Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 16:35:52 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (198) 990 Value Destroyed (5614) 5614 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2973) 2973 TOTAL SCORE: 11237 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2473 Cogmind --------- Core Integrity 0/900 Matter 250/300 Energy 500/500 System Corruption 0% Temperature Cool (18) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (3) -------- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Medium Armor Plating > --- WEAPON (4) ------- EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Improved Light Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Light Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 14 | 4 1 5 4 Power 2 | 1 . . 1 Propulsion 3 | 1 . 2 . Utility 6 | 1 1 2 2 Weapon 3 | 1 . 1 1 Parts Attached 50 | 8 6 21 15 Power 12 | 2 3 6 1 Engine 12 | 2 3 6 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 10 | 2 . 6 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 . 6 7 Device 8 | 1 . 2 5 Storage . | . . . . Processor 4 | 1 . 2 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 13 | 2 3 3 5 Energy Gun 1 | . . . 1 Energy Cannon 5 | . . 1 4 Ballistic Gun 2 | 2 . . . Ballistic Cannon 5 | . 3 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 94 | . 92 93 97 Engine 15 | . 23 16 12 Treads 26 | . 23 29 24 Device 14 | . 11 15 15 Processor 10 | . 11 8 12 Protection 4 | . . 4 7 Energy Cannon 8 | . . 8 13 Ballistic Cannon 11 | . 20 8 8 Naked Turns . | . . . . Heaviest Build 51 | 12 17 36 51 Greatest Support 107 | 55 55 107 107 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 46% | Scavenger-Skirmisher 44% | Skirmisher 9% | Mutant Dominant Class ---------------- Scavenger-Skirmisher | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2415 | 320 349 762 984 Remotely . | . . . . Salvage Created 6372 | 133 439 1989 3811 Parts 384 | 7 39 123 215 Haulers Intercepted 13 | . 2 5 6 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 132 | . 12 42 78 Guns 5 | . 5 . . Cannons 102 | . 7 34 61 AOE 24 | . . 7 17 Classes Destroyed 15 | 2 6 5 2 Worker 7 | . 2 2 3 Builder 13 | . 1 3 9 Tunneler 3 | 2 . 1 . Hauler 13 | . 2 5 6 Recycler 9 | 1 . 5 3 Mechanic 2 | . . . 2 Operator 6 | . . 4 2 Watcher 13 | . 3 5 5 Swarmer 25 | . 6 10 9 Grunt 64 | . 6 17 41 Brawler 8 | . . 2 6 Duelist 8 | . . 2 6 Protector 4 | . . 1 3 Sentry 21 | . . 10 11 Hunter 2 | . . . 2 Best Kill Streak 15 | 2 5 8 15 Combat Bots Only 13 | . 5 7 13 Max Kills in Single Turn 7 | 1 2 5 7 Gunslinging . | . . . . Exploded 6 | . . 4 6 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 6075 | . 499 1604 3972 Core 4827 | . 385 1288 3154 Absorbed by Shields . | . . . . Redirected to Core 4288 | . 349 1067 2872 Core Remaining (%) 93 | 100 79 100 . Volleys Fired 335 | 10 44 134 147 Largest 4 | 2 2 2 4 Hottest 245 | 40 70 91 245 Shots Fired 929 | 20 88 264 557 Gun 62 | 20 30 . 12 Cannon 867 | . 58 264 545 Launcher . | . . . . Special . | . . . . Kinetic 463 | 20 88 134 221 Thermal 179 | . . . 179 Explosive . | . . . . Electromagnetic 287 | . . 130 157 Robot Hit Streak 63 | 7 10 31 63 Robot Miss Streak 6 | 3 6 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 605 | 13 44 197 351 Core Hits 281 | 6 23 78 174 Critical Hits 12 | . 1 3 8 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 9 | . . 3 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 15626 | 162 669 4618 10177 Guns 557 | 162 209 . 186 Cannons 12077 | . 457 4103 7517 Explosions 2989 | . . 515 2474 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 4317 | 162 666 1555 1934 Thermal 5520 | . . 515 5005 Explosive . | . . . . Electromagnetic 5786 | . . 2548 3238 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 17 | . . 17 . Message Errors 7 | . . 7 . Matter Fused 2 | . . 2 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Targeting Errors 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 517 | . . 156 361 Projectiles 231 | . . 140 91 Explosions 286 | . . 16 270 Melee . | . . . . Knockbacks 37 | . 5 9 23 Impact . | . . . . Kinetic 29 | . 4 7 18 Secondary 8 | . 1 2 5 Self-Inflicted Damage 505 | . . 157 348 Shots 13 | . . 5 8 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 97 | . 75 3 97 Average Temperature 16 | . 18 3 16 Received Heat Transfer 2163 | . 141 438 1584 Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 1 | . . 1 . Parts Fried 17 | . . 9 8 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 7177 | . . 700 6477 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 26 | . . 9 17 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 2216 | 15 265 921 2216 Average Influence 691 | 6 112 564 1099 Maximum Alert Level 5 | . 1 3 5 Low Security (%) 21 | 100 85 5 . Level 1 7 | . 14 13 . Level 2 35 | . . 58 35 Level 3 12 | . . 22 12 Level 4 14 | . . . 34 Level 5 4 | . . . 11 High Security 2 | . . . 6 Max Security . | . . . . Squads Dispatched 22 | . . 6 16 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . . 3 3 Assault 10 | . . 1 9 Garrison 4 | . . . 4 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . 2 6 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 205 | . 18 62 125 Peak Tracking Total 13 | . 7 7 13 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 1 5 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 17 | . 