Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 21:21:01 Player: Player Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (194) 970 Value Destroyed (7113) 7113 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 14310 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/1450 Matter 192/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Reaction Control System Advanced Drone Bay (2/2) Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Flexi-carbon Leg Biometal Leg Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Targeting Computer Armor Integrity Analyzer Advanced Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Armored Medium Treads Advanced Heat Sink Compact Matter Pod Compact Matter Pod Advanced Target Analyzer Advanced Recoil Stabilizer Improved Transmission Jammer Improved Propulsion Shielding Improved Weapon Shielding Improved Powered Armor Improved Shock Absorption System EM Shield Improved Dynamic Insulation System Advanced Drone Bay Compact HERF Cannon Compact HERF Cannon Coil Gun KE Penetrator Railgun Mass Driver Enhanced Gauss Cannon Mini Grenade Launcher [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 6 | . . 1 1 1 1 . . . 1 1 . Utility 9 | . . 1 1 1 1 2 . . 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 208 | 7 7 20 22 8 14 36 . 8 22 39 25 Power 25 | 1 . 4 2 2 . 4 . 2 1 5 4 Engine 11 | 1 . 4 1 1 . 1 . 1 1 1 . Core 5 | . . . 1 1 . 2 . 1 . . . Reactor 9 | . . . . . . 1 . . . 4 4 Propulsion 83 | 2 2 6 10 2 8 12 . 4 9 19 9 Treads 36 | 2 . 6 9 1 7 4 . 1 1 5 . Leg 11 | . . . . . . . . . 3 6 2 Wheel 29 | . 2 . 1 1 1 8 . 2 4 7 3 Hover 2 | . . . . . . . . . 1 1 . Flight 5 | . . . . . . . . 1 . . 4 Utility 60 | 2 3 3 6 2 5 12 . 1 9 10 7 Device 26 | 1 . . 1 1 1 8 . 1 5 4 4 Storage 4 | 1 3 . . . . . . . . . . Processor 12 | . . 1 1 1 1 2 . . 2 4 . Hackware . | . . . . . . . . . . . . Protection 18 | . . 2 4 . 3 2 . . 2 2 3 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 2 7 4 2 1 8 . 1 3 5 5 Energy Gun . | . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 2 2 Ballistic Gun 14 | 2 . 3 1 1 1 2 . . 1 3 . Ballistic Cannon 13 | . 1 4 1 1 . 2 . 1 2 . 1 Launcher 2 | . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 85 | . . 1 . . 13 21 . 1 15 15 19 Power 5 | . . . . . 1 1 . . 1 2 . Propulsion 50 | . . 1 . . 8 13 . 1 8 8 11 Utility 25 | . . . . . 2 5 . . 5 5 8 Weapon 5 | . . . . . 2 2 . . 1 . . Highest Loss Streak 10 | . . 1 . . 9 7 . 1 9 4 10 To Critical Strikes 3 | . . . . . . . . . 1 1 1 Average Backups 21 | 2 12 23 24 24 22 22 17 21 22 23 19 Power . | 1 2 . . . . . . . . 1 . Propulsion 3 | . 1 6 8 9 6 2 . 1 . . . Utility 11 | 1 2 8 10 10 10 14 13 14 16 13 10 Weapon 5 | . 5 8 4 4 5 4 4 4 5 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 49 | . 4 9 2 2 3 9 . 4 2 3 11 Power 3 | . 2 . . . . 1 . . . . . Propulsion 5 | . . 1 1 . 1 . . 1 . . 1 Utility 30 | . 2 3 1 1 2 6 . 2 1 2 10 Weapon 11 | . . 5 . 1 . 2 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 96 99 92 92 92 82 91 88 86 82 Engine 4 | . 14 11 8 3 1 . 5 3 4 . . Core 1 | . . . . 4 4 2 . 1 . . . Reactor 1 | . . . . . . 1 . . . 3 6 Treads 19 | . 17 28 36 23 29 24 5 5 8 10 3 Leg 2 | . . . . . . . . . 1 9 11 Wheel 6 | . 9 2 . 