Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 11:14:55 Player: m1m1c Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (624) 624 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4764 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 93/300 Energy 52/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module Heavy Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Hacking Suite Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Pulse Thruster Shock Bomb Launcher Proton Missile Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . 1 1 . 1 Utility 7 | . . 2 . 1 1 2 1 Weapon . | . . . . . . . . Parts Attached 44 | . 5 7 7 4 7 10 4 Power 5 | . 1 1 . 1 1 1 . Engine 3 | . 1 1 . . . 1 . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 20 | . 2 2 4 1 4 4 3 Treads 2 | . 2 . . . . . . Leg . | . . . . . . . . Wheel 3 | . . . 1 . . . 2 Hover 6 | . . . . . 2 4 . Flight 9 | . . 2 3 1 2 . 1 Utility 11 | . 2 3 2 2 . 1 1 Device 2 | . . 1 . . . . 1 Storage 3 | . 1 1 . 1 . . . Processor 1 | . . . . . . 1 . Hackware 4 | . . 1 2 1 . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 8 | . . 1 1 . 2 4 . Energy Gun 1 | . . . . . 1 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 3 | . . 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 29 | . 1 1 5 5 4 8 5 Power 5 | . 1 . . 1 1 2 . Propulsion 14 | . . 1 3 3 2 2 3 Utility 6 | . . . . 1 1 3 1 Weapon 4 | . . . 2 . . 1 1 Highest Loss Streak 5 | . 1 1 5 5 4 3 4 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 6 8 5 1 5 4 3 Power . | . . 1 1 . 1 . . Propulsion 1 | . 3 3 . . 1 . . Utility . | . 1 2 2 . . . . Weapon 2 | . 1 1 . . 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . 6 3 . . . . 1 Power 1 | . 1 . . . . . . Propulsion 3 | . 2 1 . . . . . Utility 1 | . 1 . . . . . . Weapon 5 | . 2 2 . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 57 | . 87 75 49 75 48 39 8 Engine 5 | . 13 9 . 4 2 . . Core 1 | . . . . 3 . 5 . Treads 8 | . 25 17 . . . . . Hover 4 | . . . . . 4 20 3 Flight 3 | . . 3 3 25 4 . . Device 1 | . . 2 10 . . . 2 Storage 7 | . 14 11 7 7 7 . . Hackware 10 | . . 2 13 34 23 11 . Protection 1 | . 2 9 . . . . . Ballistic Gun 9 | . 28 19 7 . . . . Peak Build Rating 42 | . 7 12 12 19 24 42 16 Average Rating 13 | . 6 7 7 17 15 28 8 On Entrance 8 | 6 6 7 8 12 10 17 2 Naked Turns 17 | . . . . . . . 17 Heaviest Build 29 | 11 29 29 8 10 13 19 7 Greatest Support 56 | 20 40 40 10 12 16 36 56 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 8 8 8 5 5 Average Capacity 9 | . 14 13 6 7 7 5 5 Most Carried 12 | . 9 12 7 3 8 5 4 Average Carried 5 | . 6 8 6 1 5 4 3 Final Capacity 15 | 8 15 8 5 8 5 5 5 Final Carried 9 | 6 9 7 2 3 5 5 4 Class Distribution -------------------- 55% | Mutant 44% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 699 | 200 135 . 138 . 119 107 . Remotely . | . . . . . . . . Salvage Created 517 | . 100 27 68 . . 322 . Parts 35 | . 9 3 8 . . 15 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 22 | . 7 . 4 . . 11 . Melee 2 | . . . 2 . . . . Guns 9 | . 7 . 2 . . . . AOE 11 | . . . . . . 11 . Classes Destroyed 4 | . 1 1 . . . 2 . Worker 1 | . . 1 . . . . . Mechanic 1 | . . . . . . 1 . Swarmer 15 | . 7 . 4 . . 4 . Grunt 7 | . . . . . . 7 . Best Kill Streak 9 | . 4 1 4 . . 9 . Combat Bots Only 8 | . 4 . 4 . . 8 . Max Kills in Single Turn 3 | . 1 1 1 . . 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 449 | . 71 8 46 32 74 67 151 Missed 168 | . 21 4 18 15 34 23 53 Hits 281 | . 50 4 28 17 40 44 98 Melee 7 | . . . . . . 7 . Projectile 274 | . 50 4 28 17 40 37 98 AOE 5 | . . . 5 . . . . Critical Strikes 12 | . . . . 2 1 8 1 Damage Taken 4359 | . 462 53 426 302 460 924 1732 Core 2154 | . 62 29 236 164 228 408 1027 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 75 . 33 70 67 52 . Volleys Fired 59 | . 25 12 5 . . 16 1 Largest 2 | . 2 2 1 . . 1 1 Hottest 63 | . 40 40 20 . . 63 36 Shots Fired 96 | . 50 24 5 . . 16 1 Gun 79 | . 50 24 5 . . . . Cannon 4 | . . . . . . 4 . Launcher 13 | . . . . . . 12 1 Special . | . . . . . . . . Kinetic 79 | . 50 24 5 . . . . Thermal . | . . . . . . . . Explosive 9 | . . . . . . 9 . Electromagnetic 8 | . . . . . . 7 1 Robot Hit Streak 9 | . 