Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 22:26:41 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2584) 2584 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7599 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 595/850 Matter 300/300 Energy 19/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array IFF Parser > --- WEAPON (3) ------- EM Shotgun > --- INVENTORY (8) ---- EM Shotgun Arc Thrower Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System IFF Parser Improved Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Sensor Array Improved Sensor Array EM Shotgun EM Shotgun [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 2 | . . . . 1 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . 2 . 1 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 89 | 6 2 8 5 29 12 18 7 2 . . Power 20 | 1 . 3 1 7 3 5 . . . . Engine 11 | 1 . 3 1 5 1 . . . . . Core 9 | . . . . 2 2 5 . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . . 6 1 5 2 . . . Treads 6 | . . . . 4 1 1 . . . . Leg 1 | . . . . . . 1 . . . . Wheel 6 | 2 . . . 2 . . 2 . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . 3 . . . . Utility 29 | 1 1 3 1 8 4 4 5 2 . . Device 15 | . 1 1 1 4 2 1 5 . . . Storage 3 | 1 . . . 1 . . . 1 . . Processor 4 | . . 1 . . . 2 . 1 . . Hackware 1 | . . . . . . 1 . . . . Protection 6 | . . 1 . 3 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 2 3 8 4 4 . . . . Energy Gun 15 | 2 1 2 2 2 2 4 . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 7 | . . . 1 4 2 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 3 . . . . . Parts Lost 32 | . . 3 . 12 5 2 4 . . 6 Power 11 | . . 1 . 5 2 . 2 . . 1 Propulsion 8 | . . 1 . 2 1 2 . . . 2 Utility 10 | . . . . 5 2 . 2 . . 1 Weapon 3 | . . 1 . . . . . . . 2 Highest Loss Streak 6 | . . 3 . 6 2 2 4 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 2 2 3 2 7 7 7 5 3 4 3 Power . | . 1 1 1 . . . . . . . Propulsion . | . . . . 1 . . . . . . Utility 1 | . . . 1 2 . 1 2 1 1 . Weapon 3 | 1 1 1 . 3 7 4 2 2 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . 2 . 3 1 2 . . . 2 Power 3 | . . 2 . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . . Utility . | . . . . . . . . . . . Weapon 6 | . . . . 2 1 1 . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 95 84 93 86 84 83 72 73 71 Engine 6 | . 14 10 8 12 13 . . . . . Core 8 | . . . . 5 1 17 17 6 6 5 Treads 7 | . . . . 10 18 5 3 . . . Wheel 5 | . 28 21 11 3 . . 5 13 13 11 Device 17 | . 11 18 14 17 22 9 16 26 26 26 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 Processor 5 | . . 8 11 5 . 9 5 5 6 6 Hackware 1 | . . . . . . 5 4 . . . Protection 5 | . . 2 7 11 6 6 4 . . . Energy Gun 11 | . 28 22 13 7 7 11 13 13 13 13 Ballistic Gun 4 | . . . 7 6 7 4 4 . . . Peak Build Rating 53 | 6 7 16 15 31 35 47 53 44 44 44 Average Rating 31 | 3 6 12 13 24 28 40 44 43 44 42 On Entrance 24 | . 6 7 12 14 27 29 45 38 44 44 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 5 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 11 13 24 19 31 44 38 39 22 22 25 Greatest Support 60 | 26 26 26 22 46 60 40 47 28 28 37 Greatest Overweight (x) 12 | . . . 1 6 1 12 1 . . 2 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 4 5 4 8 8 8 8 4 4 4 Average Carried 5 | 2 2 3 2 7 7 7 5 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Final Carried 7 | 2 4 4 3 5 7 7 3 4 4 2 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Mutant 11% | Derelict-Skirmisher 10% | Gunner 5% | Scavenger-Skirmisher 3% | Scientist-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scientist-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Matter Collected 1759 | 201 69 75 124 354 200 166 535 25 . 10 Remotely . | . . . . . . . . . . . Salvage Created 2814 | . 112 270 278 1026 385 166 361 . . 216 Parts 135 | . 2 7 15 64 15 12 8 . . 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 7 . . 10 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 62 | . 2 5 5 22 9 5 7 . . 7 Guns 55 | . 2 5 5 16 8 5 7 . . 7 Cannons 6 | . . . . 6 . . . . . . AOE 1 | . . . . . 1 . . . . . Classes Destroyed 12 | . 2 3 . 