Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 17:11:53 Player: IAMTRASHMAN Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (252) 1260 Value Destroyed (10592) 10592 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (5057) 5057 TOTAL SCORE: 23989 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3406 Follower Combat Kills 368 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 127/300 Energy 99/100 System Corruption 28% Temperature Hot (247) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser Improved Weapon Cycler Medium Reactive Plating Improved Remote Force Field Improved Remote Force Field Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Layered Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Matter Compressor IFF Parser Improved Weapon Cycler Improved Transmission Jammer Makeshift Medium Armor Plating Makeshift Medium Armor Plating Medium Reactive Plating Improved Remote Force Field Improved Remote Force Field Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon Linear Accelerator Linear Accelerator Precision Grenade Launcher Precision Grenade Launcher [Rating: 138] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . . . 2 . . . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 129 | 7 7 5 . 1 23 16 3 . 1 . 4 1 3 6 5 11 16 20 Power 10 | 1 1 . . . 2 1 . . . . . . . . 1 . 3 1 Engine 4 | 1 1 . . . 1 . . . . . . . . . . . 1 . Core 3 | . . . . . 1 1 . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 1 Propulsion 34 | 2 4 . . 1 4 7 1 . . . . . 1 . 2 4 5 3 Treads 23 | . . . . 1 3 5 1 . . . . . . . 2 3 5 3 Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel 9 | . 4 . . . 1 2 . . . . . . 1 . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 46 | 2 . 2 . . 7 4 2 . . . 4 1 2 6 1 3 4 8 Device 18 | 1 . 1 . . 1 3 1 . . . 1 1 1 . . 3 2 3 Storage 5 | 1 . 1 . . 1 . . . . . . . . . . . . 2 Processor 9 | . . . . . 1 . 1 . . . 1 . . 6 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . . 4 1 . . . . 2 . 1 . 1 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 3 . . 10 4 . . 1 . . . . . 1 4 4 8 Energy Gun 9 | 1 2 2 . . 2 . . . . . . . . . . 1 1 . Energy Cannon 8 | . . . . . . 1 . . . . . . . . . . . 7 Ballistic Gun 15 | 1 . 1 . . 7 2 . . . . . . . . 1 3 . . Ballistic Cannon 5 | . . . . . 1 . . . . . . . . . . . 3 1 Launcher 2 | . . . . . . 1 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 2 2 . . . . . . . 5 . 2 1 2 Parts Lost 27 | . 2 . . 1 . . . . . . . . . . 3 3 1 17 Power 2 | . 1 . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . 1 . . . . . . . . . . 1 1 . 4 Utility 5 | . . . . . . . . . . . . . . . . 1 . 4 Weapon 13 | . 1 . . . . . . . . . . . . . 2 1 1 8 Highest Loss Streak 8 | . 1 . . 1 . . . . . . . . . . 3 3 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 22 | 3 7 11 20 19 20 24 25 24 24 24 24 25 25 24 24 24 21 21 Power 1 | . . 1 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 4 | 2 3 4 6 5 4 4 5 5 5 5 5 5 5 5 4 5 2 2 Utility 11 | . . 3 6 6 7 11 13 12 12 12 12 13 14 14 14 12 12 9 Weapon 5 | . 2 2 5 5 5 7 6 6 6 6 6 5 5 4 3 5 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . 1 1 . 8 6 2 . . . . . . 1 1 4 7 4 Power 5 | . . . . . 2 1 . . . . . . . . . . 2 . Propulsion 9 | . . . . . 2 1 1 . . . . . . . 1 1 3 . Utility 13 | . . 1 1 . 1 2 1 . . . . . . 1 . 1 1 4 Weapon 7 | . . . . . 3 2 . . . . . . . . . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 95 98 100 100 99 99 100 100 72 100 99 100 100 99 99 99 88 87 Engine 2 | . 13 14 14 14 8 4 . . . . . . . . . . 1 . Core 3 | . . . . . . 2 7 7 7 7 6 6 6 6 6 5 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 Treads 11 | . . . . 7 8 15 15 15 15 15 13 13 13 13 13 11 11 10 Wheel 9 | . 24 28 28 21 9 14 15 15 15 15 13 13 13 13 13 10 . . Device 10 | . 14 14 14 14 12 12 7 7 7 7 12 13 13 6 . 10 11 10 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 Processor 14 | . . . . . 8 1 6 7 7 7 13 13 13 19 26 23 23 23 Protection 5 | . . . . . 5 7 7 7 7 7 6 6 6 6 6 5 5 4 Energy Gun 2 | . 18 21 14 14 11 . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . 2 1 . . . 1 . . . . 1 1 9 Ballistic Gun 16 | . 5 5 14 14 18 27 28 29 3 29 24 26 26 25 25 19 10 . Ballistic Cannon 3 | . . . . . 