Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 18:57:02 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1888) 1888 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6508 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 467/1000 Matter 295/300 Energy 15/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Wheel Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Sensor Array Improved Signal Interpreter ECM Suite Focal Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Proton Cannon Phase Cannon Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Coolant Injector Large Storage Unit Advanced Sensor Array ECM Suite Heavy Ion Cannon Heavy Phase Cannon Gauss Cannon Gauss Cannon [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 3 | . . . 2 1 . . . . Weapon 3 | . . . . . 1 2 . . Parts Attached 80 | 4 1 12 24 10 13 9 4 3 Power 11 | 1 . 2 2 1 1 2 1 1 Engine 4 | 1 . 2 . 1 . . . . Core 7 | . . . 2 . 1 2 1 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 . 3 11 3 3 2 3 1 Treads 3 | 2 . . . . . . . 1 Leg 24 | . . 2 11 3 3 2 3 . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 1 5 4 2 1 . . Device 8 | . . 1 3 1 2 1 . . Storage 4 | 1 1 . 1 1 . . . . Processor 3 | . . . 1 2 . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | . . 6 6 2 7 4 . 1 Energy Gun 3 | . . 1 2 . . . . . Energy Cannon 5 | . . . 1 . 1 2 . 1 Ballistic Gun 10 | . . 1 1 2 5 1 . . Ballistic Cannon 4 | . . . 2 . 1 1 . . Launcher 4 | . . 4 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 48 | . 1 8 11 . 5 1 13 9 Power 10 | . 1 1 1 . 3 . 3 1 Propulsion 16 | . . 2 4 . 1 . 5 4 Utility 2 | . . . 1 . . . 1 . Weapon 20 | . . 5 5 . 1 1 4 4 Highest Loss Streak 9 | . 1 6 7 . 3 1 9 7 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 5 12 14 14 14 14 14 13 8 Power 1 | . 1 . . 2 2 1 1 . Propulsion 3 | 3 4 3 4 4 3 4 3 1 Utility 5 | . 3 7 6 5 4 4 5 6 Weapon 3 | 2 3 3 2 3 5 4 3 . Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 2 6 4 2 . . 7 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 Utility 15 | . . . 5 2 2 . . 6 Weapon 4 | . . 1 1 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 57 65 91 96 93 89 86 64 Engine 3 | . 14 9 5 5 . . . . Core 5 | . . . 3 7 6 6 8 4 Treads 2 | . 28 11 . . . . . . Leg 24 | . . 8 33 30 32 29 26 13 Device 11 | . . 5 17 15 13 11 10 5 Storage 7 | . 14 11 9 7 6 5 5 5 Processor 9 | . . . 8 14 13 11 11 11 Energy Gun 1 | . . 6 5 . . . . . Energy Cannon 4 | . . . . 7 6 9 3 10 Ballistic Gun 7 | . . 5 3 6 12 11 8 4 Ballistic Cannon 2 | . . . 2 . . . 6 4 Peak Build Rating 62 | 4 5 9 30 39 52 62 60 50 Average Rating 37 | 3 4 7 24 36 47 58 53 40 On Entrance 25 | . 4 4 7 28 38 49 60 37 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 8 23 33 38 44 48 58 57 60 Greatest Support 87 | 40 40 40 60 67 82 87 87 60 Greatest Overweight (x) 2 | . . 2 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 9 Average Carried 13 | 5 13 14 14 14 14 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 9 8 Class Distribution -------------------- 35% | Skirmisher 32% | Mutant 16% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1833 | 215 . 190 380 87 378 122 381 80 Remotely . | . . . . . . . . . Salvage Created 1897 | . . 288 460 110 369 122 363 185 Parts 79 | . . 12 19 13 9 7 12 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 19 5 Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 43 | . . 9 9 4 6 4 8 3 Guns 15 | . . 1 3 1 3 3 3 1 Cannons 18 | . . . 4 3 3 1 5 2 AOE 9 | . . 8 1 . . . . . Classes Destroyed 9 | . . 4 2 1 1 1 . . Worker 1 | . . . . . . 1 . . Builder 1 | . . . 1 . . . . . Recycler 3 | . . 2 1 . . . . . Swarmer 12 | . . 3 . 3 . 4 2 . Grunt 18 | . . 