Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 01:04:05 Player: J1ang-5h1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (173) 865 Value Destroyed (5552) 5552 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 13177 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 115 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -202 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 200/200 System Corruption 17% Temperature Warning (308) Movement Rolling (111) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (8) ------ Huge Storage Unit Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Force Rifle (fused) Force Rifle > --- INVENTORY (25) --- Micro Fission Core Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) Improved Reaction Control System Long-range Tractor Beam Storm Laser Proton Cannon Compact Ion Cannon YOLO Cannon Heavy Shock Bomb Launcher Grenade Launcher Guided Missile Launcher Rocket Array Rocket Array Powered Hammer Ripper Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Hacking Drone Bay > --- WEAPON ----------- Force Rifle Force Rifle > --- INVENTORY -------- Micro Fission Core Compact Wheel High-capacity Matter Pod Improved Reaction Control System Long-range Tractor Beam Storm Laser Proton Cannon Compact Ion Cannon YOLO Cannon Heavy Shock Bomb Launcher Grenade Launcher Guided Missile Launcher Rocket Array Rocket Array Powered Hammer Heavy Pick [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Compact Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 . . . . . . 1 . Utility 6 | . . . 2 . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 182 | 1 23 9 15 5 . . 10 13 21 3 18 12 15 24 13 Power 14 | . 3 . 2 . . . . . 1 . 1 . 1 2 4 Engine 8 | . 3 . 1 . . . . . 1 . . . 1 . 2 Core 6 | . . . 1 . . . . . . . 1 . . 2 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 33 | . 5 2 1 2 . . 2 . 4 . 1 4 2 6 4 Treads 3 | . . 2 . . . . . . . . . . . 1 . Leg 13 | . . . . 2 . . 2 . 4 . . 3 2 . . Wheel 16 | . 5 . 1 . . . . . . . 1 . . 5 4 Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 52 | 1 2 1 5 1 . . 1 4 6 1 6 6 3 10 5 Device 25 | 1 . 1 1 . . . . . 4 . 4 3 3 6 2 Storage 5 | . 2 . 1 . . . 1 . . . . . . 1 . Processor 8 | . . . . . . . . 2 1 . . 1 . 1 3 Hackware . | . . . . . . . . . . . . . . . . Protection 14 | . . . 3 1 . . . 2 1 1 2 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | . 13 6 7 2 . . 7 9 10 2 10 2 9 6 . Energy Gun 20 | . 3 2 7 1 . . 3 . 2 . . . . 2 . Energy Cannon 18 | . . . . . . . . . 4 1 5 . 6 2 . Ballistic Gun 17 | . 7 1 . 1 . . 1 5 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . 2 3 . . . . . 1 . 1 4 . 2 . . Special Weapon 4 | . 1 . . . . . 3 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . 3 2 . 1 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . 4 . . 1 1 . . Parts Lost 51 | . 1 2 4 . . . 1 . . 1 11 . 12 19 . Power 5 | . . . 1 . . . . . . . . . 2 2 . Propulsion 14 | . . 2 . . . . . . . . 3 . 4 5 . Utility 27 | . 1 . 2 . . . . . . 1 8 . 5 10 . Weapon 5 | . . . 1 . . . 1 . . . . . 1 2 . Highest Loss Streak 9 | . 1 1 2 . . . 1 . . 1 7 . 8 9 . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 76 95 87 87 88 88 89 98 96 99 83 82 56 51 85 Engine 5 | . 14 14 8 11 11 11 9 7 6 6 4 . 1 . 4 Core 2 | . . . 2 . . . . . . . 1 6 . 5 5 Treads 2 | . . 9 17 3 . . . . . . . . . 3 . Leg 11 | . 2 . . 14 22 22 35 30 26 26 16 10 6 . . Wheel 5 | . 9 16 4 3 . . . . . . 3 6 2 8 26 Device 11 | . 12 12 11 11 11 11 9 7 15 13 12 12 15 7 9 Storage 8 | . 14 14 10 11 11 11 9 7 6 6 6 6 6 5 5 Processor 6 | . . . . . . . . 