5 . . . . . . . . . . . 8 11 Peak Build Rating 138 | 7 7 13 12 12 33 51 48 52 49 49 61 59 59 75 77 87 130 138 Average Rating 73 | 4 6 9 12 11 23 44 44 45 33 48 58 58 58 66 73 82 116 132 On Entrance 45 | . 7 6 12 12 12 33 51 45 48 49 49 59 59 59 74 72 85 130 Naked Turns 6 | . . . . . . . . . . . . . . . . . . 6 Heaviest Build 159 | 13 15 52 52 52 108 118 116 116 112 109 121 109 110 116 114 122 143 159 Greatest Support 150 | 20 20 20 20 20 20 40 24 40 24 24 40 24 24 24 24 43 150 150 Greatest Overweight (x) 9 | 1 . 2 2 5 6 9 4 4 4 4 5 4 4 4 4 9 4 1 Average Overweight (x) 2 | . . . 2 3 3 4 4 3 4 4 4 4 4 4 4 4 . . Largest Inventory Capacity 25 | 8 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 12 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 7 11 19 19 20 24 25 24 24 24 24 24 25 24 24 24 24 24 Final Capacity 25 | 8 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 20 20 19 25 25 25 24 24 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 38% | Gunner 26% | Tank 9% | Mutant 9% | Skirmisher 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Commander-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Tank | -5/Garrison Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Matter Collected 10330 | 262 110 70 . . 665 1695 473 428 . 371 458 194 200 80 525 633 2361 1805 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11244 | 11 438 . . . 1015 1669 157 593 . 336 196 187 106 . 655 921 2481 2479 Parts 507 | 2 26 . . . 65 71 2 22 . 7 8 13 7 . 30 32 94 128 Haulers Intercepted 9 | . . . . . 3 3 . . . . . . . . . . . 3 Recyclers Shooed 9 | . 2 . . . 2 1 . . . . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . 2 22 . 3 . 11 7 . 50 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 185 | . 9 . . . 12 22 4 13 . 2 3 2 2 . 13 9 44 50 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 112 | . 7 . . . 11 21 4 9 . 2 3 2 2 . 13 9 29 . Cannons 49 | . . . . . 1 1 . . . . . . . . . . 12 35 AOE 21 | . . . . . . . . 4 . . . . . . . . 3 14 Classes Destroyed 22 | 1 5 . . . 5 2 . 3 . . . 2 . . 3 . . 1 Worker 16 | . 2 . . . 2 3 . . . . 1 . . . . 1 . 7 Builder 12 | . 1 . . . 2 1 . . . . . . . . . . . 8 Tunneler 3 | 1 . . . . . 1 . . . . . . . . . 1 . . Hauler 9 | . . . . . 3 3 . . . . . . . . . . . 3 Recycler 12 | . . . . . 4 4 . . . . . . . . . 2 . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . 2 Operator 2 | . . . . . 1 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . 2 . . . 2 . . . . . . . . . . 3 . 2 Swarmer 39 | . 3 . . . 5 2 . 3 . 1 . . . . 4 . 21 . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 69 | . 6 . . . 1 15 4 3 . . 2 . . . 4 5 10 19 Brawler 7 | . . . . . . . . 3 . . . . . . 2 . . 2 Duelist 9 | . . . . . . . . 2 . . . . . . . . . 7 Protector 2 | . . . . . . . . . . . . . . . 1 . . 1 Sentry 18 | . . . . . 4 1 . 2 . . . . . . . . 10 1 Hunter 9 | . . . . . 2 1 . . . . . . 2 . . 2 . 2 Programmer 26 | . . . . . . 3 . . . 1 1 2 . . . 2 1 16 Behemoth 3 | . . . . . . . . . . . . . . . 1 . 2 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 1 3 . . . 8 7 4 5 . 1 3 1 2 . 3 5 10 13 Combat Bots Only 12 | . 3 . . . 6 4 4 5 . 1 2 1 2 . 3 4 10 12 Max Kills in Single Turn 4 | 1 2 . . . 2 1 1 2 . 1 1 1 1 . 1 2 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 . Exploded 3 | . . . . . . . . 2 . . . . . . . . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 953 | . 49 . . 1 39 64 4 39 . 20 8 6 21 . 52 47 121 482 Missed 225 | . 16 . . . 6 23 2 13 . 5 3 2 8 . 12 12 22 101 Hits 728 | . 33 . . 1 33 41 2 26 . 15 5 4 13 . 40 35 99 381 Melee 13 | . . . . . . . . . . . . . . . . . . 13 Projectile 715 | . 33 . . 1 33 41 2 26 . 15 5 4 13 . 40 35 99 368 Critical Strikes 31 | . . . . . 1 . . . . . . 1 . . . 2 4 23 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 Damage Taken 12659 | . 360 . . 11 407 877 32 337 . 236 87 60 248 . 871 563 1613 6957 Core 1324 | . 54 . . . 51 41 32 21 . 29 . 16 16 . 55 27 26 956 Absorbed by Shields 1360 | . . . . . . . . . . . . . . . . 124 486 750 Reduced by Siege Mode 438 | . . . . . . . . . . . . . . . . . 165 273 Regen/Repaired (Parts) 418 | . . . . . . 149 . . . . 74 . . 122 . . . 