6 4 4 17 16 14 7 8 Device 10 | . 14 5 4 6 6 16 11 16 17 10 5 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 3 Processor 17 | . . 5 12 15 19 17 23 23 21 26 29 Protection 4 | . . 9 8 7 5 4 . . 1 2 3 Ballistic Gun 5 | . 16 10 8 7 2 1 11 5 1 1 1 Ballistic Cannon 4 | . 7 9 7 3 6 4 . . 4 1 1 Impact Weapon 1 | . 3 1 . 2 2 1 . . . . . Piercing Weapon 1 | . . . . . . 1 . 3 4 3 2 Peak Build Rating 126 | 8 9 14 22 36 42 64 48 70 86 126 124 Average Rating 49 | 5 8 12 17 31 35 54 47 62 71 99 98 On Entrance 37 | . 8 9 14 22 36 37 46 48 65 64 106 Naked Turns . | . . . . . . . . . . . . Heaviest Build 159 | 14 91 96 103 108 108 126 97 109 119 130 159 Greatest Support 140 | 40 40 60 80 60 128 135 42 42 50 140 54 Greatest Overweight (x) 33 | 1 9 3 1 3 33 12 2 4 11 12 5 Average Overweight (x) 1 | . 2 1 1 2 . 1 2 2 3 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 6 19 25 25 25 25 25 20 25 25 25 25 Average Carried 22 | 2 12 23 24 24 22 22 19 23 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 19 25 25 25 25 18 20 25 24 25 5 Class Distribution -------------------- 31% | Mutant 24% | Scavenger-Assassin 23% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Assassin | -5/Factory Infiltrator-Assassin | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 7552 | 271 254 789 870 139 731 1506 . 87 673 1669 563 Remotely 768 | . . . . . . . . . 324 444 . Salvage Created 6459 | 146 273 800 842 151 482 1254 . 127 376 1485 523 Parts 388 | 13 18 50 56 12 22 63 . 14 20 100 20 Haulers Intercepted 4 | . 1 1 2 . . . . . . . . Recyclers Shooed 6 | . . . . . . 1 . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 136 | . 6 25 21 8 12 24 . 2 9 24 5 Melee 7 | . . . . . 1 2 . . 2 2 . Guns 30 | . 4 9 3 2 . 4 . 1 . 7 . Cannons 72 | . 2 16 14 4 5 13 . 1 7 5 5 AOE 21 | . . . 3 2 4 5 . . . 7 . Classes Destroyed 16 | 2 5 4 2 . 1 2 . . . . . Worker 16 | . 1 . . 2 3 7 . . 1 2 . Builder 12 | . . . . . . 2 . 1 . 8 1 Tunneler 7 | 4 . . . . . . . 2 1 . . Hauler 4 | . 1 1 2 . . . . . . . . Recycler 8 | 1 1 . 1 . 1 2 . . . 1 1 Mechanic 3 | . . . 1 . . 1 . . . 1 . Operator 1 | . . 1 . . . . . . . . . Watcher 7 | . 1 1 . . 1 2 . . . 1 1 Swarmer 45 | . 3 8 4 6 7 5 . . . 12 . Grunt 40 | . 3 10 9 2 . 9 . . 3 2 2 Brawler 2 | . . 1 . . . 1 . . . . . Duelist 3 | . . 1 1 . . . . . 1 . . Sentry 16 | . . 5 6 . 2 . . . 1 2 . Specialist 2 | . . . . . . 2 . . . . . Hunter 10 | . . . 1 . 1 2 . . 2 4 . Programmer 18 | . . . . . 2 5 . 2 2 4 3 Best Kill Streak 8 | 2 2 7 5 5 6 6 . 2 4 8 2 Combat Bots Only 7 | . 2 7 5 3 4 5 . 2 4 6 2 Max Kills in Single Turn 3 | 1 1 1 2 2 2 3 . 2 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 1 2 3 . . . 3 . Melee 1 | . . . . . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Hostile Shots Fired 1496 | . 31 99 99 20 307 229 . 12 162 255 282 Missed 480 | . 10 26 27 2 113 61 . 5 41 80 115 Hits 1016 | . 21 73 72 18 194 168 . 7 121 175 167 Melee 10 | . . . 3 . . 3 . . . . 4 Projectile 1006 | . 21 73 69 18 194 165 . 7 121 175 163 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 37 | . . 2 4 . . 7 . . 7 7 10 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 17798 | . 243 794 1061 331 2118 3688 . 142 2232 3880 3309 Core 3181 | . 16 197 73 94 218 352 . 