13 17 20 11 8 6 6 20 Protection 7 | . . . 10 11 11 11 9 15 8 12 12 11 4 1 . Energy Gun 6 | . 7 12 21 20 22 22 13 . . . . . . . 11 Energy Cannon 3 | . . . . . . . . . 5 12 12 1 10 2 . Ballistic Gun 3 | . 15 14 . . . . 3 13 5 . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . 10 . 3 . Peak Build Rating 82 | 8 12 13 27 33 33 33 40 48 70 70 71 70 72 81 82 Average Rating 44 | 6 7 11 24 30 32 33 38 46 61 67 58 61 54 50 66 On Entrance 36 | 6 8 11 13 27 32 33 33 40 47 70 67 43 69 45 33 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 139 | 12 92 92 110 111 110 110 111 113 119 111 127 131 135 139 106 Greatest Support 77 | 20 20 40 40 34 34 34 68 68 77 77 77 60 60 70 74 Greatest Overweight (x) 36 | . 30 9 6 6 3 3 1 1 1 1 7 21 35 36 8 Average Overweight (x) 3 | . 6 4 4 4 3 3 1 1 1 1 4 6 9 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 22 | 7 15 23 24 24 24 25 23 24 24 24 21 23 21 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 24 24 25 25 25 24 25 25 24 21 25 20 21 23 Class Distribution -------------------- 80% | Mutant 9% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Matter Collected 3348 | 216 449 221 487 54 . . 136 212 271 109 266 216 225 307 179 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7232 | 133 566 246 1900 123 . . 497 454 552 36 649 . 620 996 460 Parts 372 | 8 39 17 115 11 . . 27 28 21 5 20 . 28 37 16 Haulers Intercepted 5 | . 2 . 2 . . . . . 1 . . . . . . Recyclers Shooed 6 | . 1 1 . . . . 1 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 4 17 4 26 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 131 | . 15 10 32 4 . . 8 5 3 4 20 . 16 13 1 Melee 6 | . . . . . . . . . . . 2 . . 4 . Guns 65 | . 12 5 28 4 . . 7 5 1 . . . . 2 1 Cannons 21 | . . . . . . . . . 2 . 9 . 6 4 . AOE 36 | . 3 5 3 . . . . . . 4 9 . 10 2 . Classes Destroyed 14 | 2 4 2 2 . . . 1 2 . . . . 1 . . Worker 8 | . . 1 2 1 . . . 2 . . . . . 2 . Builder 7 | . . . 2 . . . . 3 1 . . . . 1 . Tunneler 3 | 2 1 . . . . . . . . . . . . . . Hauler 5 | . 2 . 2 . . . . . 1 . . . . . . Recycler 9 | 1 . 1 1 . . . . 1 1 . . . . 2 2 Watcher 9 | . 2 . 5 . . . 1 . 1 . . . . . . Swarmer 38 | . 6 6 4 3 . . . . . 4 8 . 7 . . Grunt 54 | . 9 2 22 1 . . 5 2 2 . 6 . 2 2 1 Brawler 6 | . . . . . . . . 1 . . 2 . 3 . . Duelist 5 | . . . 1 . . . . . . . 2 . 2 . . Protector 1 | . . . . . . . . . . . . . 1 . . Sentry 13 | . . 2 5 . . . 1 . . . 2 . 1 2 . Hunter 2 | . . . . . . . 2 . . . . . . . . Programmer 12 | . . . . . . . . 2 1 . . . . 9 . Thug 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 4 4 7 3 . . 4 5 3 4 7 . 6 3 1 Combat Bots Only 7 | . 3 3 7 2 . . 4 3 2 4 7 . 6 2 1 Max Kills in Single Turn 5 | 1 2 2 2 2 . . 1 2 1 2 3 . 5 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . Exploded 5 | . 2 2 2 . . . . . . 2 3 . 5 2 . Melee 1 | . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 834 | . 55 37 122 15 . . 48 18 11 12 149 . 148 217 2 Missed 225 | . 18 10 38 4 . . 12 4 5 4 35 . 47 48 . Damage Taken 11376 | . 423 358 1253 103 . . 530 240 84 96 2037 . 2625 3578 49 Core 1997 | . 105 81 140 12 . . 27 . . 37 222 . 365 993 15 Absorbed by Shields 548 | . . . . . . . . . 30 37 246 . . 225 10 Redirected to Shielding 159 | . . . 3 . . . . 13 3 3 25 . . 112 . Regen/Repaired (Parts) 151 | . . . . . . . . . 151 . . . . . . Core Remaining (%) 68 | 100 . 25 . . . 62 95 100 . . . . 26 . . Volleys Fired 364 | 6 50 23 74 10 . . 31 19 33 3 37 1 38 32 7 Largest 2 | 2 2 2 2 2 . . 2 2 2 1 2 2 2 2 2 Hottest 196 | 40 100 90 90 90 . . 100 56 180 33 180 180 180 196 160 Shots Fired 666 | 12 95 43 148 19 . . 