Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 11:12:59 Player: pakman Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (4600) 4600 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1220) 1220 TOTAL SCORE: 10850 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 694 Met Imprinter 300 Was Imprinted 300 Friendly Fire -298 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Hardened Heavy Armor Plating Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Proton Cannon KE Penetrator > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Improved Medium Treads Improved Cooling System Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Utility Shielding Hardened Heavy Armor Plating Hardlight Generator Authchip [R/Combat] Authchip [Device] Bomb Factory No. 2 Gatling Laser Ion Cannon Phase Cannon Advanced Assault Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster RU-N14's Throwing Claymores Makeshift Spear [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Visual Processing Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 2 . . . . . Utility 4 | . . . . . 3 . . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 134 | 2 17 3 1 7 21 17 13 6 13 18 16 Power 23 | . 4 2 . 3 2 3 2 . . 4 3 Engine 16 | . 4 2 . 3 1 2 1 . . 2 1 Core 5 | . . . . . 1 1 1 . . 2 . Reactor 2 | . . . . . . . . . . . 2 Propulsion 42 | . 4 . . 2 5 7 6 2 2 8 6 Treads 20 | . 2 . . 2 2 . . . . 8 6 Leg 9 | . 2 . . . 3 2 1 1 . . . Wheel 13 | . . . . . . 5 5 1 2 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 2 1 . 1 8 4 2 3 4 4 3 Device 12 | 1 . . . . 4 1 1 . 3 2 . Storage 3 | . 2 1 . . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 15 | . . . . 1 4 2 . 3 . 2 3 Artifact . | . . . . . . . . . . . . Weapon 36 | 1 7 . 1 1 6 3 3 1 7 2 4 Energy Gun 16 | 1 1 . . 1 6 2 2 . 1 2 . Energy Cannon 6 | . . . . . . 1 . 1 3 . 1 Ballistic Gun 7 | . 5 . . . . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 Special Weapon 3 | . 1 . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 2 . 3 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 82 | . 2 . . 4 15 8 12 7 . 17 17 Power 9 | . 1 . . . 2 . 1 . . 4 1 Propulsion 34 | . 1 . . 1 4 3 5 4 . 7 9 Utility 18 | . . . . 1 5 2 3 2 . 2 3 Weapon 21 | . . . . 2 4 3 3 1 . 4 4 Highest Loss Streak 10 | . 2 . . 2 7 7 10 2 . 8 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 16 | 6 9 10 11 11 11 11 13 23 22 22 19 Power 2 | 1 1 1 2 2 2 2 2 3 3 1 1 Propulsion 1 | 4 2 1 1 1 1 . . 1 2 . . Utility 5 | . 1 2 2 1 1 3 5 10 8 9 9 Weapon 7 | 1 4 5 6 5 4 5 4 7 9 10 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | 5 4 . . . 3 2 . 2 3 . 9 Power 4 | 1 1 . . . . 1 . . . . 1 Propulsion 6 | 2 2 . . . 2 . . . . . . Utility 11 | 1 1 . . . . . . 1 2 . 6 Weapon 7 | 1 . . . . 1 1 . 1 1 . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 99 88 89 89 88 81 96 86 Engine 8 | . 13 14 14 14 5 3 5 7 7 5 6 Treads 16 | . 14 28 28 27 19 . . . . 32 25 Leg 3 | . 13 . . . 5 22 1 4 . . . Wheel 8 | . . . . . . 7 26 22 22 1 . Device 9 | . 14 14 14 7 19 9 8 1 5 10 5 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 5 Processor 8 | . . . . . . 4 14 15 15 15 12 Protection 6 | . . . . 6 9 13 6 12 8 3 11 Energy Gun 3 | . 3 . . 2 7 11 7 2 3 1 1 Energy Cannon 3 | . . . . . . 2 1 4 4 11 6 Ballistic Gun 9 | . 