73 Core Remaining (%) 87 | 100 . . . 78 90 . . . . 82 . . . . 89 . . . Volleys Fired 679 | 4 45 . . . 44 123 6 25 . 19 19 8 10 1 30 43 145 157 Largest 4 | 2 2 . . . 4 4 4 4 . 4 4 4 4 1 4 4 4 4 Hottest 350 | 70 80 . . . 170 120 100 120 . 111 120 100 100 120 100 120 182 350 Shots Fired 1930 | 8 80 . . . 176 375 24 83 . 76 46 32 40 1 115 138 371 365 Gun 1334 | 8 80 . . . 146 339 24 77 . 72 40 32 40 . 115 127 229 5 Cannon 563 | . . . . . 30 36 . 3 . . 6 . . 1 . 11 140 336 Launcher 33 | . . . . . . . . 3 . 4 . . . . . . 2 24 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1464 | 4 14 . . . 116 339 24 77 . 72 40 32 40 . 115 112 332 147 Thermal 381 | 4 14 . . . 60 36 . 3 . . 6 . . 1 . 26 37 194 Explosive 33 | . . . . . . . . 3 . 4 . . . . . . 2 24 Electromagnetic 52 | . 52 . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 2 6 . . . 10 12 8 8 . 11 3 7 13 . 12 28 37 16 Robot Miss Streak 10 | 1 5 . . . 10 6 3 6 . 3 3 4 2 . 5 2 4 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 . Secondary Targets 22 | . 1 . . . 1 5 . 3 . 1 . . . . 4 4 3 . Max Gunslinging Chain 2 | . 1 . . . 1 1 . 1 . 1 . . . . 1 2 1 . Shots Hit Robots 980 | 5 44 . . . 82 160 14 45 . 33 17 16 27 . 72 90 212 163 Core Hits 518 | 1 21 . . . 39 64 8 30 . 14 8 9 8 . 28 32 103 153 Critical Kills 20 | . . . . . . . . 1 . . . . . . 2 5 11 1 Critical Parts Destroyed 27 | . . . . . . 1 . 1 . . . . . . 4 7 14 . Critical Strikes 75 | . 2 . . . 3 1 . 2 . . . . . . 7 14 35 11 Burn 5 | . 1 . . . 2 . . . . . . . . . . 2 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 48 | . . . . . . 1 . 2 . . . . . . 7 12 26 . Blast 20 | . . . . . 1 . . . . . . . . . . . 9 10 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28293 | 60 665 . . . 1450 3112 240 1370 . 747 306 283 342 . 1320 1686 6057 10655 Guns 13943 | 58 609 . . . 1234 2802 240 844 . 627 306 283 342 . 1320 1555 3644 79 Cannons 9625 | . . . . . 216 244 . 68 . . . . . . . 131 2142 6824 Explosions 4435 | . 47 . . . . 66 . 458 . 120 . . . . . . 258 3486 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 290 | 2 9 . . . . . . . . . . . . . . . 13 266 Kinetic 17884 | 20 75 . . . 972 2802 240 844 . 627 306 283 342 . 1320 1248 5567 3238 Thermal 5590 | 38 160 . . . 478 310 . 68 . . . . . . . 438 219 3879 Explosive 4108 | . . . . . . . . 458 . 120 . . . . . . 258 3272 Electromagnetic 421 | . 421 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 3 3 3 3 3 . . . . . 3 3 28 Average Corruption 5 | . . . . . . 2 3 3 3 3 . . . . . 2 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 214 | . . . . . . 18 14 12 2 9 . . . . . 8 43 108 Message Errors 37 | . . . . . . 2 4 2 . 2 . . . . . 2 6 19 Matter Fused 52 | . . . . . . 2 2 5 1 2 . . . . . 2 18 20 Heat Flow Errors 31 | . . . . . . 5 3 1 . . . . . . . . 2 20 Energy Discharges 19 | . . . . . . 1 2 1 . 3 . . . . . 1 3 8 Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 32 | . . . . . . 3 2 1 1 1 . . . . . 1 7 16 Data Loss (major) 7 | . . . . . . 1 . . . . . . . . . . 3 3 Misfires 12 | . . . . . . 3 . 1 . . . . . . . 2 3 3 Alerts 7 | . . . . . . . 1 . . . . . . . . . . 6 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 13 | . . . . . . 1 . . . . . . . . . . 1 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 369 | . . . . . 7 36 . . . . . . . . . . 21 305 Projectiles 284 | . . . . . 7 . . . . . . . . . . . 5 272 Explosions 64 | . . . . . . 36 . . . . . . . . . . 9 19 Melee 21 | . . . . . . . . . . . . . . . . . 7 14 Knockbacks 29 | . . . . . 2 . . . . . . . . . . . 7 20 Impact 2 | . . . . . . . . . . . . . . . . . . 2 Kinetic 27 | . . . . . 2 . . . . . . . . . . . 7 18 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . . . . . . 111 . . . . . . . . . . . 307 Shots 8 | . . . . . . 2 . . . . . . . . . . . 6 Rammed 21 | . . . . . . . . . . . . . . . . . 1 20 Targets Rammed 26 | 2 3 . . . . . . . . . . . . . . . 1 20 Kicked 5 | 2 3 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 9 146 . . . 256 416 257 329 . 442 256 119 160 93 398 12 255 458 Average Temperature 97 | 6 49 . . . 84 97 107 131 . 156 82 63 84 52 148 5 42 118 Received Heat Transfer 2562 | . 153 . . . 36 207 18 75 . . 27 . . . 