56 38 47 3 68 2 68 52 15 Gun 427 | 12 89 27 148 19 . . 51 37 11 . . . . 18 15 Cannon 190 | . . . . . . . . . 36 . 54 2 64 34 . Launcher 42 | . 4 16 . . . . . 1 . 3 14 . 4 . . Special 7 | . 2 . . . . . 5 . . . . . . . . Kinetic 142 | 12 56 16 . 1 . . 9 37 11 . . . . . . Thermal 263 | . 35 . . . . . 5 . 36 . 54 2 64 52 15 Explosive 42 | . 4 16 . . . . . 1 . 3 14 . 4 . . Electromagnetic 219 | . . 11 148 18 . . 42 . . . . . . . . Robot Hit Streak 26 | 3 8 11 26 7 . . 6 6 4 2 13 . 6 7 13 Robot Miss Streak 9 | 1 9 5 5 4 . . 3 2 2 1 3 . 3 4 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . Secondary Targets 9 | . 2 1 4 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . 1 . Shots Hit Robots 474 | 8 61 28 115 14 . . 39 26 22 1 49 . 43 60 8 Core Hits 333 | 5 33 27 82 6 . . 24 17 10 9 41 . 49 23 7 Critical Kills 5 | 1 1 . . . . . . . . . . . . 1 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 12 | 1 5 . . . . . . . 1 . . . . 3 2 Burn 4 | . 4 . . . . . . . . . . . . . . Destroy 6 | 1 1 . . . . . . . . . . . . 2 2 Smash 1 | . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 101 | . . . . . . . . 11 10 . 14 . . 66 . Impact 34 | . . . . . . . . . . . . . . 34 . Slashing . | . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . 11 10 . 14 . . 32 . Sneak Attacks 9 | . . . . . . . . 4 2 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 4 . Damage Inflicted 14498 | 90 1072 724 2333 216 . . 870 881 759 289 2331 . 2452 2262 219 Guns 5394 | 90 829 230 1920 216 . . 649 652 170 . . . . 419 219 Cannons 3222 | . . . . . . . . . 304 . 828 . 1280 810 . Explosions 3985 | . 207 494 408 . . . 214 . . 289 1201 . 1172 . . Melee 1827 | . . . . . . . . 229 285 . 302 . . 1011 . Ramming 70 | . 36 . 5 . . . 7 . . . . . . 22 . Kinetic 1683 | 90 579 86 . . . . 106 652 170 . . . . . . Thermal 5110 | . 250 86 408 . . . 214 . 304 . 828 . 1572 1229 219 Explosive 2985 | . 207 408 . . . . . . . 289 1201 . 880 . . Electromagnetic 2823 | . . 144 1920 216 . . 543 . . . . . . . . Impact 783 | . . . . . . . . . . . . . . 783 . Slashing . | . . . . . . . . . . . . . . . . Piercing 1044 | . . . . . . . . 229 285 . 302 . . 228 . Highest Corruption 17 | . 4 4 . . . . 2 1 2 . 2 2 2 17 17 Average Corruption 3 | . 4 4 . . . . 1 1 1 . 2 2 2 5 17 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 213 | . 6 26 . . . . . 7 2 . 12 48 53 27 32 Message Errors 55 | . 1 4 . . . . . 1 2 . 2 18 12 6 9 Matter Fused 43 | . . 8 . . . . . . . . 4 11 9 6 5 Heat Flow Errors 16 | . . 2 . . . . . . . . . 2 6 2 4 Energy Discharges 33 | . 2 3 . . . . . 2 . . 1 4 9 6 6 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 33 | . 1 3 . . . . . 1 . . 3 9 8 4 4 Data Loss (major) 12 | . . 1 . . . . . 2 . . 1 2 4 2 . Misfires 7 | . 1 2 . . . . . 1 . . . . 2 . 1 Alerts 5 | . . 1 . . . . . . . . . 2 2 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . 2 . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 331 | . 15 . . . . . 26 6 21 . 41 . 86 136 . Projectiles 95 | . . . . . . . . . . . 9 . 86 . . Explosions 67 | . 15 . . . . . 26 . . . 26 . . . . Melee 169 | . . . . . . . . 6 21 . 6 . . 136 . Knockbacks 6 | . . . . . . . . . . . . . . 6 . Impact 6 | . . . . . . . . . . . . . . 6 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . 18 25 186 . . . . . . . 26 . 28 . . Shots 11 | . . 1 6 . . . . . . . 2 . 2 . . Rammed 3 | . 1 . 1 . . . . . . . . . . 1 . Targets Rammed 4 | . 1 . 1 . . . 1 . . . . . . 1 . Kicked 1 | . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 468 | . 144 181 126 12 . . 