Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 12:35:55 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2543) 2543 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 5652 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 160/160 System Corruption 21% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel High-capacity Storage Unit Compact Matter Pod (150) Compact Matter Pod (20) Advanced Terrain Scanner Hardened Heavy Armor Plating Advanced Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Datajack > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Advanced Treads Medium Treads Large Storage Unit Medium Matter Pod High-capacity Matter Pod Structural Scanner Terrain Scanner Hardened Medium Armor Plating Recalibrator Heavy Particle Gun Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Flak Gun Grenade Launcher [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 126 | . 7 13 2 33 71 Power 9 | . 1 . . 1 7 Engine 8 | . 1 . . 1 6 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 39 | . . 3 . 13 23 Treads 8 | . . 3 . 3 2 Leg 19 | . . . . 7 12 Wheel 4 | . . . . 2 2 Hover 4 | . . . . 1 3 Flight 4 | . . . . . 4 Utility 38 | . 3 5 1 11 18 Device 18 | . . 3 1 6 8 Storage 5 | . 2 1 . 1 1 Processor 6 | . 1 . . 1 4 Hackware . | . . . . . . Protection 9 | . . 1 . 3 5 Artifact . | . . . . . . Weapon 40 | . 3 5 1 8 23 Energy Gun 5 | . . . . 4 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 18 | . . 2 1 1 14 Ballistic Cannon 3 | . 1 1 . . 1 Launcher 5 | . 2 . . 1 2 Special Weapon . | . . . . . . Impact Weapon 4 | . . 2 . 2 . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . 1 . 1 . 1 Corrupted Parts 3 | . . . . 1 2 System Corruption 15 | . . . . 2 13 Parts Lost 44 | . . . . 18 26 Power 4 | . . . . 1 3 Propulsion 20 | . . . . 8 12 Utility 9 | . . . . 5 4 Weapon 11 | . . . . 4 7 Highest Loss Streak 10 | . . . . 7 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 96 99 100 91 87 Engine 8 | . 14 11 11 8 6 Treads 9 | . . 33 33 10 . Leg 15 | . 28 . . 14 20 Wheel 2 | . . . . 3 3 Hover 1 | . . . . 2 1 Flight 2 | . . . . . 4 Device 6 | . . 3 11 12 5 Storage 9 | . 16 14 11 9 7 Processor 13 | . 8 11 11 8 15 Protection 3 | . . 2 . 5 4 Energy Gun 1 | . 8 . . 7 . Ballistic Gun 9 | . 14 10 22 1 10 Ballistic Cannon 1 | . 3 8 . . . Impact Weapon 2 | . . 3 . 7 1 Naked Turns . | . . . . . . Heaviest Build 78 | 10 22 28 36 70 78 Greatest Support 92 | 20 20 69 69 92 86 Greatest Overweight (x) 11 | . 1 . . 6 11 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | . 10 10 10 20 20 Average Capacity 16 | . 8 10 10 14 19 Most Carried 20 | . 9 10 10 20 20 Average Carried 15 | . 7 9 10 11 18 Final Capacity 20 | 8 10 10 10 20 15 Final Carried 20 | 6 9 10 10 20 14 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3101 | 200 56 487 120 526 1712 Remotely 74 | . . 74 . . . Salvage Created 3054 | . 52 501 49 865 1587 Parts 164 | . 5 23 5 30 101 Haulers Intercepted 4 | . . 2 . 1 1 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 1 9 3 12 26 Melee 1 | . . . . 1 . Guns 36 | . . 5 3 8 20 Cannons 8 | . 1 4 . . 3 AOE 4 | . . . . 2 2 Classes Destroyed 14 | . 2 5 1 3 3 Worker 11 | . . 1 . 3 7 Builder 7 | . . . . 2 5 Tunneler 1 | . . . . . 1 Hauler 4 | . . 2 . 1 1 Recycler 5 | . . . . 3 2 Mechanic 1 | . . . . 1 . Operator 2 | . . 1 . . 1 Watcher 3 | . 1 . . 1 1 Swarmer 9 | . . . 3 1 5 Grunt 28 | . 1 5 . 10 12 Brawler 1 | . . 1 . . . Sentry 9 | . . 3 . 1 5 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 2 4 4 5 9 Combat Bots Only 4 | . 1 3 3 3 4 Max Kills in Single Turn 3 | . 1 2 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 814 | . 4 56 30 210 514 Missed 238 | . 2 14 3 51 168 Damage Taken 7935 | . 20 542 211 2676 4486 Core 1383 | . . 115 29 527 712 Absorbed by Shields 96 | . . . . 96 . Core Remaining (%) 67 | 100 100 . 64 4 . Volleys Fired 225 | . 5 37 9 63 111 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 60 55 43 112 97 Shots Fired 374 | . 8 74 18 84 190 Gun 322 | . 6 46 18 80 172 Cannon 43 | . 2 28 . . 13 Launcher 9 | . . . . 