Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 14:53:26 Player: Kai Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (1960) 1960 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 5317 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 388/700 Matter 144/300 Energy 104/150 System Corruption 8% Temperature Cool (33) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (5) ---- Deuterium Engine Target Analyzer Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Gatling Laser Proton Missile Launcher > --- INVENTORY -------- Deuterium Engine Target Analyzer Remote Datajack [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 92 | 7 14 25 14 13 1 18 Power 10 | 1 2 2 . 3 . 2 Engine 6 | 1 1 2 . 1 . 1 Core 4 | . 1 . . 2 . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . 3 2 4 1 4 Treads 10 | 2 . 2 2 2 . 2 Leg 1 | . . 1 . . . . Wheel . | . . . . . . . Hover 4 | . . . . 2 1 1 Flight 1 | . . . . . . 1 Utility 28 | 2 5 5 7 5 . 4 Device 15 | . 3 2 4 4 . 2 Storage 3 | 2 1 . . . . . Processor 8 | . 1 2 3 . . 2 Hackware . | . . . . . . . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 38 | 2 7 15 5 1 . 8 Energy Gun 14 | . 3 5 3 . . 3 Energy Cannon 2 | . . 2 . . . . Ballistic Gun 7 | 2 1 4 . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 13 | . 2 4 2 1 . 4 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 16 | . . 2 3 . 3 8 Power . | . . . . . . . Propulsion 6 | . . 1 1 . 2 2 Utility 5 | . . 1 1 . . 3 Weapon 5 | . . . 1 . 1 3 Highest Loss Streak 3 | . . 1 2 . 3 3 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 95 | . 98 98 99 93 67 79 Engine 7 | . 9 7 9 3 . 3 Core 3 | . 4 3 . 3 3 3 Treads 20 | . 28 20 26 5 . 5 Device 14 | . 11 4 18 36 34 26 Storage 9 | . 14 11 9 . . . Processor 13 | . 2 22 16 15 15 20 Protection 1 | . . 5 1 . . . Energy Gun 4 | . 4 3 9 3 . 3 Energy Cannon 1 | . . 4 . . . . Ballistic Gun 3 | . 9 3 . . . . Ballistic Cannon 2 | . 8 . . . . . Launcher 6 | . 4 10 8 7 3 5 Naked Turns . | . . . . . . . Heaviest Build 44 | 16 33 38 39 44 16 22 Greatest Support 60 | 40 40 40 60 25 16 23 Greatest Overweight (x) 2 | . . 1 . 2 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 11 | 7 11 15 15 6 5 5 Most Carried 15 | 6 13 15 15 14 5 5 Average Carried 9 | 2 9 13 13 5 5 3 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 6 13 15 14 5 5 3 Class Distribution -------------------- 49% | Mutant 29% | Skirmisher 13% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2175 | 290 462 750 270 200 . 203 Remotely . | . . . . . . . Salvage Created 2348 | 68 304 910 625 . . 441 Parts 170 | 2 21 82 36 . . 29 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 6 | . 1 1 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 48 | . 7 22 9 . . 10 Guns 11 | . 4 5 . . . 2 Cannons 8 | . 1 7 . . . . AOE 29 | . 2 10 9 . . 8 Classes Destroyed 12 | 1 3 6 1 . . 1 Worker 8 | . . 6 2 . . . Builder 7 | . . 5 1 . . 1 Tunneler 1 | . . . 1 . . . Hauler 2 | . . 1 1 . . . Recycler 7 | 1 2 2 2 . . . Operator 1 | . . 1 . . . . Watcher 8 | . 1 4 2 . . 1 Swarmer 16 | . 5 7 . . . 4 Grunt 21 | . 2 8 6 . . 5 Duelist 1 | . . 1 . . . . Sentry 9 | . . 6 3 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 19 | 1 3 19 5 . . 4 Combat Bots Only 4 | . 3 4 4 . . 4 Max Kills in Single Turn 3 | 1 2 3 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 212 | . 31 102 29 . 3 47 Missed 76 | . 15 31 13 . . 17 Damage Taken 2376 | . 147 770 381 . 168 910 Core 469 | . 13 95 49 . 81 231 Absorbed by Shields 183 | . 19 164 . . . . Regen/Repaired (Parts) 15 | . 15 . . . . . Core Remaining (%) 90 | 100 94 76 91 . . . Volleys Fired 144 | 5 32 58 22 . 1 26 Largest 2 | 2 2 2 2 . 1 2 Hottest 119 | 40 80 98 95 . 33 119 Shots Fired 234 | 10 60 96 37 . 1 30 Gun 117 | 10 47 26 20 . . 14 Cannon 46 | . 11 35 . . . . Launcher 65 | . 2 35 17 . 1 10 Special 6 | . . . . . . 6 Kinetic 73 | 10 43 20 . . . . Thermal 29 | . . 15 . . . 14 Explosive 59 | . 2 35 17 . 1 4 Electromagnetic 67 | . 15 26 20 . . 6 Robot Hit Streak 9 | 2 4 7 9 . . 8 Robot Miss Streak 8 | 3 8 3 3 . . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 116 | 4 23 52 18 . . 