40 323 396 1472 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 47 | . . . . . . . . . . 47 . Ignored by Resistances 703 | . . . . . 8 387 . . 88 189 31 Regen/Repaired (Parts) 136 | . 57 79 . . . . . . . . . Core Remaining (%) 76 | 100 93 50 86 86 74 . . 60 71 69 . Volleys Fired 446 | 20 30 69 68 15 29 82 . 8 29 74 22 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 152 | 40 50 53 60 63 77 74 . 77 102 141 152 Shots Fired 780 | 40 58 138 135 26 42 113 1 18 55 115 39 Gun 345 | 40 30 69 66 13 4 39 1 12 . 59 12 Cannon 418 | . 28 69 65 11 34 72 . 6 55 51 27 Launcher 17 | . . . 4 2 4 2 . . . 5 . Special . | . . . . . . . . . . . . Kinetic 724 | 40 58 138 131 24 38 111 1 18 55 79 31 Thermal . | . . . . . . . . . . . . Explosive 17 | . . . 4 2 4 2 . . . 5 . Electromagnetic 39 | . . . . . . . . . . 31 8 Robot Hit Streak 30 | 5 8 17 21 7 15 25 . 4 30 16 22 Robot Miss Streak 4 | 4 3 3 2 1 1 3 1 2 2 3 2 Penetration Max 2 | . . . . . . 1 . . . 2 1 Secondary Targets 2 | . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 603 | 22 38 89 101 19 53 89 . 9 55 92 36 Core Hits 297 | 8 13 36 45 17 23 52 . 8 20 63 12 Critical Kills 4 | . . . . . 1 3 . . . . . Critical Parts Destroyed 9 | . . . 1 . 5 . . . . 2 1 Critical Strikes 33 | . 1 3 2 . 7 7 . 1 6 3 3 Destroy 6 | . . . . . . 3 . . . 2 1 Blast 17 | . 1 3 1 . 1 4 . 1 5 . 1 Smash 7 | . . . 1 . 6 . . . . . . Impale 3 | . . . . . . . . . 1 1 1 Melee Attacks 279 | . 6 9 6 25 39 30 . 9 37 85 33 Impact 94 | . 6 9 6 25 39 9 . . . . . Slashing 4 | . . . . . . 4 . . . . . Piercing 181 | . . . . . . 17 . 9 37 85 33 Sneak Attacks 23 | . . . . . 7 1 . 1 3 9 2 Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21162 | 220 608 1487 2276 733 1957 4937 23 458 2165 4740 1558 Guns 5026 | 220 247 653 726 154 61 878 23 145 . 1722 197 Cannons 10013 | . 361 799 1018 243 611 3003 . 86 1620 1229 1043 Explosions 3123 | . . . 503 336 464 830 . 156 . 834 . Melee 2991 | . . 35 29 . 821 226 . 71 545 955 309 Ramming 9 | . . . . . . . . . . . 9 Kinetic 13898 | 220 608 1452 1744 397 672 3881 23 231 1620 2132 918 Thermal 490 | . . . . 83 . 374 . 33 . . . Explosive 2623 | . . . 503 253 464 456 . 113 . 834 . Electromagnetic 1151 | . . . . . . . . 10 . 819 322 Impact 885 | . . 35 29 . 821 . . . . . . Slashing 32 | . . . . . . 32 . . . . . Piercing 2074 | . . . . . . 194 . 71 545 955 309 Highest Corruption 20 | . . . . . 3 5 15 15 . 12 20 Average Corruption 5 | . . . . . 2 2 13 15 . 4 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . 16 15 5 26 . 27 13 Message Errors 13 | . . . . . 1 3 . 6 . 2 1 Matter Fused 24 | . . . . . 2 3 1 6 . 10 2 Heat Flow Errors 10 | . . . . . 4 1 . 2 . 2 1 Energy Discharges 20 | . . . . . 6 2 . 4 . 5 3 Data Loss (minor) 15 | . . . . . 1 3 2 1 . 4 4 Data Loss (major) 5 | . . . . . . . . 2 . 2 1 Misfires 10 | . . . . . 1 2 1 4 . 2 . Alerts 1 | . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . 1 1 . . . Weapon Failures 2 | . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1001 | . 10 5 63 7 321 336 . . 2 198 59 Projectiles 342 | . 10 . 34 1 . 278 . . 2 17 . Explosions 132 | . . . . 6 47 58 . . . 21 . Melee 527 | . . 5 29 . 274 . . . . 160 59 Knockbacks 89 | . 5 6 15 2 9 25 . . 20 1 6 Impact 4 | . . . . . 