174 66 521 1285 Effects 6 | . . . . . . 3 . . . . . . . . 1 . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . 3 . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . . . . 10 4 Total Turns 413 | . . . . . . . . . . . . . . . . . 234 179 Longest Duration 152 | . . . . . . . . . . . . . . . . . 52 152 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . 1 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . . . 3 2 1 . . . . . . . . 1 . 2 Heat Transferred 5173 | 111 457 . . . 1369 610 . 160 . . . . . . . 1120 480 866 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Maximum Alert Level 5 | . . . . . . 1 . . . . . . . . . . 5 5 Low Security (%) 45 | 100 100 100 . 100 100 35 . . . . 100 . . . . 100 18 . Level 1 13 | . . . . . . 64 . . . . . . . . . . 16 . Level 2 2 | . . . . . . . . . . . . . . . . . 13 . Level 3 16 | . . . . . . . . . . . . . . . . . 11 49 Level 4 13 | . . . . . . . . . . . . . . . . . 19 34 Level 5 5 | . . . . . . . . . . . . . . . . . 21 5 High Security 3 | . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2302 | . 149 51 . . 154 384 . . . . 69 . . . . 118 2302 2285 Initial 1208 | . . 51 . . . 57 . . . . 9 . . . . 113 8 1208 Average 582 | . 78 7 . . 41 217 . . . . 18 . . . . 22 946 1216 Influence Increases 7546 | 5 342 30 . . 412 769 105 315 . 104 195 70 50 . 594 316 2324 1915 Destroy 0b10 Robot/C 3860 | . 180 . . . 240 440 80 260 . 60 80 40 40 . 400 180 880 980 Destroy 0b10 Robot/NC 390 | 5 25 . . . 70 70 . . . . 5 10 . . 15 35 30 125 Destroy Leader 616 | . 44 . . . 80 96 10 20 . 10 20 20 10 . 30 46 50 180 Allied During Kill 91 | . . . . . . . . 5 . 4 8 . . . 74 . . . Successful Hack 115 | . 14 . . . 15 7 . . . . 32 . . . . 28 14 5 Disable Machine 255 | . . . . . . 60 . . . . 30 . . . . . 45 120 Anti-Garrison Action 700 | . . . . . . . . . . . . . . . . . 700 . Destroy Structure 694 | . 4 . . . 7 36 . . . . 5 . . . . 12 230 400 Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 795 | . 75 30 . . . 45 15 30 . 30 15 . . . 75 15 375 90 Influence Decreases 5296 | 5 209 163 . . 285 572 429 245 70 88 176 105 50 . 414 484 34 1967 Entered New Map 1529 | . . 82 . . . 70 121 . 70 . 7 14 . . . 67 4 1094 Time Decay 3323 | 5 189 81 . . 285 502 308 245 . 88 145 91 50 . 304 327 . 703 Lost Part 260 | . 20 . . . . . . . . . . . . . 30 30 10 170 Lost Ally 184 | . . . . . . . . . . . 24 . . . 80 60 20 . Squads Dispatched 54 | . 2 . . . 1 12 . 1 . . 3 . . . 1 3 . 31 Investigation 10 | . 2 . . . . 3 . . . . 1 . . . . 1 . 3 Extermination 14 | . . . . . . 4 . . . . 2 . . . . 1 . 7 Reinforcement 6 | . . . . . 1 1 . . . . . . . . . . . 4 Assault 19 | . . . . . . . . 1 . . . . . . 1 . . 17 Garrison 5 | . . . . . . 4 . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Distress Signals 7 | . . . . . 3 2 . . . . . . . . 1 . . 1 Communications Jammed 18 | . . . . . . . . . . . 18 . . . . . . . Distress Signals 18 | . . . . . . . . . . . 18 . . . . . . . Times Spotted 315 | . 20 2 . 19 19 33 5 14 . 5 5 2 2 . 26 13 55 95 Peak Tracking Total 19 | . 3 2 . 19 5 3 4 5 . 4 2 1 2 . 7 3 6 16 Tactical Retreats 42 | . 5 1 . . . 3 1 2 . 1 1 . . . 5 1 17 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 11 | . . . . . 3 1 . . . . . . . . . . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 25 | . . . . . . 4 . 1 . . 2 . . . . . 10 8 Max in Single Turn 3 | . . . . . . 2 . 1 . . 1 . . . . . 2 3 Garrison Relay 4 | . . . . . . . . . . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 55 | . 3 1 2 . 5 10 3 1 4 . 6 1 1 . . 6 2 10 Terminals 24 | . 3 . . . 3 4 . . . . 3 . . . . 3 2 6 Fabricators 5 | . . . . . . 3 . . . . 1 . . . . 1 . . Repair Stations 8 | . . . . . . 2 . . . . 2 . . . . 1 . 3 Recycling Units 3 | . . . . . 1 1 . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 136 | . 10 1 5 . 11 23 7 1 28 . 10 1 1 . . 17 5 16 Successful 82 | . 4 1 5 . 7 10 7 1 28 . 4 1 1 . . 7 1 5 Failed 54 | . 6 . . . 4 13 . . . . 6 . . . . 10 4 11 Catastrophic 11 | . . . . . . 4 . . . . . . . . . 2 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 50 | . 10 . 1 . 5 7 . . . . 7 . . . . 8 . 12 Terminals 56 | . 10 . . . 7 7 . . . . 5 . . . . 10 5 12 Fabricators 11 | . . . . . . 