19 Core Hits 147 | 3 17 63 35 . . 29 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5407 | 47 446 2432 1231 . 102 1149 Guns 1149 | 47 277 285 241 . . 299 Cannons 494 | . 53 441 . . . . Explosions 3734 | . 115 1689 978 . 102 850 Melee . | . . . . . . . Ramming 30 | . 1 17 12 . . . Kinetic 437 | 47 195 195 . . . . Thermal 885 | . 52 431 . . . 402 Explosive 2885 | . 63 1442 978 . 102 300 Electromagnetic 1170 | . 135 347 241 . . 447 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 7 8 Average Corruption 7 | . . . . . 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . 2 23 Message Errors 9 | . . . . . . 9 Matter Fused 5 | . . . . . 1 4 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 94 | . . 21 1 . . 72 Projectiles 10 | . . 10 . . . . Explosions 84 | . . 11 1 . . 72 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 323 | . 31 101 40 . 49 102 Shots 12 | . 1 6 1 . 1 3 Rammed 7 | . 2 4 1 . . . Targets Rammed 7 | . 2 4 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 165 | . 63 165 80 . . 150 Average Temperature 39 | . 9 51 27 . . 48 Received Heat Transfer 389 | . 22 178 108 . . 81 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . . . 1 Heat Transferred 1258 | . 50 483 . . . 725 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 556 | 5 148 556 311 102 50 187 Initial 185 | . 3 . 185 102 35 16 Average 142 | 2 32 328 210 102 34 48 Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 70 | 100 100 28 38 100 100 100 Level 1 20 | . . 36 61 . . . Level 2 8 | . . 35 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 4 2 . . 6 Investigation 3 | . . 1 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 1 3 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 2 . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 6 | . 2 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 19 28 14 . 5 17 Peak Tracking Total 10 | . 4 6 6 . 5 10 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . 1 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 9 | . . 6 1 . . 2 Max in Single Turn 2 | . . 2 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 17 | . 6 5 4 . . 2 Terminals 13 | . 4 4 4 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 18 9 9 . . 5 Successful 25 | . 13 4 5 . . 3 Failed 15 | . 4 5 4 . . 2 Catastrophic 5 | . . 3 2 . . . Database Lockouts 1 | . 1 . . . . . Manual 13 | . 4 3 6 . . . Terminals 32 | . 13 8 9 . . 2 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 6 | . 2 1 . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 9 3 5 . . 2 Record 2 | . 1 . 1 . . . Prototype ID Bank 4 | . 2 1 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 5 | . 3 . 2 . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . . . 1 Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 2 1 . . . 1 Report Inventory 3 | . 1 1 . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 4 4 . . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 8 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 85 | . . . . . 85 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5058 | 135 1673 1220 973 191 85 781 Spaces Moved 3028 | 65 941 597 534 193 147 551 Core 37 | 2 . . . . 35 . Treads 2468 | 63 941 597 534 4 . 329 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 301 | . . . . 189 112 . Flight 222 | . . . . . . 222 Fastest Speed 40 | 50 160 160 160 56 50 40 Average Speed 142 | 156 160 165 160 73 55 117 Slowest Speed 320 | 160 160 240 160 320 60 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 91 51 38 3 87 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 499 | . 14 272 173 . 9 31 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 499 | . 14 272 173 . 9 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3537 | 90 1046 732 618 247 148 656 Wait 121 | . 32 2 25 22 . 40 Move 3021 | 64 940 596 533 193 146 549 Hop 1 | . . . . . . 1 Pick Up 84 | 13 17 25 12 3 . 14 Fast Attach 12 | . 1 3 2 3 1 2 Attach 46 | 7 3 8 6 8 . 14 Detach 4 | . . . 1 1 . 2 Swap 34 | . 10 14 6 2 . 2 Drop 63 | 1 9 22 10 15 . 6 Fire 144 | 5 32 58 22 . 