Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 11:21:09 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3085) 3085 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 7007 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 185 Friendly Fire -10 Cogmind --------- Core Integrity 339/700 Matter 300/300 Energy 14/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating System Restoration Module Gatling Laser Plasma Cannon Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Improved Medium Laser Pulse Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Improved Targeting Computer Particle Charger Hardened Medium Armor Plating Improved Medium Laser Heavy Laser Plasma Cannon Grenade Launcher Datajack [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 113 | 6 11 2 22 17 1 13 26 15 Power 13 | 1 1 . 3 4 . 2 2 . Engine 11 | 1 1 . 1 4 . 2 2 . Core 2 | . . . 2 . . . . . Reactor . | . . . . . . . . . Propulsion 39 | 2 4 1 8 7 . 4 10 3 Treads . | . . . . . . . . . Leg 39 | 2 4 1 8 7 . 4 10 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 1 5 2 1 3 . 6 Device 8 | . 1 1 1 . . 2 . 3 Storage 5 | 1 1 . 2 . 1 . . . Processor 3 | . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . Protection 5 | . . . 2 1 . . . 2 Artifact . | . . . . . . . . . Weapon 40 | 2 4 . 6 4 . 4 14 6 Energy Gun 28 | 1 1 . 5 3 . 2 13 3 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . 1 1 . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 Unidentified Prototypes 3 | . . . . . . . 3 . Parts Lost 33 | . 1 . . 9 . 3 8 12 Power 7 | . . . . 3 . 1 2 1 Propulsion 14 | . 1 . . 3 . 2 2 6 Utility 4 | . . . . 2 . . . 2 Weapon 8 | . . . . 1 . . 4 3 Highest Loss Streak 12 | . 1 . . 4 . 2 2 12 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 97 | . 92 100 98 91 100 99 99 99 Engine 9 | . 14 14 4 8 11 10 8 6 Leg 31 | . 27 28 33 29 33 32 35 29 Device 9 | . 8 14 11 4 . 7 9 15 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 5 | . . . . 4 11 11 9 7 Protection 4 | . . . 9 9 11 3 . 6 Energy Gun 20 | . 13 14 19 21 22 21 26 22 Ballistic Gun 3 | . 12 14 2 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 48 | 12 20 20 28 27 30 37 42 48 Greatest Support 60 | 20 20 20 33 43 43 40 50 60 Greatest Overweight (x) 8 | . 1 . . 1 . . 1 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 15 15 15 15 Average Capacity 12 | 6 9 10 10 10 10 15 15 15 Most Carried 15 | 3 10 10 10 10 7 13 15 15 Average Carried 10 | 1 7 9 9 7 7 9 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 Final Carried 15 | 2 10 10 10 7 7 13 15 12 Class Distribution -------------------- 47% | Scavenger-Mutant 39% | Scavenger-Gunner 9% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 1550 | 235 189 63 266 185 . 165 303 144 Remotely . | . . . . . . . . . Salvage Created 4063 | . 376 74 770 295 . 737 1081 730 Parts 225 | . 24 5 44 27 . 41 50 34 Haulers Intercepted 7 | . 1 . 2 . . . 2 2 Recyclers Shooed 5 | . 1 . . 2 . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 80 | . 9 1 17 11 . 14 18 10 Guns 61 | . 8 1 13 7 . 8 17 7 Cannons 1 | . 1 . . . . . . . AOE 11 | . . . 3 4 . 4 . . Classes Destroyed 14 | . 3 1 4 2 . . 2 2 Worker 7 | . . . 1 . . . 3 3 Builder 3 | . . . 1 . . 1 . 1 Tunneler 4 | . . 1 . 1 . 2 . . Hauler 7 | . 1 . 2 . . . 2 2 Recycler 7 | . . . . 3 . 3 1 . Operator 1 | . . . . . . . 1 . Watcher 3 | . . . . . . . . 3 Swarmer 22 | . 3 . 4 10 . 5 . . Grunt 38 | . 6 1 6 . . 8 11 6 Brawler 4 | . . . 1 . . 1 1 1 Sentry 11 | . . . 6 . . . 4 1 Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . . 2 Best Kill Streak 8 | . 3 1 4 4 . 4 6 8 Combat Bots Only 6 | . 3 1 4 4 . 3 5 6 Max Kills in Single Turn 3 | . 1 1 3 3 . 