Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 01:12:13 Player: BVrutally Odd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (163) 815 Value Destroyed (7579) 7579 Prototype IDs (92) 1840 Alien Tech Used (9) 1800 Bonus (28048) 28048 TOTAL SCORE: 49582 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 954 Follower Combat Kills 194 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 444/1600 Matter 88/300 Energy 576/580 System Corruption 6% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Particle Reactor Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Quantum Shading Machine Advanced Targeting Computer Experimental Targeting Computer Experimental Reaction Control System > --- WEAPON (4) ------- Sigix Sheargun Molecular Deconstructor > --- INVENTORY (5) ---- Transdimensional Reconstructor Core Regenerator Sigix Sheargun Sigix Sheargun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Quantum Shading Machine Advanced Targeting Computer Experimental Targeting Computer Experimental Reaction Control System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Transdimensional Reconstructor Core Regenerator Gamma Bomb Array Molecular Deconstructor [Rating: 257] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . . . . Utility 9 | . . . . . 5 . . . . 1 . . . . 1 . . . . 1 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 212 | 8 4 20 2 4 31 4 7 16 5 24 4 9 14 2 7 . . 4 . 6 10 3 7 12 9 Power 27 | 1 . 2 . . 4 . 2 2 1 6 . 3 . . 2 . . 1 . . . . 1 1 1 Engine 17 | 1 . 2 . . 2 . 2 . 1 4 . 3 . . 2 . . . . . . . . . . Core 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Reactor 7 | . . . . . 1 . . 2 . . . . . . . . . 1 . . . . 1 1 1 Propulsion 47 | 3 . 3 2 . 7 2 3 5 . 3 2 4 2 . 2 . . 1 . 2 6 . . . . Treads 8 | 2 . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . . . Leg 14 | 1 . . . . 3 . 2 5 . 2 . 1 . . . . . . . . . . . . . Wheel 8 | . . 2 2 . 2 1 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 16 | . . . . . . . . . . 1 . 3 2 . 2 . . . . 2 6 . . . . Utility 84 | 2 1 6 . 1 14 1 2 6 3 11 1 2 7 . 3 . . 2 . 3 3 1 1 6 8 Device 43 | 1 . 5 . . 8 . . 4 2 5 . 1 3 . 1 . . 1 . . 2 . . 3 7 Storage 6 | 1 1 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Processor 14 | . . . . . 1 . 1 . . 2 . 1 1 . . . . . . 3 . . 1 3 1 Hackware 8 | . . . . . 2 . . . . . . . 2 . 2 . . . . . 1 1 . . . Protection 13 | . . . . 1 2 1 1 1 1 3 1 . 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 3 9 . 3 6 1 . 3 1 4 1 . 5 2 . . . . . 1 1 2 5 5 . Energy Gun 10 | 2 1 . . . . . . . . . . . 2 1 . . . . . . . . 1 3 . Energy Cannon 18 | . . 2 . 1 6 . . 2 1 3 1 . . . . . . . . . . 1 . 1 . Ballistic Gun 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 2 . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . Special Weapon 6 | . . . . . . . . 1 . 1 . . 2 1 . . . . . . . . 1 . . Impact Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 2 1 . 3 . 3 . . 9 1 . . . 5 . . 2 2 2 1 3 Corrupted Parts 9 | . . . . . . . 1 1 1 1 2 3 . . . . . . . . . . . . . System Corruption 48 | . . . . . . . 4 6 6 4 15 13 . . . . . . . . . . . . . Parts Lost 61 | . . 1 . . 16 . 2 5 2 10 1 14 1 2 . 1 . . . 1 . 2 3 . . Power 15 | . . . . . 1 . 1 2 1 4 . 3 . 1 . 1 . . . . . 1 . . . Propulsion 17 | . . . . . 6 . . 1 . 2 . 6 1 . . . . . . . . . 1 . . Utility 19 | . . 1 . . 7 . 1 . 1 2 1 3 . . . . . . . 1 . . 2 . . Weapon 10 | . . . . . 2 . . 2 . 2 . 2 . 1 . . . . . . . 1 . . . Highest Loss Streak 9 | . . 1 . . 7 . 1 3 1 3 1 8 9 2 . 1 . . . 1 . 1 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 8 15 22 26 14 14 14 13 13 11 12 10 13 12 11 12 12 12 13 12 12 12 10 4 4 Power . | . 1 . 1 . . . . . . . 2 1 1 1 . . . . . . . . . . . Propulsion 3 | 2 3 4 6 6 2 3 3 3 5 3 3 2 . 1 . . . . 3 3 2 3 1 . . Utility 4 | . 1 3 6 7 4 4 4 4 5 3 4 2 4 5 5 6 6 5 3 3 4 5 2 . . Weapon 5 | . 2 6 8 9 4 4 4 3 2 2 1 1 4 5 5 5 5 5 6 5 4 4 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 4 . 6 6 . . 2 1 6 . . 4 1 . . . 2 . . 3 1 4 1 2 Power 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . Propulsion 11 | . 1 2 . . 1 . . . . 3 . . . . . . . . . . 2 . 2 . . Utility 12 | . 1 . . 1 1 . . 1 1 . . . 2 . . . . 1 . . 1 1 2 . . Weapon 16 | . 2 1 . 4 4 . . . . 3 . . 1 1 . . . . . . . . . . . Tool/Special 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 2 Average Slot Usage (%) 87 | . 100 97 84 76 92 89 87 95 93 95 92 86 78 82 79 82 78 80 78 80 91 90 74 62 72 Engine 9 | . 14 14 14 14 5 6 9 7 1 4 11 9 10 5 7 8 5 5 5 4 4 1 . . . Reactor 1 | . . . . . 1 6 2 4 10 2 . . . . . . . 3 5 4 4 4 7 7 10 Treads 7 | . 28 24 . . 10 3 5 . . . 4 5 . . . . . . . . . . . . . Leg 6 | . . . . . 3 8 8 22 25 27 17 15 . . . . . . . . . . 4 7 7 Wheel 7 | . . 3 28 28 11 8 5 3 . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 16 17 21 21 21 21 21 21 26 30 15 . . Device 9 | . 14 11 . . 14 14 13 14 17 14 11 14 11 11 5 5 5 5 5 1 3 4 . 5 10 Storage 9 | . 14 13 14 14 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 6 1 . Processor 5 | . . . . . . 6 7 10 5 12 17 14 12 11 10 10 10 10 10 16 17 17 13 11 17 Hackware 5 | . . . . . 9 6 6 6 5 5 5 5 14 17 18 21 21 21 21 19 21 21 9 . . Protection 2 | . . . . 2 7 5 5 6 8 5 4 . . . 4 5 5 5 5 3 . . 4 . . Energy Gun 4 | . 27 . . . . . . . . . . . . . . . . . . . 3 . 8 27 22 Energy Cannon 5 | . . 10 13 2 12 12 12 9 8 10 11 8 . . . . . . . . . 1 . . . Ballistic Gun 2 | . . 11 4 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 9 11 . . . . . . . . 4 4 5 4 5 3 . 2 4 3 . . . Peak Build Rating 257 | 9 10 18 17 22 63 75 75 95 95 98 87 87 101 98 109 121 104 111 114 138 163 176 219 249 257 Average Rating 62 | 5 9 12 16 17 48 71 71 72 86 92 84 78 83 92 102 107 103 106 107 121 152 164 182 236 243 On Entrance 88 | . 