1 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 2 4 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Discovered new exit (range 10) 975 | -10/Materials | Discovered new exit (range 13) 1128 | -10/Materials | Central database locked down 1160 | -10/Materials | Discovered new exit (range 16) 1592 | -10/Materials | Repaired Visual Processing Unit 1701 | -10/Materials | Identified exit to Mines 1807 | -10/Materials | Identified exit to Materials 1809 | -10/Materials | Entered another Materials area 1809 | -9/Materials | Evolved 2 slots: Utility x2 2631 | -9/Materials | Discovered new exit (range 8) 2636 | -9/Materials | Build established: Scavenger-Mutant 2867 | -9/Materials | Discovered new exit (range 8) 2946 | -9/Materials | Identified exit to Materials 3029 | -9/Materials | Entered another Materials area 3029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3480 | -8/Materials | Build established: Skirmisher 3656 | -8/Materials | Discovered new exit (range 16) 3679 | -8/Materials | Identified exit to Factory 3886 | -8/Materials | Discovered exit to Factory (range 9) 4002 | -8/Materials | Entered Factory 4002 | -7/Factory | Evolved 2 slots: Utility x2 4193 | -7/Factory | Sucked down chute 4193 | -7/Factory | Entered Waste 4194 | -7/Waste | Met a frightened Derelict 4200 | -7/Waste | Spotted C-40 Crusher 4208 | -7/Waste | EMP discharged 4231 | -7/Waste | Spotted C-40 Crusher 4238 | -7/Waste | Spotted C-40 Crusher 4239 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4242 | -7/Waste | Spotted C-40 Crusher 4242 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4251 | -7/Waste | Spotted C-40 Crusher 4261 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4268 | -7/Waste | Spotted C-40 Crusher 4269 | -7/Waste | Discovered new exit (range 13) 4277 | -7/Waste | Identified exit to Factory 4278 | -7/Waste | Entered Factory 4292 | -7/Factory | Lost 3 parts (2n1w) 4815 | -7/Factory | Lost 3 parts (2u1w) 5052 | -7/Factory | Lost 3 parts (2n1w) 5059 | -7/Factory | Self-destructed Last Messages --------------- Destroyed Imp. Sensor Array. W-25 Informer destroyed. Destroyed Wheel. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Destroyed Lgt. Ion Engine. G-47 Trooper misfires. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Corrupted Carbon-fiber Leg. System corrupted: Gatling Laser failed to cycle. G-47 Trooper destroyed. G-47 Trooper misfires. Proton Missile Launcher destroyed. Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ## # ! | | ## # [ ######+###+### | | ##*[[ # ####### ## # | | ?#*[ "" # ############## # # T## | | ?#*[ "" + + # # ##### | | ## T" # # """"""""" # + ##### | | ?# "" # # # # ##### | | ?# "" # # ""T"" # # # [ | | ?# # # """"" # # # [[ | | ?########## ########################## # [ | | ##?????#??# #???? ?############## #! | | ???##??#### ###? ## # # | | ?#????#?# # ## / + | | ????????# #? #? ? # # | | ???#????# #####+##### # #[ | | ??????#?# r / # ##### | | ?????#?## ##### ##### ! # # | | ?#????#?# #####t##?##? # # | | ????#???# #???# ###?? ? ? # # | | ??#?????#########???#+##### # + | | ?#???#???#???###?? #? # # | | ?????##?##?####?# #? # # | | ??#??#??????#?### # # # [[ | | ??????#?????#?### ########/##### # [[ | | ?????????####################### r ### # [[ | | ????????? @l = != #### ##### | | ???????? g g!%=[= #### ##### | | ????????? gg ### ##### | | ??????????################### # #### ##### | | ??????????#?#######??# ##### | | ?????????#??#??#?#?#?# ######+####### | | ???????????????####??# | | ???????????#??##?##### | | ?????????????#####?### """ """ | | ?????????????##?##???# """"" """"" | | ????????????????#????# """"" """"" | | ????????????????##?#?###### # | | ???????????????##???####??## ############### | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 185 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 62 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Omniscient Cartographer Challenges ------------ None Game ------ Seed DrainedGravityPenetrator Manual? 0 Play Time 01:01:18 Cumulative 13.4 hours Start 2024.06.21 @ 13:51:03 End 2024.06.21 @ 14:53:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7914485-45a7-479c-a6b5-5663784e61b1