Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 06:38:41 Player: fippe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2040) 2040 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 4805 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 265/265 System Corruption 2% Temperature Cool (48) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Lightning Gun Improved Assault Rifle > --- INVENTORY (10) --- Disposable Heat Sink Seismic Detector Light Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] (21) Relay Coupler [NC] (21) Relay Coupler [Swarmer] (29) Mini Grenade Launcher Remote Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Improved Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Seismic Detector Light Armor Plating Hardened Medium Armor Plating Mini Grenade Launcher Datajack Makeshift Spear [Rating: 21] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 93 | 6 26 7 28 25 1 Power 8 | 1 4 . 2 1 . Engine 8 | 1 4 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 2 8 1 7 7 . Treads 10 | . . . 3 7 . Leg 14 | 2 8 1 3 . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 26 | 1 5 3 9 8 . Device 13 | 1 4 3 3 2 . Storage 1 | . . . . 1 . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 9 | . . . 5 4 . Artifact . | . . . . . . Weapon 34 | 2 9 3 10 9 1 Energy Gun 9 | 1 2 . 5 . 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 9 | 1 2 . 1 5 . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 1 1 2 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 5 | . . . 3 2 . Special Melee Weapon 3 | . 2 1 . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 11 | . 7 1 . 2 1 Power 1 | . 1 . . . . Propulsion 4 | . 2 . . 1 1 Utility 2 | . 1 . . 1 . Weapon 4 | . 3 1 . . . Highest Loss Streak 2 | . 2 1 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 96 98 98 97 Engine 12 | . 13 14 11 10 11 Treads 8 | . . . 9 21 19 Leg 15 | . 26 28 13 . . Device 15 | . 25 14 17 5 . Storage 1 | . . . . 6 11 Processor 9 | . 1 14 13 12 22 Protection 8 | . . . 12 19 11 Energy Gun 8 | . 6 14 13 . 7 Ballistic Gun 9 | . 16 . 2 15 11 Piercing Weapon 2 | . . . 4 5 3 Special Melee Weapon 1 | . 1 9 . . . Naked Turns . | . . . . . . Heaviest Build 42 | 7 12 11 33 42 36 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 2 | . 2 . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 7 10 Most Carried 10 | 2 5 5 5 10 10 Average Carried 4 | . 3 4 4 6 7 Final Capacity 10 | 5 5 5 5 10 10 Final Carried 10 | 1 5 4 5 7 10 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1654 | 269 272 125 329 550 109 Remotely . | . . . . . . Salvage Created 2389 | 132 499 114 625 772 247 Parts 153 | 10 23 5 40 56 19 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 58 | . 9 4 15 22 8 Melee 16 | . . . 6 8 2 Guns 30 | . 7 . 7 10 6 Cannons 1 | . 1 . . . . AOE 10 | . 1 3 2 4 . Classes Destroyed 11 | 2 5 . 3 . 1 Worker 2 | . 1 . 1 . . Builder 2 | . 1 . . 1 . Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . . 1 . Recycler 3 | 1 1 . . 1 . Watcher 1 | . 1 . . . . Swarmer 12 | . . . 2 7 3 Grunt 31 | . 9 4 7 7 4 Brawler 1 | . . . 1 . . Sentry 13 | . . . 5 8 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 1 4 3 4 8 3 Combat Bots Only 6 | . 2 3 4 6 3 Max Kills in Single Turn 3 | 1 2 2 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . 1 2 2 3 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 405 | . 101 19 49 192 44 Missed 111 | . 31 5 15 49 11 Damage Taken 3699 | . 841 192 540 1735 391 Core 648 | . 197 38 75 290 48 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 121 | . . . 15 106 . Core Remaining (%) 53 | 100 . 6 . . . Volleys Fired 176 | 9 67 11 23 47 19 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 70 110 150 101 79 83 Shots Fired 294 | 18 118 14 40 76 28 Gun 269 | 18 105 11 37 70 28 Cannon 10 | . 10 . . . . Launcher 14 | . 3 2 3 6 . Special 1 | . . 1 . . . Kinetic 173 | 9 73 . 