Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 11:42:45 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1566) 1566 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3581 Bonus ------- None Cogmind --------- Core Integrity 493/550 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (54) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Matter Pod (200) Light Armor Plating Beam Rifle Pulse Rifle Flak Cannon EMP Blaster Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Matter Pod Light Armor Plating Beam Rifle Pulse Rifle Flak Cannon EMP Blaster Axe [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Concussive RPG Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | . 7 25 8 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 16 | . 3 10 3 Treads 5 | . . 5 . Leg 11 | . 3 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 2 5 4 Device . | . . . . Storage 2 | . . 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . 2 4 2 Artifact . | . . . . Weapon 11 | . 2 8 1 Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 7 | . 1 5 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 1 4 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 92 Engine 11 | . 14 11 9 Treads 21 | . . 35 25 Leg 14 | . 28 7 5 Storage 11 | . 14 11 9 Processor 1 | . . . 7 Protection 12 | . 14 11 16 Energy Gun 10 | . 19 7 . Ballistic Gun 12 | . 8 14 18 Naked Turns . | . . . . Heaviest Build 46 | 14 15 38 46 Greatest Support 88 | 20 20 88 86 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 8 15 15 Average Capacity 12 | . 8 14 15 Most Carried 15 | . 8 15 15 Average Carried 11 | . 7 12 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 6 8 15 15 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1478 | 200 432 637 209 Remotely . | . . . . Salvage Created 1998 | . 418 1273 307 Parts 118 | . 23 77 18 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 44 | . 9 28 7 Guns 43 | . 9 27 7 Cannons 1 | . . 1 . Classes Destroyed 9 | . 6 2 1 Worker 3 | . 1 2 . Hauler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 5 | . 1 3 1 Swarmer 10 | . 3 4 3 Grunt 26 | . 6 19 1 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Specialist 2 | . . . 2 Best Kill Streak 6 | . 3 6 3 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2496 | . 456 1332 708 Core 322 | . 88 177 57 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . 43 5 . Core Remaining (%) 73 | 100 64 55 . Volleys Fired 190 | . 35 115 40 Largest 2 | . 2 2 2 Hottest 90 | . 90 85 46 Shots Fired 339 | . 70 190 79 Gun 338 | . 70 189 79 Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic 223 | . 12 132 79 Thermal 90 | . 33 57 . Explosive 1 | . . 1 . Electromagnetic 25 | . 25 . . Robot Hit Streak 11 | . 11 10 8 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 214 | . 38 123 53 Core Hits 95 | . 20 56 19 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Burn 3 | . 1 2 . Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3079 | . 589 1794 696 Guns 2992 | . 541 1755 696 Cannons 20 | . . 20 . Explosions 66 | . 48 18 . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 1858 | . 95 1067 696 Thermal 992 | . 304 688 . Explosive 18 | . . 18 . Electromagnetic 190 | . 190 . . Impact 20 | . . 20 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 4 | . . 4 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles . | . . . . Explosions 18 | . 18 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . . 13 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 329 | . 220 329 89 Average Temperature 75 | . 72 90 20 Received Heat Transfer 906 | . 162 564 180 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 2 6 . Heat Transferred 2788 | . 901 1887 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 410 | . 196 410 370 Initial 139 | . . 12 139 Average 160 | . 53 220 213 Maximum Alert Level 2 | . . 2 1 Low Security (%) 66 | . 100 45 55 Level 1 33 | . . 53 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 18 42 16 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 7 7 7 Successful 14 | . 5 5 4 Failed 7 | . 2 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 1 4 4 Terminals 21 | . 7 7 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 5 5 4 Prototype ID Bank 5 | . 4 . 1 Emergency Access Points 1 | . . . 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2608 | . 919 1301 388 Spaces Moved 1374 | 1 622 587 164 Core . | . . . . Treads 610 | . . 473 137 Legs 764 | 1 622 114 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 148 Average Speed 133 | 120 120 141 154 Slowest Speed 330 | 120 120 330 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 2 95 67 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1828 | . 729 874 225 Wait 169 | . 42 121 6 Move 1371 | . 621 586 164 Hop . | . . . . Pick Up 24 | . 11 10 3 Fast Attach 16 | . 3 9 4 Attach 8 | . 1 4 3 Detach . | . . . . Swap 16 | . 3 12 1 Drop 33 | . 13 16 4 Fire 190 | . 35 115 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Entered another Materials area 920 | -9/Materials | Evolved 2 slots: Propulsion x2 1459 | -9/Materials | Discovered new exit (range 6) 1765 | -9/Materials | Discovered new exit (range 4) 2140 | -9/Materials | Discovered new exit (range 13) 2221 | -9/Materials | Entered another Materials area 2221 | -8/Materials | Evolved 2 slots: Utility x2 2592 | -8/Materials | Build established: Scavenger-Mutant 2609 | -8/Materials | Self-destructed Last Messages --------------- 02535_ Acquired 65 matter. 02538_ K-01 Serf cleans the Terminal. 02546_ S-10 Pest destroyed. 02550_ K-01 Serf collects debris. 02551_ Acquired 6 matter. 02556_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02557_ K-01 Serf collects debris. 02585_ Hadron Collector disabled. 02591_ K-01 Serf collects debris. 02597_ Hrd. Light Armor Plating destroyed. 02598_ Critical hit (Burn: +37). 02600_ Y-45 Defender destroyed. 02600_ Switching to secondary target: Y-45 Defender. 02600_ K-01 Serf collects debris. 02604_ Imp. Ion Engine destroyed. 02604_ K-01 Serf collects debris. 02606_ Penetrated by Slug. 02607_ Slug penetrates Hadron Collector. 02608_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????########### | | ??????????????????????????????^^ # | | ??????????????????????????????######### # | | ??????????????????????????????????????# # | | ?????????????????????????????????###### # | | ?????????????????????????????????##!!## # | | ?????????????????????????????????#! | | ??????????????????????????????####! | | ????????????????????? ????? ##! | | ????????????????????? ????? ##! ### | | ????????????????????? ????? ###!!#?# | | ????????????#+???###? ????? ######## | | ????????????# #?# #????? # ## | | ????????????# """" #?# #????? # | | ????????????# """" #?# #????? # T | | ????????????# """" #?# #????? # | | ????????????# ### ##???? # ### | | ????????????# k""" ## #???? ## ##?? | | ????????????# " "" ## #???? ## #??? | | ????????????# " ## +???? ## #??? | | ????????????# Y @ *#? ????? ## #??? | | ????????????# "" xx#?# ########## #??? | | ????????????#Y"""Y[#?# # # #### | | ????????????# """" ### # = # # | | ????????????# + # # # "" | | ????????????# ######## %/ # # "" | | ????????????##???????##%# # ! # "" | | ??????????????????????# # #%[ # | | ??????????????????????# # # # "" | | ??????????????????????# # %+ [ + "" | | ??????????????????????# # # ==# "" | | ??????????????????????# ############## | | ??????????????????????# #????????????# | | ??????????????????????# #????????????# ! | | ??????????????????????# #????????????# | | ??????????????????????? ?????????????#### | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ??????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodPropulsionShredder Manual? 0 Play Time 00:23:29 Cumulative 48.6 hours Start 2022.03.21 @ 11:09:52 End 2022.03.21 @ 11:42:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea386fce-1e43-4cf4-ad60-172217f97389