9 . 3 . . 5 6 Robot Miss Streak 3 | . 3 . 1 . . 3 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 45 | . 32 . 3 . . 9 1 Core Hits 44 | . 10 1 8 . . 23 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1916 | . 324 13 77 3 2 1453 44 Guns 376 | . 324 13 39 . . . . Cannons 26 | . . . . . . 26 . Explosions 1436 | . . . . . . 1406 30 Melee . | . . . . . . . . Ramming 78 | . . . 38 3 2 21 14 Kinetic 376 | . 324 13 39 . . . . Thermal . | . . . . . . . . Explosive 1219 | . . . . . . 1219 . Electromagnetic 243 | . . . . . . 213 30 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 . 1 1 Average Corruption 1 | . . . 1 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 1 2 Message Errors 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . . . 23 . Projectiles . | . . . . . . . . Explosions 23 | . . . . . . 23 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . 16 1 1 27 28 Shots 2 | . . . . . . 1 1 Rammed 20 | . . . 14 2 1 2 1 Targets Rammed 20 | . . . 14 2 1 2 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 17 | . . . . 15 . 17 . Average Temperature 10 | . . . . 9 . 10 . Received Heat Transfer 411 | . . 18 . 45 180 150 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 96 | . 100 100 100 100 100 78 100 Level 1 3 | . . . . . . 21 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 222 | . 150 20 70 23 45 222 90 Initial 63 | . . 20 . 23 9 . 63 Average 50 | . 53 4 13 11 6 159 47 Influence Increases 960 | . 226 5 120 42 97 350 120 Destroy 0b10 Robot/C 440 | . 140 . 80 . . 220 . Destroy 0b10 Robot/NC 10 | . . 5 . . . 5 . Destroy Leader 60 | . 20 . 10 . . 30 . Successful Hack 62 | . 6 . . 12 22 22 . Disable Machine 15 | . . . . . . . 15 Destroy Structure 43 | . . . . . . 43 . Lose Combat Pursuer 330 | . 60 . 30 30 75 30 105 Influence Decreases 890 | . 176 55 60 82 117 220 180 Entered New Map 145 | . . 30 . 37 11 . 67 Time Decay 527 | . 166 25 30 35 66 140 65 Lost Part 218 | . 10 . 30 10 40 80 48 Squads Dispatched 13 | . 1 . . 2 2 6 2 Investigation 3 | . . . . 1 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . 1 . . 1 1 4 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . . . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 12 2 12 17 15 26 17 Peak Tracking Total 17 | . 6 2 8 17 8 10 14 Tactical Retreats 10 | . 2 . 2 1 2 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 6 | . 2 . . 1 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 13 | . 1 . . 4 4 3 1 Terminals 13 | . 1 . . 4 4 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 2 . . 15 9 9 2 Successful 18 | . 1 . . 8 5 4 . Failed 19 | . 1 . . 7 4 5 2 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 16 | . 2 . . 8 2 1 3 Terminals 37 | . 2 . . 15 9 9 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 1 . . 8 5 3 . Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . Level Access Points 3 | . . . . 1 1 1 . Branch Access Points 1 | . . . . . 1 . . Alert Level 4 | . . . . 2 1 1 . Reprogram Traps 1 | . . . . 1 . . . Recall Reinforcements 2 | . . . . 2 . . . Registered Components 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . . 4 4 2 2 Full Trace Events 3 | . . . . 1 1 1 . Feedback Events 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 78 | . . 10 . . . . 68 Sensors 68 | . . . . . . . 68 ECM 10 | . . 10 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 1760 | . 480 145 190 97 380 310 158 Spaces Moved 2423 | 1 253 87 227 249 731 614 261 Core 105 | . . . 20 . . 55 30 Treads 268 | . 224 44 . . . . . Legs 30 | 1 29 . . . . . . Wheels 165 | . . . 143 . . . 22 Hover 1151 | . . . . . 391 559 201 Flight 704 | . . 43 64 249 340 . 8 Fastest Speed 34 | 120 120 37 37 34 34 38 40 Average Speed 60 | 120 155 107 66 35 49 40 53 Slowest Speed 160 | 120 160 160 120 120 120 110 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . . 5 5 6 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 2 44 10 52 32 20 19 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | . . . . . . 53 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 53 | . . . . . . 53 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 2607 | . 295 121 257 252 748 658 276 Wait 7 | . 4 . . . . . 3 Move 2385 | . 