4 . . . . . . Kinetic 74 | . 5 5 13 2 5 22 . . 16 1 5 Secondary 11 | . . 1 2 . . 3 . . 4 . 1 Self-Inflicted Damage 311 | . . . . 69 . 181 . . . 57 4 Shots 5 | . . . . 1 . 2 . . . 2 . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 503 | . 9 44 78 113 205 150 . 212 147 503 234 Average Temperature 51 | . 3 13 24 41 89 51 . 63 62 105 82 Received Heat Transfer 2345 | . 90 291 477 81 243 649 . . 237 235 42 Effects 6 | . . . . . . . . . . 6 . Interference 3 | . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . 1 1 . 3 . . . . 3 . Combat Hostiles 6 | . . . 1 . 2 . . . . 3 . Parts Fried 11 | . . 2 1 . 5 . . . . 3 . Impact Corruptions 11 | . . 1 1 . 9 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . . . . 50 . 200 . 50 . . . Parts Sabotaged 8 | . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Maximum Alert Level 2 | . . 1 1 . . 2 . . . 2 1 Low Security (%) 78 | 100 100 75 56 100 100 58 100 100 100 63 69 Level 1 19 | . . 24 43 . . 41 . . . 21 30 Level 2 2 | . . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 446 | 10 59 252 301 123 130 408 134 104 76 446 399 Initial 220 | . . 11 104 123 32 35 134 65 15 . 220 Average 101 | 1 14 91 174 46 46 168 116 38 13 156 157 Influence Increases 5526 | 25 211 767 625 295 425 971 . 185 313 960 749 Destroy 0b10 Robot/C 2720 | . 120 500 420 160 240 480 . 40 180 480 100 Destroy 0b10 Robot/NC 290 | 25 20 15 20 10 25 70 . 15 10 65 15 Destroy Leader 592 | . 34 104 104 20 82 94 . 10 30 92 22 Successful Hack 64 | . . 7 . 11 14 25 . . 7 . . Disable Machine 300 | . 15 15 . 45 30 75 . 60 30 15 15 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 600 | . 7 6 21 34 19 182 . 60 56 158 57 Partial Spotted 30 | . . . . . . . . . . 30 . Lose Combat Pursuer 780 | . 15 120 60 15 15 45 . . . 120 390 Influence Decreases 5127 | 25 183 547 602 498 419 660 291 247 345 567 743 Entered New Map 854 | . . 17 144 148 36 39 251 29 17 . 173 Time Decay 3382 | 25 183 375 458 350 328 381 40 208 219 435 380 Lost Part 716 | . . 10 . . 55 210 . 10 109 132 190 Purge Threat 175 | . . 145 . . . 30 . . . . . Squads Dispatched 36 | . . 1 2 2 2 7 . 2 6 7 7 Investigation 2 | . . 1 . . . . . . 1 . . Extermination 16 | . . . . 1 2 3 . 1 3 4 2 Reinforcement 14 | . . . 2 1 . 4 . 1 2 2 2 Assault 2 | . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 15 | . 4 4 1 . 1 . . . . 4 1 Communications Jammed 83 | . . . . . . 17 . . . 41 25 Distress Signals 82 | . . . . . . 17 . . . 40 25 Times Spotted 268 | . 16 41 35 10 22 37 6 3 15 36 47 Peak Tracking Total 16 | . 5 6 7 3 6 6 6 2 4 6 16 Tactical Retreats 28 | . 1 6 2 1 1 3 . . . 6 8 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 6 | . . 1 . . . 2 . . 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 21 | . 1 1 . 3 2 5 . 4 2 1 2 Max in Single Turn 2 | . 1 1 . 2 1 2 . 2 1 1 1 Garrison Access 4 | . . . . . . 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 44 | . 4 8 3 1 3 9 . 3 4 7 2 Terminals 35 | . 3 7 3 1 2 8 . 2 3 5 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 1 1 1 Total Hacks 96 | . 8 24 7 3 4 21 . 6 10 10 3 Successful 32 | . 5 8 2 2 3 8 . 2 1 1 . Failed 64 | . 3 16 5 1 1 13 . 4 9 9 3 Catastrophic 19 | . 1 4 1 . . 2 . 