24 28 17 24 10 . 5 7 3 1 . Peak Build Rating 65 | 7 8 8 8 9 32 40 43 49 55 51 65 Average Rating 32 | 6 7 8 8 8 19 32 36 43 49 46 53 On Entrance 24 | 6 7 8 8 8 9 31 31 43 49 51 45 Naked Turns 126 | . . . . . . . . . . . 126 Heaviest Build 129 | 12 18 26 26 30 43 46 106 112 129 111 127 Greatest Support 118 | 20 40 40 40 43 63 73 60 62 72 118 118 Greatest Overweight (x) 37 | . 4 . . . 1 2 1 3 3 3 37 Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 8 9 12 15 15 15 15 17 25 25 25 23 Most Carried 25 | 7 10 11 12 13 15 15 23 25 25 25 25 Average Carried 17 | 6 9 10 11 11 11 11 15 23 24 24 21 Final Capacity 25 | 8 10 15 15 15 15 15 25 25 25 25 5 Final Carried 25 | 7 10 11 12 11 11 14 23 25 25 19 5 Class Distribution -------------------- 52% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 2974 | 226 216 136 12 163 318 230 300 360 198 282 533 Remotely 187 | . . . . . 187 . . . . . . Salvage Created 6298 | 123 471 62 . 166 845 747 828 750 . 657 1649 Parts 319 | 7 32 12 . 4 44 45 35 29 . 26 85 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . 17 21 . 41 . Prevented 24 | . . . . . . . 3 7 . 14 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 114 | . 14 3 . 9 18 7 9 14 . 14 26 Guns 76 | . 14 3 . 9 18 5 8 11 . 4 4 Cannons 21 | . . . . . . 2 1 3 . 10 5 AOE 14 | . . . . . . . . . . . 14 Classes Destroyed 21 | 2 5 . . 2 4 1 3 1 . 2 1 Worker 5 | . . . . . 1 1 . . . . 3 Builder 10 | . . . . 1 1 4 . . . . 4 Tunneler 4 | 2 . 2 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | 1 . . . . . 3 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . Operator 4 | . 2 . . . . 1 . . . . 1 Drone 2 | . . . . . . . . . . 2 . Watcher 3 | . 1 . . . . 1 . . . . 1 Swarmer 29 | . 9 3 . . 4 3 . . . 3 7 Grunt 42 | . 5 . . . 8 . 2 11 . 6 10 Brawler 4 | . . . . . 1 . . 1 . . 2 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 10 | . . . . . 4 1 1 . . 1 3 Hunter 3 | . . . . . . . . 1 . . 2 Programmer 9 | . . . . . . 3 3 1 . 1 1 Behemoth 1 | . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . 2 . . . . Samaritan 3 | . . . . . . . 3 . . . . Assembled 9 | . . . . 9 . . . . . . . Fireman 3 | . . . . . . . 3 . . . . Best Kill Streak 14 | 2 5 2 . 2 4 4 3 4 . 3 14 Combat Bots Only 9 | . 5 2 . 2 4 3 3 4 . 3 9 Max Kills in Single Turn 8 | 1 2 1 . 1 1 1 1 1 . 1 8 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1108 | . 83 17 . 58 160 100 80 97 . 176 337 Missed 347 | . 14 5 . 13 35 20 21 36 . 67 136 Hits 761 | . 69 12 . 45 125 80 59 61 . 109 201 Melee 22 | . . . . 8 5 . . 2 . 4 3 Projectile 739 | . 69 12 . 37 120 80 59 59 . 105 198 Critical Strikes 26 | . 1 . . 1 6 2 1 3 . 7 5 Actively Blocked 2 | . . . . . 1 . . . . . 1 Part Disruptions 2 | . . . . . . 1 1 . . . . Damage Taken 11889 | . 591 97 . 766 1857 1240 944 972 . 2281 3141 Core 2071 | . 119 7 . 87 458 79 155 88 . 212 866 Absorbed by Shields 188 | . . . . . 108 . 36 12 . . 32 Redirected to Shielding 321 | . . . . . 108 . . 81 . . 132 Core Remaining (%) 38 | 100 . . . 14 16 . . . . 23 . Volleys Fired 588 | 6 67 11 . 48 84 69 61 58 37 65 82 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 160 | 70 100 40 . 60 89 110 110 88 160 150 155 Shots Fired 1094 | 12 130 22 . 93 167 125 119 113 69 130 114 Gun 766 | 12 128 22 . 93 167 90 96 84 4 36 34 Cannon 279 | . . . . . . 