2 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 3 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 5333 | . 515 78 723 860 . 632 831 1694 Core 974 | . 137 15 46 135 . 136 144 361 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 39 | . . . . 20 . 19 . . Regen/Repaired (Parts) 56 | . 56 . . . . . . . Core Remaining (%) 58 | 100 . 39 . . . 20 73 . Volleys Fired 262 | . 36 6 47 34 . 35 59 45 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 191 | . 110 70 121 121 . 121 191 184 Shots Fired 606 | . 72 13 90 67 . 69 165 130 Gun 588 | . 61 13 89 64 . 66 165 130 Cannon 11 | . 11 . . . . . . . Launcher 7 | . . . 1 3 . 3 . . Special . | . . . . . . . . . Kinetic 44 | . 25 7 12 . . . . . Thermal 555 | . 47 6 77 64 . 66 165 130 Explosive 7 | . . . 1 3 . 3 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 7 6 10 7 . 14 22 20 Robot Miss Streak 7 | . 5 2 5 3 . 2 3 7 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 1 1 . 1 2 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 Shots Hit Robots 399 | . 43 10 54 35 . 54 113 90 Core Hits 190 | . 17 4 31 19 . 39 47 33 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 23 | . 1 . 4 2 . 6 5 5 Burn 22 | . 1 . 3 2 . 6 5 5 Destroy 1 | . . . 1 . . . . . Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7019 | . 574 115 1011 785 . 1115 1832 1587 Guns 6083 | . 487 115 773 525 . 764 1832 1587 Cannons 87 | . 87 . . . . . . . Explosions 849 | . . . 238 260 . 351 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 369 | . 193 52 124 . . . . . Thermal 5801 | . 381 63 649 525 . 764 1832 1587 Explosive 849 | . . . 238 260 . 351 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . 3 4 Average Corruption 1 | . 1 1 . . . . 3 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 20 | . 2 3 . . . . 13 2 Message Errors 3 | . 1 1 . . . . . 1 Matter Fused 7 | . . 1 . . . . 6 . Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 3 | . 1 . . . . . 2 . Data Loss (minor) 3 | . . . . . . . 3 . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . 18 7 . . . . Projectiles . | . . . . . . . . . Explosions 25 | . . . 18 7 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 437 | . 246 2 135 236 . 437 354 182 Average Temperature 88 | . 81 2 42 55 . 135 108 32 Received Heat Transfer 1638 | . 264 45 294 . . 324 405 306 Effects 5 | . 2 . . . . 1 2 . Shutdowns 1 | . . . . . . 1 . . Interference 4 | . 2 . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . 1 . . 2 1 3 Combat Hostiles 7 | . . . 1 . . 2 1 3 Parts Melted 44 | . 2 . 8 1 . 6 13 14 Heat Transferred 15334 | . 1147 185 1961 1480 . 2368 4551 3642 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 531 | . 196 63 531 297 . 326 320 172 Initial 207 | . . 42 24 207 . . 85 59 Average 145 | . 104 43 314 212 . 194 149 71 Maximum Alert Level 2 | . . . 2 1 . 1 1 . Low Security (%) 71 | 100 100 100 21 25 . 43 81 100 Level 1 24 | . . . 42 74 . 56 18 . Level 2 4 | . . . 35 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 3 . . . 3 1 Investigation 3 | . . . 2 . . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 1 . 1 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . . . 1 1 . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 17 1 30 12 . 16 25 33 Peak Tracking Total 11 | . 3 1 6 4 . 3 5 11 Tactical Retreats 5 | . . . 1 1 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . 2 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . 2 2 . 2 . . Max in Single Turn 2 | . . . 1 2 . 2 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 3 . 3 . 4 . 4 3 Terminals 8 | . 2 . 3 . . . 2 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 71 | . 8 . 11 . 39 . 7 6 Successful 55 | . 4 . 3 . 39 . 7 2 Failed 16 | . 4 . 