Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 04:53:54 Player: honbee Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2394) 2394 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 5601 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 140/140 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Cooled Plasma Cannon Spear > --- INVENTORY (5) ---- Aerolev Unit Proton Missile Launcher Spear Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite System Shield > --- WEAPON ----------- Pulse Rifle Cooled Plasma Cannon Spear > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Spear [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . 1 . . Parts Attached 87 | 7 3 4 8 27 13 25 Power 14 | 1 . 2 1 3 2 5 Engine 8 | 1 . . . 2 2 3 Core 6 | . . 2 1 1 . 2 Reactor . | . . . . . . . Propulsion 26 | 3 2 . 2 6 4 9 Treads 7 | 1 . . . . . 6 Leg 10 | . . . . 6 4 . Wheel 6 | 2 2 . 2 . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 23 | 1 1 2 . 9 4 6 Device 11 | . 1 2 . 4 2 2 Storage 1 | 1 . . . . . . Processor 4 | . . . . . 1 3 Hackware 3 | . . . . 2 . 1 Protection 4 | . . . . 3 1 . Artifact . | . . . . . . . Weapon 24 | 2 . . 5 9 3 5 Energy Gun 6 | . . . . 4 1 1 Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 4 | 2 . . . 1 1 . Ballistic Cannon 3 | . . . 2 1 . . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 39 | . . 4 1 9 11 14 Power 10 | . . 2 . 2 2 4 Propulsion 7 | . . 1 . 1 1 4 Utility 9 | . . . . 2 4 3 Weapon 13 | . . 1 1 4 4 3 Highest Loss Streak 7 | . . 2 1 4 7 4 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 5 7 7 4 3 3 Power 1 | . 1 1 1 2 1 . Propulsion 1 | 2 2 3 2 . . 2 Utility . | . . . . . . . Weapon 1 | . 1 3 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 9 | . 1 . 2 5 . 1 Power 2 | . . . 1 1 . . Propulsion 2 | . 1 . . 1 . . Utility 1 | . . . 1 . . . Weapon 4 | . . . . 3 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 91 87 97 95 91 75 Engine 6 | . 14 . . 7 12 5 Core 4 | . . 12 14 . . 3 Treads 1 | . . . . . . 8 Leg 11 | . . . . 22 22 3 Wheel 9 | . 28 21 28 3 . . Hover 1 | . . . . . . 7 Device 12 | . 5 14 14 15 13 2 Storage 5 | . 14 14 14 2 . . Processor 3 | . . . . . 3 17 Hackware 6 | . . . . 7 15 8 Protection 2 | . . . . 7 3 . Energy Gun 4 | . . . . 10 9 . Energy Cannon 4 | . . . 8 5 1 4 Ballistic Gun 7 | . 28 24 9 . . 2 Ballistic Cannon 2 | . . . 4 1 5 . Slashing Weapon 1 | . . . . 4 . . Piercing Weapon 1 | . . . . . . 6 Peak Build Rating 47 | 6 7 11 18 31 45 47 Average Rating 23 | 4 6 9 12 25 39 36 On Entrance 13 | . 6 7 10 18 31 23 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 15 15 17 28 41 29 Greatest Support 84 | 20 20 20 40 40 60 84 Greatest Overweight (x) 3 | 1 . 1 . 2 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 5 5 5 Most Carried 8 | 6 8 8 8 8 5 5 Average Carried 5 | 3 5 7 7 4 3 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 7 8 5 2 3 Class Distribution -------------------- 53% | Mutant 17% | Hacker-Tank 14% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 1872 | 180 85 348 137 443 177 502 Remotely . | . . . . . . . Salvage Created 2648 | . 120 280 77 1115 341 715 Parts 128 | . 7 15 6 45 14 41 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 65 | . 7 10 4 22 12 10 Melee 8 | . . . . 6 . 2 Guns 28 | . 7 10 . 7 3 1 Cannons 20 | . . . 4 7 2 7 AOE 7 | . . . . 1 6 . Classes Destroyed 13 | . 2 1 1 6 1 2 Worker 3 | . . 1 . . . 2 Builder 3 | . . . . . . 3 Hauler 2 | . . . . 2 . . Recycler 2 | . . . . 1 . 1 Operator 2 | . . . . . . 2 Watcher 5 | . . . . 3 . 2 Swarmer 28 | . 6 6 2 7 4 3 Grunt 25 | . 1 4 . 10 6 4 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 2 . . Sentry 4 | . . . . 2 . 2 Programmer 3 | . . . . . 2 1 Subdweller 2 | . . . 2 . . . Best Kill Streak 7 | . 7 4 2 4 4 5 Combat Bots Only 7 | . 7 3 2 4 4 2 Max Kills in Single Turn 3 | . 