57 5 146 . 291 270 249 468 302 Average Temperature 66 | . 45 52 25 9 . . 21 5 46 . 100 102 72 126 101 Received Heat Transfer 2760 | . 180 81 435 24 . . 225 45 12 . 578 . 668 491 21 Effects 3 | . . . . . . . . . . . 1 . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 3 . . . 1 . . . . . . 2 . Combat Hostiles 3 | . . . 1 . . . 1 . . . . . . 1 . Parts Fried 18 | . . 1 9 3 . . 5 . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . 8 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 15 | . 3 . . . . . . . 1 . 4 . 1 5 1 Heat Transferred 6966 | . 1036 100 750 . . . 200 . 407 . 1110 . 1381 1649 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 8 . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Peak Influence 560 | 15 265 157 560 348 . . 155 81 78 . . . . 96 92 Initial 218 | . 9 . . 218 . . . 70 36 . . . . . 23 Average 79 | 10 70 47 160 244 . . 95 30 39 . . . . 36 25 Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . . . . Low Security (%) 87 | 100 87 100 65 36 . 100 100 100 100 . . . . 100 100 Level 1 11 | . 12 . 27 63 . . . . . . . . . . . Level 2 1 | . . . 6 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 7 1 . . 1 3 2 . 1 . 1 8 . Investigation 8 | . 1 . 4 1 . . . 1 . . . . . 1 . Extermination 8 | . . . . . . . . 2 2 . . . . 4 . Reinforcement 8 | . 2 . 2 . . . 1 . . . . . . 3 . Assault 3 | . . . 1 . . . . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Distress Signals 7 | . 2 1 3 . . . . . . . . . . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . 2 . Times Spotted 194 | . 18 10 50 11 . . 12 6 8 4 25 . 21 22 7 Peak Tracking Total 8 | . 3 3 6 4 . . 4 5 2 4 8 . 7 4 2 Tactical Retreats 13 | . . . 2 2 . . 2 . . . 4 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Traps Triggered 10 | . 5 . 1 . . . 2 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Machines Disabled 6 | . 1 1 1 . . . 1 1 . . . . . 1 . Max in Single Turn 1 | . 1 1 1 . . . 1 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Machines Accessed 42 | . 5 2 10 2 2 . 1 9 7 . . 1 . 3 . Terminals 23 | . 4 1 7 1 . . . 5 3 . . . . 2 . Fabricators 2 | . . . . . . . . 1 1 . . . . . . Repair Stations 3 | . . . . . . . . 1 2 . . . . . . Recycling Units 5 | . 1 . 1 . . . . 2 . . . . . 1 . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 124 | . 12 3 35 4 5 . 5 26 22 . . 3 . 9 . Successful 75 | . 6 2 22 2 5 . 5 12 15 . . 3 . 3 . Failed 49 | . 6 1 13 2 . . . 14 7 . . . . 6 . Catastrophic 8 | . 1 . 2 2 . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . 11 . 20 3 1 . . 14 11 . . . . 7 . Terminals 70 | . 9 2 22 3 . . . 16 12 . . . . 6 . Fabricators 4 | . . . . . . . . 2 2 . . . . . . Repair Stations 9 | . . . . . . . . 3 6 . . . . . . Recycling Units 14 | . 3 . 3 . . . . 5 . . . . . 3 . Scanalyzers 15 | . . . 10 . . . 5 . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 23 | . . 2 5 1 5 . . 3 4 . . 3 . . . Record 4 | . . . . . 4 . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . 3 . . . Robot Analysis 6 | . . . 4 . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 1 5 . . . . . . Scan Component 4 | . . . . . . . . 1 3 . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 4 . . . . . 1 . Report Inventory 3 | . . . . . . . . 2 . . . . . 1 . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . Scanalyzer 15 | . . . 10 . . . 5 . . . . . . . . Insert Component 8 | . . . 6 . . . 2 . . . . . . . . Analyze 7 | . . . 4 . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 25 | . 6 . 7 1 . . . 4 5 . . . . 2 . Terminals 22 | . 5 . 6 1 . . . 4 4 . . . . 2 . Botnet 10 | . 