Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.18 @ 22:55:07 Player: maxwell Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2042) 2042 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 4386 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 85 Friendly Fire -86 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 170/170 System Corruption 3% Temperature Cool (19) Movement Treading (250) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Medium Armor Plating Improved Light Armor Plating Reactive Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Armored Treads Armored Treads High-capacity Matter Pod (107) Makeshift Trap Scanner Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 Advanced Component Analysis Suite Improved EM Shotgun Improved EM Shotgun Mini Grenade Launcher Plasma Cutter Heavy Hammer Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Improved Light Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Makeshift Trap Scanner Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating Reactive Plating Improved EM Shotgun Improved EM Shotgun Light Assault Rifle Mini Grenade Launcher Plasma Cutter Heavy Hammer Deploy-a-Sentry [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 75 | . 14 9 27 10 14 1 Power 5 | . 1 . 3 . 1 . Engine 4 | . 1 . 2 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 13 | . 2 1 5 2 2 1 Treads 13 | . 2 1 5 2 2 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | . 3 2 10 3 6 . Device 2 | . . 1 . . 1 . Storage 5 | . 3 1 1 . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . 1 . . . Protection 15 | . . . 7 3 5 . Artifact . | . . . . . . . Weapon 33 | . 8 6 9 5 5 . Energy Gun 15 | . 5 3 7 . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . . . 4 4 . Ballistic Cannon . | . . . . . . . Launcher 7 | . 2 2 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . 1 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . Parts Lost 17 | . . 1 1 7 7 1 Power 1 | . . . . . 1 . Propulsion 6 | . . 1 . 2 2 1 Utility 5 | . . . . 3 2 . Weapon 5 | . . . 1 2 2 . Highest Loss Streak 6 | . . 1 1 6 5 1 To Critical Strikes 4 | . . . . 4 . . Average Slot Usage (%) 97 | . 96 99 98 99 92 100 Engine 7 | . 14 14 6 . 3 11 Core 3 | . . . 4 11 1 . Treads 23 | . 28 27 21 22 22 22 Device 4 | . . 14 4 . . . Storage 13 | . 25 14 10 11 11 11 Processor 1 | . . . 3 . . . Protection 19 | . . . 23 32 32 33 Energy Gun 13 | . 15 24 21 . . . Ballistic Gun 6 | . 6 . . 15 17 22 Launcher 2 | . 4 2 . 5 4 . Naked Turns . | . . . . . . . Heaviest Build 74 | 14 34 52 74 69 67 66 Greatest Support 46 | 20 40 40 46 46 46 43 Greatest Overweight (x) 2 | . . 1 2 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | . 15 20 20 20 20 20 Average Capacity 19 | . 13 19 19 20 20 20 Most Carried 20 | . 15 17 20 20 20 20 Average Carried 16 | . 9 15 19 17 16 19 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 6 15 16 20 18 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 2337 | 199 360 299 271 447 761 . Remotely . | . . . . . . . Salvage Created 2860 | . 399 321 1746 151 243 . Parts 227 | . 37 8 119 13 50 . Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 72 | . 18 7 33 7 7 . Guns 37 | . 5 4 25 3 . . AOE 34 | . 13 3 7 4 7 . Classes Destroyed 14 | . 6 1 5 . 2 . Worker 2 | . 1 . 1 . . . Builder 2 | . 1 . 1 . . . Hauler 4 | . . . 4 . . . Recycler 2 | . . . 1 1 . . Operator 3 | . 1 . 2 . . . Turret 1 | . . . . . 1 . Watcher 7 | . 3 . 4 . . . Swarmer 22 | . 9 . 7 6 . . Grunt 35 | . 9 6 20 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Zionite 8 | . . . . . 8 . Assembled 8 | . . 1 . . 7 . Best Kill Streak 7 | . 4 2 4 4 7 . Combat Bots Only 7 | . 4 2 3 4 7 . Max Kills in Single Turn 4 | . 2 1 2 4 3 . Gunslinging 1 | . 1 . . . . . Exploded 4 | . 2 1 2 4 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . 1 3 . 8R-AWN (-9/Mines) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 4479 | . 324 201 798 1372 1215 569 Core 531 | . 64 61 114 94 119 79 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 329 | . . . 329 . . . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 271 | . 40 23 73 65 70 . Largest 2 | . 2 2 2 2 2 . Hottest 112 | . 112 112 112 46 60 . Shots Fired 504 | . 59 40 145 129 131 . Gun 456 | . 