Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 17:21:28 Player: bluemonk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (948) 948 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-1197) -1197 TOTAL SCORE: 2436 Bonus ------- High Alert Combat Kills 11 Friendly Fire -1208 Cogmind --------- Core Integrity 183/700 Matter 200/400 Energy 49/100 System Corruption 10% Temperature Hot (255) Movement Treading (152) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads > --- UTILITY (4) ------ Medium Matter Pod Trap Extractor (0/4) Field Recycling Unit > --- WEAPON (3) ------- EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Core Analyzer > --- WEAPON ----------- Assault Rifle Advanced EMP Blaster Rocket Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Medium Matter Pod Medium Matter Pod Hardlight Generator Trap Extractor Field Recycling Unit [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Core Analyzer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 42 | 6 1 1 6 14 14 Power 4 | 1 . . . 2 1 Engine 3 | 1 . . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 3 6 3 Treads 4 | . . . 1 1 2 Leg 10 | 2 . . 2 5 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 1 3 4 Device 4 | . . . . 1 3 Storage 5 | 1 1 . 1 1 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . 1 2 3 6 Energy Gun 4 | 1 . . . . 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 25 | . . 2 1 8 14 Power 3 | . . . . 1 2 Propulsion 8 | . . . 1 2 5 Utility 5 | . . 1 . 1 3 Weapon 9 | . . 1 . 4 4 Highest Loss Streak 11 | . . 2 1 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 93 98 97 90 45 Engine 8 | . 14 14 11 7 3 Treads 5 | . . . 6 10 5 Leg 22 | . 28 28 36 20 11 Device 1 | . . . . . 4 Storage 18 | . 21 27 22 18 9 Processor 3 | . . . . 8 . Energy Gun 2 | . 14 5 . . 1 Energy Cannon 1 | . . . . . 8 Ballistic Gun 8 | . 14 14 11 8 . Ballistic Cannon 2 | . . . 11 3 . Launcher 5 | . . 8 . 12 . Peak Build Rating 24 | 6 7 7 12 24 24 Average Rating 12 | 4 6 6 10 19 13 On Entrance 7 | . 6 7 5 12 17 Naked Turns 16 | . . . . . 16 Heaviest Build 32 | 14 18 19 18 25 32 Greatest Support 42 | 20 20 20 40 32 42 Greatest Overweight (x) 6 | 2 . . . 2 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 2 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 1 Class Distribution -------------------- 57% | Mutant 23% | Gunner 9% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 919 | 260 60 52 96 236 215 Remotely . | . . . . . . Salvage Created 903 | . 123 81 83 393 223 Parts 57 | . 11 4 7 25 10 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 22 | . 2 . 4 11 5 Guns 9 | . 2 . 1 3 3 Cannons 5 | . . . 3 . 2 AOE 8 | . . . . 8 . Classes Destroyed 7 | . 2 2 2 1 . Builder 5 | . . 1 . 4 . Hauler 1 | . . . . 1 . Recycler 2 | . . 1 . . 1 Watcher 2 | . 2 . . . . Swarmer 6 | . . . 3 . 3 Grunt 13 | . 2 . . 9 2 Sentry 3 | . . . 1 2 . Best Kill Streak 5 | . 2 2 3 5 3 Combat Bots Only 4 | . 2 . 3 4 2 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 249 | . 6 6 29 67 141 Missed 77 | . 3 . 12 27 35 Damage Taken 2750 | . 33 325 136 742 1514 Core 600 | . . 27 25 31 517 Absorbed by Shields 80 | . . . . . 80 Regen/Repaired (Parts) 136 | . . . . 136 . Core Remaining (%) 94 | 100 . 89 93 94 . Volleys Fired 82 | . 7 18 11 21 25 Largest 3 | . 2 2 2 3 2 Hottest 130 | . 60 50 59 95 130 Shots Fired 155 | . 14 36 22 52 31 Gun 90 | . 14 18 11 20 27 Cannon 29 | . . . 11 14 4 Launcher 36 | . . 18 . 18 . Special . | . . . . . . Kinetic 81 | . 7 18 22 34 . Thermal 15 | . . . . . 15 Explosive 35 | . . 18 . 17 . Electromagnetic 24 | . 7 . . 1 16 Robot Hit Streak 7 | . 6 7 3 5 5 Robot Miss Streak 6 | . 1 3 5 6 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 10 25 9 26 18 Core Hits 76 | . 6 17 4 36 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2838 | . 140 476 205 1602 415 Guns 802 | . 140 118 43 175 326 Cannons 289 | . . . 162 78 49 Explosions 1698 | . . 349 . 1349 . Melee . | . . . . . . Ramming 49 | . . 9 . . 40 Kinetic 639 | . 63 118 205 253 . Thermal 198 | . . . . . 198 Explosive 1680 | . . 349 . 1331 . Electromagnetic 272 | . 77 . . 18 177 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 3 4 10 Average Corruption 7 | . . . 2 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 2 1 8 Message Errors 6 | . . . 