2 . 2 1 . . . 2 2 . . . . 1 . Skim 12 | . 3 . 4 . . . . 2 2 . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 1 10 1 . . 1 9 7 . . . . 2 . Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 3 . . . 2 . . . . 18 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . Time 66 | . . . . . . . . . 66 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 Robots Rewired 8 | . . . . . . . . . 1 . 2 . 2 . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Total Allies 14 | . . . . 5 . . . . 1 . 2 . 2 . 4 Largest Group 5 | . . . . 5 5 3 . . 1 . 2 2 2 . 2 Highest-Rated Group 90 | . . . . 90 90 40 . . 30 . 59 59 59 . 62 Highest-Rated Ally 31 | . . . . 31 31 16 . . 30 . 30 30 30 . 31 Total Orders 2 | . . . . . . . . . . . . . 1 . 1 RETURN 2 | . . . . . . . . . . . . . 1 . 1 Ally Attacks 82 | . . . . 17 . 7 . . 4 . . . 29 . 25 Total Damage 840 | . . . . 101 . 71 . . 94 . . . 238 . 336 Kills 6 | . . . . 3 . . . . . . . . 1 . 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Robot Analysis Total 6 | . . . 4 . . . . . 2 . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 1 . 1 . . Drone Launches 13 | . . . . . . . . . . . . . 12 . 1 Drone Recoveries 2 | . . . . . . . . . . . . . 1 . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Turns Passed 26047 | 67 2452 1034 2844 809 767 565 700 1639 1600 1208 1746 4612 3283 2052 669 Spaces Moved 8626 | 19 723 520 1009 282 226 167 284 652 691 615 754 1041 497 675 471 Core 240 | . 90 . . . . . . . . . . . 123 27 . Treads 734 | . . 102 467 . . . . . . . . . . 165 . Legs 4178 | 19 126 . . 155 226 167 284 652 691 615 319 551 373 . . Wheels 3364 | . 507 418 542 127 . . . . . . 435 380 1 483 471 Hover . | . . . . . . . . . . . . . . . . Flight 110 | . . . . . . . . . . . . 110 . . . Fastest Speed 111 | 120 120 140 190 190 340 340 200 200 192 195 190 190 205 115 111 Average Speed 272 | 120 307 183 250 272 340 340 200 200 197 195 202 438 624 225 116 Slowest Speed 1850 | 120 1550 480 320 340 340 340 200 200 200 195 340 1735 1800 1850 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 2 69 74 69 49 60 38 22 18 20 78 81 84 56 15 30 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 7 | . . . . 1 . . . . . 1 3 2 . . . Spaces Dug 56 | . 2 . . . . . 5 11 12 . 5 . 2 19 . Terrain Destroyed 421 | . 30 41 27 . . . 14 11 14 16 77 . 168 23 . Melee 25 | . . . . . . . . 3 3 . . . . 19 . Projectile 54 | . 2 . . . . . 5 . 11 . 15 . 17 4 . AOE 342 | . 28 41 27 . . . 9 8 . 16 62 . 151 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Total 10325 | 52 858 557 1189 308 228 166 347 934 869 620 873 1089 609 1047 579 Wait 731 | 25 20 5 18 . . . 18 218 86 . 20 5 35 237 44 Move 8611 | 18 722 519 1008 281 225 166 283 651 690 614 753 1040 496 674 471 Hop . | . . . . . . . . . . . . . . . . Pick Up 167 | 2 33 1 46 6 1 . 3 13 8 . 7 14 1 20 12 Fast Attach 27 | 1 . . 3 1 . . . . 6 . . 4 4 5 3 Attach 78 | . 11 3 8 3 . . 3 4 3 1 7 6 5 15 9 Detach 6 | . . . . . . . . . 1 . . 3 2 . . Swap 77 | . 12 6 4 1 . . 7 9 12 2 11 2 6 4 1 Drop 101 | . 9 . 27 6 2 . 1 9 16 . 4 14 5 6 2 Fire 364 | 6 50 23 74 10 . . 31 19 33 3 37 1 38 32 7 Melee 88 | . . . . . . . . 11 10 . 14 . . 53 . Ram 1 | . 1 . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . Crush 2 | . . . 1 . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . . . 4 . 20 . 17 . 