Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 14:01:51 Player: Barbarossa Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2217) 2217 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5107 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 180/290 System Corruption 4% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Wheel Wheel > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (20) --- Wheel Wheel Wheel Wheel Improved Cooling System Improved Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Visual Processing Unit Armor Integrity Analyzer Transmission Jammer Advanced ECM Suite Spread Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Wheel Wheel Wheel Wheel Improved Cooling System Improved Cooling System High-capacity Battery High-capacity Matter Pod Advanced Visual Processing Unit Armor Integrity Analyzer Transmission Jammer Advanced ECM Suite Spread Laser [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Launcher Concussive RPG Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 94 | . 12 16 7 59 Power 11 | . 3 2 . 6 Engine 11 | . 3 2 . 6 Core . | . . . . . Reactor . | . . . . . Propulsion 33 | . 5 9 . 19 Treads 16 | . . 6 . 10 Leg . | . . . . . Wheel 17 | . 5 3 . 9 Hover . | . . . . . Flight . | . . . . . Utility 21 | . 2 . 3 16 Device 12 | . . . 1 11 Storage 2 | . 1 . . 1 Processor 3 | . . . 2 1 Hackware 1 | . 1 . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 29 | . 2 5 4 18 Energy Gun 23 | . 2 5 4 12 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . . 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 27 | . 3 4 . 20 Power 4 | . 1 . . 3 Propulsion 13 | . 2 2 . 9 Utility 4 | . . . . 4 Weapon 6 | . . 2 . 4 Highest Loss Streak 9 | . 2 3 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 99 100 94 Engine 9 | . 13 11 9 6 Treads 11 | . . 21 18 14 Leg 2 | . 7 . . . Wheel 16 | . 18 21 18 13 Device 6 | . . . 9 11 Storage 9 | . 14 11 9 7 Processor 4 | . . . 9 7 Hackware 9 | . 12 11 9 6 Energy Gun 19 | . 25 22 18 15 Ballistic Gun 3 | . 1 . . 5 Naked Turns . | . . . . . Heaviest Build 84 | 12 48 54 57 84 Greatest Support 40 | 20 32 26 20 40 Greatest Overweight (x) 8 | . 4 3 2 8 Average Overweight (x) 2 | . . 1 2 3 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 18 | . 14 20 20 20 Most Carried 20 | . 16 20 20 20 Average Carried 16 | . 9 17 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 16 19 20 13 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Gunner 24% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1465 | 200 403 103 98 661 Remotely . | . . . . . Salvage Created 2950 | . 905 420 98 1527 Parts 182 | . 49 39 2 92 Haulers Intercepted 5 | . 2 2 . 1 Recyclers Shooed 8 | . 6 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 16 9 3 30 Guns 57 | . 16 9 3 29 Classes Destroyed 18 | . 5 4 1 8 Worker 10 | . . 2 1 7 Builder 3 | . . 1 . 2 Tunneler 1 | . . . . 1 Hauler 5 | . 2 2 . 1 Recycler 6 | . 4 . . 2 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 18 | . 6 4 . 8 Cutter 3 | . . . . 3 Grunt 21 | . 10 2 . 9 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 3 | . . 3 . . Specialist 2 | . . . . 2 Hunter 3 | . . . 3 . Programmer 5 | . . . . 5 Heavy 1 | . . . . 1 Best Kill Streak 9 | . 5 5 1 9 Combat Bots Only 7 | . 3 5 1 7 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 363 | . 76 41 24 222 Missed 118 | . 28 12 6 72 Damage Taken 4578 | . 537 352 279 3410 Core 917 | . 119 71 17 710 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 334 | . 11 . 131 192 Core Remaining (%) 82 | 100 52 82 96 . Volleys Fired 259 | . 91 28 17 123 Largest 3 | . 2 2 2 3 Hottest 207 | . 90 130 138 207 Shots Fired 574 | . 185 55 34 300 Gun 573 | . 185 55 34 299 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 75 | . 12 . . 63 Thermal 498 | . 173 55 34 236 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 7 17 7 12 Robot Miss Streak 11 | . 11 5 7 7 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 2 . . 5 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 367 | . 103 45 33 186 Core Hits 256 | . 44 50 30 132 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 7 . . 2 Burn 9 | . 7 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5834 | . 1218 577 389 3650 Guns 5813 | . 1218 577 389 3629 Cannons . | . . . . . Explosions 21 | . . . . 21 Melee . | . . . . . Ramming . | . . . . . Kinetic 900 | . 92 . . 808 Thermal 4913 | . 1126 577 389 2821 Explosive 21 | . . . . 21 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . 4 Average Corruption 3 | . 3 . . 2 Corruption Purged . | . . . . . Corruption Blocked 2 | . . . . 2 Effects 27 | . 20 . . 7 Message Errors 7 | . 5 . . 2 Matter Fused 4 | . 3 . . 1 Heat Flow Errors 5 | . 4 . . 1 Energy Discharges 3 | . 2 . . 1 Data Loss (minor) 3 | . 2 . . 1 Data Loss (major) 1 | . 1 . . . Misfires 3 | . 3 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 596 | . 463 256 90 596 Average Temperature 97 | . 104 71 33 113 Received Heat Transfer 789 | . 258 81 . 450 Effects 26 | . 10 . . 16 Shutdowns 4 | . 2 . . 2 Energy Bleed 4 | . 4 . . . Interference 6 | . . . . 6 Matter Decay 1 | . 1 . . . Short Circuit 3 | . 2 . . 1 Damage (minor) 2 | . 1 . . 1 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 23 | . 