Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 22:00:45 Player: leiavoia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (287) 1435 Value Destroyed (10524) 10524 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1843) 1843 TOTAL SCORE: 19422 Bonus ------- High Alert Combat Kills 1940 Friendly Fire -97 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 68/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Terrain Scanner Advanced Hacking Suite Compact Mass Driver Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Remote Force Field System Shield Stealth Drone Bay > --- WEAPON ----------- Long-range Phase Cannon Nova Cannon Railgun Railgun Helical Railgun > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Improved Heat Sink High-capacity Storage Unit High-capacity Battery Improved Matter Compressor Structural Scanner Improved Terrain Scanner Improved Targeting Computer Advanced Hacking Suite High-powered Tractor Beam HERF Cannon Long-range Missile Launcher Long-range Missile Launcher Molecular Scythe [Rating: 148] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . . Utility 8 | . . 1 2 1 . 2 1 1 Weapon 3 | . . . . 1 . . 1 1 Parts Attached 377 | 8 16 30 51 20 37 36 80 99 Power 44 | 1 5 2 3 1 3 5 9 15 Engine 16 | 1 5 2 3 1 1 2 1 . Core 15 | . . . . . 2 3 7 3 Reactor 13 | . . . . . . . 1 12 Propulsion 65 | 2 2 9 9 2 5 3 16 17 Treads . | . . . . . . . . . Leg 65 | 2 2 9 9 2 5 3 16 17 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 132 | 3 4 10 16 8 14 13 34 30 Device 72 | 2 2 4 3 5 4 7 23 22 Storage 13 | 1 2 . 1 . 1 1 4 3 Processor 7 | . . . . 1 . . 2 4 Hackware 5 | . . . 2 . 2 . 1 . Protection 35 | . . 6 10 2 7 5 4 1 Artifact . | . . . . . . . . . Weapon 136 | 2 5 9 23 9 15 15 21 37 Energy Gun 32 | 2 2 1 2 . 2 6 10 7 Energy Cannon 36 | . 3 5 9 . 4 4 5 6 Ballistic Gun 32 | . . 1 7 5 4 3 1 11 Ballistic Cannon 4 | . . . . . . . 1 3 Launcher 13 | . . 2 2 2 1 . 2 4 Special Weapon . | . . . . . . . . . Impact Weapon 12 | . . . 3 2 4 2 . 1 Slashing Weapon 7 | . . . . . . . 2 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 19 | . . 3 2 1 . 2 7 4 Corrupted Parts 3 | . . . . . . . . 3 System Corruption 14 | . . . . . . . . 14 Parts Lost 99 | . 4 3 1 3 2 4 20 62 Power 14 | . . . . 1 1 . 4 8 Propulsion 31 | . 2 2 1 1 . 2 4 19 Utility 25 | . 1 1 . 1 1 2 7 12 Weapon 29 | . 1 . . . . . 5 23 Highest Loss Streak 22 | . 2 1 1 1 1 2 8 22 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 99 98 99 98 99 95 89 Engine 7 | . 14 11 8 7 5 2 2 . Core 2 | . . . . . 5 8 6 2 Leg 25 | . 27 32 26 22 25 22 20 17 Device 14 | . 13 12 18 14 10 17 16 15 Storage 8 | . 14 11 9 7 6 5 5 6 Processor 3 | . . . . 7 6 5 7 14 Hackware 4 | . . . 3 10 11 5 9 4 Protection 6 | . . 9 14 4 3 10 4 . Energy Gun 3 | . 12 . . . . 7 8 2 Energy Cannon 10 | . 15 21 9 . 1 2 3 2 Ballistic Gun 5 | . . . 6 21 14 3 5 9 Peak Build Rating 148 | 9 8 20 32 41 65 91 125 148 Average Rating 48 | 5 7 16 25 39 52 79 106 116 On Entrance 41 | . 7 8 20 32 39 64 79 121 Naked Turns . | . . . . . . . . . Heaviest Build 131 | 12 52 64 83 69 93 90 112 131 Greatest Support 114 | 20 20 33 33 33 89 92 114 104 Greatest Overweight (x) 2 | . 2 2 2 2 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 20 20 Average Capacity 18 | 7 11 20 20 20 18 15 17 19 Most Carried 20 | 4 14 20 20 20 20 15 20 20 Average Carried 17 | 2 9 19 19 19 18 14 16 17 Final Capacity 20 | 8 20 20 20 20 15 15 20 5 Final Carried 20 | 4 14 20 20 20 15 15 20 5 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Tank 5% | Tank 4% | Scavenger-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 8366 | 280 752 295 672 587 954 836 1781 2209 Remotely 1038 | . . . . 