9 10 16 15 20 61 75 67 95 90 83 87 61 90 93 108 103 104 107 107 138 162 148 219 235 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 15 32 217 217 208 63 73 73 85 85 84 65 64 31 33 42 42 33 45 42 52 52 50 53 60 64 Greatest Support 128 | 40 40 40 36 26 60 28 56 100 100 128 79 71 33 33 42 42 42 42 42 53 60 73 67 60 80 Greatest Overweight (x) 10 | . . 10 10 7 5 2 4 4 . 1 . . . 2 1 . 1 1 . . . . . . . Average Overweight (x) 1 | . . 1 8 5 1 2 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 35 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 17 | 7 10 18 35 30 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 7 5 Most Carried 35 | 6 15 25 28 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 Average Carried 16 | 3 8 16 26 29 14 15 15 14 14 14 15 12 13 14 13 14 14 14 14 14 14 14 11 5 4 Final Capacity 35 | 8 15 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 28 | 6 15 25 28 15 15 15 15 15 15 15 15 11 15 14 14 14 15 15 15 15 14 15 9 5 5 Class Distribution -------------------- 30% | Scavenger-Mutant 22% | Mutant 19% | Hauler-Mutant 11% | Hacker-Sprinter 5% | Alien-Sigix 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Matter Collected 4531 | 280 41 487 264 16 330 200 169 257 134 628 131 212 203 56 84 70 85 . 110 105 96 149 63 172 189 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8981 | 40 246 527 401 . 882 327 538 364 528 2133 113 359 . 91 226 301 96 . . 355 130 125 114 110 975 Parts 392 | 3 21 38 13 . 34 13 16 26 31 93 7 14 . . 1 1 2 . . 32 2 9 3 . 33 Haulers Intercepted 5 | . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recyclers Shooed 8 | . 1 . 4 . 1 . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . 16 . . . . 6 . 29 . 7 7 . 11 . . 2 . 4 . . . . . . Prevented 24 | . . . . . . 7 6 . . . 6 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 118 | . 5 13 . . 14 4 11 4 11 26 2 4 . . . 5 . . . 3 . . 6 . 10 Melee 6 | . . . . . . . . . . 2 . . . . . . . . . 2 . . 2 . . Guns 16 | . 4 2 . . . . . . . . . . . . . . . . . . . . 1 . 9 Cannons 65 | . . 8 . . 13 . 7 2 11 18 2 4 . . . . . . . . . . . . . AOE 16 | . . 3 . . . 1 4 . . 2 . . . . . 5 . . . . . . 1 . . Classes Destroyed 23 | 2 4 3 2 . 2 2 2 . 1 3 . . . . . . . . . . . . 1 . 1 Worker 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 8 | . . . 1 . 1 . . . . 2 . . . . . . . . . 3 . 1 . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recycler 11 | . . . 4 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 4 . . . . . . . . 2 . . . . . . . . . . . 1 . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . . . 2 . . . . . . . . . . 1 2 . . 1 Swarmer 31 | . 4 4 . . 3 . 6 . 4 . 1 . . . . 5 . . . . . . 4 . . Grunt 38 | . 1 . . . 9 3 3 . 6 13 . 3 . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . Sentry 6 | . . . . . . . . . . 4 1 . . . . . . . . 1 . . . . . Hunter 6 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 2 Programmer 12 | . . . . . 1 . . . . 6 . . . . . . . . . 2 . . . . 3 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 5 | . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . Samaritan 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 4 3 . 3 4 4 1 4 8 1 2 . . 1 5 . . . 4 1 2 4 1 3 Combat Bots Only 5 | . 3 4 . . 3 4 4 1 4 4 1 2 . . . 5 . . . 2 . . 4 . 3 Max Kills in Single Turn 4 | 1 1 1 1 . 2 1 1 1 2 3 1 1 . 1 1 4 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 1 1 . . 1 . . . . . 4 . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Hostile Shots Fired 1480 | . 26 111 . . 111 16 47 32 46 209 16 126 . 5 26 19 24 . . 16 14 82 217 . 337 Missed 584 | . 8 49 . . 33 9 13 7 10 70 6 34 . 1 12 9 12 . . 4 11 51 101 . 144 Hits 896 | . 18 62 . . 78 7 34 25 36 139 10 92 . 4 14 10 12 . . 12 3 31 116 . 193 Melee 6 | . . . . . . . 1 . 1 . . 2 . . . . . . . . . . 1 . 1 Projectile 890 | . 18 62 . . 78 7 33 25 35 139 10 90 . 4 14 10 12 . . 12 3 31 115 . 192 AOE 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 15 Critical Strikes 41 | . . . . . 5 . 1 . . 7 . 6 . 1 2 . . . . 1 1 3 7 . 7 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 17160 | . 152 641 . . 1440 184 575 1005 628 2815 159 1713 110 112 258 157 216 . . 303 65 743 2157 28 3699 Core 3377 | . 25 88 . . 171 9 29 65 18 266 21 262 68 . 43 16 15 . . 177 42 15 891 9 1147 Absorbed by Shields 89 | . . . . . . . . . . . . 89 . . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . 50 . . 27 . . . . . . . . . . . . . . . . . Ignored by Resistances 5007 | . . . . . . . . 168 . . . . . . . . . . . . . . 1008 29 3802 Regen/Repaired (Parts) 1232 | . . . . . . . . . . . . . 85 . . . . . . 432 . 64 651 . . Core Remaining (%) 61 | 100 . . . 54 . . . . 65 . . . . 38 . . . . 93 86 . . 26 . 27 Volleys Fired 561 | 6 38 53 12 . 62 14 26 39 17 123 17 18 . 3 . 2 . . 1 4 5 2 18 21 80 Largest 4 | 2 2 2 2 . 2 2 2 2 2 2 2 2 . 1 . 1 . . 1 1 1 1 2 4 4 Hottest 400 | 90 100 110 110 . 170 70 210 210 195 171 171 171 . 40 . 160 . . 10 . 10 88 200 400 400 Shots Fired 903 | 12 76 84 24 . 100 16 44 56 34 172 22 28 . 3 . 2 . . 1 4 5 2 26 30 162 Gun 283 | 12 72 24 12 . 3 . . . . . . . . 1 . . . . . . . . 18 30 111 Cannon 503 | . 4 37 12 . 97 4 35 53 34 172 22 28 . . . . . . . . . 2 3 . . Launcher 51 | . . 23 . . . 12 9 1 . . . . . . . 2 . . . . . . . . 4 Special 66 | . . . . . . . . 2 . . . . . 2 . . . . 1 4 5 . 5 . 47 Kinetic 46 | . 4 27 12 . 3 . . . . . . . . . . . . . . . . . . . . Thermal 469 | 6 72 34 12 . 97 4 35 42 34 107 10 16 . . . . . . . . . . . . . Explosive 30 | . . 23 . . . . . . . . . . . . . 2 . . . . . . 5 . . Electromagnetic 137 | 6 . . . . . 12 9 12 . 65 12 12 . . . . . . . . . 2 3 . 4 Slashing 159 | . . . . . . . . . . . . . . . . . . . . . . . 