252 86 216 239 718 613 261 Hop 16 | . . . 5 5 6 . . Pick Up 27 | . 6 5 2 2 7 3 2 Fast Attach 19 | . 2 1 2 2 2 7 3 Attach 38 | . 3 6 8 2 8 8 3 Detach 16 | . . 2 2 1 5 6 . Swap 1 | . . . . . . . 1 Drop 18 | . 3 9 3 . 1 1 1 Fire 59 | . 25 12 5 . . 16 1 Melee . | . . . . . . . . Ram 19 | . . . 14 1 1 2 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 618 | -9/Materials | Discovered new exit (range 8) 626 | -9/Materials | Entered Mines 656 | -9/Mines | Assembled infested the area 661 | -9/Mines | Met a Derelict bent on vengeance 778 | -9/Mines | Core integrity fell below 50% 813 | -9/Mines | Discovered new exit (range 9) 813 | -9/Mines | Learned Materials terminal intel 816 | -9/Mines | Entered Materials 816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 817 | -8/Materials | Loaded intel: 12 terminal locations 819 | -8/Materials | Lost 5 parts (3n2w) 835 | -8/Materials | Identified exit to Factory 913 | -8/Materials | Entered Factory 913 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 942 | -7/Factory | Lost 5 parts (1p3n1u) 989 | -7/Factory | Identified exit to Lower Caves 1002 | -7/Factory | Identified exit to Factory 1030 | -7/Factory | Build established: Hacker-Mutant 1293 | -7/Factory | Entered another Factory area 1293 | -6/Factory | Evolved 2 slots: Utility x2 1321 | -6/Factory | Lost 4 parts (1p2n1u) 1362 | -6/Factory | Destroyed 8 combat bots 1368 | -6/Factory | Lost 3 parts (2n1u) 1429 | -6/Factory | Identified exit to Factory 1482 | -6/Factory | Hacking Suite fried by hacking feedback 1529 | -6/Factory | Spotted B-75 Beast 1603 | -6/Factory | Entered another Factory area 1603 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -5/Factory | Lost 3 parts (2p1u) 1724 | -5/Factory | Core integrity fell below 50% 1746 | -5/Factory | Lost 4 parts (2n1u1w) 1755 | -5/Factory | Core integrity fell below 20% 1761 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- dispatching Specialist reinforcements to area. Penetrated by Slug. Knocked back. S-27 Virus destroyed. Fusion Modulator explodes. S-27 Virus destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Lgt. Nuclear Core. Arm. Huge Wheel destroyed. Knocked back. Slug penetrates Wall. Penetrated by Slug. Acquired VTOL Module. 5D|XWL7I=DRAEHFB6UZ>0G Slammed into H-71 Marshal. H-71 Marshal calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???+##??????????? ???????????????????????? | | #?? ?????????? ???????????????????????? | | #?? ]??????????# ???????????????????????? | | #? ]??????????# ???????????????????????? | | #? ???????????# #??????????????????????? | | # ????????????# #??????????????????????? | | # ?????????????# +??????????????????????? | | ??????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | #??????????????# #??????" ? #?????????? | | #??????????????# #????""" ??????????? | | #??????????????# %+?? ????????????? | | #??????????????# @# """ ??????????????? | | #???######?????# + """""???????????????? | | ##### ####?## H ## """""???????????????? | | # ##?# #??? ??????????????? | | # ## #????? ????????????? | | + #; #???????#####???????????? | | # ## ###?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # | #?????????????????????? | | # [ % +?????????????????????? | | + #?????????????????????? | | # ! [ #?????????????????????? | | # = ; #?????????????????????? | | # # ## ### ?????????????????????? | | ### ? ?????????????????????? | | ##+###?### # #####? ????????????????????? | | ????????? ?#??????# ????????????????????? | | ??????????????????# ! ??????????????????? | | ??????????????????# ?????????????????? | | ??????????????????# ????????????????? | | ??????????????????# ????????????????? | | ??????????????????# ! ?????????????????? | | ??????????????????? ? ????????????????????? | | ???????????????????####?#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Gatling Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelVariableLaser Manual? 0 Play Time 00:34:04 Cumulative 55.0 hours Start 2025.06.15 @ 10:15:48 End 2025.06.15 @ 11:14:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 112 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26b16396-cddf-4f3c-a454-46fc9e234642