 1 . 159 Hits 431 | . 7 7 48 . . 369 Melee 5 | . . . . . . 5 Projectile 426 | . 7 7 48 . . 364 Critical Strikes 7 | . . . 2 . . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4263 | . 48 59 447 . . 3709 Core 940 | . 6 . 80 . . 854 Absorbed by Shields 26 | . . . . . . 26 Redirected to Shielding 150 | . . . . . . 150 Ignored by Resistances 2621 | . 31 36 263 . . 2291 Regen/Repaired (Parts) 20 | . . . . . . 20 Core Remaining (%) 82 | 100 . . . . 65 . Volleys Fired 403 | 8 19 9 101 45 . 221 Largest 2 | 2 2 2 2 1 . 2 Hottest 135 | 70 70 66 66 33 . 135 Shots Fired 601 | 16 38 18 160 45 . 324 Gun 229 | 16 38 . . . . 175 Cannon 355 | . . 18 145 45 . 147 Launcher 17 | . . . 15 . . 2 Special . | . . . . . . . Kinetic 455 | 8 19 18 160 45 . 205 Thermal 121 | 8 19 . . . . 94 Explosive 2 | . . . . . . 2 Electromagnetic 23 | . . . . . . 23 Robot Hit Streak 42 | 7 14 17 19 33 . 42 Robot Miss Streak 5 | 1 1 . 2 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 441 | 11 28 16 54 43 . 289 Core Hits 227 | 6 14 5 22 16 . 164 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | 1 1 2 4 1 . 8 Burn 2 | 1 1 . . . . . Meltdown 1 | . . . . . . 1 Blast 6 | . . 2 3 1 . . Sever 8 | . . . 1 . . 7 Melee Attacks 30 | . . . 9 . . 21 Impact . | . . . . . . . Slashing 30 | . . . 9 . . 21 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11310 | 135 355 338 1213 903 . 8366 Guns 3504 | 135 355 . . . . 3014 Cannons 5711 | . . 338 1031 903 . 3439 Explosions 1273 | . . . 116 . . 1157 Melee 813 | . . . 66 . . 747 Ramming 9 | . . . . . . 9 Kinetic 6420 | 34 177 338 1147 903 . 3821 Thermal 3515 | 101 178 . . . . 3236 Explosive 66 | . . . . . . 66 Electromagnetic 487 | . . . . . . 487 Impact . | . . . . . . . Slashing 813 | . . . 66 . . 747 Piercing . | . . . . . . . Highest Corruption 15 | . . . . 1 . 15 Average Corruption 9 | . . . . 1 . 11 Corruption Purged 22 | . . . . . . 22 Corruption Blocked . | . . . . . . . Effects 124 | . . . . 5 . 119 Message Errors 32 | . . . . 1 . 31 Matter Fused 28 | . . . . 1 . 27 Heat Flow Errors 16 | . . . . . . 16 Energy Discharges 12 | . . . . 1 . 11 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 14 | . . . . 1 . 13 Data Loss (major) 7 | . . . . . . 7 Misfires 6 | . . . . . . 6 Alerts 4 | . . . . 1 . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 303 | . . . . 32 . 271 Projectiles 74 | . . . . 32 . 42 Explosions 227 | . . . . . . 227 Melee 2 | . . . . . . 2 Knockbacks 55 | . . 8 13 14 . 20 Impact . | . . . . . . . Kinetic 51 | . . 7 12 13 . 19 Secondary 4 | . . 1 1 1 . 1 Self-Inflicted Damage 217 | . . . 34 . . 183 Shots 11 | . . . 2 . . 9 Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 257 | 47 121 126 176 6 . 257 Average Temperature 58 | 21 43 47 116 3 . 67 Received Heat Transfer 1650 | . 21 57 285 . . 1287 Effects 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 7 | . . . . . . 7 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . . . . . . 8 Heat Transferred 4348 | 370 592 . . . . 3386 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 151 | 10 119 51 . 20 . 151 Initial 14 | . . 14 . . . . Average 13 | 2 61 15 . . . 17 Influence Increases 2298 | 25 201 117 210 146 . 1599 Destroy 0b10 Robot/C 1220 | . 120 80 120 40 . 860 Destroy 0b10 Robot/NC 210 | 25 15 . . 70 . 100 Destroy Leader 294 | . 36 20 . . . 238 Successful Hack 34 | . . . . 28 . 6 Disable Machine 96 | . . . . 8 . 88 Destroy Structure 114 | . . 2 . . . 112 Partial Spotted 30 | . 30 . . . . . Lose Combat Pursuer 300 | . . 15 90 . . 195 Influence Decreases 2293 | 25 150 162 216 146 . 1594 Entered New Map 41 | . . 37 4 . . . Time Decay 2026 | 25 150 125 192 146 . 