38 34 144 128 112 . Cannon . | . . . . . . . Launcher 48 | . 21 6 1 1 19 . Special . | . . . . . . . Kinetic 248 | . 8 . . 128 112 . Thermal 90 | . 30 34 26 . . . Explosive 48 | . 21 6 1 1 19 . Electromagnetic 118 | . . . 118 . . . Robot Hit Streak 14 | . 8 11 14 11 9 . Robot Miss Streak 6 | . 2 2 6 3 5 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 310 | . 29 23 111 88 59 . Core Hits 185 | . 32 15 79 20 39 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . 2 2 . . 1 . Burn 4 | . 2 2 . . . . Destroy 1 | . . . . . 1 . Melee Attacks 10 | . 3 4 3 . . . Impact 10 | . 3 4 3 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7537 | . 1555 767 2365 1509 1341 . Guns 4634 | . 407 418 1886 1298 625 . Cannons . | . . . . . . . Explosions 2838 | . 1147 331 440 204 716 . Melee . | . . . . . . . Ramming 65 | . 1 18 39 7 . . Kinetic 1980 | . 57 . . 1298 625 . Thermal 1433 | . 350 467 616 . . . Explosive 2414 | . 1147 282 65 204 716 . Electromagnetic 1645 | . . . 1645 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 26 . Message Errors 7 | . . . . . 7 . Matter Fused 10 | . . . . . 10 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 119 | . 56 . . 56 7 . Projectiles . | . . . . . . . Explosions 119 | . 56 . . 56 7 . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 106 | . 17 . 89 . . . Shots 7 | . 3 . 4 . . . Rammed 11 | . 1 3 4 3 . . Targets Rammed 12 | . 1 3 5 3 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 375 | . 375 150 354 219 206 29 Average Temperature 74 | . 99 46 81 94 18 12 Received Heat Transfer 606 | . 108 63 309 . 9 117 Effects 2 | . 1 . 1 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 8 | . . . 8 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 . 3 . . . Heat Transferred 3003 | . 962 1173 868 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 7 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 569 | . 569 320 295 99 . 30 Initial 165 | . . 165 . 83 . . Average 152 | . 390 84 163 35 . 26 Maximum Alert Level 2 | . 2 1 1 . . . Low Security (%) 69 | . 12 86 65 100 . 100 Level 1 21 | . 30 13 34 . . . Level 2 8 | . 57 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 . 7 . . . Investigation 5 | . 2 . 3 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 24 9 40 9 34 5 Peak Tracking Total 8 | . 5 2 5 4 8 5 Tactical Retreats 13 | . . 1 3 1 8 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 10 | . 3 1 3 . 3 . Max in Single Turn 2 | . 2 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 20 | . 7 . 12 . 1 . Terminals 12 | . 5 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 13 . 32 . 1 . Successful 29 | . 5 . 23 . 1 . Failed 16 | . 7 . 9 . . . Catastrophic 3 | . 3 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 33 | . 14 . 18 . 1 . Terminals 30 | . 10 . 20 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 7 . 1 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 . 7 . . . Terminals 7 | . 2 . 5 . . . Assimilate 2 | . 1 . 1 . . . Botnet 3 | . . . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 8 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 162 | . . . 162 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies 3 | . 1 2 . . . . Largest Group 3 | . 1 3 1 . . . Highest-Rated Group 55 | . 10 55 10 . . . Highest-Rated Ally 31 | . 10 31 10 . . . Total Orders 13 | . . 4 9 . . . STAY 7 | . . 2 5 . . . FOLLOW 6 | . . 2 4 . . . Ally Attacks 19 | . . 19 . . . . Total Damage 298 | . . 298 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 5 | . . 2 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 10745 | . 1295 2026 3607 1781 2016 20 Spaces Moved 4029 | 1 710 700 1277 621 712 8 Core . | . . . . . . . Treads 4027 | . 709 700 1277 621 712 8 Legs 2 | 1 1 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 245 Average Speed 224 | 120 159 227 239 240 244 245 Slowest Speed 320 | 120 160 240 320 240 245 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 2 98 95 87 96 89 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 33 | . 30 1 2 . . . Terrain Destroyed 302 | . 164 53 28 9 48 . Melee 5 | . 2 1 2 . . . Projectile . | . . . . . . . AOE 297 | . 162 52 26 9 48 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 5217 | . 804 1079 1681 778 866 9 Wait 693 | . 16 337 208 75 57 . Move 4023 | . 