5 68 18 Thermal 88 | 9 42 12 23 2 . Explosive 14 | . 3 2 3 6 . Electromagnetic 19 | . . . 9 . 10 Robot Hit Streak 24 | 3 11 9 24 14 8 Robot Miss Streak 8 | 3 3 1 8 2 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . 1 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 235 | 8 86 16 36 68 21 Core Hits 111 | 4 29 7 21 40 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | 2 . . 4 1 1 Burn 5 | 2 . . 3 . . Destroy 1 | . . . . . 1 Impale 2 | . . . 1 1 . Melee Attacks 78 | . 5 5 22 40 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 68 | . . . 22 40 6 Sneak Attacks 7 | . 2 5 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4648 | 99 1195 283 810 1836 425 Guns 2388 | 99 776 112 360 701 340 Cannons 108 | . 108 . . . . Explosions 1149 | . 302 147 172 528 . Melee 970 | . . . 278 607 85 Ramming 9 | . 9 . . . . Kinetic 1361 | 37 445 . . 671 208 Thermal 914 | 62 439 136 247 30 . Explosive 1133 | . 302 147 156 528 . Electromagnetic 261 | . . . 129 . 132 Impact . | . . . . . . Slashing . | . . . . . . Piercing 970 | . . . 278 607 85 Highest Corruption 2 | . 2 2 . 2 2 Average Corruption 1 | . 1 2 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 1 6 . 16 8 Message Errors 8 | . . 1 . 4 3 Matter Fused 12 | . . 1 . 8 3 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 4 | . 1 3 . . . Parts Rejected 1 | . . . . 1 . Data Loss (major) 1 | . . 1 . . . Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 109 | . 28 . 6 75 . Projectiles . | . . . . . . Explosions 63 | . 28 . . 35 . Melee 46 | . . . 6 40 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . 48 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 331 | 50 240 9 331 165 192 Average Temperature 59 | 22 42 4 102 47 74 Received Heat Transfer 1323 | . 471 105 153 477 117 Effects 3 | . 1 . 2 . . Energy Bleed 1 | . 1 . . . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 8 | . 3 3 1 1 . Heat Transferred 2727 | 333 1073 383 864 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 546 | 15 149 197 195 525 546 Initial 322 | . 9 49 . 46 322 Average 124 | 6 51 43 98 237 421 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 80 | 100 100 100 100 36 . Level 1 13 | . . . . 50 53 Level 2 5 | . . . . 13 46 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 1 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 9 | . 4 . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 23 6 20 32 10 Peak Tracking Total 7 | . 5 3 5 7 3 Tactical Retreats 9 | . 2 2 1 3 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 10 | . 4 . 3 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 24 | . 8 . 7 8 1 Terminals 15 | . 6 . 3 5 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 5 | . 2 . 2 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 66 | . 23 . 26 16 1 Successful 42 | . 16 . 14 11 1 Failed 24 | . 7 . 12 5 . Catastrophic 5 | . 2 . 2 1 . Database Lockouts . | . . . . . . Manual 30 | . 13 . 11 6 . Terminals 43 | . 18 . 13 11 1 Fabricators . | . . . . . . Repair Stations 8 | . . . 6 2 . Recycling Units 12 | . 5 . 5 2 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 20 | . 9 . 5 5 1 Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . 2 . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 5 | . 3 . 1 . 1 Alert Level 2 | . . . 1 1 . Security Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 3 2 . Scan Component 3 | . . . 2 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks 5 | . 3 . 1 1 . Report Inventory 2 | . 2 . . . . Retrieve Components 3 | . 1 . 1 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 4 . 3 2 . Terminals 5 | . 2 . 1 2 . Botnet 5 | . 2 . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Reject 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 . 5 4 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 58 | . . . 26 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 9 . 1 10 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 6 | . 