1388 Lost Part 226 | . . . 20 . . 206 Squads Dispatched 16 | . . . . . . 16 Investigation 4 | . . . . . . 4 Extermination 8 | . . . . . . 8 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 4 | . 1 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 9 5 24 3 . 72 Peak Tracking Total 7 | . 4 2 6 2 . 7 Tactical Retreats 15 | . . 1 2 . . 12 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 5 | . . . 1 . . 4 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 28 | . . . 4 2 . 22 Max in Single Turn 12 | . . . 3 1 . 12 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 35 | . 2 1 2 13 1 16 Terminals 16 | . 1 . . 6 . 9 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 9 | . 1 . . 7 . 1 Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Total Hacks 91 | . 4 1 5 32 8 41 Successful 66 | . 2 1 5 26 8 24 Failed 25 | . 2 . . 6 . 17 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 26 | . 1 . . 13 1 11 Terminals 35 | . 3 . . 16 . 16 Fabricators 4 | . . . . . . 4 Repair Stations 3 | . . . . . . 3 Recycling Units 19 | . 1 . . 16 . 2 Scanalyzers 14 | . . . . . . 14 Garrison Access 2 | . . . . . . 2 Terminal Hacks 24 | . . 1 5 7 8 3 Record 12 | . . . 4 . 8 . Part Schematic 3 | . . . . 3 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 2 | . . . . 1 . 1 Prototype ID Bank 2 | . . . . 2 . . Open Door 1 | . . 1 . . . . Zone Layout 2 | . . . . . . 2 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 7 | . 1 . . 6 . . Retrieve Components 7 | . 1 . . 6 . . Scanalyzer 9 | . . . . . . 9 Insert Component 4 | . . . . . . 4 Analyze 5 | . . . . . . 5 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 23 | . 1 . . 13 . 9 Terminals 16 | . 1 . . 6 . 9 Botnet 16 | . 1 . . 6 . 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Reject 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 2 . . 8 . 10 Full Trace Events 7 | . . . . 4 . 3 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . 3 . 4 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 14 | . . . . . . 14 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 3 . . 17 . . Parts Scanalyzed 4 | . . . . . . 4 Part Schematics Acquired 4 | . . . . . . 4 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 40 | . . . . 40 . . Total Damage 176 | . . . . 176 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 2775 | . 100 54 2531 88 . 2 Terrain 1238 | . . . 1150 88 . . Structural 1535 | . 100 54 1381 . . . ECM 2 | . . . . . . 2 Robot Analysis Total 2 | . . . . 1 . 1 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 12 | . . . . 12 . . Drone Recoveries 12 | . . . . 12 . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 13178 | 80 216 288 2725 2128 3525 4216 Spaces Moved 10015 | 47 375 539 3660 1694 1851 1849 Core 53 | 24 . . . . . 29 Treads . | . . . . . . . Legs 56 | . . . . . . 56 Wheels 43 | 23 20 . . . . . Hover 1382 | . . . . . . 1382 Flight 8481 | . 355 539 3660 1694 1851 382 Fastest Speed 30 | 50 34 34 34 30 189 96 Average Speed 94 | 74 37 34 48 70 189 143 Slowest Speed 1075 | 100 80 34 114 350 190 1075 Overloaded Moves 21 | . . . . . . 21 Propulsion Burnouts 1 | . . . . . . 1 Robots Hopped 20 | . 2 3 . 15 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 4 77 95 97 99 59 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 13 | . . 1 9 . 3 . Spaces Dug 16 | . . . 13 . . 3 Terrain Destroyed 333 | . . 2 203 . . 128 Melee . | . . . . . . . Projectile 10 | . . 2 . . . 8 AOE 323 | . . . 203 . . 120 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 13082 | 76 410 623 4430 2574 1880 3089 Wait 2388 | 6 1 71 633 826 13 838 Move 9969 | 46 370 532 3659 1663 1850 1849 Hop 20 | . 2 3 . 