Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.18 @ 13:13:47 Player: darki Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1194) 1194 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 4003 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 94/265 System Corruption 6% Temperature Cool (22) Movement Rolling (115) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Latent Energy Streamer Advanced Beam Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Remote Datajack Plasma Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Advanced Beam Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Hardened Light Armor Plating Particle Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Remote Datajack Plasma Flamer [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 43 | . 8 . 23 4 6 2 Power 6 | . 1 . 4 1 . . Engine 5 | . 1 . 3 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 8 | . . . 7 1 . . Treads . | . . . . . . . Leg 7 | . . . 7 . . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 3 . 4 1 1 1 Device 3 | . 1 . 1 1 . . Storage 1 | . 1 . . . . . Processor 3 | . 1 . 1 . . 1 Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 19 | . 4 . 8 1 5 1 Energy Gun 2 | . 1 . 1 . . . Energy Cannon 8 | . . . 2 1 4 1 Ballistic Gun 6 | . 1 . 5 . . . Ballistic Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 6 | . . . 2 . 1 3 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . . . . 1 2 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 3 | . . . 1 . 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 100 94 87 87 82 Engine 11 | . 14 14 10 11 11 11 Leg 14 | . 28 28 21 . . . Wheel 4 | . . . . 10 11 11 Device 4 | . . . 1 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 14 | . 12 14 18 11 9 8 Protection 8 | . . . 8 11 11 11 Energy Cannon 9 | . . . 2 21 21 19 Ballistic Gun 7 | . 4 . 17 . . . Ballistic Cannon 4 | . 16 28 1 . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 12 21 21 31 31 37 31 Greatest Support 28 | 20 20 20 23 28 28 28 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 9 Average Carried 9 | . 7 8 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 8 8 9 10 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1236 | 200 135 105 657 80 . 59 Remotely . | . . . . . . . Salvage Created 1425 | . 191 47 953 175 . 59 Parts 106 | . 7 17 74 5 . 3 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 41 | . 3 8 26 3 . 1 Guns 26 | . 2 . 24 . . . Cannons 13 | . 1 8 2 2 . . Classes Destroyed 8 | . 2 1 3 1 . 1 Worker 1 | . . . . 1 . . Hauler 5 | . 1 . 4 . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 17 | . . 8 9 . . . Grunt 17 | . 3 . 12 2 . . Sentry 6 | . . . 5 1 . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 2 3 5 2 . 1 Combat Bots Only 5 | . 2 3 5 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2189 | . 68 154 871 104 296 696 Core 446 | . 11 28 186 19 36 166 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 98 | . 10 15 53 10 5 5 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 70 70 70 136 136 136 Shots Fired 195 | . 20 30 106 22 7 10 Gun 104 | . 10 . 94 . . . Cannon 87 | . 10 30 12 22 3 10 Launcher . | . . . . . . . Special 4 | . . . . . 4 . Kinetic 151 | . 15 30 106 . . . Thermal 38 | . . . . 22 7 9 Explosive . | . . . . . . . Electromagnetic 6 | . 5 . . . . 1 Robot Hit Streak 12 | . 7 4 12 6 1 5 Robot Miss Streak 6 | . 2 6 6 1 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 135 | . 13 15 85 12 1 9 Core Hits 76 | . 6 8 56 4 . 2 Critical Kills 4 | . . . 2 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 7 | . 1 1 3 1 . 1 Meltdown 2 | . . . . 1 . 1 Destroy 3 | . . . 3 . . . Blast 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2341 | . 208 259 1443 244 20 167 Guns 1383 | . 105 . 1278 . . . Cannons 958 | . 103 259 165 244 20 167 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1848 | . 146 259 1443 . . . Thermal 431 | . . . . 244 20 167 Explosive . | . . . . . . . Electromagnetic 62 | . 62 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 2 2 4 6 Average Corruption 2 | . . . 2 2 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . 10 13 4 2 Message Errors 1 | . . . . 1 . . Matter Fused 10 | . . . 2 5 2 1 Heat Flow Errors 7 | . . . 4 3 . . Energy Discharges 4 | . . . 2 1 . 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 1 | . . . 1 . . . Misfires 3 | . . . . 2 1 . Alerts 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 11 | . 11 . . . . . Projectiles 11 | . 11 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . 1 2 2 . . . Impact . | . . . . . . . Kinetic 5 | . 1 2 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . . . . . 34 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 259 | . 24 63 259 246 90 171 Average Temperature 52 | . 13 23 57 81 36 71 Received Heat Transfer 434 | . 36 . 288 30 80 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 5 | . . . . 4 . 1 Heat Transferred 693 | . . . . 444 37 212 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Latent Energy Used 60 | . . . . . . 60 LE Corruption 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 440 | . 182 260 440 119 . 45 Initial 101 | . . 70 101 . . . Average 155 | . 97 162 238 61 . 39 Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 67 | . 100 83 34 100 . 100 Level 1 30 | . . 16 62 . . . Level 2 1 | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 3 1 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 7 9 35 7 7 2 Peak Tracking Total 11 | . 