2 3 4 2 Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 6 13 7 3 2 11 . 5 3 7 1 Terminals 80 | . 6 19 7 3 3 20 . 5 8 8 1 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 2 5 . . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 2 1 2 Terminal Hacks 10 | . . 2 . 1 1 5 . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 5 | . . 2 . . . 2 . . 1 . . Locate Traps 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . 2 4 . . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . . Repair 3 | . 1 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . Seal Access 3 | . . . . . . 1 . 1 . 1 . Unauthorized Hacks 12 | . 3 2 2 1 1 2 . 1 . . . Terminals 12 | . 3 2 2 1 1 2 . 1 . . . Botnet 11 | . 2 2 2 1 1 2 . 1 . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 41 | . 4 8 3 1 3 8 . 2 4 6 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . . . . . Time 78 | . 26 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Active Infowar (turns) 10875 | 10 898 821 626 904 1320 1965 87 656 942 1762 884 Optics 7430 | . . . . . 1319 1965 87 656 942 1738 723 Sensors 5177 | . . . . 339 1308 1055 . 628 859 555 433 Terrain 3812 | . . . . . . 1469 . 163 393 1218 569 Structural 4163 | . . . . . . 1965 87 656 940 420 95 Seismic 2920 | 10 898 821 626 565 . . . . . . . Machine Analysis 2616 | . . . . . . . . . . 1732 884 Jamming 863 | . . . . . . 186 . . 118 531 28 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 12357 | 208 898 1576 1140 905 1320 1965 87 656 942 1762 898 Spaces Moved 5612 | 87 408 533 340 408 572 924 70 404 493 727 646 Core 241 | 6 . . . . 2 . . . . . 233 Treads 2134 | 81 199 442 340 34 456 545 . . 2 35 . Legs 173 | . . . . . . . . . 18 155 . Wheels 2996 | . 209 91 . 374 114 379 70 404 473 535 347 Hover 2 | . . . . . . . . . . 2 . Flight 66 | . . . . . . . . . . . 66 Fastest Speed 34 | 50 135 135 240 145 130 105 123 116 110 115 34 Average Speed 156 | 154 163 222 240 152 182 154 123 122 133 143 95 Slowest Speed 1700 | 160 320 240 240 240 1700 325 123 150 480 490 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 32 | . . . . . . 6 . . 3 21 2 Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 29 | 7 54 50 29 15 18 32 70 14 19 23 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 153 | . 5 2 3 9 8 24 . 7 19 56 20 Terrain Destroyed 357 | . 5 2 20 34 17 94 . 33 32 98 22 Melee 136 | . 5 2 3 9 8 18 . 7 18 49 17 Projectile 62 | . . . 3 . 2 19 . 2 14 17 5 AOE 158 | . . . 14 25 7 57 . 24 . 31 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total 7939 | 121 573 793 537 622 733 1287 71 540 656 1191 815 Wait 914 | 2 97 99 62 149 43 133 1 79 46 171 32 Move 5602 | 86 407 532 339 407 571 924 69 403 492 726 646 Hop . | . . . . . . . . . . . . Pick Up 158 | 6 14 30 12 5 18 21 1 14 8 20 9 Fast Attach 89 | 7 3 3 2 1 2 12 . 4 11 25 19 Attach 83 | . . 8 6 3 14 23 . 1 4 15 9 Detach 29 | . 2 1 . 2 . 10 . 1 . 3 10 Swap 181 | . 8 14 21 10 12 26 . 10 20 45 15 Drop 156 | . 6 28 21 5 5 26 . 11 9 27 18 Fire 446 | 20 30 69 68 15 29 82 . 8 29 74 22 Melee 279 | . 6 9 6 25 39 30 . 