30 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 467 | -10/Materials | Discovered new exit (range 15) 2106 | -10/Materials | Discovered new exit (range 13) 2520 | -10/Materials | Entered Mines 2571 | -10/Mines | Core integrity fell below 50% 2906 | -10/Mines | Learned Materials stockpile data 3403 | -10/Mines | Found the Drone Emporium 3425 | -10/Mines | Found Prototype Device 3458 | -10/Mines | Discovered new exit (range 12) 3480 | -10/Mines | Identified exit to Subcaves 3554 | -10/Mines | Entered Materials 3554 | -9/Materials | Evolved 2 slots: Utility x2 3570 | -9/Materials | Discovered new exit (range 16) 3662 | -9/Materials | Destroyed 7 combat bots 5452 | -9/Materials | Discovered new exit (range 7) 5602 | -9/Materials | Discovered new exit (range 15) 6354 | -9/Materials | First assault squad dispatched 6398 | -9/Materials | Entered Mines 6399 | -9/Mines | Learned location of Storage (-9) 6402 | -9/Mines | Discovered new exit (range 6) 6606 | -9/Mines | Met a Derelict shopkeep closing up shop 6780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7167 | -9/Mines | Discovered new exit (range 5) 7207 | -9/Mines | Entered Exiles 7207 | -9/Exiles | Accompanied by 5 allies 7237 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7252 | -9/Exiles | Discovered new exit (range 15) 7292 | -9/Exiles | Met 8R-AWN 7391 | -9/Exiles | Met EX-HEX 7483 | -9/Exiles | Met EX-BIN 7524 | -9/Exiles | Aligned with FarCom system 7527 | -9/Exiles | Given EX-Vault access code 7609 | -9/Exiles | Opened EX-Vault 7633 | -9/Exiles | Found YOLO Cannon 7706 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7748 | -9/Exiles | Exiles lab attacked by MAIN.C 7832 | -9/Exiles | Learned location of Zion (-6) 7934 | -9/Exiles | Discovered new exit (range 11) 7974 | -9/Exiles | Left Exiles lab with YOLO Cannon 7974 | -9/Exiles | Entered Mines 7974 | -8/Mines | Accompanied by 3 allies 8266 | -8/Mines | Lost 3 allies 8369 | -8/Mines | Discovered new exit (range 12) 8539 | -8/Mines | Entered Materials 8539 | -8/Materials | Evolved 2 slots: Propulsion x2 9207 | -8/Materials | Discovered new exit (range 16) 9239 | -8/Materials | Entered Factory 9239 | -7/Factory | Evolved 2 slots: Utility x2 10614 | -7/Factory | Discovered new exit (range 14) 10878 | -7/Factory | Entered another Factory area 10878 | -6/Factory | Evolved 2 slots: Utility x2 10878 | -6/Factory | Identified Bomb Drone Bay 10993 | -6/Factory | Repaired Gauss Rifle 11116 | -6/Factory | Repaired Imp. Shield Generator 12062 | -6/Factory | Identified exit to Lower Caves 12478 | -6/Factory | Entered Lower Caves 13003 | -6/Lower Caves | Spotted B-75 Beast 13163 | -6/Lower Caves | Learned Factory machine intel 13251 | -6/Lower Caves | Discovered new exit (range 13) 13257 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13686 | -6/Lower Caves | Entered another Lower Caves area 14096 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14359 | -6/Lower Caves | Crushed by falling debris 14406 | -6/Lower Caves | Lost 7 parts (2n5u) 14937 | -6/Lower Caves | Discovered new exit (range 9) 15003 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15056 | -6/Lower Caves | Lost 4 parts (1n3u) 15075 | -6/Lower Caves | Destroyed 7 combat bots 15432 | -6/Lower Caves | Entered Zion 15432 | -6/Zion | Accompanied by 2 allies 15654 | -6/Zion | Discovered new exit (range 15) 15902 | -6/Zion | Given the Hacking Drone Bay 15902 | -6/Zion | Found Prototype Device 15903 | -6/Zion | Identified Hacking Drone Bay 16003 | -6/Zion | Found CR-A16's Pointy Stick 16165 | -6/Zion | Found Prototype Energy Gun 18294 | -6/Zion | Found Prototype Launcher 18318 | -6/Zion | Found Prototype Launcher 18340 | -6/Zion | Build established: Derelict-Mutant 18341 | -6/Zion | Found Prototype Launcher 