7 . . . . 1 . . . . 3 . . Repair Stations 16 | . . . . . . 7 . . . . 4 . . . . 2 . 3 Recycling Units 5 | . . . . . 2 2 . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 58 | . 2 1 5 . 3 3 7 1 28 . 1 1 1 . . 3 1 1 Record 21 | . . . 4 . . . 5 . 11 . . 1 . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 3 . 1 . . . . 1 . . Open Door 5 | . . 1 . . . . 2 1 . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . . . . . . . . . . 1 Process 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . . . 1 1 . . . . 2 . . . . 2 . 3 Terminals 8 | . 2 . . . 1 . . . . . 1 . . . . 2 . 2 Track 1 | . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . . . . . . . . . 1 . . . . 1 . 2 Skim 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Patch 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . . 3 10 . . . . 5 . . . . 6 2 8 Full Trace Events 6 | . 1 . . . . 2 . . . . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . 50 . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . 8 . . . . 14 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 16 . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . Time 82 | . . . . . . 82 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . . 34 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . . . . . . . . . . 16 . Machine Destruction 16 | . . . . . . . . . . . . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 1 . . . . . . 2 1 . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Total Allies 16 | . . . . . 1 . 3 1 . . 3 . . 4 2 1 1 . Largest Group 4 | . . . . . 1 . 3 1 1 1 4 . . 4 4 3 1 . Highest-Rated Group 107 | . . . . . 10 . 60 16 16 16 103 . . 107 107 90 51 . Highest-Rated Ally 51 | . . . . . 10 . 20 16 16 16 29 . . 39 49 49 51 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . . 7 18 . . . 59 4 4 . Total Damage 1386 | . . . . . . . . . . 35 274 . . . 970 32 75 . Kills 12 | . . . . . . . . . . 1 1 . . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Active Infowar (turns) 14276 | 18 398 540 326 37 456 . 869 717 . . 706 662 579 1084 944 1244 2266 3430 Optics 8428 | . . . . . . . . . . . . . . 544 944 1244 2266 3430 IFF 1781 | . . . . . . . . . . . . 662 579 540 . . . . Seismic 3361 | 18 398 540 326 37 456 . 869 717 . . . . . . . . . . Jamming 824 | . . . . . . . . . . . 706 . . . . . 118 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 1 . 1 . 2 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17805 | 108 505 541 326 37 1091 1822 869 813 146 548 707 662 651 1089 944 1244 2266 3436 Spaces Moved 9613 | 71 396 579 294 24 551 872 563 491 93 343 414 424 420 700 554 600 1009 1215 Core 25 | 12 . . . . . . . . . . . . . . . . . 13 Treads 2250 | . . . . . 1 13 . 5 . . 14 . . . . 47 968 1202 Legs 108 | 59 49 . . . . . . . . . . . . . . . . . Wheels 7230 | . 347 579 294 24 550 859 563 486 93 343 400 424 420 700 554 553 41 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 110 110 145 150 150 150 150 150 150 150 150 150 150 140 152 50 Average Speed 154 | 110 84 88 110 134 154 156 150 151 150 150 158 150 150 150 150 168 158 217 Slowest Speed 325 | 120 120 110 110 155 320 320 150 325 150 150 325 150 150 150 150 325 240 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 44 72 60 13 37 26 55 51 68 49 7 58 67 81 75 19 89 33 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 . . . . 1 1 . . 1 . 1 . . . . Known Exits Taken 5 | . 1 . . . . 1 . . . 1 . . . . 1 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . . Scrap Searched 20 | . . . . . . . 2 1 . 1 . 3 5 4 4 . . . Spaces Dug 76 | . . . . . . 19 . 1 . . 3 . . . . 3 13 37 Terrain Destroyed 484 | . 3 . . . 1 47 . 9 . 24 4 . . . . 5 153 238 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 228 | . . . . . 1 27 . 1 . . 4 . . . . 5 51 139 AOE 255 | . 3 . . . . 20 . 8 . 24 . . . . . . 101 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Total 11591 | 88 484 607 297 29 708 1244 585 536 100 363 454 445 434 738 642 775 1417 1645 Wait 716 | . 22 . . 5 33 185 5 8 . . 11 11 . 19 1 51 162 203 Move 9595 | 71 395 578 293 23 550 871 562 490 92 342 413 423 419 699 553 600 1006 1215 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 125 | 5 6 16 2 . 