Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 02:54:17 Player: Dzuchun Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (373) 373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1753 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 455/500 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Targeting Computer Power Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Hover Unit Backup Propulsion I Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Visual Processing Unit Terrain Scanner Targeting Computer Power Shielding > --- WEAPON ----------- Beamcaster Slug Cannon > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit High-capacity Matter Pod Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Terrain Scanner Storage High-capacity Matter Pod Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 29 | 6 . 6 6 11 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 2 4 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel 3 | . . 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 3 2 1 Device 2 | . . 1 1 . Storage 2 | 1 . . . 1 Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 10 | 2 . 2 1 5 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 2 . 9 Power 3 | . . 1 . 2 Propulsion 3 | . . 1 . 2 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . 2 . 4 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 82 | . 85 79 78 86 Engine 6 | . 14 4 4 7 Leg 18 | . 28 18 7 20 Wheel 3 | . . 4 14 . Device 3 | . . . 5 4 Storage 5 | . 14 6 . 6 Processor 11 | . . 7 15 15 Protection 9 | . . 7 11 11 Energy Gun 4 | . . . 5 7 Ballistic Gun 11 | . 28 21 . 4 Ballistic Cannon 4 | . . 3 11 3 Special Weapon 1 | . . . . 3 Impact Weapon 1 | . . 2 2 . Naked Turns . | . . . . . Heaviest Build 21 | 11 11 11 21 21 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 2 | 2 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 6 5 5 Most Carried 5 | 1 2 5 5 5 Average Carried 3 | . 1 2 4 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | 1 2 4 5 4 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 588 | 202 . 143 28 215 Remotely . | . . . . . Salvage Created 397 | . . 114 75 208 Parts 30 | . . 7 11 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 14 | . . 2 2 10 Guns 11 | . . 2 . 9 Cannons 3 | . . . 2 1 Classes Destroyed 6 | . . 1 3 2 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Swarmer 7 | . . . . 7 Grunt 2 | . . . 1 1 Duelist 2 | . . . . 2 Sentry 3 | . . 2 1 . Best Kill Streak 4 | . . 2 4 4 Combat Bots Only 4 | . . 2 2 4 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 120 | . . 36 7 77 Missed 32 | . . 11 3 18 Damage Taken 1573 | . . 380 55 1138 Core 496 | . . 96 18 382 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . . . 49 Regen/Repaired (Parts) 54 | . . . 54 . Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 91 | . . 10 16 65 Largest 2 | . . 2 1 2 Hottest 175 | . . 40 48 175 Shots Fired 124 | . . 20 16 88 Gun 66 | . . 20 . 46 Cannon 22 | . . . 16 6 Launcher . | . . . . . Special 36 | . . . . 36 Kinetic 61 | . . 20 16 25 Thermal 63 | . . . . 63 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . . 5 3 25 Robot Miss Streak 6 | . . 1 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 65 | . . 16 7 42 Core Hits 27 | . . 5 4 18 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 5 | . . . 1 4 Burn 3 | . . . . 3 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1135 | . . 175 236 724 Guns 774 | . . 168 . 606 Cannons 306 | . . . 236 70 Explosions . | . . . . . Melee . | . . . . . Ramming 31 | . . 7 . 24 Kinetic 619 | . . 168 236 215 Thermal 485 | . . . . 485 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 10 | . . . . 10 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 7 | . . 1 . 6 Kicked 3 | . . 1 . 2 Crushed . | . . . . . Highest Temperature 378 | . . 27 5 378 Average Temperature 81 | . . 12 2 87 Received Heat Transfer 309 | . . 144 21 144 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1086 | . . . . 1086 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 152 | . 15 40 113 152 Initial 43 | . . 5 . 43 Average 39 | . 1 7 62 66 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 4 2 7 12 Peak Tracking Total 4 | . 2 2 3 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 2 1 3 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . 5 1 9 . Successful 8 | . 2 1 5 . Failed 7 | . 3 . 4 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2338 | 66 100 864 288 1020 Spaces Moved 1530 | 48 83 679 213 507 Core 10 | 8 . . . 2 Treads . | . . . . . Legs 1412 | 40 83 679 108 502 Wheels 108 | . . . 105 3 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 100 Average Speed 124 | 118 120 120 114 134 Slowest Speed 260 | 150 120 120 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 39 | 3 14 95 19 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 33 | . . . . 33 Terrain Destroyed 45 | . . . 7 38 Melee . | . . . . . Projectile 45 | . . . 7 38 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1772 | 54 83 709 240 686 Wait 95 | . . 4 . 91 Move 1524 | 47 82 678 212 505 Hop . | . . . . . Pick Up 12 | 1 1 5 2 3 Fast Attach 22 | 6 . 4 5 7 Attach 2 | . . . . 2 Detach 1 | . . . 1 . Swap 5 | . . 2 1 2 Drop 12 | . . 5 3 4 Fire 91 | . . 10 16 65 Melee . | . . . . . Ram 3 | . . . . 3 Kick 3 | . . 1 . 2 Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 167 | -10/Materials | Entered Mines 187 | -10/Mines | Discovered new exit (range 5) 201 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 331 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned 2 Materials zone layouts 626 | -10/Mines | Discovered new exit (range 16) 637 | -10/Mines | Learned Materials interactive machine intel 797 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 910 | -10/Mines | Found a hidden stash of uninstalled traps 1031 | -10/Mines | Entered Materials 1031 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Loaded intel: 17 interactive machine locations 1063 | -9/Materials | Discovered new exit (range 16) 1246 | -9/Materials | Repaired Aluminum Leg 1319 | -9/Materials | Entered Mines 1532 | -9/Mines | Identified exit to Materials 1622 | -9/Mines | Crushed by falling debris 1720 | -9/Mines | Crushed by falling debris 1721 | -9/Mines | System corruption reached 10% 1757 | -9/Mines | Crushed by falling debris 1988 | -9/Mines | Core integrity fell below 50% 2187 | -9/Mines | Build established: Scavenger-Mutant 2320 | -9/Mines | Core integrity fell below 20% 2339 | -9/Mines | Core destroyed Last Messages --------------- 02264_ Acquired Aluminum Leg. 02285_ 7NSV6ROFL|DHZCOL=XDGHQ9F|&ZR026XHIOEHA 02288_ Kicked K-01 Serf. 02307_ System corrupted: Lgt. Assault Rifle rejected. 02309_ Aluminum Leg severed. 02311_ Acquired Lgt. Assault Rifle. 02314_ Aluminum Leg destroyed. 02320_ Lgt. Ion Engine destroyed. 02321_ Imp. Ion Engine melted. 02321_ L-31 Rogue destroyed. 02321_ Switching to secondary target: G-34 Mercenary. 02322_ Beamcaster destroyed. 02326_ Acquired Aluminum Leg. 02330_ XVP&L/P3L%KHUHC5IE|AALVZ:12H7FY<,R86 02332_ Aluminum Leg destroyed. 02333_ Slammed into G-34 Mercenary. 02336_ Targeting Computer broken. 02336_ Destabilizing: Short circuit. 02337_ Acquired 55 matter. 02337_ Slammed into G-34 Mercenary. 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