2 1 1 2 3 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 1 3 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 533 | . 39 48 14 156 119 157 Missed 157 | . 13 18 5 48 26 47 Hits 376 | . 26 30 9 108 93 110 Melee 10 | . . . . 10 . . Projectile 366 | . 26 30 9 98 93 110 Critical Strikes 9 | . 1 1 . 5 . 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 5496 | . 227 367 189 1728 1627 1358 Core 1252 | . 41 109 32 357 459 254 Absorbed by Shields 83 | . . . . . 83 . Regen/Repaired (Parts) 137 | . . . . 137 . . Core Remaining (%) 54 | 100 . . 27 35 . . Volleys Fired 235 | . 22 28 29 76 47 33 Largest 3 | . 2 2 2 3 3 2 Hottest 182 | . 40 40 100 182 163 105 Shots Fired 384 | . 44 52 46 133 72 37 Gun 202 | . 44 52 1 64 28 13 Cannon 167 | . . . 37 69 38 23 Launcher 7 | . . . . . 6 1 Special 8 | . . . 8 . . . Kinetic 196 | . 44 52 17 35 40 8 Thermal 129 | . . . 29 61 11 28 Explosive 6 | . . . . . 6 . Electromagnetic 53 | . . . . 37 15 1 Robot Hit Streak 14 | . 4 5 14 12 11 13 Robot Miss Streak 7 | . 4 5 2 4 7 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 252 | . 23 29 23 89 43 45 Core Hits 118 | . 10 16 6 40 20 26 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 10 | . . . 1 8 1 . Burn 2 | . . . . 2 . . Destroy 1 | . . . . 1 . . Blast 2 | . . . 1 . 1 . Smash 2 | . . . . 2 . . Sever 3 | . . . . 3 . . Melee Attacks 39 | . . . . 23 . 16 Impact 3 | . . . . 3 . . Slashing 20 | . . . . 20 . . Piercing 16 | . . . . . . 16 Sneak Attacks 10 | . . . . 1 . 9 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 6522 | . 292 380 397 2377 1401 1675 Guns 1676 | . 292 379 . 485 301 219 Cannons 2867 | . . . 397 1070 668 732 Explosions 548 | . . . . 97 432 19 Melee 1393 | . . . . 725 . 668 Ramming 38 | . . 1 . . . 37 Kinetic 1953 | . 292 379 186 370 591 135 Thermal 1792 | . . . 211 609 156 816 Explosive 394 | . . . . . 394 . Electromagnetic 952 | . . . . 673 260 19 Impact 109 | . . . . 109 . . Slashing 616 | . . . . 616 . . Piercing 668 | . . . . . . 668 Highest Corruption 7 | . . . . . 2 7 Average Corruption 4 | . . . . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 7 19 Message Errors 4 | . . . . . 3 1 Matter Fused 11 | . . . . . 3 8 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots 6 | . . . . . . 6 Overflow Damage 176 | . . . . 91 21 64 Projectiles 63 | . . . . 7 11 45 Explosions 25 | . . . . 15 10 . Melee 88 | . . . . 69 . 19 Knockbacks 13 | . . . 2 4 7 . Impact 1 | . . . . 1 . . Kinetic 12 | . . . 2 3 7 . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . . . . 79 . Shots 3 | . . . . . 3 . Rammed 1 | . . 1 . . . . Targets Rammed 20 | . . 1 . . . 19 Kicked 19 | . . . . . . 19 Crushed . | . . . . . . . Highest Temperature 820 | . . 9 . 313 820 418 Average Temperature 158 | . . 9 . 76 306 100 Received Heat Transfer 1791 | . 36 186 51 756 405 357 Effects 22 | . . . . . 22 . Shutdowns 6 | . . . . . 6 . Energy Bleed 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 4 | . . . . . 4 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 2 | . . . . 2 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 3 1 1 Heat Transferred 3309 | . . . 444 1358 272 1235 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 75 | 100 100 100 . 39 83 100 Level 1 24 | . . . . 60 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 360 | . 130 133 . 360 218 109 Initial 162 | . . 48 . . 162 91 Average 117 | . 56 66 . 191 133 47 Influence Increases 2155 | . 175 271 77 844 418 370 Destroy 0b10 Robot/C 1280 | . 140 200 60 440 240 200 Destroy 0b10 Robot/NC 85 | . . 5 . 30 . 50 Destroy Leader 264 | . 20 40 10 90 50 54 Allied During Kill 18 | . . 11 7 . . . Successful Hack 25 | . . . . 9 . 16 Select Force Hacks 20 | . . . . . 20 . Disable Machine 120 | . 15 . . 45 60 . Destroy Structure 73 | . . . . 20 48 5 Lose Combat Pursuer 270 | . . 15 . 210 . 45 Influence Decreases 2054 | . 