18 30 111 Entropic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hit Streak 36 | 2 6 19 11 . 11 6 4 10 11 8 4 8 . 2 . 1 . . 1 2 4 . 12 3 36 Robot Miss Streak 8 | 3 5 2 2 . 3 3 3 3 3 3 3 8 . . . 4 . . . 1 1 . 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 559 | 6 42 45 17 . 62 8 25 32 18 95 9 12 . 4 9 5 2 . 1 11 8 5 15 2 126 Core Hits 285 | 2 17 40 6 . 28 9 15 16 14 53 3 9 . 1 3 8 2 . . 6 2 4 11 2 34 Critical Kills 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 23 | . 3 1 . . . . . 1 . 7 1 2 . . 1 . . . . . . . 4 . 3 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Corrupt 9 | . . . . . . . . . . 6 1 2 . . . . . . . . . . . . . Smash 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Sever 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 3 Melee Attacks 147 | . . 24 2 . . . . . . 8 . . . 4 23 7 2 . . 29 19 15 14 . . Impact 36 | . . 22 . . . . . . . . . . . . . . . . . . . . 14 . . Slashing 111 | . . 2 2 . . . . . . 8 . . . 4 23 7 2 . . 29 19 15 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . 2 . . . . . . . 1 . . . 1 2 4 1 . . 4 1 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24436 | 91 551 1749 478 . 2022 588 1081 785 870 4447 290 545 . 113 420 805 165 . . 498 217 561 2098 122 5940 Guns 7173 | 91 513 199 218 . . . . . . . . . . . . . . . . . . . 249 122 5781 Cannons 9666 | . 38 713 195 . 2018 95 668 773 870 3471 290 535 . . . . . . . . . . . . . Explosions 4201 | . . 793 . . . 493 413 12 . 707 . . . . . 498 . . . . . . 1126 . 159 Melee 3020 | . . 44 65 . . . . . . 235 . . . 113 420 307 165 . . 498 217 561 395 . . Ramming 105 | . . . . . 4 . . . . 34 . 10 . . . . . . . . . . 57 . . Kinetic 489 | . 38 233 218 . . . . . . . . . . . . . . . . . . . . . . Thermal 8561 | 38 513 679 195 . 2018 95 668 576 870 2573 72 264 . . . . . . . . . . . . . Explosive 2417 | . . 793 . . . . . . . . . . . . . 498 . . . . . . 1126 . . Electromagnetic 3421 | 53 . . . . . 493 413 209 . 1605 218 271 . . . . . . . . . . . . 159 Impact 439 | . . 44 . . . . . . . . . . . . . . . . . . . . 395 . . Slashing 9004 | . . . 65 . . . . . . 235 . . . 113 420 307 165 . . 498 217 561 520 122 5781 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 1 1 2 . . 1 5 11 17 11 26 39 39 . . . . . . 2 . 8 15 . 6 Average Corruption 6 | . 1 1 1 . . 1 2 7 11 7 17 37 39 . . . . . . 1 . 7 12 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 187 | . 1 16 9 . . 2 12 19 30 20 17 28 1 . . . . . . 1 . 1 23 . 7 Message Errors 43 | . 1 6 3 . . 1 2 6 6 2 1 6 . . . . . . . 1 . 1 3 . 4 Matter Fused 46 | . . 5 4 . . . 4 2 8 3 7 8 1 . . . . . . . . . 4 . . Heat Flow Errors 26 | . . 1 1 . . . 4 2 4 5 2 2 . . . . . . . . . . 3 . 2 Energy Discharges 16 | . . . . . . . 1 4 4 2 2 1 . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . 1 1 . . 1 . 2 4 4 4 4 . . . . . . . . . . 1 . 1 Data Loss (major) 10 | . . 1 . . . . . 1 2 1 1 1 . . . . . . . . . . 3 . . Misfires 7 | . . 2 . . . . 1 1 1 2 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 10 | . . . . . . . . . . . . 3 . . . . . . . . . . 7 . . Weapon Failures 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . 2 2 3 . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 829 | . . . . . 56 9 . 17 22 277 25 21 . 37 7 94 . . . 44 22 43 155 . . Projectiles 304 | . . . . . 56 9 . 17 22 154 25 21 . . . . . . . . . . . . . Explosions 117 | . . . . . . . . . . 77 . . . . . 17 . . . . . . 23 . . Melee 408 | . . . . . . . . . . 46 . . . 37 7 77 . . . 44 22 43 132 . . Knockbacks 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . Impact 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . . 6 . . . 51 . 20 . 280 . . . . . . . . . . . . . . . Shots 14 | . . 1 . . . 5 . 1 . 7 . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . 1 . . . . 6 . 2 . . . . . . . . . . 2 . 1 Kicked 11 | . . . . . . . . . . 6 . 2 . . . . . . . . . . 2 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 911 | 120 216 93 234 . 316 . 234 380 439 232 180 434 270 . 21 168 . . . . 424 153 911 76 163 Average Temperature 85 | 48 61 30 94 . 120 . 76 95 112 55 35 119 117 . 11 79 . . . . 21 73 285 57 84 Received Heat Transfer 3274 | . 30 111 . . 599 63 144 . 147 486 . 731 . 9 48 . . . . 36 429 18 153 . 270 Effects 13 | . . . . . 1 . . 1 1 1 . 3 . . . . . . . . . . 6 . . Shutdowns 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . Energy Bleed 4 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 3 . 1 . 3 . . . . . . . . . . . . 2 . . Combat Hostiles 9 | . . . . . . 3 . 1 . 3 . . . . . . . . . . . . 2 . . Parts Fried 19 | . . . . . . 2 1 . . 8 1 3 . . . . . . . . . . 4 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robots Melted 4 | . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Parts Melted 17 | . 6 1 . . 5 . 2 . 1 2 . . . . . . . . . . . . . . . Heat Transferred 9046 | 111 1739 925 259 . 2442 150 1030 630 510 1250 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . 3 . . . . . . . . . . . . 5 4 2 Low Security (%) 70 | 100 100 . 100 . 100 . . . . 24 . . . . 100 . . . . 100 100 100 25 . . Level 1 9 | . . . . . . . . . . 42 . . . . . . . . . . . . 5 . . Level 2 13 | . . . . . . . . . . 26 . . . . . . . . . . . . 19 . 100 Level 3 2 | . . . . . . . . . . 6 . . . . . . . . . . . . . 32 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 67 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 49 . . Peak Influence 1901 | 5 65 . 189 . 154 . . . . 714 . . . . 50 . . . . 44 91 122 1901 1140 683 Initial 1140 | . . . 189 . . . . . . 73 . . . . 17 . . . . . 12 51 56 1140 608 Average 217 | . 8 . 127 . 81 . . . . 341 . . . . 10 . . . . 14 24 62 986 1093 611 Influence Increases 6136 | 10 184 405 186 . 