3 3 . . . Non-combat 4 | . 2 2 . . . Combat 2 | . 1 1 . . . Robot Hacks Applied 7 | . 4 3 . . . parse_system 5 | . 2 3 . . . no_distress 1 | . 1 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 47 | . . 47 47 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 62 | . . . 62 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 4797 | 107 1475 600 1324 974 317 Spaces Moved 2321 | 57 791 428 561 342 142 Core 33 | 7 26 . . . . Treads 765 | . . . 281 342 142 Legs 1523 | 50 765 428 280 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 120 160 160 Average Speed 139 | 111 118 120 156 176 172 Slowest Speed 260 | 120 190 120 260 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 74 95 45 42 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 8 | . . . 6 2 . Terrain Destroyed 130 | . 16 31 39 44 . Melee 8 | . . . 6 2 . Projectile . | . . . . . . AOE 122 | . 16 31 33 42 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 3512 | 82 1217 498 945 591 179 Wait 758 | 9 303 41 278 121 6 Move 2317 | 56 790 427 560 342 142 Hop . | . . . . . . Pick Up 39 | 2 12 2 14 5 4 Fast Attach 29 | 5 12 . 7 5 . Attach 22 | 1 6 4 7 4 . Detach 7 | . 3 1 2 1 . Swap 42 | . 8 3 14 16 1 Drop 42 | . 9 4 18 10 1 Fire 176 | 9 67 11 23 47 19 Melee 78 | . 5 5 22 40 6 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 506 | -10/Materials | Build established: Scavenger-Mutant 677 | -10/Materials | Discovered new exit (range 14) 983 | -10/Materials | Build established: Mutant 1195 | -10/Materials | Core integrity fell below 50% 1543 | -10/Materials | Identified exit to Mines 1583 | -10/Materials | Entered Mines 1666 | -10/Mines | Learned location of Zion (-7) 1838 | -10/Mines | Core integrity fell below 20% 2011 | -10/Mines | Discovered new exit (range 5) 2110 | -10/Mines | Discovered new exit (range 9) 2183 | -10/Mines | Entered Materials 2183 | -9/Materials | Accompanied by 2 allies 2183 | -9/Materials | Evolved 2 slots: Utility x2 2188 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2358 | -9/Materials | Discovered new exit (range 11) 2478 | -9/Materials | Build established: Scavenger-Mutant 2550 | -9/Materials | Repaired Seismic Detector 3219 | -9/Materials | Identified exit to Mines 3219 | -9/Materials | Identified exit to Storage 3507 | -9/Materials | Entered Storage 4137 | -9/Storage | Repaired Rnf. Ion Engine 4196 | -9/Storage | Core integrity fell below 50% 4272 | -9/Storage | Garrison activated, responded to threat 4389 | -9/Storage | Core integrity fell below 20% 4481 | -9/Storage | Identified exit to Garrison 4481 | -9/Storage | Entered Garrison 4509 | -9/Garrison | Installed Relay Interface Framework 4540 | -9/Garrison | Triggered checkpoint 4680 | -9/Garrison | Triggered checkpoint 4708 | -9/Garrison | Triggered checkpoint 4798 | -9/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04683_ Destroyed Arm. Wheel. 04683_ C-30 ARC bursts open, deploying its payload. 04683_ S-10 Pest unfolds itself. 04686_ S-10 Pest destroyed. 04686_ Switching to secondary target: S-10 Pest. 04689_ S-10 Pest destroyed. 04693_ Acquired 12 matter. 04708_ Beams of light sweep through the air. An alarm sounds. 04722_ XHP1:SOQPREX5UI7DV %OYRG3=E76FQNO 04726_ Lgt. Treads destroyed. 04735_ P-60 Hacker destroyed. 04739_ Acquired 16 matter. 04747_ Acquired Relay Coupler [NC]. 04753_ Acquired Relay Coupler [Swarmer]. 04757_ Dropped Datajack. 04757_ Acquired Remote Datajack. 04760_ System corrupted: Heat flow error (+206). 04783_ System corrupted: Matter fused (-9). 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Medium Armor Plating | -9/Materials | Scanalyzed Mic. Nuclear Core | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed TrackerFrostBarrier Manual? 0 Play Time 01:04:26 Cumulative 12.5 hours Start 2024.04.02 @ 05:20:25 End 2024.04.02 @ 06:38:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 660209cd-9a7f-45fd-9753-51e122f88616