9 37 85 33 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 209 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 15) 711 | -10/Materials | Repaired Lgt. Treads 945 | -10/Materials | Discovered new exit (range 16) 1107 | -10/Materials | Entered another Materials area 1107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -9/Materials | Repaired Lgt. Treads 1738 | -9/Materials | Repaired Lgt. Treads 2089 | -9/Materials | Discovered new exit (range 16) 2313 | -9/Materials | Destroyed 7 combat bots 2549 | -9/Materials | Discovered new exit (range 13) 2683 | -9/Materials | Entered another Materials area 2683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2909 | -8/Materials | Build established: Scavenger-Mutant 3017 | -8/Materials | Discovered new exit (range 10) 3311 | -8/Materials | Identified exit to Storage 3783 | -8/Materials | Discovered new exit (range 7) 3821 | -8/Materials | Identified exit to Factory 3823 | -8/Materials | Entered Factory 3823 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4122 | -7/Factory | Build established: Mutant 4670 | -7/Factory | Discovered new exit (range 15) 4725 | -7/Factory | Identified exit to Factory 4728 | -7/Factory | Entered another Factory area 4728 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5065 | -6/Factory | Lost 9 parts (1p5n1u2w) 5278 | -6/Factory | Build established: Assassin 5761 | -6/Factory | Build established: Scavenger-Skirmisher 6002 | -6/Factory | Discovered new exit (range 18) 6046 | -6/Factory | Identified exit to Factory 6048 | -6/Factory | Entered another Factory area 6048 | -5/Factory | Evolved 2 slots: Utility x2 6276 | -5/Factory | Build established: Scavenger-Assassin 6802 | -5/Factory | Discovered new exit (range 12) 6821 | -5/Factory | Cargo convoy interrupted 6903 | -5/Factory | Identified exit to Upper Caves 7284 | -5/Factory | Lost 7 parts (5n1u1w) 7402 | -5/Factory | Spotted B-75 Beast 7431 | -5/Factory | Build established: Scavenger-Mutant 7562 | -5/Factory | Lost 3 parts (1n1u1w) 7912 | -5/Factory | Lost 4 parts (1p3n) 7987 | -5/Factory | Discovered exit to Upper Caves (range 4) 8013 | -5/Factory | Sucked down chute 8013 | -5/Factory | Entered Waste 8028 | -5/Waste | EMP discharged 8028 | -5/Waste | System corruption reached 10% 8053 | -5/Waste | Spotted C-40 Crusher 8053 | -5/Waste | Spotted C-40 Crusher 8057 | -5/Waste | Spotted C-40 Crusher 8066 | -5/Waste | Spotted C-40 Crusher 8067 | -5/Waste | Spotted C-40 Crusher 8067 | -5/Waste | Spotted C-40 Crusher 8079 | -5/Waste | Discovered new exit (range 18) 8099 | -5/Waste | Identified exit to Factory 8100 | -5/Waste | Entered Factory 8348 | -5/Factory | Discovered exit to Upper Caves (range 6) 8618 | -5/Factory | Discovered new exit (range 18) 8754 | -5/Factory | Identified exit to Factory 8756 | -5/Factory | Entered another Factory area 8756 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8791 | -4/Factory | Found Imp. Powered Armor 9063 | -4/Factory | Lost 3 parts (2n1u) 9390 | -4/Factory | Build established: Infiltrator-Assassin 9393 | -4/Factory | Discovered new exit (range 5) 9398 | -4/Factory | Identified exit to Upper Caves 9675 | -4/Factory | Lost 9 parts (1p4n3u1w) 9690 | -4/Factory | Discovered new exit (range 5) 9696 | -4/Factory | Identified exit to Research 9698 | -4/Factory | Entered Research 9698 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9987 | -3/Research | Build