569 90 290 . 255 1266 130 180 . 199 161 125 35 . 55 172 191 265 916 112 340 Destroy 0b10 Robot/C 2280 | . 100 120 . . 280 80 200 . 220 520 40 80 . 120 . 100 . . 40 60 . . 120 . 200 Destroy 0b10 Robot/NC 225 | 10 30 . 30 . 10 . . . 5 55 . . . . 10 . 5 . . 20 10 20 . 10 10 Destroy Leader 412 | . 34 . . . 60 10 30 . 30 144 . 10 . 10 2 10 . . 10 20 4 4 10 2 22 Allied During Kill 14 | . . . . . . . . . . . . . . 9 . . . . 5 . . . . . . Successful Hack 152 | . 19 . . . 30 . . . . 12 . . . . 20 . . . . . 6 28 30 7 . Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . . . . . 15 . . . . 255 . . . . . . . . . . 15 45 120 . . Destroy Structure 503 | . 1 . 6 . 24 . . . . 190 . . . . 24 . . . . 42 36 18 6 93 63 Partial Spotted 135 | . . . . . . . . . . 15 . . . . 30 . . . . 15 45 30 . . . Lose Combat Pursuer 1815 | . . 285 . . 150 . 60 . . 75 90 90 . 60 75 15 30 . . 15 75 120 630 . 45 Influence Decreases 6531 | 10 154 40 516 65 528 131 178 112 138 679 478 438 98 171 159 92 68 30 55 149 123 256 164 1061 638 Entered New Map 2152 | . . 15 206 65 . 16 . 112 . 44 262 68 98 . 11 12 13 30 . . 11 40 44 761 344 Time Decay 3518 | 10 154 25 310 . 368 115 168 . 128 535 206 230 . 151 97 70 55 . 35 144 83 140 80 160 254 Lost Part 495 | . . . . . 160 . 10 . 10 100 10 140 . . . 10 . . . 5 . 20 30 . . Lost Ally 260 | . . . . . . . . . . . . . . 20 10 . . . 20 . 10 10 10 140 40 Purge Threat 106 | . . . . . . . . . . . . . . . 41 . . . . . 19 46 . . . Squads Dispatched 58 | . 4 . . . 5 . . . . 14 . . . . 6 . . . . 2 1 5 17 2 2 Investigation 15 | . . . . . 1 . . . . 7 . . . . 4 . . . . 1 . 1 1 . . Extermination 14 | . . . . . 2 . . . . 3 . . . . 1 . . . . 1 1 2 1 1 2 Reinforcement 14 | . 4 . . . 2 . . . . 2 . . . . 1 . . . . . . 2 3 . . Assault 14 | . . . . . . . . . . 1 . . . . . . . . . . . . 12 1 . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Distress Signals 13 | . . . . . . . . . . 3 . . . . 4 . . . . . . 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 10 14 . . 23 4 15 4 11 39 4 12 15 3 19 6 2 . . 5 9 29 86 . 24 Peak Tracking Total 33 | . 3 6 . . 4 4 4 1 4 4 3 7 10 4 10 5 2 . . 3 6 15 33 1 12 Tactical Retreats 44 | . . 3 . . 5 . 1 . . 4 3 2 . 2 2 1 1 . . 1 2 4 10 . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Traps Triggered 10 | . 1 1 . . . . . . . 1 . . 2 . . . . . . . 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Disabled 37 | . . 3 . . 1 . . 1 . 17 . . . 2 . . . . . . 1 3 9 . . Max in Single Turn 12 | . . 1 . . 1 . . 1 . 12 . . . 1 . . . . . . 1 1 1 . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Accessed 86 | . 6 1 8 7 8 . . 4 . 11 . . 5 . 9 . . 4 . 4 2 9 3 4 1 Terminals 37 | . 4 . 1 . 4 . . . . 4 . . . . 5 . . . . 3 1 7 3 4 1 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 17 | . 2 . 5 . 2 . . . . 5 . . . . 3 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . Total Hacks 245 | . 11 1 20 40 15 . . 30 . 17 . . 12 . 29 . . 17 . 9 6 21 10 6 1 Successful 188 | . 5 1 15 40 5 . . 30 . 10 . . 12 . 21 . . 17 . 6 4 15 4 3 . Failed 57 | . 6 . 5 . 10 . . . . 7 . . . . 8 . . . . 3 2 6 6 3 1 Catastrophic 9 | . 2 . . . 1 . . . . 2 . . . . 2 . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 3 . 5 . 1 . . . . 12 . . 1 . 17 . . . . 2 1 7 4 . . Terminals 93 | . 9 . 2 . 9 . . . . 5 . . . . 23 . . . . 7 4 17 10 6 1 Fabricators 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 28 | . 2 . 9 . 3 . . . . 9 . . . . 5 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . 3 . . . . 1 . . . . 1 . . . . . . 2 . . . Terminal Hacks 154 | . 4 1 10 40 2 . . 30 . 2 . . 12 . 13 . . 17 . 4 3 11 2 3 . Record 72 | . . . 9 39 . . . 11 . . . . 7 . . . . 5 . . . 1 . . . Part Schematic 16 | . . . . . . . . 9 . . . . . . 2 . . 4 . . 1 . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 3 . Branch Access Points 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 4 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Registered Prototypes 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Zone Layout 7 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 5 | . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Seal Access 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 21 | . . . 5 . . . . . . 5 . . . . 6 . . . . . 1 2 2 . . Terminals 8 | . . . . . . . . . . . . . . . 3 . . . . . 1 2 2 . . Assimilate 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 5 . . . . . . 5 . . . . 3 . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 4 . 6 . . . . 2 . . . . 6 . . . . 2 2 8 3 1 1 Full Trace Events 7 | . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 9 . . . . . . 2 . . 4 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 108 | . . . . . . . . . . . . . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total Allies 55 | . . . . . . . . . . . . . . 1 2 . . . 1 . 1 1 1 36 12 Largest Group 8 | . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 1 8 6 Highest-Rated Group 116 | . . . . . . . . . . . . . . 116 10 . . . 116 . 26 40 45 112 85 Highest-Rated Ally 116 | . . . . . . . . . . . . . . 116 10 . . . 116 . 26 40 45 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . . . . . 8 . . . . 14 . . . . 12 4 Total Damage 1327 | . . . . . . . . . . . . . . 649 . . . . 564 . . . . 97 17 Kills 8 | . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Active Infowar (turns) 12154 | 33 2427 1749 . 84 525 469 712 278 2 1558 431 452 914 470 321 152 191 79 155 462 215 295 179 . 1 Optics 1442 | . . 474 . . . . . . . . . . . . . . . . . 279 215 295 179 . . Sensors 5049 | . . . . . . . . . . 1338 431 452 815 470 321 152 191 79 155 183 178 211 72 . 1 Terrain 2698 | 33 2427 2 . . 203 33 . . . . . . . . . . . . . . . . . . . Structural 2594 | . . 