312 67 . 220 439 Salvage Created 12131 | 182 759 1659 1352 394 864 1148 2411 3362 Parts 600 | 12 44 105 86 20 35 37 97 164 Haulers Intercepted 17 | . 2 6 4 . 1 . 2 2 Recyclers Shooed 14 | . 5 1 1 . 3 1 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 180 | . 13 29 28 10 9 13 32 46 Melee 8 | . . . . . . 1 . 7 Guns 67 | . 11 . 7 5 2 11 17 14 Cannons 59 | . 2 29 13 . . . 6 9 AOE 37 | . . . 7 5 4 . 8 13 Classes Destroyed 17 | 2 7 3 2 1 . . 2 . Worker 28 | . 1 1 2 2 4 1 4 13 Builder 17 | . . . 2 . 1 . 2 12 Tunneler 7 | 4 . 1 . . . . 2 . Hauler 17 | . 2 6 4 . 1 . 2 2 Recycler 12 | 1 3 1 . . 2 2 2 1 Mechanic 5 | . 1 . 1 . . . 3 . Operator 5 | . 2 2 . . 1 . . . Watcher 16 | . 2 3 4 . 1 . 1 5 Swarmer 37 | . 9 8 8 . 4 . 5 3 Grunt 70 | . 4 9 12 9 . 5 10 21 Brawler 3 | . . 2 . . . . . 1 Duelist 1 | . . 1 . . . . . . Protector 1 | . . . . . . . 1 . Sentry 22 | . . 9 7 . . 3 1 2 Specialist 2 | . . . . . . . 2 . Hunter 16 | . . . 1 . 3 . 4 8 Programmer 28 | . . . . 1 2 5 9 11 Best Kill Streak 13 | 4 5 5 8 9 5 8 11 13 Combat Bots Only 9 | . 5 5 5 8 4 6 9 8 Max Kills in Single Turn 5 | 1 2 1 5 3 4 2 5 5 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . . . 3 3 4 . 3 3 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1706 | . 100 118 120 100 66 83 471 648 Missed 575 | . 24 31 37 35 21 20 199 208 Damage Taken 18123 | . 686 1089 1161 872 684 1123 3907 8601 Core 2218 | . 138 121 124 67 81 57 308 1322 Absorbed by Shields 298 | . . . . 107 . 66 . 125 Ignored by Resistances 848 | . . . 64 108 185 114 377 . Regen/Repaired (Parts) 1064 | . . 124 289 . 363 . 288 . Core Remaining (%) 79 | 100 44 69 77 90 90 94 73 . Volleys Fired 613 | 12 85 99 88 27 39 38 119 106 Largest 5 | 2 2 2 2 3 3 3 4 5 Hottest 344 | 90 120 136 136 80 144 188 304 344 Shots Fired 1519 | 24 168 195 165 74 83 96 382 332 Gun 904 | 24 108 . 77 67 49 86 272 221 Cannon 574 | . 60 192 82 . 31 10 106 93 Launcher 41 | . . 3 6 7 3 . 4 18 Special . | . . . . . . . . . Kinetic 578 | . . . 75 67 44 8 169 215 Thermal 834 | 24 168 192 74 . 5 81 209 81 Explosive 41 | . . 3 6 7 3 . 4 18 Electromagnetic 66 | . . . 10 . 31 7 . 18 Robot Hit Streak 22 | 5 5 11 17 7 11 11 22 13 Robot Miss Streak 7 | 2 4 4 4 5 4 3 7 5 Penetration Max 2 | . . . . . . . 2 2 Secondary Targets 11 | . 1 . . 2 . 4 3 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 Shots Hit Robots 927 | 12 89 113 114 47 55 69 209 219 Core Hits 473 | 6 31 47 58 28 23 32 100 148 Critical Kills 7 | . . 1 1 1 . . 3 1 Critical Parts Destroyed 10 | . . . . . 2 . 5 3 Critical Strikes 53 | 1 2 1 1 1 2 3 23 19 Burn 13 | 1 2 . . . . 3 6 1 Meltdown 3 | . . 1 1 . . . . 1 Destroy 13 | . . . . 1 . . 8 4 Blast 13 | . . . . . . . 9 4 Smash 2 | . . . . . 2 . . . Sever 9 | . . . . . . . . 9 Melee Attacks 103 | . . . 5 1 15 13 4 65 Impact 34 | . . . 5 1 15 13 . . Slashing 69 | . . . . . . . 4 65 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 31077 | 149 1260 2237 3514 1547 2010 1920 7249 11191 Guns 13159 | 148 659 . 830 847 574 1638 4716 3747 Cannons 8860 | . 580 2223 1222 . 685 187 1752 2211 Explosions 6750 | . . . 1462 700 392 . 771 3425 Melee 2218 | . . . . . 329 95 . 1794 Ramming 90 | 1 21 14 . . 30 . 10 14 Kinetic 9509 | . . . 808 847 479 156 3039 4180 Thermal 12084 | 148 1239 2223 1981 . 