35 23 29 60 94 38 Launcher 42 | . . . . . . . . . . . 42 Special 7 | . 2 . . . . . . . 5 . . Kinetic 431 | 6 106 22 . 77 96 . 33 57 . 14 20 Thermal 327 | 2 20 . . . 46 35 23 29 60 99 13 Explosive 5 | . . . . . . . . . 5 . . Electromagnetic 331 | 4 4 . . 16 25 90 63 27 4 17 81 Robot Hit Streak 18 | 8 13 4 . 9 15 9 17 14 . 10 18 Robot Miss Streak 8 | 1 4 2 . 5 5 5 4 5 . 8 7 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 16 | . 4 2 . 1 7 . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . . Shots Hit Robots 638 | 8 76 13 7 54 121 72 88 68 . 75 56 Core Hits 306 | 4 35 9 . 23 49 27 33 29 . 32 65 Critical Kills 5 | . 1 . . . 1 . 1 2 . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . 1 Critical Strikes 18 | . 2 . . . 3 1 6 4 . . 2 Burn 3 | . 1 . . . 2 . . . . . . Destroy 9 | . 1 . . . 1 . 2 4 . . 1 Corrupt 6 | . . . . . . 1 4 . . . 1 Melee Attacks 23 | . . . 7 . . . . . 3 . 13 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 16 | . . . . . . . . . 3 . 13 Sneak Attacks 7 | . . . 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13427 | 93 662 140 . 489 1524 1224 1667 1262 . 1898 4468 Guns 6325 | 93 662 137 . 489 1484 656 1172 846 . 310 476 Cannons 3643 | . . . . . . 502 425 416 . 1588 712 Explosions 3394 | . . . . . 40 66 70 . . . 3218 Melee 62 | . . . . . . . . . . . 62 Ramming 3 | . . 3 . . . . . . . . . Kinetic 3171 | 23 514 137 . 380 536 . 645 613 . 135 188 Thermal 4771 | 25 135 . . . 722 568 459 416 . 1673 773 Explosive 777 | . . . . . . . . . . . 777 Electromagnetic 4643 | 45 13 . . 109 266 656 563 233 . 90 2668 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . . 62 Highest Corruption 13 | . . . . . . 2 7 9 9 . 13 Average Corruption 6 | . . . . . . 1 5 8 9 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 109 | . . . . . . 3 31 37 5 . 33 Message Errors 31 | . . . . . . 2 9 9 3 . 8 Matter Fused 23 | . . . . . . . 5 11 . . 7 Heat Flow Errors 18 | . . . . . . . 6 5 2 . 5 Energy Discharges 14 | . . . . . . 1 3 7 . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . 3 3 . . 4 Data Loss (major) 4 | . . . . . . . 1 . . . 3 Misfires 3 | . . . . . . . 1 1 . . 1 Alerts 3 | . . . . . . . 2 . . . 1 Weapon Failures 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 320 | . . . . . . 46 46 . . 15 213 Projectiles 75 | . . . . . . 15 39 . . 15 6 Explosions 245 | . . . . . . 31 7 . . . 207 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 359 | . . . . . . . 37 . . . 322 Shots 12 | . . . . . . . 1 . . . 11 Rammed 2 | . . 1 . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 318 | 40 122 . . 60 24 247 280 318 192 280 209 Average Temperature 80 | 19 30 . . 14 8 119 107 100 94 142 72 Received Heat Transfer 3135 | . 87 . . 120 939 30 311 407 . 686 555 Effects 2 | . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 22 | . . . . . 1 3 5 1 . . 12 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 . . . 1 . 1 1 . 3 . Heat Transferred 7639 | 74 481 . . . 1567 753 679 666 . 2494 925 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 1 2 . . . 8 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . . . . . . 2 Low Security (%) 76 | 100 100 100 . 100 100 100 . . . . . Level 1 10 | . . . . . . . . . . . 42 Level 2 13 | . . . . . . . . . . . 57 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 579 | 10 110 108 . 