1 8 8 Max in Single Turn 3 | . 1 2 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6244 | 113 1296 2138 2697 Spaces Moved 2959 | 43 715 976 1225 Core 3 | 3 . . . Treads 2956 | 40 715 976 1225 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 152 160 160 162 Slowest Speed 165 | 160 160 160 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 74 | 4 98 99 96 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 182 | . . 20 162 Melee . | . . . . Projectile 44 | . . . 44 AOE 138 | . . 20 118 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3720 | 69 783 1290 1578 Wait 111 | 9 . 65 37 Move 2956 | 42 714 975 1225 Hop . | . . . . Pick Up . | . . . . Fast Attach 29 | 8 3 12 6 Attach . | . . . . Detach . | . . . . Swap 21 | . 3 9 9 Drop 30 | . 5 14 11 Fire 335 | 10 44 134 147 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 237 | . 13 81 143 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 17) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 17) 455 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Discovered new exit (range 9) 596 | -10/Materials | Reached level 2 603 | -10/Materials | Upgraded with Utility slot (x1) 889 | -10/Materials | Build established: Scavenger-Skirmisher 979 | -10/Materials | Discovered new exit (range 14) 1046 | -10/Materials | Discovered new exit (range 8) 1410 | -10/Materials | Entered another Materials area 1412 | -9/Materials | Reached level 3 1422 | -9/Materials | Upgraded with Propulsion slot (x1) 1474 | -9/Materials | Core integrity fell below 50% 1508 | -9/Materials | Destroyed 7 combat bots 1547 | -9/Materials | Reached level 4 1566 | -9/Materials | Upgraded with Propulsion slot (x1) 1666 | -9/Materials | Discovered new exit (range 18) 1961 | -9/Materials | Reached level 5 1990 | -9/Materials | Upgraded with Utility slot (x1) 2207 | -9/Materials | Discovered new exit (range 17) 2561 | -9/Materials | Discovered new exit (range 11) 2939 | -9/Materials | Reached level 6 3089 | -9/Materials | Discovered new exit (range 15) 3277 | -9/Materials | Build established: Skirmisher 3312 | -9/Materials | Discovered new exit (range 18) 3379 | -9/Materials | Upgraded with Utility slot (x1) 3392 | -9/Materials | Reached level 7 3403 | -9/Materials | Upgraded with Weapon slot (x1) 3410 | -9/Materials | First assault squad dispatched 3548 | -9/Materials | Entered another Materials area 3550 | -8/Materials | Reached level 8 3829 | -8/Materials | Reached level 9 3832 | -8/Materials | Upgraded with Utility slot (x1) 3832 | -8/Materials | Upgraded with Weapon slot (x1) 4102 | -8/Materials | Discovered new exit (range 15) 4267 | -8/Materials | Build established: Scavenger-Skirmisher 4535 | -8/Materials | Reached level 10 4557 | -8/Materials | Garrison activated, responded to threat 4578 | -8/Materials | Destroyed 9 combat bots 4748 | -8/Materials | First assault squad dispatched 4755 | -8/Materials | Build established: Skirmisher 4758 | -8/Materials | Reached level 11 5276 | -8/Materials | Discovered new exit (range 18) 5311 | -8/Materials | Reached level 12 5577 | -8/Materials | Garrison activated, responded to threat 5626 | -8/Materials | Destroyed 7 combat bots 5782 | -8/Materials | Upgraded with Power slot (x1) 5782 | -8/Materials | Upgraded with Utility slot (x1) 5863 | -8/Materials | Discovered new exit (range 18) 6046 | -8/Materials | Core integrity fell below 50% 6060 | -8/Materials | Core integrity fell below 20% 6067 | -8/Materials | Reached level 13 6067 | -8/Materials | High security lockdown imminent 6098 | -8/Materials | Destroyed 9 combat bots 6147 | -8/Materials | High security lockdown engaged 6245 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06225_ Destroyed Wheel. 06225_ Destroyed Imp. Sensor Array. 06225_ Destroyed Imp. Hover Unit. 06229_ C-30 ARC bursts open, deploying its payload. 06229_ G-50 Soldier unfolds itself. 06229_ G-47 Trooper unfolds itself. 06229_ L-31 Rogue unfolds itself. 06229_ B-36 Bruiser unfolds itself. 06231_ G-50 Soldier heat short circuits Broken Carbon-fiber Leg. 06232_ G-50 Soldier overheating. 06232_ M-28 Smith fits Backup Laser III on G-47 Trooper. 06232_ Melted Carbon-fiber Leg. 06232_ Broken Carbon-fiber Leg melted. 06232_ G-50 Soldier destroyed. 06234_ M-28 Smith fits Backup Propulsion III on W-25 Informer. 06236_ Chain reaction triggered in Imp. Ion Engine. 06236_ M-28 Smith destroyed. 06236_ W-25 Informer destroyed. 06236_ B-36 Bruiser destroyed. 06239_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ## ################ =* =% =%= % | | ## ################ [ * ! 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Utility Slot 6 | 1 1 2 2 Weapon Slot 3 | 1 . 1 1 Core Integrity 6 | . . 6 . Heat Dissipation 9 | 1 1 4 3 Mass Support 3 | 3 . . . Sight Range 3 | 1 1 . 1 Sensor Range 11 | 2 2 5 2 Terrain Scan Density 6 | 2 1 1 2 Ranged Accuracy 1 | . . 1 . Protomatter Created 1987 | . 128 576 1283 Integrity Restored 4885 | . 278 1625 2982 Core 3921 | . 261 1412 2248 Parts 964 | . 17 213 734 Protomatter Decayed 182 | . 35 . 147 Game ------ Seed CoreDisruptionAnalyzer Manual? 0 Play Time 00:59:23 Cumulative 79.6 hours Start 2019.12.27 @ 15:19:30 End 2019.12.27 @ 16:35:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 4c078c9c-bdef-4c2e-8786-ace15e6c097f