175 1515 3429 1374 Explosive 5743 | . . . 535 700 312 . 771 3425 Electromagnetic 1433 | . . . 190 . 685 154 . 404 Impact 424 | . . . . . 329 95 . . Slashing 1794 | . . . . . . . . 1794 Piercing . | . . . . . . . . . Highest Corruption 29 | . 2 . 3 . 2 3 17 29 Average Corruption 7 | . 2 . 3 . 1 2 10 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 130 | . 3 . 8 . 4 5 56 54 Message Errors 21 | . . . 1 . 1 1 7 11 Matter Fused 27 | . . . 3 . 3 1 8 12 Heat Flow Errors 15 | . 2 . 2 . . 1 7 3 Energy Discharges 17 | . 1 . 1 . . . 9 6 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 15 | . . . 1 . . 1 7 6 Data Loss (major) 6 | . . . . . . 1 5 . Misfires 6 | . . . . . . . 4 2 Alerts 3 | . . . . . . . 2 1 Misdirections 2 | . . . . . . . 1 1 Weapon Failures 16 | . . . . . . . 5 11 Overload Shots 3 | . . . . . . 3 . . Overflow Damage 858 | . . 1 52 36 193 . 84 492 Projectiles 165 | . . 1 14 . 1 . 24 125 Explosions 228 | . . . 38 36 . . 60 94 Melee 465 | . . . . . 192 . . 273 Knockbacks 30 | . . . . . 3 . 13 14 Impact 2 | . . . . . 2 . . . Kinetic 24 | . . . . . . . 11 13 Secondary 4 | . . . . . 1 . 2 1 Self-Inflicted Damage 280 | . . 28 63 61 128 . . . Shots 7 | . . 1 2 2 2 . . . Rammed . | . . . . . . . . . Targets Rammed 13 | 1 3 4 . . 2 . 1 2 Kicked 13 | 1 3 4 . . 2 . 1 2 Crushed . | . . . . . . . . . Highest Temperature 414 | 180 274 323 288 8 210 411 414 319 Average Temperature 92 | 82 86 80 83 7 69 115 122 75 Received Heat Transfer 2730 | . 144 351 468 474 . 209 295 789 Effects 6 | . 1 . 3 . . 1 1 . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . Interference 4 | . 1 . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 11 | . . . . . 6 1 . 4 Combat Hostiles 6 | . . . . . 3 1 . 2 Parts Fried 18 | . . . . . 13 2 . 3 Impact Corruptions 7 | . . . . . 5 . . 2 Robots Melted 4 | . . 1 1 . . . 1 1 Combat Hostiles 3 | . . . 1 . . . 1 1 Parts Melted 43 | 3 5 10 3 . 2 9 8 3 Heat Transferred 19259 | 458 2952 4292 2389 . 248 2344 4679 1897 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 1461 | 25 213 418 834 619 331 376 811 1461 Initial 425 | . 16 33 169 379 200 161 184 425 Average 323 | 8 111 257 429 475 183 250 340 650 Maximum Alert Level 4 | . 1 2 3 2 1 1 3 4 Low Security (%) 30 | 100 97 22 13 . 46 23 22 . Level 1 38 | . 2 61 32 7 53 76 41 10 Level 2 25 | . . 15 41 92 . . 31 58 Level 3 4 | . . . 12 . . . 3 20 Level 4 1 | . . . . . . . . 10 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 2 1 2 4 4 2 9 12 Investigation 2 | . 1 . . . 1 . . . Extermination 13 | . . . . 1 2 2 3 5 Reinforcement 14 | . 1 1 2 1 1 . 5 3 Assault 3 | . . . . 1 . . 1 1 Garrison 4 | . . . . 1 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . 1 1 . . 1 3 Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 18 | . . 1 7 1 . . 1 8 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 291 | . 32 45 38 15 17 15 44 85 Peak Tracking Total 12 | . 5 5 6 11 4 5 6 12 Tactical Retreats 26 | . 3 3 2 . . 1 3 14 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 9 | . 1 . 4 . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 3 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 28 | . . 5 9 . 8 . 5 1 Max in Single Turn 6 | . . 1 4 . 6 . 2 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 58 | . 10 12 8 1 10 5 9 3 Terminals 30 | . 7 9 5 . 5 3 1 . Fabricators 7 | . . . . 1 2 . 3 1 Repair Stations 13 | . 1 2 2 . 3 1 4 . Recycling Units 7 | . 2 1 1 . . 1 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 153 | . 