4 5 Special . | . . . . . . Kinetic 317 | . 7 74 18 35 183 Thermal 36 | . 1 . . 35 . Explosive 9 | . . . . 4 5 Electromagnetic 12 | . . . . 10 2 Robot Hit Streak 15 | . 7 15 3 11 15 Robot Miss Streak 9 | . . 3 4 3 9 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . 1 3 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 283 | . 7 59 7 70 140 Core Hits 175 | . 4 19 3 38 111 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 10 | . . 1 . 4 5 Critical Strikes 26 | . 1 3 . 13 9 Burn 9 | . . . . 9 . Destroy 6 | . 1 1 . . 4 Blast 4 | . . 2 . . 2 Smash 7 | . . . . 4 3 Melee Attacks 72 | . . 9 . 39 24 Impact 58 | . . 9 . 39 10 Slashing 11 | . . . . . 11 Piercing . | . . . . . . Sneak Attacks 12 | . . 2 . 8 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6868 | . 72 877 173 2057 3689 Guns 3565 | . 38 319 173 724 2311 Cannons 698 | . 34 379 . . 285 Explosions 1107 | . . . . 405 702 Melee 1498 | . . 179 . 928 391 Ramming . | . . . . . . Kinetic 3678 | . 60 698 173 177 2570 Thermal 492 | . 12 . . 407 73 Explosive 1034 | . . . . 405 629 Electromagnetic 166 | . . . . 140 26 Impact 1398 | . . 179 . 928 291 Slashing 100 | . . . . . 100 Piercing . | . . . . . . Highest Corruption 21 | . . . . 2 21 Average Corruption 15 | . . . . 2 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 120 | . . . . 8 112 Message Errors 31 | . . . . 1 30 Matter Fused 23 | . . . . 3 20 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 13 | . . . . . 13 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 14 | . . . . 3 11 Data Loss (major) 5 | . . . . . 5 Misfires 5 | . . . . . 5 Alerts 2 | . . . . . 2 Misdirections 5 | . . . . . 5 Weapon Failures 10 | . . . . 1 9 Overload Shots . | . . . . . . Overflow Damage 784 | . . 41 . 538 205 Projectiles . | . . . . . . Explosions 36 | . . . . 28 8 Melee 748 | . . 41 . 510 197 Knockbacks 16 | . 1 4 . 4 7 Impact 8 | . . 1 . 4 3 Kinetic 7 | . 1 3 . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 209 | . . . . 170 39 Shots 3 | . . . . 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 579 | . 16 34 . 579 402 Average Temperature 120 | . 8 10 . 226 85 Received Heat Transfer 2517 | . 12 222 . 1014 1269 Effects 23 | . . . . 18 5 Shutdowns 8 | . . . . 5 3 Energy Bleed 2 | . . . . 2 . Matter Decay 3 | . . . . 2 1 Short Circuit 3 | . . . . 2 1 Damage (minor) 3 | . . . . 3 . Damage (major) 3 | . . . . 3 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 15 | . . 3 . 8 4 Impact Corruptions 26 | . . 2 . 16 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 5 . Heat Transferred 1777 | . 25 . . 1702 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 611 | . 52 258 145 242 611 Initial 60 | . . 21 60 56 18 Average 202 | . 16 126 140 107 277 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 64 | . 100 85 100 95 40 Level 1 17 | . . 14 . 4 25 Level 2 18 | . . . . . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 . 2 8 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 7 | . 1 1 . 2 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . . . 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 3 12 3 26 47 Peak Tracking Total 7 | . 2 2 3 6 7 Tactical Retreats 9 | . . 1 . 2 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . . . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 19 | . . 1 . 2 16 Max in Single Turn 6 | . . 1 . 2 6 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . . . 1 1 9 Terminals 4 | . . . . . 4 Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 19 | . . . 1 1 17 Successful 8 | . . . 1 1 6 Failed 11 | . . . . . 11 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . . . 7 Fabricators 7 | . . . . . 7 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 1 3 Terminal Hacks 2 | . . . 1 . 1 Part Schematic 1 | . . . . . 1 Open Door 1 | . . . 1 . . Fabricator Hacks 4 | . . . . . 4 Load Schematic 1 | . . . . . 1 Build 3 | . . . . . 3 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . . 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 3 | . . . . . 3 Authchips . | . . . . . . Time 318 | . . . . . 