15 . . Pick Up 82 | 10 6 1 4 9 11 41 Fast Attach 36 | . 2 1 3 . . 30 Attach 34 | 5 3 . 1 2 . 23 Detach 7 | . . . . 1 . 6 Swap 34 | . 3 2 8 9 1 11 Drop 69 | 1 4 4 12 4 5 39 Fire 403 | 8 19 9 101 45 . 221 Melee 30 | . . . 9 . . 21 Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . . . 8 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Propulsion x1 145 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered exit to Mines (range 9) 230 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Discovered exit to Materials (range 16) 297 | -10/Materials | Entered Mines 350 | -10/Mines | Found the Drone Emporium 351 | -10/Mines | Found Prototype Device 351 | -10/Mines | Identified Thief Drone Bay 457 | -10/Mines | Identified exit to Subcaves 457 | -10/Mines | Discovered exit to Subcaves (range 5) 516 | -10/Mines | Discovered exit to Materials (range 7) 540 | -10/Mines | Discovered exit to Materials (range 6) 585 | -10/Mines | Entered Subcaves 621 | -10/Subcaves | Build established: Hacker-Mutant 693 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 774 | -10/Subcaves | Learned Materials stockpile data 974 | -10/Subcaves | Visited Clippyterm 975 | -10/Subcaves | Learned location of Extension (-5) 975 | -10/Subcaves | Learned Factory fabricator intel 1018 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1020 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1042 | -10/Subcaves | Identified exit to Materials 1042 | -10/Subcaves | Discovered exit to Materials (range 9) 1094 | -10/Subcaves | Identified exit to Recycling 1094 | -10/Subcaves | Discovered exit to Recycling (range 16) 1217 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1269 | -10/Subcaves | Learned location of Zion (-6) 1269 | -10/Subcaves | Met a Zionite searching for "candidates" 1279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1312 | -10/Subcaves | Visited 4L-MR0's lab 1706 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1707 | -10/Subcaves | Discovered exit to Materials (range 4) 1708 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2447 | -10/Subcaves | Build established: Scavenger-Mutant 3286 | -10/Subcaves | Ambushed by Subdweller buried in earth 3310 | -10/Subcaves | Entered Recycling 3353 | -9/Recycling | Scanned before Scraplab entrance 3588 | -9/Recycling | Identified exit to Factory 3588 | -9/Recycling | Discovered exit to Factory (range 15) 3956 | -9/Recycling | Build established: Hacker-Sprinter 4980 | -9/Recycling | Build established: Hacker-Mutant 5420 | -9/Recycling | Entered Scraplab 5436 | -9/Recycling | Identified exit to Scraptown 5436 | -9/Recycling | Discovered exit to Scraptown (range 2) 5438 | -9/Recycling | Entered Scraptown 5438 | -9/Scraptown | System corruption cleaned by C-Scrubber 5482 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5752 | -9/Scraptown | Visited Comm Corps 5768 | -9/Scraptown | Visited Cyclists 5794 | -9/Scraptown | Visited TADAMA 5883 | -9/Scraptown | Visited IN-MT5's Study 6146 | -9/Scraptown | Identified exit to Factory 6146 | -9/Scraptown | Discovered exit to Factory (range 11) 6178 | -9/Scraptown | Received an X-ray algorithm 6597 | -9/Scraptown | Visited Assassins FH 6698 | -9/Scraptown | Visited CPS Storage 6787 | -9/Scraptown | Visited Cave Peace 7684 | -9/Scraptown | Visited UFD Registry 8185 | -9/Scraptown | Ran an X-ray algorithm 8963 | -9/Scraptown | Entered Factory 8963 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 8964 | -6/Factory | Loaded intel: 6 fabricator locations 9279 | -6/Factory | Lost 8 parts (1p5n1u1w) 9549 | -6/Factory | System corruption reached 10% 9867 | -6/Factory | Identified exit to Factory 9867 | -6/Factory | Discovered exit to Factory (range 15) 10327 | -6/Factory | Core integrity fell below 50% 10443 | -6/Factory | Found Prototype Launcher 10443 | -6/Factory | Identified Rocket Array 10659 | -6/Factory | Identified exit to Lower Caves 10659 | -6/Factory | Discovered exit to Lower Caves (range 8) 10669 | -6/Factory | Spotted B-75 Beast 11513 | -6/Factory | Discovered exit to Factory (range 9) 11933 | -6/Factory | Discovered exit to Lower Caves (range 10) 11979 | -6/Factory | Repaired Mak. System Restoration Module 13088 | -6/Factory | Discovered exit to Factory (range 7) 13119 | -6/Factory | Core integrity fell below 20% 13179 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13138_ Fission Core destroyed. 13140_ Component Analysis Suite destroyed. 13141_ Penetrated by Slug. 13141_ K-01 Serf collects debris. 13141_ H-66 Slayer destroyed. 13143_ H-66 Slayer knocked back. 13144_ K-01 Serf collects debris. 13145_ H-66 Slayer knocked back. 13147_ Penetrated by Slug. 13147_ Cld. Airjet destroyed. 13147_ K-01 Serf collects debris. 13147_ H-66 Slayer destroyed. 13151_ Acquired 25 matter. 13151_ K-01 Serf collects debris. 13154_ G-50 Soldier knocked back. 13155_ K-01 Serf collects debris. 13169_ Cld. Airjet destroyed. 13171_ K-01 Serf collects debris. 13172_ Acquired 22 matter. 13175_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????? ?????????????? | | ?????????????????????##? ???????????? | | ???????????????????"?# # [ ??????????? | | ??????????????????? ?# """""""###????????? | | ???????????????????? # " #???? ???? | | ???????????????????? # " #?? ???? | | ?????????????????#+##" " #? ????? | | ????????????????? # # ?????? | | ????????????????? T? k + ???????? | | ????????????????? ?# #????????? | | ?????????????????# ## #????????? | | ?????????????????# ## = #????????? | | ???????????####### ### !! #??????#?? | | ####???????# ## "*%[;;""#???? #?? | | #???????# #?# "; ;;;##### #?? | | #???????# """ ##### / #?? | | #???????# """ #?? | | #??????## """ #### g #?? | | #??????+ #####;;####### #?? | | #??????# """ + p #?????? #?? | | / ######## """ ## #??????????? | | + """ ## #??????????? | | ####### ## [@= #??????????? | | #?????# ## < #??????????? | | #?????# ## #??????????? | | #?????# "" ## #??????????? | | ####?????# """ ## #??????????? | | ?????????# "F ####;#######??????????? | | ?????????# """ #??#k?????????????????? | | ???????? "" ?? ?????????????????? | | ?????? ? ?????????????????? | | ????? ??????????????????? | | ?????# ################??????????????????? | | ?????#???????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????#?????????????????????????????????? | | ???? #?????????????????????????????????? | | ## #?????????????????????????????????? | | T ???????????????????????????????????? | | ## ??????????????????????????????????? | | ?????????????????????????????????????????? | | ##???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Evasion (%) 64 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Spread Laser | -9/Recycling | Hacked Imp. Weapon Shielding | -9/Recycling | Hacked Gatling Laser | -9/Recycling | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Com. Ion Cannon | -6/Factory | Scanalyzed Mak. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Mak. System Restoration Module | 55% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneMultinovaTerminator Manual? 0 Play Time 01:19:32 Cumulative 185.0 hours Start 2025.12.10 @ 10:25:09 End 2025.12.10 @ 11:43:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 262 Rogue 0 Adventurer 0 Explorer 262 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d974e140-d057-4554-9c8b-f6eeeb58aa96