5 125 65 . . . . 579 Initial 488 | . . 9 . . . 42 . . . . 488 Average 114 | 1 32 19 . . 37 24 . . . . 412 Influence Increases 4048 | 15 405 162 . 5 519 318 170 330 . 820 1304 Destroy 0b10 Robot/C 2440 | . 280 120 . . 380 140 120 280 . 560 560 Destroy 0b10 Robot/NC 175 | 15 20 10 . 5 10 50 10 . . 10 45 Destroy Leader 448 | . 64 20 . . 100 52 10 50 . 70 82 Allied During Kill 198 | . . 12 . . 2 . . . . 165 19 Successful Hack 34 | . 9 . . . 9 16 . . . . . Disable Machine 90 | . . . . . . 45 . . . . 45 Destroy Structure 48 | . 2 . . . 3 . . . . . 43 Advance Influence 450 | . . . . . . . . . . . 450 Lose Combat Pursuer 165 | . 30 . . . 15 15 30 . . 15 60 Influence Decreases 3475 | 15 380 163 24 5 424 374 209 330 . 758 793 Entered New Map 132 | . . 16 24 . . 53 15 . . . 24 Time Decay 2625 | 15 370 127 . 5 284 247 144 310 . 564 559 Lost Part 538 | . 10 . . . 120 74 50 20 . 94 170 Lost Ally 180 | . . 20 . . 20 . . . . 100 40 Squads Dispatched 21 | . 3 . . . 3 3 . . . 1 11 Investigation 3 | . 1 . . . . . . . . . 2 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 6 | . 2 . . . . 1 . . . . 3 Assault 5 | . . . . . . . . . . 1 4 Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . . . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 26 6 . 14 23 13 11 14 . 32 43 Peak Tracking Total 7 | . 5 3 . 2 4 3 5 4 . 7 7 Tactical Retreats 8 | . 1 . . . 1 1 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . 3 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 7 | . . . . . . 3 . . . 1 3 Max in Single Turn 1 | . . . . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 18 | . 5 . 1 . 5 1 3 . 1 . 2 Terminals 11 | . 5 . . . 5 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 48 | . 16 . 1 . 10 3 9 . 4 . 5 Successful 28 | . 8 . 1 . 5 1 9 . 4 . . Failed 20 | . 8 . . . 5 2 . . . . 5 Catastrophic 3 | . 1 . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 17 . . . 9 . . . 1 . 10 Terminals 29 | . 16 . . . 10 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 20 | . 4 . 1 . 1 1 9 . 4 . . Record 8 | . . . 1 . . . 7 . . . . Part Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 4 . . . . . . Terminals 8 | . 4 . . . 4 . . . . . . Botnet 8 | . 4 . . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 4 1 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 19 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . 2 . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 16 | . . 2 2 3 . . . . 4 2 3 Largest Group 6 | . . 2 2 3 3 . . . 4 6 3 Highest-Rated Group 216 | . . 41 31 40 40 . . . 152 216 210 Highest-Rated Ally 70 | . . 31 31 21 16 . . . 39 39 70 Zionite Dispatches 1 | . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 139 | . . 12 . 18 8 . . . . 76 25 Total Damage 3623 | . . 147 . 169 96 . . . . 2763 448 Kills 29 | . . 3 . 5 2 . . . . 17 2 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 12495 | 11 1464 989 714 600 . 489 1077 1346 2181 2096 1528 Optics 8717 | . . . . . . 489 1077 1346 2181 2096 1528 Seismic 3922 | 11 1464 989 714 600 . . 144 . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 2 . . 2 1 1 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 14438 | 77 1464 989 714 1186 939 715 1077 1346 2181 2096 1654 Spaces Moved 8524 | 23 666 597 438 641 354 403 888 965 1763 1035 751 Core 253 | . 