2 . 84 523 469 712 278 . 526 . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Seismic 1271 | . . 1271 . . . . . . . . . . . . . . . . . . . . . . . Decoding 423 | . . . . . . . . . . . . 220 203 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 14 | . . 1 . 5 . 1 2 . . . 2 . . . . 1 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Turns Passed 20418 | 167 2427 2393 685 3719 1044 469 712 574 870 1876 431 499 918 470 321 156 212 79 155 475 215 295 354 322 580 Spaces Moved 16309 | 86 818 1176 303 1926 527 338 466 277 364 1017 255 362 1374 532 639 368 420 152 275 715 628 1035 817 659 780 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2038 | 78 818 1023 . . 119 . . . . . . . . . . . . . . . . . . . . Legs 3892 | 2 . . . . 2 . 18 120 364 1017 255 282 . . . . . . . . . . 393 659 780 Wheels 3731 | . . 153 303 1926 406 338 448 157 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6642 | . . . . . . . . . . . . 80 1374 532 639 368 420 152 275 715 628 1035 424 . . Fastest Speed 5 | 50 160 110 177 90 105 120 115 120 120 120 120 34 32 32 28 28 28 28 28 26 14 5 7 30 30 Average Speed 87 | 151 160 166 208 175 143 126 133 132 120 120 120 101 32 48 32 28 45 34 28 27 17 16 21 30 30 Slowest Speed 260 | 160 160 210 210 195 260 130 195 193 120 180 120 120 37 200 108 32 117 103 28 28 27 21 30 30 30 Overloaded Moves 107 | . . . . . . . . . . . . . . . . . . . . . . 35 72 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . . . . 2 9 . . . 1 1 13 12 18 . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 92 66 60 91 13 59 61 81 57 31 45 54 90 69 23 51 56 60 55 16 20 95 72 17 24 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 16 | . . . 5 3 . 1 . 1 . 1 . . . . . 1 1 3 . . . . . . . Known Exits Taken 7 | . . . . . 1 . . . . 1 1 . . . 1 . . . . 1 1 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 26 | . . 5 . 2 . 3 2 . 3 . 3 2 . . . 2 3 . 1 . . . . . . Spaces Dug 154 | . . 2 1 . 7 . . . . 39 5 . . . 12 2 . . . 21 12 6 . 45 2 Terrain Destroyed 454 | . . 66 5 . 28 1 12 13 15 95 8 9 . . 12 65 . . . 21 12 6 . 47 39 Melee 57 | . . 2 1 . . . . . . 1 . . . . 12 2 . . . 21 12 6 . . . Projectile 218 | . . 1 4 . 28 1 12 3 15 51 8 9 . . . . . . . . . . . 47 39 AOE 179 | . . 63 . . . . . 10 . 43 . . . . . 63 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total 21154 | 107 1863 1482 328 2273 711 362 505 426 759 1454 354 457 1842 734 709 407 436 177 351 940 692 1123 925 761 976 Wait 3455 | 2 983 153 5 307 46 1 . 62 361 188 76 50 416 185 41 24 14 6 75 175 22 72 58 56 77 Move 16180 | 85 817 1175 302 1925 526 337 465 276 363 1016 254 361 1373 528 620 367 419 151 272 712 603 1011 785 658 779 Hop 47 | . . . . . . . . . . . . . . 1 9 . . . 1 1 11 11 13 . . Pick Up 155 | 6 13 28 1 17 20 . . 6 2 18 . 2 12 1 3 1 1 3 . 2 5 3 5 1 5 Fast Attach 157 | 7 2 5 . 5 18 3 6 8 5 16 5 8 14 2 3 . . 4 . 6 7 2 15 8 8 Attach 57 | . . . . . 10 . . 3 . 7 . 7 3 2 3 3 . . 1 5 2 . 4 3 4 Detach 24 | . 1 . 1 1 . . . 1 . . . 2 2 . 2 2 . 1 1 3 2 1 3 1 . Swap 159 | 1 2 27 5 2 11 2 5 16 3 43 1 . 2 4 2 . . 5 . 1 5 3 6 3 10 Drop 189 | . 7 16 . 16 17 5 3 15 6 25 1 3 20 4 3 1 . 7 . 2 11 3 2 10 12 Fire 561 | 6 38 53 12 . 62 14 26 39 17 123 17 18 . 3 . 2 . . 1 4 5 2 18 21 80 Melee 147 | . . 24 2 . . . . . . 8 . . . 4 23 7 2 . . 29 19 15 14 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . 6 . 2 . . . . . . . . . . 2 . 1 Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 1436 | -10/Materials | Discovered new exit (range 11) 1915 | -10/Materials | Discovered new exit (range 15) 2274 | -10/Materials | Discovered new exit (range 13) 2558 | -10/Materials | Discovered new exit (range 9) 2560 | -10/Materials | Discovered new exit (range 15) 2595 | -10/Materials | Entered Subcaves 2850 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2971 | -10/Subcaves | Discovered new exit (range 9) 3240 | -10/Subcaves | Disturbed a concealed Subdweller 3323 | -10/Subcaves | Learned Materials emergency access door positions 3469 | -10/Subcaves | Ambushed by Subdweller buried in earth 3751 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3996 | -10/Subcaves | Discovered new exit (range 16) 4152 | -10/Subcaves | Visited 4L-MR0's lab 4167 | -10/Subcaves | Found Power Bank 4275 | -10/Subcaves | Build established: Scavenger-Mutant 4876 | -10/Subcaves | Build established: Hauler-Mutant 4957 | -10/Subcaves | Discovered new exit (range 15) 4988 | -10/Subcaves | Entered Recycling 4989 | -9/Recycling | Met a Zionite searching for Scraptown 5427 | -9/Recycling | Discovered new exit (range 8) 5618 | -9/Recycling | Scanned before Scraplab entrance 5648 | -9/Recycling | Entered Scraplab 5671 | -9/Recycling | Discovered new exit (range 2) 5673 | -9/Recycling | Entered Scraptown 5673 | -9/Scraptown | System corruption cleaned by C-Scrubber 6128 | -9/Scraptown | Discovered new exit (range 13) 6229 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6233 | -9/Scraptown | Learned location of Zion (-7) 6235 | -9/Scraptown | Learned Factory terminal intel 6237 | -9/Scraptown | Learned Research emergency access door positions 6239 | -9/Scraptown | Learned location of Testing (-3) 6282 | -9/Scraptown | Visited The Evicted 6341 | -9/Scraptown | Visited Cyclists 6374 | -9/Scraptown | Visited Spacefarers 6641 | -9/Scraptown | Visited Awakened 6703 | -9/Scraptown | Visited UFD Registry 6703 | -9/Scraptown | Registered with UFD as "Matrixtail" 6775 | -9/Scraptown | Visited Red Mages 6878 | -9/Scraptown | Visited Shadow of the Wyrm 6911 | -9/Scraptown | Visited Fellowship of the Rings 7014 | -9/Scraptown | Entered Cyclist Reading Room 7359 | -9/Scraptown | Visited Junk Repository 7424 | -9/Scraptown | Visited Science Guys 7502 | -9/Scraptown | Visited A0-MCA Data Center 7513 | -9/Scraptown | Given a D+ rating by A0-MCA 7519 | -9/Scraptown | Found A0-MCA's Component Scanner 7579 | -9/Scraptown | Visited Chapter 10 7649 | -9/Scraptown | Visited Research Penetration Think Tank 7715 | -9/Scraptown | Visited Scrapoid Research Area 7750 | -9/Scraptown | Visited Scrap Suit Storage 7797 | -9/Scraptown | Visited Botcube Research 8010 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8587 | -9/Scraptown | Discovered new exit (range 5) 8918 | -9/Scraptown | Build established: Mutant 8990 | -9/Scraptown | Met Optimus 8990 | -9/Scraptown | Accepted into 0bPrime 9390 | -9/Scraptown | Civil war broke out across Scraptown 9392 | -9/Scraptown | Entered Factory 9392 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9393 | -6/Factory | Loaded intel: 27 terminal locations 9574 | -6/Factory | Identified exit to Lower Caves 9574 | -6/Factory | Identified exit to Extension 10001 | -6/Factory | Build established: Scavenger-Mutant 10153 | -6/Factory | Lost 7 parts (1p3n3u) 10230 | -6/Factory | Lost 5 parts (3n1u1w) 10436 | -6/Factory | Entered Lower Caves 10438 | -6/Lower Caves | UFD Scientist delivered a prototype 10470 | -6/Lower Caves | Found Prototype Protection 10470 | -6/Lower Caves | Identified Enh. Scrap Shield 10559 | -6/Lower Caves | Learned location of Extension (-6) 10844 | -6/Lower Caves | Discovered new exit (range 11) 10905 | -6/Lower Caves | Entered another Lower Caves area 10928 | -6/Lower Caves | Discovered new exit (range 10) 11485 | -6/Lower Caves | Found DCF Scrap (16 items) 11594 | -6/Lower Caves | Discovered new exit (range 10) 11617 | -6/Lower Caves | Entered Data Miner 11619 | -6/Data Miner | Discovered new exit (range 6) 11644 | -6/Data Miner | Met Data Miner 11675 | -6/Data Miner | Learned location of Section 7 (-2) 11675 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11698 | -6/Data Miner | Received God Mode back door access code from Data Miner 11780 | -6/Data Miner | Build established: Derelict-Mutant 11807 | -6/Data Miner | Data Conduit disabled 11962 | -6/Data Miner | Lost 3 parts (1n2w) 11968 | -6/Data Miner | System corruption reached 10% 11996 | -6/Data Miner | Found Prototype Device 11996 | -6/Data Miner | Identified Exp. Thermal Shield 12191 | -6/Data Miner | Entered Proximity Caves 12192 | -5/Proximity Caves | Build established: Scavenger-Mutant 12373 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13029 | -5/Proximity Caves | Attached Power Bank, gained temporary slots: Power x3 13053 | -5/Proximity Caves | Discovered new exit (range 3) 13061 | -5/Proximity Caves | Entered Factory 13061 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13106 | -5/Factory | Loaded intel: 8 recycling unit locations 13184 | -5/Factory | Learned location of Protoforge (-2) 13537 | -5/Factory | Build established: Scavenger-Skirmisher 13841 | -5/Factory | Build established: Scavenger-Mutant 14346 | -5/Factory | Lost 3 parts (1p1u1w) 14625 | -5/Factory | Identified exit to Upper Caves 14775 | -5/Factory | Garrison activated, responded to threat 14784 | -5/Factory | System corruption reached 10% 14861 | -5/Factory | First assault squad dispatched 14937 | -5/Factory | Entered Upper Caves 14985 | -5/Upper Caves | Encountered a Warlord checkpoint 15315 | -5/Upper Caves | Learned Factory emergency access door positions 15335 | -5/Upper Caves | Discovered new exit (range 8) 15347 | -5/Upper Caves | Learned Factory terminal intel 15367 | -5/Upper Caves | Identified exit to Upper Caves 15368 | -5/Upper Caves | Entered another Upper Caves area 15417 | -5/Upper Caves | System corruption reached 30% 15436 | -5/Upper Caves | Lost 5 parts (1p2n2u) 15825 | -5/Upper Caves | Core integrity fell below 50% 15864 | -5/Upper Caves | Discovered new exit (range 5) 15867 | -5/Upper Caves | Entered Warlord 15882 | -5/Warlord | System corruption cleaned by Quarantine Array 15909 | -5/Warlord | Lost 9 parts (2p5n1u1w) 15911 | -5/Warlord | Rebuked by Warlord 15936 | -5/Warlord | Warlord's base attacked by MAIN.C 15950 | -5/Warlord | Found Prototype Energy Gun 15950 | -5/Warlord | Identified Vortex Shotgun 15953 | -5/Warlord | Found Prototype Energy Gun 15953 | -5/Warlord | Identified Vortex Rifle 15957 | -5/Warlord | Found Vortex Rifle 15959 | -5/Warlord | Found Vortex Shotgun 15971 | -5/Warlord | Opened Warlord's prototype stash 15972 | -5/Warlord | Found Prototype Device 15972 | -5/Warlord | Identified Thermal Barrier 16060 | -5/Warlord | Found Prototype Special Weapon 16060 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16063 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16082 | -5/Warlord | Found Prototype Device 16082 | -5/Warlord | Identified Minesniffer Drone Bay 16286 | -5/Warlord | Warlord forces counterattacked 16371 | -5/Warlord | Build established: Hacker-Sprinter 16611 | -5/Warlord | Warlord base infiltrated, sounded retreat 16735 | -5/Warlord | Found Prototype Launcher 16735 | -5/Warlord | Identified Chain Missile Launcher 16781 | -5/Warlord | Discovered new exit (range 12) 16785 | -5/Warlord | Entered Proximity Caves 16793 | -4/Proximity Caves | Lost 8 allies 16821 | -4/Proximity Caves | Spotted B-86 Titan 16823 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 16975 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16982 | -4/Proximity Caves | Found Prototype Special Weapon 16982 | -4/Proximity Caves | Identified Molecular Deconstructor 17137 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 17253 | -4/Proximity Caves | Discovered new exit (range 8) 17255 | -4/Proximity Caves | Entered