22 14 3 . . 1 3 1 . 3 6 14 26 3 Fast Attach 59 | 7 1 2 . . 15 9 . . 3 . . . . 5 . 3 8 6 Attach 48 | . 3 2 . 1 4 4 . 1 1 . 3 . . . 4 6 5 14 Detach 14 | . 1 1 . . . 2 . 1 1 . 1 . . 3 . 1 2 1 Swap 103 | . 3 3 . . 13 14 5 3 . 1 3 1 4 3 4 10 22 14 Drop 143 | . 5 5 2 . 27 22 4 . 3 . 1 1 1 5 5 12 38 12 Fire 679 | 4 45 . . . 44 123 6 25 . 19 19 8 10 1 30 43 145 157 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | 1 3 . . . . . . . . . . . . . . . . . Crush 21 | . . . . . . . . . . . . . . . . . 1 20 Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 . Rewire 82 | . . . . . . . . 8 . . . . . . 39 35 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Entered Mines 623 | -10/Mines | Learned location of Zion (-6) 639 | -10/Mines | Met a Derelict bent on vengeance 679 | -10/Mines | Found the Drone Emporium 681 | -10/Mines | Found Prototype Device 692 | -10/Mines | Identified Thief Drone Bay 871 | -10/Mines | Discovered new exit (range 7) 943 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1039 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1150 | -10/Mines | Discovered new exit (range 5) 1155 | -10/Mines | Entered Exiles 1186 | -10/Exiles | Met 8R-AWN 1205 | -10/Exiles | Met EX-HEX 1237 | -10/Exiles | Met EX-BIN 1249 | -10/Exiles | Aligned with FarCom system 1250 | -10/Exiles | Given EX-Vault access code 1283 | -10/Exiles | Opened EX-Vault 1289 | -10/Exiles | Found Gui. Plasma Cannon 1313 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1384 | -10/Exiles | Met EX-DEC 1468 | -10/Exiles | Discovered new exit (range 14) 1481 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1481 | -10/Exiles | Entered Mines 1486 | -9/Mines | Assembled infested the area 1510 | -9/Mines | Discovered new exit (range 6) 1518 | -9/Mines | Entered Materials 1518 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1827 | -8/Materials | Build established: Scavenger-Skirmisher 2427 | -8/Materials | Discovered new exit (range 15) 2609 | -8/Materials | Entered Factory 2609 | -7/Factory | Evolved 2 slots: Propulsion x2 2973 | -7/Factory | Identified exit to Lower Caves 2977 | -7/Factory | Garrison activated, responded to threat 2977 | -7/Factory | Garrison activated, responded to threat 2988 | -7/Factory | Discovered new exit (range 16) 3185 | -7/Factory | Repaired Hrd. Medium Armor Plating 3339 | -7/Factory | Build established: Skirmisher 3638 | -7/Factory | Repaired Weapon Cycler 4431 | -7/Factory | Entered Lower Caves 4432 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4714 | -7/Lower Caves | Encountered a Warlord checkpoint 4747 | -7/Lower Caves | Build established: Gunner 4910 | -7/Lower Caves | Learned Factory trap positions 5072 | -7/Lower Caves | Found DCF Scrap (13 items) 5073 | -7/Lower Caves | Entered an active Warlord outpost 5101 | -7/Lower Caves | A Commander dispatched an escort 5102 | -7/Lower Caves | Learned Factory trap positions 5102 | -7/Lower Caves | Learned Armory emergency access door positions 5102 | -7/Lower Caves | Learned Armory garrison access intel 5231 | -7/Lower Caves | Discovered new exit (range 10) 5300 | -7/Lower Caves | Entered another Lower Caves area 5300 | -7/Lower Caves | Accompanied by 3 allies 5301 | -7/Lower Caves | Commander's escort returned to base 5301 | -7/Lower Caves | Commander's escort returned to base 5301 | -7/Lower Caves | Commander's escort returned to base 5301 | -7/Lower Caves | Identified exit to Factory 5648 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5930 | -7/Lower Caves | Discovered new exit (range 15) 6020 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6113 | -7/Lower Caves | Entered Data Miner 6113 | -7/Data Miner | Accompanied by 1 ally 6116 | -7/Data Miner | Discovered new exit (range 6) 6144 | -7/Data Miner | Met Data Miner 6171 | -7/Data Miner | Learned location of Section 7 (-2) 6171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6196 | -7/Data Miner | Received God Mode back door access code from Data Miner 6259 | -7/Data Miner | Entered Proximity Caves 6259 | -6/Proximity Caves | Accompanied by 1 ally 6607 | -6/Proximity Caves | Learned Factory interactive machine intel 6807 | -6/Proximity Caves | Entered Factory 6807 | -6/Factory | Accompanied by 1 ally 6807 | -6/Factory | Evolved 2 slots: Utility x2 6808 | -6/Factory | Identified exit to Factory 6809 | -6/Factory | Loaded intel: 76 trap records 6810 | -6/Factory | Loaded intel: 54 interactive machine locations 6897 | -6/Factory | Fabricated G-50 Soldier? 