318 Total Part Build Rating 17 | . . . . . 17 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 7 | . . . 3 4 . ROAM 5 | . . . 1 4 . RETURN 2 | . . . 2 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 34 | . . . 20 14 . Drone Recoveries 33 | . . . 20 13 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4637 | . 180 611 285 987 2574 Spaces Moved 1896 | 1 114 273 126 321 1061 Core . | . . . . . . Treads 554 | . . 273 126 149 6 Legs 884 | 1 114 . . 130 639 Wheels 265 | . . . . 42 223 Hover 67 | . . . . . 67 Flight 126 | . . . . . 126 Fastest Speed 120 | 120 120 160 160 125 122 Average Speed 164 | 120 123 160 160 189 163 Slowest Speed 955 | 120 190 160 160 330 955 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 32 | 2 24 31 60 46 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 31 | . . 5 . 20 6 Terrain Destroyed 140 | . . 5 . 70 65 Melee 31 | . . 5 . 20 6 Projectile 4 | . . . . . 4 AOE 105 | . . . . 50 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2937 | . 150 365 194 541 1687 Wait 493 | . . 16 56 56 365 Move 1891 | . 113 272 125 320 1061 Hop . | . . . . . . Pick Up 48 | . 11 8 . 13 16 Fast Attach 56 | . 5 4 1 15 31 Attach 28 | . . 4 . 7 17 Detach 15 | . 1 1 . 8 5 Swap 42 | . 2 5 1 11 23 Drop 67 | . 13 9 2 9 34 Fire 225 | . 5 37 9 63 111 Melee 72 | . . 9 . 39 24 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 17) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 747 | -9/Materials | Discovered new exit (range 12) 792 | -9/Materials | Entered Mines 876 | -9/Mines | Found the Drone Emporium 882 | -9/Mines | Found Prototype Device 882 | -9/Mines | Identified Sensor Drone Bay 920 | -9/Mines | Discovered new exit (range 25) 1004 | -9/Mines | Learned Materials stockpile data 1077 | -9/Mines | Entered Materials 1077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -8/Materials | Lost 3 parts (2n1w) 1594 | -8/Materials | Crushed by falling debris 1710 | -8/Materials | Lost 3 parts (1n1u1w) 1780 | -8/Materials | Core integrity fell below 50% 1829 | -8/Materials | Lost 3 parts (1n1u1w) 2035 | -8/Materials | Discovered new exit (range 20) 2045 | -8/Materials | Core integrity fell below 20% 2064 | -8/Materials | Entered Factory 2064 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2090 | -7/Factory | Lost 7 parts (1p3n2u1w) 2480 | -7/Factory | System corruption reached 10% 2969 | -7/Factory | Fabricated Adv. Datajack (x1) 3345 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 3562 | -7/Factory | Lost 3 parts (1p1n1u) 3984 | -7/Factory | Build established: Scavenger-Mutant 4158 | -7/Factory | Core integrity fell below 50% 4186 | -7/Factory | Lost 10 parts (1p4n1u4w) 4464 | -7/Factory | First assault squad dispatched 4583 | -7/Factory | Lost 3 parts (1p1u1w) 4626 | -7/Factory | Core integrity fell below 20% 4638 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04591_ System corrupted: Substantial component data lost. 04606_ S/VTXEOYBS1T08G#|:M9YSSXM5&YN0 04608_ Acquired Unknown Device. 04608_ Identified Kinecellerator. 04612_ W-25 Informer sends out distress signal. 04613_ Gravmag System destroyed. 04614_ G-47 Trooper Imp. Heat Sink blasted off. 04614_ G-47 Trooper destroyed. 04618_ Acquired Lgt. Nuclear Core. 04621_ Dropped Hcp. Matter Pod. 04622_ Extracted 200 matter. 04623_ Adv. Assault Cannon destroyed. 04626_ System corrupted: Energy discharge (-36). 04626_ Acquired 40 matter. 04627_ Cesium-ion Thruster destroyed. 04627_ K-01 Serf cleans the Matter Pump. 04629_ Kinecellerator destroyed. 04630_ K-01 Serf cleans the Matter Pump. 04635_ Cesium-ion Thruster destroyed. 04636_ U-05 Engineer builds a Wall. 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Datajack | x1 | -7/Factory | Preloaded Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisBottomlessUnit Manual? 0 Play Time 00:56:30 Cumulative 106.0 hours Start 2024.03.16 @ 19:56:47 End 2024.03.17 @ 12:35:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 161 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee7eac8-efcc-4188-b886-075dfcb75930