20 33 20 2 35 19 21 3 Successful 73 | . 6 17 14 2 11 9 13 1 Failed 80 | . 14 16 6 . 24 10 8 2 Catastrophic 18 | . 2 4 1 . 6 3 . 2 Database Lockouts . | . . . . . . . . . Manual 29 | . 5 13 1 . 5 5 . . Terminals 81 | . 15 27 8 . 15 14 2 . Fabricators 16 | . . . . 2 9 . 4 1 Repair Stations 40 | . 1 4 11 . 11 2 11 . Recycling Units 15 | . 4 2 1 . . 3 4 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 29 | . 4 11 4 . 2 7 1 . Record 1 | . . 1 . . . . . . Robot Analysis 5 | . 1 3 1 . . . . . Prototype ID Bank 4 | . 2 1 . . . 1 . . Level Access Points 2 | . . . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 2 | . . 1 . . 1 . . . Locate Traps 4 | . . 2 1 . . 1 . . Disarm Traps 1 | . 1 . . . . . . . Hauler Manifests 3 | . . 1 1 . . 1 . . Zone Layout 4 | . . 1 1 . . 2 . . Fabricator Hacks 8 | . . . . 2 1 . 4 1 Network Status 4 | . . . . 1 . . 2 1 Build 4 | . . . . 1 1 . 2 . Repair Station Hacks 29 | . . 4 10 . 8 1 6 . Scan Component 15 | . . 2 5 . 4 1 3 . Repair 13 | . . 2 5 . 4 . 2 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 7 | . 2 2 . . . 1 2 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 6 | . 2 2 . . . 1 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . 1 . . . Used . | . . . . . . . . . Hacking Detections 50 | . 8 11 8 1 9 5 5 3 Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 40 | . . . . 40 . . . . Total Robot Build Rating 4 | . . . . 4 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 3 | . . . . . 2 . 1 . Authchips . | . . . . . . . . . Time 320 | . . . . . 42 . 278 . Total Part Build Rating 25 | . . . . . 16 . 9 . Parts Repaired 13 | . . 2 5 . 4 . 2 . Time 498 | . . 58 154 . 123 . 163 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . 11 . . . . 1 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 . . . . Highest-Rated Group 24 | . . . . 24 . . . . Highest-Rated Ally 6 | . . . . 6 . . . . Total Orders 12 | . . . . . . . 6 6 EXPLORE 11 | . . . . . . . 5 6 RETURN 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 5 | . 1 3 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 12 | . . . . . . . 6 6 Drone Recoveries 11 | . . . . . . . 5 6 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 11670 | 109 1441 3031 1885 462 1138 737 1457 1410 Spaces Moved 5020 | 49 757 1286 584 168 494 416 701 565 Core 80 | 5 . . . . . . . 75 Treads . | . . . . . . . . . Legs 4940 | 44 757 1286 584 168 494 416 701 490 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 115 115 110 50 Average Speed 160 | 112 143 190 215 216 154 117 126 124 Slowest Speed 265 | 120 260 260 260 260 190 185 190 265 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 97 95 71 5 19 14 30 28 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 123 | . . 20 4 1 11 13 32 42 Terrain Destroyed 536 | . . 28 92 27 88 14 128 159 Melee 52 | . . . 4 1 11 9 4 23 Projectile 134 | . . . 4 . . 5 82 43 AOE 348 | . . 28 84 26 77 . 41 92 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 7286 | 76 945 1688 1039 231 791 567 1020 929 Wait 817 | . 55 201 262 3 173 38 59 26 Move 5013 | 49 756 1285 583 167 493 415 700 565 Hop . | . . . . . . . . . Pick Up 168 | 6 15 30 18 7 14 10 29 39 Fast Attach 96 | 6 5 7 21 2 3 7 20 25 Attach 89 | 2 3 6 5 4 8 6 17 38 Detach 11 | . 1 3 1 . . 1 3 2 Swap 192 | . 8 17 25 14 26 23 43 36 Drop 171 | 1 14 36 31 6 18 16 24 25 Fire 613 | 12 85 99 88 27 39 38 119 106 Melee 103 | . . . 5 1 15 13 4 65 Ram . | . . . . . . . . . Kick 12 | . 3 4 . . 2 . 