1 . . . . . . . . . 252 Treads 3649 | . 261 597 438 641 282 . . . . 931 499 Legs 772 | 23 404 . . . 72 260 . . . 13 . Wheels 3850 | . . . . . . 143 888 965 1763 91 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 120 84 85 105 108 115 50 Average Speed 138 | 120 136 160 160 160 167 115 95 119 110 174 181 Slowest Speed 1900 | 120 250 160 160 160 240 190 105 145 135 340 1900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 65 | 3 82 99 88 99 25 10 91 92 91 92 16 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 11 | . . . 1 1 . . 3 . 4 2 . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 19 | . . 2 . 4 . . 4 5 3 1 . Spaces Dug 9 | . 2 . . . . . . . . . 7 Terrain Destroyed 76 | . 2 . . . 3 . 1 4 15 2 49 Melee 7 | . . . . . . . . . . . 7 Projectile 12 | . 2 . . . . . . 4 . 2 4 AOE 57 | . . . . . 3 . 1 . 15 . 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 10098 | 60 1109 613 447 722 551 525 1000 1044 1934 1192 901 Wait 575 | 29 336 . . 22 60 6 10 1 88 7 16 Move 8513 | 22 665 596 437 640 353 402 887 964 1762 1034 751 Hop . | . . . . . . . . . . . . Pick Up 84 | 1 9 . 1 1 16 9 17 8 6 9 7 Fast Attach 66 | 1 5 1 . . 12 14 8 3 6 8 8 Attach 60 | . 3 . . 5 11 6 7 4 6 12 6 Detach 19 | . 1 . . . 3 5 2 1 6 1 . Swap 64 | 1 13 2 1 5 2 5 4 1 8 8 14 Drop 63 | . 10 2 . 1 10 9 4 4 12 8 3 Fire 588 | 6 67 11 . 48 84 69 61 58 37 65 82 Melee 23 | . . . 7 . . . . . 3 . 13 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 41 | . . . 1 . . . . . . 40 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 12) 444 | -10/Materials | Discovered new exit (range 16) 813 | -10/Materials | Discovered new exit (range 15) 1337 | -10/Materials | Discovered new exit (range 5) 1542 | -10/Materials | Entered Mines 1584 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -10/Mines | Discovered new exit (range 5) 1995 | -10/Mines | Discovered new exit (range 8) 2027 | -10/Mines | Discovered new exit (range 3) 2088 | -10/Mines | Learned Materials emergency access door positions 2221 | -10/Mines | Core integrity fell below 50% 2287 | -10/Mines | Learned 2 Materials zone layouts 2405 | -10/Mines | Discovered new exit (range 3) 2531 | -10/Mines | Entered Exiles 2531 | -10/Exiles | Found Exiles lab destroyed 2531 | -10/Exiles | Accompanied by 1 ally 2561 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2844 | -10/Exiles | Learned location of Zion (-7) 3229 | -10/Exiles | Discovered new exit (range 12) 3245 | -10/Exiles | Entered Mines 3245 | -9/Mines | Accompanied by 2 allies 3285 | -9/Mines | Discovered new exit (range 14) 3505 | -9/Mines | Assembled infested the area 3785 | -9/Mines | Core integrity fell below 20% 4110 | -9/Mines | Learned Materials terminal intel 4110 | -9/Mines | Discovered new exit (range 5) 4198 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4431 | -9/Mines | Entered Materials 4431 | -8/Materials | Accompanied by 3 allies 4431 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4434 | -8/Materials | Loaded intel: 12 terminal locations 4522 | -8/Materials | Lost 3 allies 4845 | -8/Materials | Build established: Scavenger-Mutant 4929 | -8/Materials | Garrison activated, responded to threat 5034 | -8/Materials | Core integrity fell below 50% 5066 | -8/Materials | Lost 7 parts (1p2n2u2w) 5179 | -8/Materials | Lost 3 parts (2u1w) 5236 | -8/Materials | Core integrity fell below 20% 5328 | -8/Materials | Discovered new exit (range 16) 5370 | -8/Materials | Entered Factory 5370 | -7/Factory | Evolved 2 slots: Propulsion x2 5872 | -7/Factory | Lost 7 parts (3n1u3w) 5925 | -7/Factory | Discovered new exit (range 13) 6074 | -7/Factory | Identified exit to Lower Caves 6085 | -7/Factory | Entered Lower Caves 6460 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 6509 | -7/Lower Caves | Learned location of Extension (-6) 6509 | -7/Lower Caves | Learned location of Armory (-4) 6509 | -7/Lower Caves | Learned Research trap positions 6657 | -7/Lower Caves | Found DCF Scrap (13 items) 6755 | -7/Lower Caves | Encountered a Warlord checkpoint 6773 | -7/Lower Caves | Learned location of 1 exit from Factory 6800 | -7/Lower Caves | Discovered new exit (range 12) 7162 | -7/Lower Caves | Entered another Lower Caves area 7203 | -7/Lower Caves | Learned 12 Factory zone layouts 7218 | -7/Lower Caves | Entered a destroyed Warlord outpost 8306 | -7/Lower Caves | Encountered a Warlord checkpoint 8327 | -7/Lower Caves | Discovered new exit (range 11) 8508 | -7/Lower Caves | Entered Zion 8546 | -7/Zion | Build established: Mutant 8620 | -7/Zion | Found Prototype Special Weapon 8620 | -7/Zion | Identified RU-N14's Throwing Claymores 8637 | -7/Zion | Discovered new exit (range 11) 8708 | -7/Zion | System corruption cleaned by Quarantine Array 8762 | -7/Zion | Found RU-N14's Throwing Claymores 9127 | -7/Zion | Found Prototype Device 9127 | -7/Zion | Identified Bomb Factory No. 2 9327 | -7/Zion | Given the Hacking Drone Bay 9338 | -7/Zion | Learned location of Quarantine (-3) 9448 | -7/Zion | Learned location of Warlord (-5) 9655 | -7/Zion | Met Imprinter 10134 | -7/Zion | Build established: Scavenger-Mutant 10287 | -7/Zion | Imprinted 10289 | -7/Zion | Declared Zion's savior 10689 | -7/Zion | Entered Proximity Caves 10689 | -6/Proximity Caves | Accompanied by 4 allies 10711 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10789 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10808 | -6/Proximity Caves | Core integrity fell below 50% 10809 | -6/Proximity Caves | Spotter reported a threat 10862 | -6/Proximity Caves | Spotter reported a threat 10866 | -6/Proximity Caves | Spotter reported a threat 10950 | -6/Proximity Caves | Lost 4 allies 11281 | -6/Proximity Caves | Spotted B-75 Beast 11323 | -6/Proximity Caves | Destroyed B-75 Beast 12609 | -6/Proximity Caves | Learned Factory terminal intel 12734 | -6/Proximity Caves | Lost 8 parts (2p3n1u2w) 12771 | -6/Proximity Caves | Discovered new exit (range 6) 12785 | -6/Proximity Caves | Entered Factory 12785 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12786 | -6/Factory | Identified exit to Extension 12788 | -6/Factory | Loaded intel: 27 terminal locations 13706 | -6/Factory | Destroyed 9 combat bots 13711 | -6/Factory | Lost 3 parts (2n1u) 13835 | -6/Factory | First assault squad dispatched 14057 | -6/Factory | Retrieved Zion intel report: Guard Positions 14058 | -6/Factory | Zion Light squad teleported in 14142 | -6/Factory | Lost 3 allies 14174 | -6/Factory | Found Prototype Protection 14174 | -6/Factory | Identified Zio. Weapon Casing 14207 | -6/Factory | Terminal network hard line cut 14271 | -6/Factory | System corruption reached 10% 14313 | -6/Factory | Released all parts (8) 14340 | -6/Factory | Lost 9 parts (1p4n1u3w) 14387 | -6/Factory | Core integrity fell below 50% 14414 | -6/Factory | Core integrity fell below 20% 14439 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14352_ Slug penetrates Wall. 14358_ Acquired 24 matter. 