50 387 86 486 576 469 Entered New Map 387 | . . 77 5 . 196 109 Time Decay 1334 | . 50 278 41 430 270 265 Lost Part 293 | . . 32 . 56 110 95 Lost Ally 40 | . . . 40 . . . Squads Dispatched 9 | . . . . 4 3 2 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 1 1 Reinforcement 3 | . . . . 1 1 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 8 10 7 46 14 19 Peak Tracking Total 8 | . 4 3 3 8 5 3 Tactical Retreats 14 | . . 1 . 11 . 2 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 8 | . 1 . . 3 4 . Max in Single Turn 3 | . 1 . . 1 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 10 | . 2 . . 2 1 5 Terminals 6 | . 2 . . 1 . 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . 4 . . 8 3 7 Successful 10 | . . . . 5 1 4 Failed 12 | . 4 . . 3 2 3 Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 15 | . 4 . . 4 3 4 Terminals 13 | . 4 . . 4 . 5 Fabricators 3 | . . . . . 3 . Repair Stations 4 | . . . . 4 . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 2 | . . . . 1 . 1 Open Door 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . . . . 1 2 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators 1 | . . . . . 1 . Download 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Reject 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 7 | . 2 . . 2 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 4 . . . Highest-Rated Group 71 | . . 71 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 25 . . . Total Damage 284 | . . . 284 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Active Infowar (turns) 1231 | . . . . 693 473 65 Optics 693 | . . . . 693 . . Sensors 473 | . . . . . 473 . ECM 65 | . . . . . . 65 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 3876 | 81 197 606 553 1196 581 662 Spaces Moved 2363 | 82 155 518 437 534 282 355 Core 14 | 14 . . . . . . Treads 104 | 3 . . . . . 101 Legs 786 | . . . . 469 282 35 Wheels 1240 | 65 155 518 437 65 . . Hover 219 | . . . . . . 219 Flight . | . . . . . . . Fastest Speed 42 | 50 80 80 80 110 110 42 Average Speed 110 | 78 80 87 91 143 138 114 Slowest Speed 260 | 160 80 95 110 260 186 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 33 93 25 37 8 43 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 68 | . . . . 19 44 5 Melee . | . . . . . . . Projectile 8 | . . . . 2 1 5 AOE 60 | . . . . 17 43 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 3179 | 94 183 621 529 807 405 540 Wait 340 | . . 66 44 114 51 65 Move 2357 | 81 154 517 436 533 281 355 Hop . | . . . . . . . Pick Up 33 | 6 2 1 6 11 2 5 Fast Attach 49 | 6 1 2 1 16 3 20 Attach 21 | . . 1 2 7 6 5 Detach 3 | . . . . 1 1 1 Swap 29 | 1 2 2 5 9 8 2 Drop 41 | . 2 3 6 18 6 6 Fire 235 | . 22 28 29 76 47 33 Melee 38 | . . . . 22 . 16 Ram 1 | . . 1 . . . . Kick 19 | . . . . . . 19 Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Destroyed 7 combat bots 279 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 323 | -10/Mines | Met a Derelict bent on vengeance 405 | -10/Mines | Core integrity fell below 50% 434 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 467 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 503 | -10/Mines | Discovered new exit (range 9) 636 | -10/Mines | Learned location of Zion (-6) 638 | -10/Mines | Learned Materials terminal intel 660 | -10/Mines | Learned location of Mines (-8) 797 | -10/Mines | Received a Mining Laser from a helpful Derelict 854 | -10/Mines | Discovered new exit (range 6) 885 | -10/Mines | Entered Subcaves 885 | -10/Subcaves | Accompanied by 4 allies 1225 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1238 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1299 | -10/Subcaves | Discovered new exit (range 5) 1407 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1408 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1438 | -10/Subcaves | Entered Materials 1438 