3 3 6 4 11 2 Tactical Retreats 3 | . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . 1 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 10 | . 2 . 6 1 1 . Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 4 . 25 1 1 . Successful 17 | . 1 . 14 1 1 . Failed 14 | . 3 . 11 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 22 | . 4 . 17 . 1 . Terminals 24 | . 4 . 20 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 4 1 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 3 | . . . 3 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 5 . . . Terminals 6 | . 1 . 5 . . . Botnet 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 6 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 8 2 . Total Damage 69 | . . . . 69 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3122 | . 298 230 1321 937 293 43 Spaces Moved 1709 | 1 162 93 530 668 233 22 Core . | . . . . . . . Treads . | . . . . . . . Legs 793 | 1 162 93 530 7 . . Wheels 916 | . . . . 661 233 22 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 190 120 100 115 115 Average Speed 143 | 120 126 190 189 115 115 115 Slowest Speed 260 | 120 190 190 260 190 115 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 40 22 46 98 59 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2202 | . 243 117 740 823 248 31 Wait 289 | . 36 10 116 125 1 1 Move 1703 | . 161 92 529 667 232 22 Hop . | . . . . . . . Pick Up 25 | . 12 . 4 7 2 . Fast Attach 21 | . 5 . 13 2 . 1 Attach 5 | . . . 3 . 1 1 Detach 1 | . . . 1 . . . Swap 17 | . 3 . 7 2 5 . Drop 43 | . 16 . 14 10 2 1 Fire 98 | . 10 15 53 10 5 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 12) 299 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 448 | -10/Mines | Discovered new exit (range 11) 480 | -10/Mines | Discovered new exit (range 10) 529 | -10/Mines | Entered Materials 529 | -9/Materials | Evolved 2 slots: Utility x2 1246 | -9/Materials | Identified exit to Mines 1439 | -9/Materials | Discovered new exit (range 10) 1850 | -9/Materials | Entered Mines 1855 | -9/Mines | Met a Derelict shopkeep closing up shop 1907 | -9/Mines | Learned Materials interactive machine intel 1997 | -9/Mines | Discovered new exit (range 5) 2171 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2223 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2280 | -9/Mines | Discovered new exit (range 7) 2285 | -9/Mines | Core integrity fell below 50% 2548 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2643 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2759 | -9/Mines | Learned 4 Materials zone layouts 2772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2772 | -9/Mines | Discovered new exit (range 5) 2787 | -9/Mines | Entered Exiles 2787 | -9/Exiles | Accompanied by 3 allies 2816 | -9/Exiles | Met 8R-AWN 2833 | -9/Exiles | Met EX-HEX 2869 | -9/Exiles | Met EX-BIN 2883 | -9/Exiles | Aligned with FarCom system 2884 | -9/Exiles | Given EX-Vault access code 2914 | -9/Exiles | Opened EX-Vault 2923 | -9/Exiles | Found Latent Energy Streamer 2995 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3026 | -9/Exiles | Attacked by the Exiles 3071 | -9/Exiles | Discovered new exit (range 10) 3080 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3080 | -9/Exiles | Entered Mines 3115 | -8/Mines | P1-3CE came to Exiles' defense 3122 | -8/Mines | Core integrity fell below 20% 3123 | -8/Mines | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 03059_ Imp. Targeting Computer destroyed. 03059_ System corrupted by crushing effect (+2). 03059_ Knocked back. 03071_ EXIT=FOUND A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 03081_ Slug penetrates Wall. 03083_ Penetrated by Slug. 03086_ H-55 Commando suffers critical hit (Meltdown). 03086_ Assault Rifle melted. 03087_ System corrupted: Matter fused (-10). 03089_ Dropped Hrd. Light Armor Plating. 03093_ Acquired Targeting Computer. 03095_ Acquired 59 matter. 03102_ System corrupted: Energy discharge (-106). 03115_ P1-3CE: "I came as fast as I could... Wait, it was you!" 03119_ Particle Cannon destroyed. 03123_ Targeting Computer destroyed. 03123_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????###??????????????????????????? | | ????????????# ##?????????????????????????? | | ???????????? ###???????????????????????? | | ???????????# #######?????????????????? | | ?????????## ?????????????????? | | ????????## ?????????????????? | | ????????# = #???????????????????????? | | ????????#= ####????????????????????????? | | ????????# ##???????????????????????????? | | ????????# ######???????????????????????? | | ????????# ! #???????????????????????? | | ????????# #### #???????????????????????? | | ????????## ##?????#??##???????????????????? | | ?????????# #???????? ????????????????????? | | ?????????# #???????? ?????????????????????? | | ?????????# #??????? #?????????????????????? | | ?????????# ########M#?????????????????????? | | ?????????# @ #?????????????????????? | | ?????????##### ######?????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????####?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegControlAutogun Manual? 0 Play Time 00:22:42 Cumulative 126.3 hours Start 2022.11.16 @ 23:43:00 End 2022.11.18 @ 13:13:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 440449f4-00b9-40a9-89a9-3cca41e96875