709 699 1276 620 711 8 Hop . | . . . . . . . Pick Up 81 | . 13 2 50 5 11 . Fast Attach 15 | . 2 . 11 . 2 . Attach 28 | . 4 1 7 7 8 1 Detach 4 | . 1 . 3 . . . Swap 32 | . 8 8 9 3 4 . Drop 47 | . 7 1 36 . 3 . Fire 271 | . 40 23 73 65 70 . Melee 10 | . 3 4 3 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 1 3 5 3 . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 10) 774 | -10/Materials | Discovered new exit (range 15) 1223 | -10/Materials | Central database locked down 1296 | -10/Materials | Entered Mines 1296 | -10/Mines | Accompanied by 1 ally 1344 | -10/Mines | Met a Derelict bent on vengeance 1435 | -10/Mines | Discovered new exit (range 15) 1543 | -10/Mines | Learned 8 Materials zone layouts 1939 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1944 | -10/Mines | Found Prototype Device 2051 | -10/Mines | Excavation squad dispatched 2051 | -10/Mines | A large section of the Mines collapsed 2301 | -10/Mines | Excavation squad dispatched 2500 | -10/Mines | Discovered new exit (range 5) 2897 | -10/Mines | Learned Materials security intel 3322 | -10/Mines | Entered Materials 3322 | -9/Materials | Accompanied by 1 ally 3322 | -9/Materials | Evolved 2 slots: Utility x2 3323 | -9/Materials | Identified exit to Materials 4264 | -9/Materials | Discovered new exit (range 5) 4658 | -9/Materials | Identified Exp. Sensor Array 6370 | -9/Materials | Repaired Hcp. Storage Unit 6508 | -9/Materials | Repaired Broken Exp. Sensor Array 6929 | -9/Materials | Entered Mines 6930 | -9/Mines | Assembled infested the area 6995 | -9/Mines | Met 8R-AWN 7001 | -9/Mines | Attacked by 8R-AWN 7221 | -9/Mines | Core integrity fell below 50% 7228 | -9/Mines | Destroyed 8R-AWN 7247 | -9/Mines | Lost 6 parts (2n3u1w) 7380 | -9/Mines | Discovered new exit (range 5) 7832 | -9/Mines | Discovered exit to Materials (range 6) 8710 | -9/Mines | Entered Exiles 8710 | -9/Exiles | Attacked by the Exiles 8766 | -9/Exiles | Destroyed 7 combat bots 8797 | -9/Exiles | Discovered new exit (range 15) 9015 | -9/Exiles | Lost 5 parts (1p2n1u1w) 9057 | -9/Exiles | Learned location of Zion (-6) 9379 | -9/Exiles | Core integrity fell below 20% 9492 | -9/Exiles | Destroyed EX-HEX 9812 | -9/Exiles | Destroyed EX-BIN 9938 | -9/Exiles | Destroyed EX-DEC 10000 | -9/Exiles | Found Deploy-a-Sentry 10006 | -9/Exiles | Found Prototype Processor 10150 | -9/Exiles | Identified Exp. Core Analyzer 10699 | -9/Exiles | Discovered new exit (range 14) 10726 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 10726 | -9/Exiles | Entered Mines 10737 | -8/Mines | 1C-UTU came to Exiles' defense 10746 | -8/Mines | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- 10468_ System corrupted: Matter fused (-6). 10525_ Acquired 30 matter. 10581_ System corrupted: Energy discharge (-68). 10599_ System corrupted: Matter fused (-10). 10642_ System corrupted: Matter fused (-7). 10652_ Extracted 200 matter. 10672_ PTE OGU6VSVM| I5,: 0SZBG02CUM/ZFD 10696_ LZ8<=ILERE R5ZW:RC&B 10699_ EXIT=FOUND A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 10728_ Critical hit (Burn: +37). 10729_ Penetrated by Slug. 10737_ 1C-UTU: "I came as fast as I could... Wait, it was you!" 10738_ Slug penetrates Wall. 10741_ Penetrated by Slug. 10742_ G-47 Trooper destroyed. 10742_ Imp. Treads destroyed. 10744_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ##?????????????? | | ?????????????????????########## #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# h g #?????????? | | ?????????????????????## g@#######????????????????? | | ?????????????# ######l=#??????????????????????? | | ?????????????# = #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????## ##### ##??????????????????????? | | ??????????????##??????# #???????????????????????? | | ??????????????????????# ##???????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 280 Matter Stores 308 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombGlidesysReactor Manual? 0 Play Time 00:33:37 Cumulative 347.4 hours Start 2023.05.18 @ 22:10:43 End 2023.05.18 @ 22:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 472 Adventurer 4 Explorer 23 Win Type - Total 19 Types 14/0/2/2/1/0/0/0/0 Lore% 81 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed778bd9-9b0e-4c4c-8d62-d9275e9e67da