1 2 Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Core integrity fell below 50% 1100 | -10/Materials | Discovered new exit (range 13) 1551 | -10/Materials | Entered another Materials area 1551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1852 | -9/Materials | Build established: Scavenger-Mutant 2060 | -9/Materials | Discovered new exit (range 13) 2191 | -9/Materials | Repaired Aluminum Leg 2320 | -9/Materials | Discovered new exit (range 15) 2390 | -9/Materials | Build established: Mutant 2731 | -9/Materials | Repaired Imp. Aluminum Leg 2841 | -9/Materials | Discovered new exit (range 12) 2967 | -9/Materials | Discovered new exit (range 7) 2992 | -9/Materials | Discovered new exit (range 15) 3483 | -9/Materials | Build established: Scavenger-Mutant 4440 | -9/Materials | Discovered new exit (range 16) 4582 | -9/Materials | Entered another Materials area 4582 | -8/Materials | Evolved 2 slots: Utility x2 4756 | -8/Materials | Build established: Mutant 5738 | -8/Materials | Repaired Imp. Aluminum Leg 5766 | -8/Materials | Repaired Aluminum Leg 5793 | -8/Materials | Repaired Lgt. Armor Plating 5832 | -8/Materials | Repaired Ion Cannon 6309 | -8/Materials | Repaired Imp. Aluminum Leg 6408 | -8/Materials | Discovered new exit (range 13) 6467 | -8/Materials | Entered Factory 6467 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6541 | -7/Factory | Fabricated K-01 Serf? 6659 | -7/Factory | Garrison activated, responded to threat 6744 | -7/Factory | Destroyed 8 combat bots 6867 | -7/Factory | First assault squad dispatched 6899 | -7/Factory | Discovered new exit (range 12) 6929 | -7/Factory | Entered another Factory area 6929 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6987 | -6/Factory | Repaired Imp. Aluminum Leg 7187 | -6/Factory | Repaired Reflective Plating 7549 | -6/Factory | Fabricated Biometal Leg (x2) 7568 | -6/Factory | Identified exit to Lower Caves 7568 | -6/Factory | Identified exit to Extension 7945 | -6/Factory | Repaired Med. Reactive Plating 7996 | -6/Factory | Repaired Lrn. Missile Launcher 8007 | -6/Factory | Discovered new exit (range 15) 8067 | -6/Factory | Entered another Factory area 8067 | -5/Factory | Evolved 2 slots: Utility x2 8348 | -5/Factory | Identified exit to Factory 8804 | -5/Factory | Entered another Factory area 8804 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8849 | -4/Factory | Build established: Scavenger-Tank 9002 | -4/Factory | Fabricated Centrium Leg? 9208 | -4/Factory | Found Prototype Processor 9208 | -4/Factory | Identified Exp. Melee Analysis Suite 9259 | -4/Factory | Repaired Broken Biometal Leg 9403 | -4/Factory | System corruption reached 10% 9461 | -4/Factory | Lost 8 parts (2p1n4u1w) 9508 | -4/Factory | Found Prototype Processor 9562 | -4/Factory | Repaired Biometal Leg 9668 | -4/Factory | Identified Exp. Signal Interpreter 9689 | -4/Factory | Build established: Scavenger-Skirmisher 9766 | -4/Factory | Destroyed 9 combat bots 9804 | -4/Factory | First assault squad dispatched 9858 | -4/Factory | Lost 5 parts (1p2n2w) 9957 | -4/Factory | Identified exit to Research 10261 | -4/Factory | Entered Research 10261 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10272 | -3/Research | Discovered new exit (range 25) 10429 | -3/Research | Identified exit to Testing 10544 | -3/Research | Build established: Scavenger-Assassin 10817 | -3/Research | Lost 4 parts (1p1n2w) 11000 | -3/Research | Lost 22 parts (3p5n5u9w) 11010 | -3/Research | System corruption reached 10% 