14359_ Slug penetrates Wall. 14359_ Acquired 19 matter. 14367_ C-30 ARC bursts open, deploying its payload. 14367_ G-50 Soldier unfolds itself. 14369_ Slug penetrates Wall. 14373_ I8BUGD>0J5LUXNKHR##3EZ KR4 14373_ Penetrated by Slug. 14373_ E-15 Imp destroyed. 14375_ Acquired 72 matter. 14376_ Acquired 3 matter. 14376_ Penetrated by Slug. 14386_ K-01 Serf cleans the Matter Pump. 14402_ System corrupted: Heat flow error (+246). 14411_ Penetrated by Slug. 14418_ System corrupted: Matter fused (-7). 14418_ Slug penetrates Terminal. 14435_ Connecting with Repair Station... 14439_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###### + """ """ #???? | | # #???? | | T # """ """ #???? | | "" + """ """ #???? | | # """ """ #???? | | # #???? | | ##+### # """ """ #???? | | # ################### """ """ #???? | | ## ##?????############# """ """ #???? | | """ ## #??????# ## #???? | | """ ## ######## ##########?###???? | | """ ## !! + #????????????????? | | ## ! # #????????????????? | | """ ##^ """ g + #????????????????? | | """ ## """ g = # #????????????????? | | """ ## """ h # #???#######??????? | | ## # #?? ??????? | | ## """ """ !g # #?? """??????? | | ## """ """p g##########+#? """??????? | | ####### """ """ #?!! """ #???? | | # ^ # !! #???? | | """" + """ """ # !! """??????? | | # """ """ + """??????? | | """" # """ """ # """??????? | | # # #???? | | """" # @ +? #???? | | ############+########+#####? [ #???? | | """" #????# # #??? ???? | | #????# # "" #???###########???? | | """" #????# """""" # """ #?????????????????? | | #????# """""" # R" #?????????????????? | | #????# """""" # """ #?????????????????? | | #######????# """""" # #?????????????????? | | ### #??????# # #?????????????????? | | ## #??????# """""" # *#?????????????????? | | "########??# """""" # #?????????????????? | | "# #??# """""" # """ #?????????????????? | | "???????????????????????# """ #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# ? #?????????????????? | | ????????????????????????# ??? #?????????????????? | | ????????????????????????##????##?????????????????? | | ?????????????????????????????????"???????????????? | | ?????????????????????????????????"T??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????T????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Target Analysis 5 Recoil Reduction 5 Particle Charging 15 Salvage Targeting 4 Authchip Count 2 Item Schematics ----------------- Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Microactuators | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Chainsword | -7/Zion | Archive Drone Bay | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed CorruptionGhostUnit Manual? 0 Play Time 02:04:45 Cumulative 90.3 hours Start 2025.06.21 @ 09:07:58 End 2025.06.21 @ 11:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c62cd66-0980-4987-87f6-831f7aa48e07