established: Scavenger-Mutant 10781 | -3/Research | Garrison activated, responded to threat 11056 | -3/Research | Lost 4 parts (3n1u) 11288 | -3/Research | Build established: Scavenger-Assassin 11291 | -3/Research | Crushed by falling debris 11291 | -3/Research | System corruption reached 10% 11428 | -3/Research | Discovered new exit (range 12) 11452 | -3/Research | Identified exit to Research 11460 | -3/Research | Entered another Research area 11460 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11952 | -2/Research | Lost 3 parts (1n2u) 12004 | -2/Research | Garrison activated, responded to threat 12147 | -2/Research | Spotted Executioner 12148 | -2/Research | Cargo convoy interrupted 12207 | -2/Research | Core integrity fell below 50% 12214 | -2/Research | Lost 10 parts (6n4u) 12291 | -2/Research | System corruption reached 10% 12331 | -2/Research | Lost 4 parts (4n) 12348 | -2/Research | Core integrity fell below 20% 12358 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12302_ Dropped Com. HERF Cannon. 12336_ Imp. Targeting Computer destroyed. 12339_ >> Machine Analyzer network decryption results: 12339_ Recycling Unit x1 12340_ R-10 Processor inserts Imp. Transmission Jammer into recycling unit. 12343_ R-10 Processor inserts Arm. Medium Treads into recycling unit. 12344_ Machine Analyzer destroyed. 12348_ C-30 ARC bursts open, deploying its payload. 12348_ G-73 Enforcer unfolds itself. 12348_ B-74 Champion unfolds itself. 12348_ L-61 Swordsman unfolds itself. 12348_ E-15 Imp unfolds itself. 12348_ E-15 Imp destroyed. 12348_ Adv. Targeting Computer severed. 12351_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# uA####??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????+ ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# u#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????########### #??????????????????????? | | ????????????# !# #??????????????????????? | | ????????????# ! # #??????????????????????? | | ????????????# ! p #?????????#????????????? | | ????????????# #p ########## ????????????? | | ????????????#########+# # ??#?????????? | | ????????????????????# t# #?????????? | | ????????????????????# # ![ "" #?????????? | | ????????????????????# u # ![ "" #?????????? | | ????????????????????# l R # [[ "" #?????????? | | ????????????????????# l # Y" #?????????? | | ????????????????????# bp # "" #?????????? | | ????????????????????# # """ "" #?????????? | | ????????????????????# # """ "" #?????????? | | ????????????????????# # """ #?????????? | | ????????????????????# # #?????????? | | ????????????????????# "# #?????????? | | ????????????????????# "%#######+######?????????? | | ????????????????????+ =% #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 EM Shielding 3 Armor Coverage 625 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 22 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Lgt. Treads | 70% | -9/Materials Lgt. Treads | 73% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexEncryptedActivator Manual? 0 Play Time 04:04:53 Cumulative 207.3 hours Start 2025.05.18 @ 01:43:52 End 2025.05.18 @ 21:21:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff70105-f006-40bc-9e65-4a4cef9977be