11119 | -3/Research | Lost 5 parts (1p3n1u) 11194 | -3/Research | Garrison activated, responded to threat 11285 | -3/Research | Discovered exit to Testing (range 13) 11357 | -3/Research | Lost 4 parts (1n1u2w) 11387 | -3/Research | Build established: Scavenger-Gunner 11411 | -3/Research | Core integrity fell below 50% 11629 | -3/Research | Core integrity fell below 20% 11635 | -3/Research | Destroyed 8 combat bots 11659 | -3/Research | Lost 21 parts (3p7n3u8w) 11659 | -3/Research | Found Exp. Signal Interpreter 11671 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11628_ Dropped Hcp. Battery. 11629_ K-01 Serf destroyed. 11630_ Slug penetrates Wall. 11630_ Acquired Corrupted Unknown Impact Weapon. 11630_ Identified Powered Hammer. 11630_ Integrated Corrupted Powered Hammer (+4). 11631_ Slug penetrates Garrison Access. 11633_ The unstable cave ceiling collapses. 11633_ Acquired 3 matter. 11642_ System corrupted: Heat flow error (+225). 11648_ >> Machine Analyzer network decryption results: 11648_ Terminal x1 11656_ >> Machine Analyzer network decryption results: 11656_ DSF Access x1 11657_ X56WQMPVXVF|U #GRWDYC8UYPLVKSMR1KBEX7RZ 11659_ Acquired Exp. Signal Interpreter. 11667_ Adv. Sensor Array destroyed. 11669_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? #???? | | ??"""???????????????????????????????????? +???? | | ??"""???????????????????????????????????? #???? | | ??"""???????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????#^ #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ##### | | ???????????????????#????????????????????# | | "?"""??????????????# ???????????????????# | | "G"""??????????????# ???T???????????????# ? | | ???????????????????# ??????????????????# ??? | | ???????????????????# ?????????????????# #???? | | ???????????????????# ????????????????# #???? | | ???????????????????# ################# #???? | | ???????????????????# t #???? | | ???????????????????+ @ #???? | | ???????????????????# p #??## | | ???????????????????+ p #? | | ???????????????????#### "#####+##### #? | | ??????????????????????# "## # # "" | | ??????????????????????# "## # # "" | | ??????????????????????# T## # + "" | | ??????????????????????# "## # # | | ??????????????????????#u "########### # | | ??????????????????????# # ?# #? | | ??????????????????????# # ?# #?### | | ?????????????????????? # """ # #???? | | ????????????????????? # """ # #???? | | ????????????????????+####### # """ + #???? | | ???????????????????????????# # # #???? | | ???????????????????????????? # # #???? | | ???????????????????????????? # ?# #???? | | ???????????????????????????? #########?# #???? | | ???????????????????????????? ?????????# #???? | | ???????????????????????????? ?????????# ##### | | ???????????????????????????? ?????????# | | ???????????????????????????? ??????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### ####+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 41 Energy Capacity 665 Matter Stores 316 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Biometal Leg | x2 | -6/Factory | Preloaded Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDamperClaymores Manual? 0 Play Time 02:50:09 Cumulative 1124.1 hours Start 2024.09.11 @ 22:16:14 End 2024.09.12 @ 22:00:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 209 Adventurer 31 Explorer 1 Win Type - Total 53 Types 34/1/9/7/0/0/2/0/0 Lore% 68 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e84968-87b2-4fc5-932a-7e08efdc7d4a