4 4 . 5 . 5 . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . 2 2 . . . 1 1 Hunter 4 | . . . 3 . . . . 1 Programmer 2 | . . . . 1 . . . 1 Best Kill Streak 10 | . . 10 4 3 3 4 7 1 Combat Bots Only 8 | . . 8 3 3 3 4 7 1 Max Kills in Single Turn 4 | . . 4 2 1 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 658 | . 28 129 155 20 109 33 95 89 Missed 184 | . 11 44 40 11 34 11 18 15 Hits 474 | . 17 85 115 9 75 22 77 74 Melee 5 | . . . . . 5 . . . Projectile 469 | . 17 85 115 9 70 22 77 74 Critical Strikes 20 | . . 3 5 1 7 . . 4 Damage Taken 7379 | . 184 1331 1590 131 1237 326 1370 1210 Core 1183 | . 32 373 183 26 36 33 167 333 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 75 | . . 75 . . . . . . Core Remaining (%) 75 | 100 87 6 66 96 95 . . . Volleys Fired 104 | . . 12 33 7 16 9 17 10 Largest 4 | . . 2 2 2 3 4 4 4 Hottest 225 | . . 73 140 100 138 216 136 225 Shots Fired 244 | . . 22 65 14 36 20 54 33 Gun 132 | . . 14 38 7 23 17 27 6 Cannon 101 | . . . 24 7 13 3 27 27 Launcher 11 | . . 8 3 . . . . . Special . | . . . . . . . . . Kinetic 149 | . . 4 31 7 23 17 54 13 Thermal 82 | . . 10 31 7 13 1 . 20 Explosive 6 | . . 6 . . . . . . Electromagnetic 7 | . . 2 3 . . 2 . . Robot Hit Streak 24 | . . 5 15 2 7 4 24 6 Robot Miss Streak 4 | . . 1 2 4 3 3 2 2 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 166 | . . 16 48 6 26 10 41 19 Core Hits 100 | . . 17 30 5 16 6 19 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 7 | . . . 3 . . . 4 . Burn 3 | . . . 3 . . . . . Destroy 2 | . . . . . . . 2 . Blast 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4378 | . . 883 906 134 714 236 989 516 Guns 1656 | . . 125 360 53 371 174 509 64 Cannons 1785 | . . . 417 81 324 31 480 452 Explosions 878 | . . 750 128 . . . . . Melee . | . . . . . . . . . Ramming 59 | . . 8 1 . 19 31 . . Kinetic 2188 | . . 35 450 53 371 174 989 116 Thermal 1294 | . . 131 327 81 324 31 . 400 Explosive 643 | . . 643 . . . . . . Electromagnetic 194 | . . 66 128 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 7 . 1 . . . 1 Average Corruption 2 | . . 7 . 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . 3 . 3 . . . . Message Errors 2 | . . 1 . 1 . . . . Matter Fused 2 | . . 2 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 68 | . . 39 . . . . . 29 Projectiles 29 | . . . . . . . . 29 Explosions 39 | . . 39 . . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . . . 7 . . . 7 . Impact . | . . . . . . . . . Kinetic 12 | . . . 6 . . . 6 . Secondary 2 | . . . 1 . . . 1 . Self-Inflicted Damage 151 | . . 92 59 . . . . . Shots 9 | . . 6 3 . . . . . Rammed 2 | . . 2 . . . . . . Targets Rammed 6 | . . 2 1 . 2 1 . . Kicked 4 | . . . 1 . 2 1 . . Crushed . | . . . . . . . . . Highest Temperature 355 | . . 29 349 231 332 117 193 355 Average Temperature 106 | . . 13 110 68 158 65 87 141 Received Heat Transfer 1781 | . 102 270 567 . 524 . 282 36 Effects 4 | . . . 2 . 2 . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Matter Decay 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 5 | . . 1 1 . . . . 3 Heat Transferred 2322 | . . 250 1036 111 444 37 . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 98 | 100 100 90 100 100 100 100 . . Level 1 1 | . . 9 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 217 | . 5 217 57 60 60 70 . . Initial 53 | . . . 53 17 . . . . Average 20 | . . 70 20 9 14 13 . . Influence Increases 1131 | . 5 295 250 110 146 95 160 70 Destroy 0b10 Robot/C 860 | . . 180 180 80 120 80 160 60 Destroy 0b10 Robot/NC 25 | . . 10 10 . . 5 . . Destroy Leader 150 | . . 40 50 20 20 10 . 10 Successful Hack 34 | . 5 8 7 10 4 . . . Disable Machine 15 | . . 