6926 | -6/Factory | Discovered new exit (range 11) 7168 | -6/Factory | Build established: Commander-Gunner 7376 | -6/Factory | Incoming investigation squad redirected 7396 | -6/Factory | Lost 3 allies 7514 | -6/Factory | Entered Lower Caves 7535 | -6/Lower Caves | Build established: Gunner 7734 | -6/Lower Caves | Entered a destroyed Warlord outpost 8105 | -6/Lower Caves | Discovered new exit (range 12) 8126 | -6/Lower Caves | Learned location of 1 exit from Factory 8176 | -6/Lower Caves | Entered another Lower Caves area 8187 | -6/Lower Caves | Discovered exit to Factory (range 15) 8265 | -6/Lower Caves | Learned 8 Factory zone layouts 8780 | -6/Lower Caves | Encountered a Warlord checkpoint 8805 | -6/Lower Caves | Discovered new exit (range 10) 8827 | -6/Lower Caves | Entered Zion 9191 | -6/Zion | Learned 4 Factory zone layouts 9285 | -6/Zion | Given A8's code to call for help 9343 | -6/Zion | Found Prototype Processor 9343 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9353 | -6/Zion | Found Prototype Processor 9353 | -6/Zion | Identified Exp. Terrain Scan Processor 9362 | -6/Zion | Found Prototype Processor 9362 | -6/Zion | Identified Exp. Target Analyzer 9372 | -6/Zion | Found Prototype Processor 9372 | -6/Zion | Identified Spectral Analyzer 9549 | -6/Zion | Learned location of Warlord (-5) 9718 | -6/Zion | Gained Derelict followers 9888 | -6/Zion | Discovered new exit (range 13) 9916 | -6/Zion | Entered Proximity Caves 9916 | -5/Proximity Caves | Accompanied by 4 allies 10112 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10166 | -5/Proximity Caves | Lost 3 allies 10282 | -5/Proximity Caves | Spotted B-75 Beast 10347 | -5/Proximity Caves | Destroyed B-75 Beast 10377 | -5/Proximity Caves | Lost 3 parts (1n2w) 10433 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10634 | -5/Proximity Caves | Learned Factory non-interactive machine intel 10842 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10860 | -5/Proximity Caves | Entered Factory 10860 | -5/Factory | Accompanied by 2 allies 10860 | -5/Factory | Evolved 2 slots: Utility x2 10861 | -5/Factory | Identified exit to Factory 10863 | -5/Factory | Loaded intel: 107 trap records 10864 | -5/Factory | Loaded intel: 236 non-interactive machine locations 10944 | -5/Factory | Lost 3 allies 11416 | -5/Factory | Garrison activated, responded to threat 11543 | -5/Factory | Build established: Scavenger-Gunner 11597 | -5/Factory | Lost 3 parts (1n1u1w) 11897 | -5/Factory | Fabricated Linear Accelerator (x2) 12104 | -5/Factory | Identified exit to Garrison 12104 | -5/Factory | Entered Garrison 12511 | -5/Garrison | Build established: Scavenger-Tank 12676 | -5/Garrison | Triggered checkpoint 12792 | -5/Garrison | Spotted B-75 Beast 12806 | -5/Garrison | Destroyed B-75 Beast 12869 | -5/Garrison | Triggered checkpoint 12966 | -5/Garrison | Destroyed 10 combat bots 13107 | -5/Garrison | Discovered new exit (range 11) 13132 | -5/Garrison | Gui. Plasma Cannon suddenly broke down 13322 | -5/Garrison | Triggered checkpoint 13352 | -5/Garrison | Rescued a captive Derelict 13355 | -5/Garrison | Rescued a captive Derelict 13356 | -5/Garrison | Garrison Relay disabled 13558 | -5/Garrison | Triggered checkpoint 13637 | -5/Garrison | Phase Generator disabled 13667 | -5/Garrison | Discovered new exit (range 8) 13698 | -5/Garrison | Triggered checkpoint 13794 | -5/Garrison | Garrison Relay disabled 13830 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13904 | -5/Garrison | Discovered new exit (range 34) 13904 | -5/Garrison | Discovered new exit (range 20) 13904 | -5/Garrison | Discovered new exit (range 50) 13994 | -5/Garrison | Triggered checkpoint 14028 | -5/Garrison | Spotted B-75 Beast 14042 | -5/Garrison | Build established: Tank 14042 | -5/Garrison | Destroyed B-75 Beast 14180 | -5/Garrison | Garrison Relay disabled 14232 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14370 | -5/Garrison | Entered Factory 16095 | -5/Factory | System corruption reached 10% 16470 | -5/Factory | First assault squad dispatched 17388 | -5/Factory | Incoming assault squad redirected 17418 | -5/Factory | High security lockdown imminent 17493 | -5/Factory | Lost 3 parts (3w) 17498 | -5/Factory | High security lockdown engaged 17724 | -5/Factory | Destroyed 12 combat bots 17769 | -5/Factory | Lost 8 parts (1p2n2u3w) 17800 | -5/Factory | Released all parts (10) 17801 | -5/Factory | Core integrity fell below 50% 17802 | -5/Factory | Destroyed 8 combat bots 17805 | -5/Factory | Core integrity fell below 20% 17806 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17800_ Released Adv. Targeting Computer. 17800_ Released Exp. Target Analyzer. 17800_ Released Exp. Armor Integrity Analyzer. 17800_ Released Huge Storage Unit. 17800_ Released Quantum Reactor. 17800_ Released Biometal Heavy Treads. 17800_ Released Adv. Cooling System. 17800_ Released Matter Compressor. 17800_ Released Neutron Cannon. 17800_ Penetrated by Slug. 17800_ Acquired 20 matter. 17803_ Penetrated by Slug. 17804_ C-30 ARC bursts open, deploying its payload. 17804_ H-66 Slayer unfolds itself. 17804_ P-70 Sage unfolds itself. 17804_ I-47 Archangel unfolds itself. 17805_ Penetrated by Slug. 17805_ Slug penetrates Wall. 17806_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# # | | ????????????????????????##????????# # | | ????????????????????????? ??##???# # | | ?????????????????????????# ?###### """" # | | ?????????????????????????# ?# # """" # | | ?????????????????????????# # # """" + | | ?????????????????????????# # #= """" # | | ?????????????????????????# / # """" # | | ?????????????????????????# # # """" # | | ?????????????????????????# ??# # "" "" """" ### | | ?????????????????????????????# # ""T"" #?? | | ?????????????????????????????# # """ #?? | | ???????# ????????????????????# ##############?? | | ??????## ???????????#+??????###############?????? | | ??????# ??????????# ???????# #?????? | | ??????#T ?????????# ???????# """ """ #?????? | | ???????# ? ??????# ???????# """ """ #?????? | | ???????# ??????# ???????# """ """ #?????? | | ???????# ?????#C???????#! ####### | | ???????# ###### #########;#+############### | | ???????# =% %% % = | | ???????# #########""## | | ???????# #???????###?? | | ???????# % ##??????????? | | ???????# " [* %#???#??????? | | ???????# ##"i#"#"#@###### = %%#? !#??????? | | ???????# ?? ????# %h ###! "="# #??????? | | ????????????????# p #%"*!%""= ????????? | | ????????????????+ # "%%!="" ???????## | | ????????????????# p g=%[|##? #?????# | | ????????????????# = #*=%=|#" ??????# | | ????????????????#### % % w% ""#+####???# | | ??????????????????# % g % ! # "#???# | | ??????????????????# l %h = #????# | | ??????????????????## #!]] %l % #????# | | ???????????????????# #%!=*!g=m #????# | | ???????????????????# !!] /!=%/ h i " #????## | | ???????????????????# #]%!/ # ### ###?????? | | ???????????????????###=*! # "p #?? #???????? | | ?????????????????????# ###h###???#???????? | | ?????????????????????#############"# #???????????? | | ???????????????????????????????### ###???????????? | | ?????????????????????????????????#*#?????????????? | | ?????????????????????????????????"%#?????????????? | | ?????????????????????????????????=*#?????????????? | | ?????????????????????????????????#%#?????????????? | | ?????????????????????????????????"%#?????????????? | | ?????????????????????????????????" #?????????????? | | ?????????????????????????????????"+#?????????????? | | ????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Particle Charger | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Linear Accelerator | x2 | -5/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 61% | -7/Factory Weapon Cycler | 55% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyPlasmaArchive Manual? 0 Play Time 02:18:04 Cumulative 213.1 hours Start 2025.07.28 @ 13:02:46 End 2025.07.28 @ 17:11:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35b5df79-df6e-442c-951e-f26f8f1d5de0