3 2 1 . . . 1 Worker 3 | . . . . 3 . . . . . . Recycler 2 | . . . . 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 Watcher 3 | . 1 . 1 1 . . . . . . Swarmer 14 | . . . . 8 . 3 1 . . 2 Grunt 18 | . 2 2 2 6 3 . 2 . . 1 Brawler 3 | . . 1 . 1 . . 1 . . . Duelist 5 | . . 1 . . . . 2 . . 2 Sentry 13 | . . 1 3 7 1 . 1 . . . Hunter 3 | . . . . . 3 . . . . . Programmer 4 | . . . . . 2 2 . . . . Best Kill Streak 11 | . 2 2 3 11 3 4 7 . . 4 Combat Bots Only 9 | . 1 2 3 9 3 3 7 . . 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 1 . . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 491 | . 10 34 35 190 138 25 33 . . 26 Missed 165 | . 6 11 14 56 58 6 4 . . 10 Hits 326 | . 4 23 21 134 80 19 29 . . 16 Melee 8 | . . 3 . . . . 5 . . . Projectile 318 | . 4 20 21 134 80 19 24 . . 16 Critical Strikes 10 | . . 1 . 5 1 . 2 . . 1 Actively Blocked 2 | . . . . 2 . . . . . . Damage Taken 5062 | . 59 368 273 1769 1257 290 740 . . 306 Core 832 | . . 67 60 331 119 48 195 . . 12 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 337 | . . 8 12 290 27 . . . . . Core Remaining (%) 78 | 100 100 . 68 39 83 . . . . . Volleys Fired 215 | . 12 19 28 81 34 18 11 . . 12 Largest 3 | . 2 2 2 2 2 2 3 . . 3 Hottest 205 | . 80 105 90 131 108 160 183 . . 205 Shots Fired 404 | . 23 37 55 144 68 27 28 . . 22 Gun 359 | . 23 37 55 99 68 27 28 . . 22 Cannon 45 | . . . . 45 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 124 | . . . 22 62 34 . 6 . . . Thermal 244 | . 11 19 29 82 34 27 22 . . 20 Explosive . | . . . . . . . . . . . Electromagnetic 36 | . 12 18 4 . . . . . . 2 Robot Hit Streak 15 | . 3 8 12 9 10 10 15 . . 11 Robot Miss Streak 9 | . 5 2 3 9 7 6 4 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . 1 . 1 1 1 3 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . . 1 Shots Hit Robots 268 | . 11 29 26 83 53 20 28 . . 18 Core Hits 156 | . 6 11 11 46 24 14 26 . . 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . 3 1 1 1 . . . . . Burn 6 | . . 3 1 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5215 | . 158 414 363 1443 1295 522 626 . . 394 Guns 4453 | . 158 382 363 934 1074 522 626 . . 394 Cannons 509 | . . . . 509 . . . . . . Explosions 253 | . . 32 . . 221 . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1242 | . . . 149 607 398 . 88 . . . Thermal 3393 | . 54 260 147 836 676 522 538 . . 360 Explosive 221 | . . . . . 221 . . . . . Electromagnetic 359 | . 104 154 67 . . . . . . 34 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 2 2 . 1 . 1 1 1 1 Average Corruption 1 | . . 2 2 . 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . 2 5 . 2 . 1 1 . 1 Message Errors 2 | . . 1 1 . . . . . . . Matter Fused 2 | . . . . . 1 . . 1 . . Heat Flow Errors 2 | . . . 1 . . . . . . 1 Energy Discharges 2 | . . . 1 . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 35 | . . . . 5 30 . . . . . Projectiles 5 | . . . . 5 . . . . . . Explosions 30 | . . . . . 30 . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . 6 . . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . 6 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . 297 . . . . . Shots 4 | . . . . . 4 . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 639 | . 198 15 215 433 156 311 639 . . 250 Average Temperature 128 | . 86 9 84 135 46 87 376 . . 43 Received Heat Transfer 1341 | . 36 108 111 666 222 . 144 . . 54 Effects 30 | . . . . 11 . . 19 . . . Shutdowns 6 | . . . . . . . 6 . . . Energy Bleed 3 | . . . . 1 . . 2 . . . Interference 8 | . . . . 7 . . 1 . . . Matter Decay 5 | . . . . . . . 5 . . . Short Circuit 4 | . . . . 2 . . 2 . . . Damage (minor) 3 | . . . . 1 . . 2 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . 2 1 2 1 . . . Heat Transferred 7714 | . 125 827 482 1739 1417 1099 1225 . . 800 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 199 | . 47 56 50 199 169 50 . . . . Initial 82 | . . 11 6 3 82 37 . . . . Average 49 | . 16 23 18 114 72 6 . . . . Influence Increases 1716 | . 57 141 137 597 398 136 140 . . 110 Destroy 0b10 Robot/C 1200 | . 40 100 100 440 180 100 140 . . 100 Destroy 0b10 Robot/NC 55 | . 