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1439 | -8/Materials | Loaded intel: 12 terminal locations 1498 | -8/Materials | Garrison activated, responded to threat 1575 | -8/Materials | Lost 4 parts (1p1n1u1w) 1793 | -8/Materials | Core integrity fell below 50% 1892 | -8/Materials | Build established: Scavenger-Mutant 2075 | -8/Materials | Discovered new exit (range 17) 2304 | -8/Materials | Repaired Aluminum Leg 2332 | -8/Materials | Repaired Aluminum Leg 2574 | -8/Materials | Build established: Hacker-Tank 2634 | -8/Materials | Entered Factory 2634 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3012 | -7/Factory | Core integrity fell below 50% 3203 | -7/Factory | Lost 7 parts (2p1n2u2w) 3206 | -7/Factory | Discovered new exit (range 7) 3214 | -7/Factory | Identified exit to Storage 3215 | -7/Factory | Entered Storage 3330 | -7/Storage | Lost 4 parts (2n1u1w) 3464 | -7/Storage | Identified exit to Garrison 3561 | -7/Storage | Core integrity fell below 20% 3595 | -7/Storage | Lost 3 parts (1p1n1w) 3762 | -7/Storage | Build established: Mutant 3877 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 1 matter. G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger inserts Sml. Storage Unit into recycling unit. Acquired 3 matter. R-06 Scavenger inserts Tractor Beam into recycling unit. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Aluminum Leg. ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 4R. K-01 Serf collects debris. Acquired Lgt. Deuterium Engine. System corrupted: EMP Blaster rejected. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired Imp. Heat Sink. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. Acquired 10 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##+####???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????#! * #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# =/???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????#+#?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?##########??????????????????????? | | ?????????????# #?# =[ =!#######????????????????? | | ?????????????# #?# * = # #????????????????? | | ?????????????#=#?# "Y"* # #????????????????? | | ??????????####%### """ # #????????????????? | | ############# ######+##+#! k] #????????????????? | | # * % % %p ]! #????????????????? | | # ########### #########@#* ! #????????????????? | | #=#???????#######???????# ####/##????????????????? | | # ##???################# ###=#?????????????????? | | / ##### # ###|#?????????????????? | | + # #?#%#?????????????????? | | ##### # ####?#*#?????????????????? | | #+###??# ] # #?#%#?????????????????? | | #??# ! + ^ ###=######+#######????? | | #??# = # ^^ ## =%! ???? | | " #??#* ###+######### * ???? | | T ##?# # ]! + ???? | | " "#?#[ # = # #####+#####??????? | | =##?########## !+ #????????????????? | | ### #???????????# # #????????????????? | | ??###???????????# #= #????????????????? | | ????????????????# #% #????????????????? | | ??????????????############### #????????????????? | | ????????????###### ###????#"" #????????????????? | | ????????????# ##???#"" #????????????????? | | ????????????# ##???#"Y #????????????????? | | ????????????# #????#"" #????????????????? | | ??#?????????# ##???#"" #????????????????? | | ??# ????????# ##???### #????????????????? | | ??# "???????# ##?????# #????????????????? | | ??# ""????## = =/ ##?????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 185 ECM Strength 2 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Drone Bay | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 23% | -8/Materials Aluminum Leg | 24% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SpliceOmegaRegenerator Manual? 0 Play Time 00:51:20 Cumulative 24.2 hours Start 2025.08.31 @ 03:59:01 End 2025.08.31 @ 04:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98704c33-2b03-4a85-abd9-ca7688333506