19326 | -6/Zion | Rebuked by Imprinter 20044 | -6/Zion | Entered Proximity Caves 20044 | -5/Proximity Caves | Accompanied by 2 allies 20045 | -5/Proximity Caves | Identified exit to Factory 20079 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20080 | -5/Proximity Caves | Identified Rocket Array (x2) 20570 | -5/Proximity Caves | Learned location of 1 exit from Factory 20606 | -5/Proximity Caves | Build established: Scavenger-Mutant 21116 | -5/Proximity Caves | Spotted B-75 Beast 21238 | -5/Proximity Caves | Core integrity fell below 50% 21252 | -5/Proximity Caves | Lost 8 parts (1p3n3u1w) 21291 | -5/Proximity Caves | Lost 11 allies 21453 | -5/Proximity Caves | Build established: Mutant 23327 | -5/Proximity Caves | Entered Factory 23327 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23328 | -5/Factory | Identified exit to Extension 23329 | -5/Factory | Identified exit to Upper Caves 23330 | -5/Factory | Loaded intel: 294 machine locations 24035 | -5/Factory | Build established: Scavenger-Mutant 24987 | -5/Factory | System corruption reached 10% 24990 | -5/Factory | Core integrity fell below 50% 25011 | -5/Factory | Lost 4 parts (1n3u) 25168 | -5/Factory | Core integrity fell below 20% 25198 | -5/Factory | Lost 9 parts (1p1n5u2w) 25379 | -5/Factory | Entered Extension 25515 | -5/Extension | Identified exit to Factory 26048 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 25985_ G-50 Soldier destroyed. 25986_ Attempting to rewire 4Z-9TJ(g). 26004_ System corrupted: Energy discharge (-42). 26004_ CE-0RP(g) destroyed. 26006_ G-50 Soldier heat damages Adv. Heat Sink. 26006_ G-50 Soldier destroyed. 26008_ Acquired 16 matter. 26010_ Attempting to rewire 4Z-9TJ(g). 26011_ 4Z-9TJ(g) rewired. 26015_ Acquired Ripper. 26017_ Acquired Imp. Heat Sink. 26024_ System corrupted: Energy discharge (-54). 26039_ G-50 Soldier destroyed. 26043_ System corrupted: Heat flow error (+104). 26045_ Triggered Stasis Trap. 26045_ A bubble of rippling energy engulfs the area. 26045_ Field strength at 90. 26046_ 4Z-9TJ(g) suffers critical hit (Destroy). 26046_ 4Z-9TJ(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ???####################??????????????? | | ???#^ ^ #??????????????? | | ???# ^ !################ | | ?### """"" ] * | | ?#"" ""T"" u ##### | | ?#"" ^ ^^ [g #??????? | | ?#"T =g########## #??????? | | ?#"" *########## #??????? | | ?#"" """"""" ## ## #??????? | | ?### """""""! ## * g%+= #??????? | | ???# *%![## * ## #??????? | | ???# g !%/ =% ## #??????? | | ???# ^ #### ** ## #??????? | | ???# @ #??# ##g#??????? | | ???# ####+################# #??????? | | ???# #?# + w #??????? | | ???### #?# ############??????? | | ?????# #?# #?????????????????? | | ?????# #?# #?????????????????? | | ?????# #?###########?????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?##### #####?????????????????????????? | | ?# "" "" #?????????????????????????? | | ?# " " ########################### | | ?# | | ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 900 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 9 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Drone Bay | -6/Zion | Archive Wave Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Antigrav System | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxRecyclingStatue Manual? 0 Play Time 02:26:52 Cumulative 269.9 hours Start 2024.09.11 @ 22:34:59 End 2024.09.12 @ 01:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 191 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c12a5fc-ae36-4a98-9ac3-4e5a0ffdaefd