5 . 5 30 . 5 . . . 10 Destroy Leader 246 | . 12 30 32 92 50 30 . . . . Successful Hack 24 | . . 7 . 5 12 . . . . . Disable Machine 120 | . . . . 30 90 . . . . . Destroy Structure 56 | . . 4 . . 51 1 . . . . Partial Spotted 15 | . . . . . 15 . . . . . Influence Decreases 1696 | . 30 152 143 424 504 213 92 48 . 90 Entered New Map 184 | . . 16 10 7 101 40 . 10 . . Time Decay 1232 | . 30 106 133 297 363 163 52 38 . 50 Lost Part 280 | . . 30 . 120 40 10 40 . . 40 Squads Dispatched 10 | . . 1 . 4 3 1 . . . 1 Investigation 1 | . . . . . 1 . . . . . Extermination 3 | . . . . . 2 1 . . . . Reinforcement 2 | . . 1 . 1 . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Distress Signals 1 | . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 4 6 6 27 11 8 7 . . 14 Peak Tracking Total 9 | . 3 2 2 7 3 3 7 . . 9 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Machines Disabled 8 | . . . . 2 6 . . . . . Max in Single Turn 2 | . . . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Machines Accessed 14 | . . 2 4 2 2 . . . 4 . Terminals 6 | . . 1 3 2 . . . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 49 | . . 9 7 5 3 . . . 25 . Successful 41 | . . 7 4 2 3 . . . 25 . Failed 8 | . . 2 3 3 . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 12 | . . 1 6 5 . . . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 10 | . . 8 . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . . 1 3 2 . . . . 25 . Record 9 | . . . 2 . . . . . 7 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 4 | . . 1 . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer 8 | . . 6 . . 2 . . . . . Retrieve Study 8 | . . 6 . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . 2 2 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 8 | . . 6 . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 3644 | . 110 67 . 406 969 1101 421 239 84 247 Optics 564 | . . . . . . . . 233 84 247 Sensors 667 | . . . . 52 . . 92 239 84 200 IFF 1361 | . . . . . . 371 420 239 84 247 Terrain 2105 | . . . . 406 969 730 . . . . Machine Analysis 697 | . . . . . . 697 . . . . ECM 1312 | . 110 67 . 23 969 143 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Turns Passed 4550 | 46 121 224 318 740 969 1101 461 239 84 247 Spaces Moved 2580 | 45 88 178 229 309 461 422 320 233 85 210 Core 43 | 17 . . . 9 . 13 . . . 4 Treads 1103 | . . . . 187 461 292 163 . . . Legs 23 | . . . . . . 23 . . . . Wheels 1317 | 28 88 178 229 113 . . 157 233 85 206 Hover . | . . . . . . . . . . . Flight 94 | . . . . . . 94 . . . . Fastest Speed 50 | 50 90 80 90 70 160 160 85 100 100 85 Average Speed 140 | 74 90 82 93 145 180 223 127 100 100 99 Slowest Speed 755 | 90 90 90 105 350 240 755 160 100 100 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 22 19 41 32 16 9 61 50 75 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . 5 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 67 | . . 3 . . 64 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 67 | . . 3 . . 64 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Total 3090 | 56 106 217 277 459 528 554 347 238 84 224 Wait 66 | . . . 8 . . 56 2 . . . Move 2570 | 44 87 177 228 308 460 421 319 232 84 210 Hop . | . . . . . . . . . . . Pick Up 70 | 6 4 8 3 15 10 18 3 3 . . Fast Attach 22 | 2 . . . 10 4 6 . . . . Attach 37 | 4 1 3 2 7 4 9 4 1 . 2 Detach 2 | . . . . . . 1 1 . . . Swap 48 | . 1 5 4 22 7 5 3 1 . . Drop 59 | . 1 5 3 16 9 20 4 1 . . Fire 215 | . 12 19 28 81 34 18 11 . . 12 Melee . | . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Utility x2 373 | -9/Materials | Discovered new exit (range 6) 392 | -9/Materials | Entered Storage 417 | -9/Storage | Lost 3 parts (1p1n1w) 659 | -9/Storage | Discovered new exit (range 15) 682 | -9/Storage | Build established: Mutant 710 | -9/Storage | Entered Materials 710 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1028 | -8/Materials | Destroyed 9 combat bots 1038 | -8/Materials | Lost 6 parts (3p2n1u) 1223 | -8/Materials | Garrison activated, responded to threat 1365 | -8/Materials | Core integrity fell below 50% 1394 | -8/Materials | Discovered new exit (range 12) 1450 | -8/Materials | Entered Factory 1450 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2022 | -7/Factory | Build established: Scavenger-Mutant 2353 | -7/Factory | Discovered new exit (range 15) 2419 | -7/Factory | Entered another Factory area 2419 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3204 | -6/Factory | Build established: Mutant 3513 | -6/Factory | Discovered new exit (range 3) 3520 | -6/Factory | Entered Lower Caves 3821 | -6/Lower Caves | Build established: Gunner 3870 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3927 | -6/Lower Caves | Lost 4 parts (2p2u) 3939 | -6/Lower Caves | Destroyed 7 combat bots 3976 | -6/Lower Caves | Discovered new exit (range 6) 3981 | -6/Lower Caves | Entered another Lower Caves area 3982 | -6/Lower Caves | Identified exit to Data Miner 4031 | -6/Lower Caves | Learned Factory stockpile data 4098 | -6/Lower Caves | Learned Factory terminal intel 4220 | -6/Lower Caves | Entered Data Miner 4220 | -6/Data Miner | Discovered new exit (range 6) 4233 | -6/Data Miner | Met Data Miner 4263 | -6/Data Miner | Learned location of Section 7 (-2) 4280 | -6/Data Miner | Build established: Derelict-Skirmisher 4281 | -6/Data Miner | Received God Mode back door access code from Data Miner 4304 | -6/Data Miner | Entered Proximity Caves 4306 | -5/Proximity Caves | Spotter reported a threat 4307 | -5/Proximity Caves | Spotter reported a threat 4324 | -5/Proximity Caves | Spotted B-75 Beast 4505 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4536 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4551 | -5/Proximity Caves | Self-destructed Last Messages --------------- VTOL Module fries itself beyond repair. L-41 Fighter destroyed. Switching to secondary target: L-41 Fighter. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Carbon-fiber Leg fries itself beyond repair. L-41 Fighter destroyed. Gatling Laser+ destroyed. Wheel+ destroyed. Microactuators fries itself beyond repair. Imp. Melee Analysis Suite fries itself beyond repair. Destroyed Adv. Heat Sink. G-50 Soldier destroyed. Carbon-fiber Leg fries itself beyond repair. Acquired 10 matter. Mic. Nuclear Core+ destroyed. Core Shielding fries itself beyond repair. Penetrated by Slug. Gatling Laser+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##??????????## #??????????????????????????????? | | ### #?????????????????????????????? | | ??????????????????????????? | | ###### ??????????????????????????? | | #?????# ? ?? #??????????????????????????????# | | #?????# ??? #????????????????????????????????# | | #?????# ?????????????????????????????????????## | | #?????? ? #???????????????????????????????## | | #??????? ###???????????????????????????### | | #??????? Y ## ???????????????????????#### | | ####### % # ??????????????????????## | | ### ???#####????????????## | | #### ## s ##?# ????????????## | | #### # ## ?????????????# | | gg #?????????????# # | | #???????####### # | | # ## ######### #### | | ?# ### @!%b % ##" ## | | ??# #### ## /###/####b ### | | ???####?# ## #? # # #?# | | ???????## ### #### #? # ### | | ???????# #?#####???# #" + ## | | #####??# ##???????# #" + ## ## | | ##?? ??????? #" # " ###? | | #?? ##????? #" # #% ##??# | | #??# ##????# ######## ### ##??## | | #####??# ? ##???# ?? #?# ##???# | | ##??????# #??# ##??###??# #?#####????# | | ##??????# ##??# #??????## #??????????# | | ######## #?## ##????## ## #??????????# | | # #?# ###### ### ####???????# | | # #?## ## ##??????## | | ### ### ## #?????### | | ###### ####### | | ????# ### | | ????## #######?###### | | ?????######????????????#### ####### ########## | | ??????????????????????????####?????######????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Adv. VSS Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time The Oracle Challenges ------------ None Game ------ Seed TeleporterElectronMesh Manual? 0 Play Time 00:43:19 Cumulative 8.7 hours Start 2026.08.05 @ 21:45:27 End 2026.08.05 @ 22:26:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8cbc01f-559e-493b-afa0-b89b24b2c8f6