8 . . . . 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 23 | . 6 . 7 . . . 5 5 Terminals 25 | . 6 . 11 . . . 5 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . 2 . . . . . . . Recycling Units 4 | . . . . . . . 2 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 45 | . 1 . 2 . 39 . 3 . Record 39 | . . . . . 39 . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . . . 1 . . . 2 . Unreport Threat 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . . . 2 1 Terminals 5 | . 1 . 1 . . . 2 1 Botnet 5 | . 1 . 1 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 3 . . . 3 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 Non-combat 3 | . . . . . . . . 3 Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 parse_system 1 | . . . . . . . . 1 no_distress 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . 3 . 2 . . . 1 Largest Group 3 | . . 3 3 2 . . . 1 Highest-Rated Group 41 | . . 40 40 41 . . . 16 Highest-Rated Ally 31 | . . 16 16 31 . . . 16 Total Orders . | . . . . . . . . . Ally Attacks 55 | . . 4 45 1 . . . 5 Total Damage 649 | . . 27 560 . . . . 62 Kills 11 | . . 1 10 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 6215 | 85 656 576 690 834 312 532 1156 1374 Spaces Moved 3988 | 68 382 427 401 552 259 307 639 953 Core 12 | 11 . . . . . . . 1 Treads . | . . . . . . . . . Legs 3976 | 57 382 427 401 552 259 307 639 952 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 122 | 108 120 120 120 126 120 120 123 122 Slowest Speed 450 | 120 190 120 120 190 120 120 190 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 4 61 78 43 90 60 76 54 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 51 | . . . 5 24 . 22 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 51 | . . . 5 24 . 22 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 4795 | 76 504 481 527 616 259 399 878 1055 Wait 295 | . 65 10 29 12 . 36 122 21 Move 3980 | 67 381 426 400 551 258 306 638 953 Hop . | . . . . . . . . . Pick Up 46 | 3 7 4 6 . . 5 14 7 Fast Attach 31 | 5 3 . 7 3 . 3 10 . Attach 33 | 1 2 . 5 8 . 4 8 5 Detach 7 | . . . 2 1 . 2 1 1 Swap 50 | . 6 2 10 6 1 6 9 10 Drop 58 | . 4 6 21 1 . 2 17 7 Fire 262 | . 36 6 47 34 . 35 59 45 Melee 6 | . . . . . . . . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 27 | . . 27 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 3) 429 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Repaired Med. Laser 742 | -10/Materials | Entered Mines 769 | -10/Mines | Met a Derelict bent on vengeance 819 | -10/Mines | Build established: Scavenger-Mutant 1010 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1083 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1195 | -10/Mines | Discovered new exit (range 5) 1318 | -10/Mines | Entered Materials 1318 | -9/Materials | Accompanied by 3 allies 1318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -9/Materials | Discovered new exit (range 8) 1484 | -9/Materials | Discovered new exit (range 16) 1637 | -9/Materials | Discovered new exit (range 5) 1862 | -9/Materials | Identified exit to Mines 1862 | -9/Materials | Identified exit to Storage 2008 | -9/Materials | Entered Mines 2018 | -9/Mines | Assembled infested the area 2083 | -9/Mines | Met 8R-AWN 2100 | -9/Mines | Lost 4 parts (2p1u1w) 2134 | -9/Mines | Discovered new exit (range 5) 2445 | -9/Mines | Discovered new exit (range 11) 2669 | -9/Mines | Discovered new exit (range 15) 2842 | -9/Mines | Entered Exiles 2872 | -9/Exiles | Welcomed by 8R-AWN 2896 | -9/Exiles | Met EX-HEX 2941 | -9/Exiles | Met EX-BIN 3052 | -9/Exiles | Met EX-DEC 3063 | -9/Exiles | Learned location of Zion (-7) 3120 | -9/Exiles | Discovered new exit (range 11) 3154 | -9/Exiles | Entered Mines 3157 | -8/Mines | Core integrity fell below 50% 3683 | -8/Mines | Discovered new exit (range 3) 3686 | -8/Mines | Entered Materials 3686 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3997 | -8/Materials | Build established: Scavenger-Gunner 4821 | -8/Materials | Discovered new exit (range 15) 4842 | -8/Materials | Entered Factory 4842 | -7/Factory | Evolved 2 slots: Utility x2 5148 | -7/Factory | Discovered new exit (range 15) 6184 | -7/Factory | Cargo convoy interrupted 6216 | -7/Factory | Self-destructed Last Messages --------------- 06208_ U-05 Engineer builds a Door. 06208_ Penetrated by Slug. 06208_ Slug penetrates U-05 Engineer. 06208_ U-05 Engineer destroyed. 06208_ Penetrated by Slug. 06211_ R-06 Scavenger collects Sml. Matter Pod. 06211_ Penetrated by Slug. 06211_ R-06 Scavenger collects Shock Rifle. 06211_ Imp. Medium Laser destroyed. 06211_ U-05 Engineer destroyed. 06212_ Acquired 14 matter. 06212_ Penetrated by Slug. 06212_ Aluminum Leg destroyed. 06214_ Penetrated by Slug. 06214_ Imp. Cooling System destroyed. 06214_ Penetrated by Slug. 06214_ Aluminum Leg destroyed. 06215_ U-05 Engineer lays Concrete. 06215_ R-06 Scavenger collects Com. Battery. 06216_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???# """ """ # #??????????????# #????# | | ???# """ """ # #??????????????# #????# " | | ???# # #??????????????# #????# " | | ???# + #??????????????# #????# " | | ???# # ################ #????# " | | ???# # #????# " | | ???##+##+######## #????# " | | ????????? " " " #????# " | | ??????????####### " " " #????# | | ????????????????# " " " #????#### | | ????????????????# " " " ###############???????? | | ???????????????## " " " #?????????????????????? | | ??????????????# " " " #?????????????????????? | | ??????????????# " " " #?????????????????????? | | ??????????????+ " " " #?????????????????????? | | ??????????????# " " " #?????????????????????? | | ??????????????# A ###############???????? | | ??????????????# " " k#[ #???????? | | ??????????????# " " w # #???????? | | ??????????????# i " " # """" """" #???????? | | ??????????????# " " # """" """" #???????? | | ??????????????# " " # """" """"?????????? | | ??????????????# " " # """" """"?????????? | | ??????????????# " " /!=# """" """???????#?## | | ??????????????# " " /!=# """" ""????????# | | ??????????????# " " !@=# """" """" ?????# "" | | ????????????? # | %# #????# "" | | ????????????? + % |==!* #????# "" | | ??????????????# ^ % !%%###############????# | | ??????????????# u !#??????????????????# | | ??????????????# #??????????????????# | | ??????????????# #??????????????????# = | | ??????????????# ####################### | | ????????????? ;% % | | ???????????? ; %% | | ????????????? ; =!x % % | | ????????????? ; %hhh " % | | ??????????????" hh rx | | ??????????????# % ;;;/#############+######+##### | | ??????????????# %%";##???????????? ?# # | | ??????????????+ ?????????????? ?#""" # | | ??????????????# ????????????? ##""" # | | ??????????????# ??????????????" ##""" # | | ????????????? ?????????????"" ## # | | ????????????## ######????????????"" ##""" [ # | | ?????????????# ????????????????? ##""" # | | ?????????????# ???????????????????"" ##""" # | | ?????????????# ????????????????????" ## # | | ?????????????#?????????????????????" #+######## | | ??????????????????????????????????? ## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisNavigationStick Manual? 0 Play Time 00:41:30 Cumulative 22.7 hours Start 2023.03.26 @ 13:41:45 End 2023.03.28 @ 11:21:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 23 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dbae6c7-94a5-4f71-b8f4-9d95bd724e31