7 1 . 15 Heat Transferred 9890 | . 3530 950 519 4891 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 361 | . 238 199 174 361 Initial 79 | . . 35 12 79 Average 123 | . 112 91 83 145 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 86 | . 85 100 100 81 Level 1 13 | . 14 . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 4 1 2 11 Investigation 5 | . 3 . 1 1 Extermination 4 | . . . . 4 Reinforcement 9 | . 1 1 1 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . 1 1 Communications Jammed 5 | . . . . 5 Distress Signals 5 | . . . . 5 Times Spotted 110 | . 32 16 6 56 Peak Tracking Total 5 | . 5 5 2 5 Tactical Retreats 7 | . . 1 . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 4 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 8 5 5 6 Terminals 15 | . 6 2 3 4 Fabricators . | . . . . . Repair Stations 4 | . 1 . 1 2 Recycling Units 2 | . 1 1 . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 90 | . 20 26 18 26 Successful 56 | . 9 22 11 14 Failed 33 | . 11 3 7 12 Catastrophic 4 | . 2 . 1 1 Database Lockouts 1 | . . 1 . . Manual 53 | . 17 10 10 16 Terminals 58 | . 17 13 11 17 Fabricators . | . . . . . Repair Stations 16 | . 2 . 5 9 Recycling Units 2 | . 1 1 . . Scanalyzers 14 | . . 12 2 . Garrison Access . | . . . . . Terminal Hacks 17 | . 3 7 2 5 Part Schematic 1 | . . . . 1 Prototype ID Bank 3 | . . 3 . . Alert Level 4 | . . 1 1 2 Unreport Threat 6 | . 3 1 . 2 Locate Traps 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 2 . 4 5 Scan Component 6 | . 1 . 2 3 Repair 5 | . 1 . 2 2 Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer 14 | . . 12 2 . Insert Component 7 | . . 6 1 . Analyze 7 | . . 6 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 3 2 3 4 Terminals 12 | . 3 2 3 4 Botnet 11 | . 3 2 2 4 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 6 4 4 6 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 6 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 2 2 Time 138 | . 26 . 64 48 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . 6 1 . Part Schematics Acquired 7 | . . 6 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3703 | . 968 469 384 1882 Spaces Moved 1953 | 1 529 274 222 927 Core . | . . . . . Treads 53 | . . . . 53 Legs 126 | 1 125 . . . Wheels 1774 | . 404 274 222 874 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 105 110 110 Average Speed 121 | 120 110 108 110 134 Slowest Speed 400 | 120 140 145 110 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 84 35 21 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2765 | . 730 394 329 1312 Wait 351 | . 72 54 66 159 Move 1949 | . 528 273 221 927 Hop . | . . . . . Pick Up 64 | . 19 13 11 21 Fast Attach 14 | . 2 . 1 11 Attach 40 | . 6 7 2 25 Detach 4 | . . 1 . 3 Swap 40 | . 4 9 4 23 Drop 44 | . 8 9 7 20 Fire 259 | . 91 28 17 123 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Repaired Med. Laser 462 | -10/Materials | Discovered new exit (range 11) 914 | -10/Materials | Discovered new exit (range 5) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x2 1127 | -9/Materials | Central database locked down 1214 | -9/Materials | Lost 3 parts (2n1w) 1402 | -9/Materials | Discovered new exit (range 8) 1431 | -9/Materials | Build established: Scavenger-Mutant 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Utility x2 1738 | -8/Materials | Repaired Spread Laser 1777 | -8/Materials | Repaired Spread Laser 1809 | -8/Materials | Discovered new exit (range 12) 1821 | -8/Materials | Identified exit to Factory 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1894 | -7/Factory | Repaired Lgt. Treads 2130 | -7/Factory | Build established: Scavenger-Gunner 2276 | -7/Factory | Repaired Gauss Rifle 2662 | -7/Factory | Destroyed 7 combat bots 2665 | -7/Factory | Lost 9 parts (1p6n1u1w) 2667 | -7/Factory | Found Prototype Device 3269 | -7/Factory | Cargo convoy interrupted 3374 | -7/Factory | Discovered new exit (range 16) 3646 | -7/Factory | Core integrity fell below 50% 3676 | -7/Factory | Core integrity fell below 20% 3693 | -7/Factory | Lost 5 parts (1p1n2u1w) 3704 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03679_ Penetrated by Slug. 03679_ Knocked back. 03680_ Overheating: System interference. 03680_ Hvy. Laser temporarily disabled. 03680_ Acquired 3 matter. 03681_ Power failure, Imp. Deuterium Engine shutdown. 03681_ Hvy. Laser blasted off. 03682_ System corrupted: Heat flow error (+116). 03682_ Acquired Hvy. Laser. 03683_ Overheating: Hcp. Storage Unit damaged (-37). 03684_ Wheel broken. 03684_ Overheating: Short circuit. 03684_ Knocked back. 03686_ M-28 Smith repairs H-61 Shepherd. 03703_ Hrd. Heavy Armor Plating destroyed. 03703_ Critical hit (Blast). 03704_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?? ??# * % #### | | ##+#?# % ############### + T | | #?# !#?# # # | | #?## = ##?# ! 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Matter Pod | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Hvy. Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellMissileMapper Manual? 0 Play Time 00:33:15 Cumulative 194.1 hours Start 2024.05.26 @ 13:28:39 End 2024.05.26 @ 14:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d355cb3-dd8d-4fac-ab6b-ec256be6a495