15 . . . . . . Destroy Structure 32 | . . 27 3 . 2 . . . Lose Combat Pursuer 15 | . . 15 . . . . . . Influence Decreases 1131 | . 5 166 340 149 146 62 193 70 Entered New Map 111 | . . . 76 22 . . 13 . Time Decay 785 | . 5 106 202 127 135 52 98 60 Lost Part 235 | . . 60 62 . 11 10 82 10 Squads Dispatched 8 | . 1 . 3 1 2 1 . . Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . 1 1 . . . Reinforcement 5 | . . . 3 . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 3 | . . . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 3 11 28 8 13 7 22 5 Peak Tracking Total 10 | . 3 10 6 4 4 4 7 3 Tactical Retreats 16 | . . 2 3 1 3 . 7 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 19 | . 1 2 3 5 5 1 2 . Terminals 10 | . 1 1 2 1 4 . 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 . 1 . 1 . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 36 | . 2 3 5 11 7 2 6 . Successful 19 | . 2 3 2 5 1 . 6 . Failed 17 | . . . 3 6 6 2 . . Catastrophic 5 | . . . 2 2 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 2 1 4 7 5 . 5 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 2 . 1 . 2 . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 3 | . . . 1 2 . . . . Terminal Hacks 15 | . 2 1 1 4 1 . 6 . Record 5 | . . . . . . . 5 . Prototype ID Bank 2 | . 1 . . 1 . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . 2 3 5 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 3510 | . . 194 570 676 597 464 665 344 Sensors 203 | . . . 203 . . . . . Terrain 2136 | . . . . 640 597 464 435 . ECM 3180 | . . 194 528 433 552 464 665 344 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 4012 | 73 173 414 594 676 597 464 669 352 Spaces Moved 2350 | 42 103 185 343 500 378 229 411 159 Core 7 | 7 . . . . . . . . Treads 241 | 35 103 102 . . . . . 1 Legs 2097 | . . 78 343 500 378 229 411 158 Wheels 5 | . . 5 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 115 120 120 120 126 120 120 Average Speed 138 | 141 160 173 122 121 121 181 124 186 Slowest Speed 260 | 160 160 260 190 125 125 200 195 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 23 | 3 19 24 30 20 16 8 65 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . . 29 1 . 1 . 7 12 Melee . | . . . . . . . . . Projectile 21 | . . . 1 . 1 . 7 12 AOE 29 | . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 2897 | 55 111 255 456 559 483 258 528 192 Wait 217 | . . 30 16 14 47 5 89 16 Move 2344 | 41 102 184 343 499 378 228 410 159 Hop . | . . . . . . . . . Pick Up 84 | 10 7 11 23 14 11 3 3 2 Fast Attach 12 | 2 1 2 2 . 4 1 . . Attach 54 | 2 . 10 16 3 7 4 8 4 Detach 4 | . . 1 1 . . 1 . 1 Swap 33 | . . 1 8 8 11 5 . . Drop 41 | . 1 2 14 14 8 1 1 . Fire 104 | . . 12 33 7 16 9 17 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . 1 1 . . Crush 2 | . . 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 310 | -9/Materials | Repaired Lgt. Treads 492 | -9/Materials | Core integrity fell below 50% 530 | -9/Materials | Destroyed 8 combat bots 533 | -9/Materials | Lost 6 parts (1p2n3w) 560 | -9/Materials | Crushed by falling debris 560 | -9/Materials | Core integrity fell below 20% 632 | -9/Materials | Discovered new exit (range 16) 661 | -9/Materials | Entered another Materials area 661 | -8/Materials | Evolved 2 slots: Utility x2 1123 | -8/Materials | Lost 7 parts (1p4n2w) 1233 | -8/Materials | Discovered new exit (range 8) 1255 | -8/Materials | Entered Factory 1255 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1527 | -7/Factory | Build established: Scavenger-Mutant 1915 | -7/Factory | Discovered new exit (range 13) 1931 | -7/Factory | Entered another Factory area 1931 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2255 | -6/Factory | Lost 3 parts (1p1n1w) 2353 | -6/Factory | Build established: Skirmisher 2513 | -6/Factory | Discovered new exit (range 13) 2528 | -6/Factory | Entered another Factory area 2528 | -5/Factory | Evolved 2 slots: Weapon x2 2973 | -5/Factory | Discovered new exit (range 9) 2992 | -5/Factory | Entered Upper Caves 3044 | -5/Upper Caves | Identified exit to Upper Caves 3290 | -5/Upper Caves | Encountered a Warlord checkpoint 3408 | -5/Upper Caves | Attracted the attention of an 0b10 base 3488 | -5/Upper Caves | Lost 9 parts (2p3n1u3w) 3489 | -5/Upper Caves | Destroyed 7 combat bots 3492 | -5/Upper Caves | Learned Armory stockpile data 3492 | -5/Upper Caves | Learned Armory emergency access door positions 3492 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 3510 | -5/Upper Caves | Spotted B-75 Beast 3661 | -5/Upper Caves | Entered another Upper Caves area 3663 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3677 | -5/Upper Caves | Lost 3 parts (1p1n1w) 3974 | -5/Upper Caves | Build established: Gunner 3985 | -5/Upper Caves | Ambushed by research squad 4012 | -5/Upper Caves | Core integrity fell below 50% 4013 | -5/Upper Caves | Self-destructed Last Messages --------------- 03995_ Penetrated by Slug. 03996_ Slug penetrates Wall. 03997_ Destroyed Imp. Target Analyzer. 03997_ Destroyed Mic. Fission Core. 03998_ Penetrated by Slug. 04000_ Antigrav System melted. 04000_ P-70 Sage destroyed. 04001_ Penetrated by Slug. 04003_ Slug penetrates Wall. 04005_ Penetrated by Slug. 04005_ Carbon-fiber Leg destroyed. 04006_ Hpw. Shock Rifle fries itself beyond repair. 04006_ Slug penetrates Wall. 04008_ Penetrated by Slug. 04008_ Hvy. Ion Cannon destroyed. 04009_ Slug penetrates Wall. 04011_ Wall collapses. 04011_ Penetrated by Slug. 04013_ Hvy. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????# ## ##??????## ## ##???? | | ?????????????????# #????????##########????? | | ?????????????????# #???###????????????????? | | ?????????????????# ###### ##???????????????? | | ?????????????????### ##?# #???????????????? | | ???????????????????# ### #???????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????# ##????####??????????????? | | ???????????????????#### #????? ???????????????? | | ??????????????????????# #???? ????????????????? | | ??????????????????????# #???? #????????????????? | | ??????????????????????# #???? #????????????????? | | ??????????????????????# ##### ##???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# #???####???????? | | ??????????????????????## ### ??????? | | ???????????????????????## ??????? | | ????????????????????????# #??????? | | ???????????????????????## #??????? | | ???????????????????????# ??????? | | ???????????????????????# ### ???????? | | ???????????????????????## ;##???????????? | | ????????????????????####;;% #?????????????? | | ????????????????????# h @ #?????????????? | | ????????????????????# h #####?????????????? | | ????????????????????# #?????????????????? | | ????????????????????##### #?????????????????? | | ???????????????????????? ????????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ### ##?????????????? | | ?????????????????????? ##??# ;#?????????????? | | ?????????????????????## #????####?????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? ####?????????????????????? | | ?????????????????????## ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 46% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysShadeActivator Manual? 0 Play Time 01:28:56 Cumulative 33.6 hours Start 2025.05.20 @ 14:50:06 End 2025.05.20 @ 18:57:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4cc54f4-eb47-49a6-9194-81babaf9fa2e