Factory 17255 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17257 | -4/Factory | Loaded intel: 26 terminal locations 17372 | -4/Factory | Identified exit to Upper Caves 17424 | -4/Factory | Loaded intel: 8 recycling unit locations 17576 | -4/Factory | Entered Upper Caves 17714 | -4/Upper Caves | Discovered new exit (range 14) 17732 | -4/Upper Caves | Entered another Upper Caves area 17779 | -4/Upper Caves | Learned Research garrison access intel 17895 | -4/Upper Caves | Learned location of Quarantine (-2) 17940 | -4/Upper Caves | Discovered new exit (range 14) 17944 | -4/Upper Caves | Entered Zhirov 17944 | -4/Zhirov | Discovered new exit (range 3) 17950 | -4/Zhirov | Met Zhirov 17956 | -4/Zhirov | Found Alien Artifact 17956 | -4/Zhirov | Identified Integrated Dissipator 17956 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18011 | -4/Zhirov | Learned location of Command (-1) 18014 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18023 | -4/Zhirov | Entered Proximity Caves 18040 | -3/Proximity Caves | Spotted B-86 Titan 18043 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 18169 | -3/Proximity Caves | Discovered new exit (range 12) 18178 | -3/Proximity Caves | Entered Research 18178 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18180 | -3/Research | Loaded intel: 4 garrison access locations 18335 | -3/Research | Identified exit to Armory 18335 | -3/Research | Identified exit to Testing 18340 | -3/Research | Discovered new exit (range 11) 18567 | -3/Research | Repaired Centrium Medium Armor Plating? 18639 | -3/Research | Identified exit to Research 18653 | -3/Research | Entered another Research area 18653 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18702 | -2/Research | Identified exit to Quarantine 18744 | -2/Research | Spotted B-90 Cyclops 18817 | -2/Research | Discovered new exit (range 6) 18823 | -2/Research | Spotted B-90 Cyclops 18868 | -2/Research | Entered Quarantine 18901 | -2/Quarantine | Found Alien Artifact 18906 | -2/Quarantine | Identified Phase Redirector 18984 | -2/Quarantine | Build established: Hacker-Scout 19013 | -2/Quarantine | Discovered new exit (range 6) 19029 | -2/Quarantine | Found Alien Slashing Weapon 19029 | -2/Quarantine | Identified Sigix Broadsword 19068 | -2/Quarantine | Met incapacitated Sigix Warrior 19068 | -2/Quarantine | Lockdown squad dispatched 19084 | -2/Quarantine | Found Alien Artifact 19097 | -2/Quarantine | Found Alien Artifact 19097 | -2/Quarantine | Identified Core Reset Matrix 19097 | -2/Quarantine | Identified Subatomic Replicator 19097 | -2/Quarantine | Used Core Reset Matrix 19101 | -2/Quarantine | Sensed 11 artifacts in vicinity 19111 | -2/Quarantine | Found Transdimensional Reconstructor 19134 | -2/Quarantine | Spotted Lightning 19137 | -2/Quarantine | Spotted Lightning 19137 | -2/Quarantine | Spotted Lightning 19152 | -2/Quarantine | Spotted Fortress 19162 | -2/Quarantine | Discovered new exit (range 6) 19162 | -2/Quarantine | Discovered new exit (range 7) 19162 | -2/Quarantine | Identified exit to Section 7 19163 | -2/Quarantine | Entered Section 7 19164 | -2/Section 7 | Detected hypermatrix surge 19164 | -2/Section 7 | Sensed 25 artifacts in vicinity 19174 | -2/Section 7 | Found Integrated Dissipator 19174 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19192 | -2/Section 7 | Spotted B-90 Cyclops 19215 | -2/Section 7 | Found Integrated Mediator 19215 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 19225 | -2/Section 7 | Found Integrity Redistributor 19225 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-113) 19235 | -2/Section 7 | System corruption reached 10% 19240 | -2/Section 7 | Spotted Alpha 7 19241 | -2/Section 7 | Spotted Alpha 7 19244 | -2/Section 7 | Spotted S7 Guard 19248 | -2/Section 7 | Spotted Executioner 19248 | -2/Section 7 | Spotted Executioner 19261 | -2/Section 7 | Spotted B-99 Colossus 19266 | -2/Section 7 | Spotted Executioner 19291 | -2/Section 7 | Core integrity fell below 50% 19342 | -2/Section 7 | Integrated with Sigix Exoskeleton 19358 | -2/Section 7 | Destroyed Alpha 7 19374 | -2/Section 7 | Destroyed Alpha 7 19378 | -2/Section 7 | Spotted Executioner 19413 | -2/Section 7 | Found Sigix Sheargun 19414 | -2/Section 7 | Found Sigix Sheargun 19456 | -2/Section 7 | Found Core Expander 19456 | -2/Section 7 | Installed Core Expander, added new Power slot 19458 | -2/Section 7 | Found Core Expander 19458 | -2/Section 7 | Installed Core Expander, added new Power slot 19460 | -2/Section 7 | Found Core Expander 19460 | -2/Section 7 | Installed Core Expander, added new Utility slot 19471 | -2/Section 7 | Spotted Striker 19471 | -2/Section 7 | Spotted Striker 19471 | -2/Section 7 | Spotted Executioner 19471 | -2/Section 7 | Spotted Striker 19481 | -2/Section 7 | Spotted Investigator 19488 | -2/Section 7 | Discovered new exit (range 18) 19492 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19495 | -2/Section 7 | Found Core Regenerator 19503 | -2/Section 7 | Spotted S7 Guard 19512 | -2/Section 7 | Found Integrated Thermoelectric Network 19512 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19517 | -2/Section 7 | Entered Access 19517 | -1/Access | Evolved 2 slots: Weapon x2 19522 | -1/Access | Emitted hypermatrix ping 19527 | -1/Access | Assembled emerged from beneath the floor 19559 | -1/Access | Assembled emerged from beneath the floor 19584 | -1/Access | Assembled emerged from beneath the floor 19593 | -1/Access | Found Quantum Capacitor 19624 | -1/Access | Assembled emerged from beneath the floor 19637 | -1/Access | Found Gamma Bomb Array 19657 | -1/Access | Build established: Alien-Sigix 19731 | -1/Access | Discovered new exit (range 17) 19767 | -1/Access | First assault squad dispatched 19781 | -1/Access | Discovered new exit (range 17) 19793 | -1/Access | Assembled emerged from beneath the floor 19839 | -1/Access | Entered Command 19844 | -1/Command | Emitted hypermatrix ping 19849 | -1/Command | Assembled emerged from beneath the floor 20005 | -1/Command | Spotted Combat Programmer 20006 | -1/Command | Spotted Combat Programmer 20008 | -1/Command | Destroyed Combat Programmer 20010 | -1/Command | Destroyed Combat Programmer 20016 | -1/Command | Spotted M Guard 20016 | -1/Command | Spotted M Guard 20098 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 20100 | -1/Command | Destroyed M Guard 20100 | -1/Command | All MAIN.C guards destroyed 20112 | -1/Command | Found Prototype Device 20112 | -1/Command | Identified Thermal Barrier 20116 | -1/Command | Found Prototype Reactor 20116 | -1/Command | Identified Zero-point Reactor 20118 | -1/Command | Found Exp. Targeting Computer 20139 | -1/Command | Discovered new exit (range 17) 20147 | -1/Command | Assembled emerged from beneath the floor 20197 | -1/Command | Spotted Striker 20205 | -1/Command | Destroyed Striker 20287 | -1/Command | Met MAIN.C 20366 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 20366 | -1/Command | Core integrity fell below 50% 20381 | -1/Command | 0b10 Conduit disabled 20381 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20381 | -1/Command | Destroyed MAIN.C Shell 20381 | -1/Command | Spotted M Shell/Def 20381 | -1/Command | Spotted M Shell/Atk 20381 | -1/Command | Spotted M Shell/Def 20381 | -1/Command | Spotted M Shell/Atk 20381 | -1/Command | Spotted M Shell/Atk 20381 | -1/Command | Spotted M Shell/Def 20381 | -1/Command | Spotted M Shell/Atk 20381 | -1/Command | Spotted M Shell/Def 20381 | -1/Command | MAIN.C activated Command garrisons 20402 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 20410 | -1/Command | Discovered new exit (range 18) 20419 | *** | Heading to fleet! Last Messages --------------- 20399_ Entropy package melds with Reinforced Barrier. 20401_ Concrete disintegrates. 20401_ Concrete destabilizing. 20402_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 20402_ Entropy package melds with Reinforced Barrier. 20403_ Reinforced Barrier disintegrates. 20403_ System corrupted: Heat flow error (+254). 20403_ Concrete destabilizing. 20403_ Sigix Sheargun blasted off. 20406_ Concrete disintegrates. 20406_ Knocked back. Heavy Barrier opened. 20410_ EXIT=FOUND 20411_ Triggered Blade Trap. 20411_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ???????????????????? #### | | ???????????????????? #### [ | | ??????????????????? #### ##### # "" | | ??????????????????? = ############## #%# % % | | ??????????????????? ###### + ##### [% | | ??????????????????? + + ] # ########## | | ??????????????????? ###### # ########## | | ?????????????????? ############## ########## | | ??????????????????? o ############## ########## | | ?????????????????? # ######### ########## | | ?????????????????? + ## ########## | | ?????????????????? # Y ## ########## | | ????????????????? # ##### ## ########## | | ???????????????#########+####### ## ########## | | ???????????H?? + ] ## ## ########## | | ?????????????######## # # ########## | | ????????????######### """ # "" ## | | ????????????######### ""T"" # T T## | | ???????????########## "" "" # #########"""### | | ?????????? + k!# ## ##########"""### | | ?????????? # # ## #######[]] =## | | ?????????? # # ## #######][] ] =## | | ????????? + ############ #######!!! =## | | ?????????###### ############M #######!!!**==## | | ?????????###### #### #### ################# | | ?????????###### #### X #### ################# | | ?????????###### #### #### # ########## | | ???????? ###### ###### #### # ########## | | ?????????###### ###### #### # ########## | | ?????????###### ###### #### # ########## | | ?????????T"""## ###### #### # ########## | | ????????" """####+######## #### # k########## | | ????????? o w k# ########## | | ????????? # ########## | | ????????? # ]########## | | ????????? # ########## | | ????????? # ########## | | ?????????? # =#########? | | ?????????? + #########? | | ?????????? ####### """"T"""" ### # #########? | | ???????????#######"""""""""""### ###############?? | | ????????????#################### ##############??? | | ????????????####################+##############??? | | ?????????????############## ##########???? | | ??????????????############# #########????? | | ???????????????############ ########?????? | | ????????????????########### = #######??????? | | ?????????????????#########################???????? | | ??????????????????#######################????????? | | ????????????????????###################??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 80 Energy Generation 93 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 15 Weapon Shielding 33 Evasion (%) 83 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 47 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Centrium Medium Armor Plating | 28% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Integrated Mediator Integrity Redistributor Sigix Exoskeleton Sigix Sheargun Core Expander Integrated Thermoelectric Network Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ForceArcShotgun Manual? 0 Play Time 04:11:01 Cumulative 267.3 hours Start 2025.05.13 @ 22:37:37 End 2025.05.16 @ 01:12:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 70 Adventurer 16 Explorer 43 Win Type 2 Total 36 Types 21/5/4/1/0/1/2/1/1/0 Lore% 87 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2183cb9c-b194-48e1-8c70-dcedfe728e25