2 1 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 59 | . . 11 13 35 . Projectiles 13 | . . . 13 . . Explosions 46 | . . 11 . 35 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 198 | . . 114 . 84 . Shots 12 | . . 8 . 4 . Rammed . | . . . . . . Targets Rammed 16 | . . 3 . . 13 Kicked 16 | . . 3 . . 13 Crushed . | . . . . . . Highest Temperature 175 | . 12 . . 175 123 Average Temperature 51 | . 9 . . 60 51 Received Heat Transfer 659 | . 18 . . 360 281 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 444 | . . . . . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 443 | . 88 84 161 443 213 Initial 123 | . . 34 24 67 123 Average 148 | . 59 58 98 260 148 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 72 | 100 100 100 100 21 97 Level 1 22 | . . . . 64 2 Level 2 4 | . . . . 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 4 2 5 20 11 Peak Tracking Total 8 | . 2 2 3 8 5 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 4 . 2 3 2 Terminals 5 | . 2 . 1 1 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 34 | . 13 . 6 11 4 Successful 19 | . 8 . 2 7 2 Failed 15 | . 5 . 4 4 2 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 7 . 4 4 1 Fabricators 3 | . . . . . 3 Repair Stations 7 | . 2 . . 5 . Recycling Units 6 | . 4 . . 2 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . . 2 1 Robot Analysis 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 5 | . 4 . . 1 . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 2 | . 2 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 2 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled . | . . . . . . Recycled Matter 97 | . 97 . . . . Retrieved Matter 97 | . 97 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1831 | 117 221 255 217 626 395 Spaces Moved 1120 | 77 160 152 143 370 218 Core 97 | 28 . . . . 69 Treads 22 | . . . . . 22 Legs 1001 | 49 160 152 143 370 127 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 110 50 Average Speed 126 | 123 120 120 120 132 130 Slowest Speed 350 | 150 120 120 120 260 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 28 41 15 33 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 143 | . . 57 . 86 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 139 | . . 57 . 82 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1377 | 96 175 188 167 460 291 Wait 92 | 7 2 11 . 52 20 Move 1115 | 76 159 151 142 369 218 Hop . | . . . . . . Pick Up 23 | 7 4 2 6 3 1 Fast Attach 20 | 5 1 . . 5 9 Attach 15 | 1 . . 5 4 5 Detach . | . . . . . . Swap 7 | . . 1 1 5 . Drop 7 | . 2 2 2 1 . Fire 82 | . 7 18 11 21 25 Melee . | . . . . . . Ram . | . . . . . . Kick 16 | . . 3 . . 13 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 433 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 505 | -10/Mines | Murdered YI-UF0 532 | -10/Mines | Assembled infested the area 535 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 537 | -10/Mines | Assisted by a Guerilla fighting off Assembled 560 | -10/Mines | Discovered new exit (range 8) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Propulsion x2 742 | -9/Materials | Discovered new exit (range 16) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1081 | -8/Materials | Lost 3 parts (1p2w) 1343 | -8/Materials | Repaired Aluminum Leg 1371 | -8/Materials | Repaired Aluminum Leg 1429 | -8/Materials | Discovered new exit (range 8) 1437 | -8/Materials | Entered Factory 1437 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1461 | -7/Factory | Lost 3 parts (1u2w) 1640 | -7/Factory | Core integrity fell below 50% 1693 | -7/Factory | Lost 11 parts (2p4n2u3w) 1695 | -7/Factory | System corruption reached 10% 1832 | -7/Factory | Self-destructed Last Messages --------------- Imp. Titanium Leg destroyed. Sml. Storage Unit destroyed. JT 8UW B:J|V 52C|4OF#YY61U,634QFAWD1O Acquired Hvy. Ion Cannon. S-27 Virus destroyed. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Acquired EM Pulse Cannon. System corrupted: IFF burst signal emitted. U-05 Engineer lays Concrete. LBHVA1KKJPAII 5KGMRNU System corrupted: Heat flow error (+153). Acquired Adv. Treads. System corrupted: Component data lost. S-27 Virus destroyed. R-06 Scavenger collects VTOL Module. Acquired 12 matter. Acquired 108 matter. System corrupted: Heat flow error (+255). 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