Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 12:58:40 Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (5157) 5157 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1906) 1906 TOTAL SCORE: 11293 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 35 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -33 Cogmind --------- Core Integrity 507/700 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Cool (28) Movement Core (500) Ox9 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (14) --- Improved Melee Analysis Suite Insulated Plating Relay Coupler [NC] (29) Recalibrator Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Heavy Missile Launcher Greatsword Greatsword Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Melee Analysis Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Enhanced Autogun Axe > --- INVENTORY -------- Improved Melee Analysis Suite Insulated Plating Relay Coupler [NC] Recalibrator Enhanced Autogun Improved Grenade Launcher Heavy Missile Launcher Axe Greatsword Greatsword Greatsword [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 2 . 2 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 144 | 5 16 19 5 32 13 20 13 15 6 Power 8 | . 2 3 . 1 . 1 . 1 . Engine 6 | . 2 3 . 1 . . . . . Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 4 4 . 5 2 3 2 2 . Treads 7 | . . 4 . 3 . . . . . Leg 16 | 2 4 . . 2 2 3 2 1 . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 1 3 5 2 13 3 6 2 8 . Device 14 | . 2 1 . 6 . 1 1 3 . Storage 11 | 1 1 1 1 3 . 3 . 1 . Processor 4 | . . 1 . 1 . 1 . 1 . Hackware 2 | . . . . . 1 . 1 . . Protection 12 | . . 2 1 3 2 1 . 3 . Artifact . | . . . . . . . . . . Weapon 69 | 2 7 7 3 13 8 10 9 4 6 Energy Gun 8 | 1 3 2 1 1 . . . . . Energy Cannon 7 | . 2 2 1 2 . . . . . Ballistic Gun 16 | 1 . 1 . . 5 4 2 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 22 | . . 2 1 6 3 4 4 . 2 Special Weapon 2 | . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 14 | . . . . 4 . 2 3 3 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . . Parts Lost 32 | . 4 6 1 3 3 4 2 5 4 Power 6 | . 1 1 . 1 . 1 . 1 1 Propulsion 7 | . . 2 . 1 1 2 . 1 . Utility 12 | . . 2 . . 2 1 1 3 3 Weapon 7 | . 3 1 1 1 . . 1 . . Highest Loss Streak 4 | . 2 3 1 2 1 2 1 3 4 Average Slot Usage (%) 95 | . 97 96 99 97 97 97 99 81 71 Engine 7 | . 13 10 11 8 9 2 . . . Core 2 | . . . . . . 5 9 7 5 Treads 6 | . . 12 22 13 . . . . . Leg 12 | . 28 8 . 4 17 17 18 2 . Device 5 | . 13 3 1 6 8 1 5 6 . Storage 18 | . 14 21 22 18 18 20 18 17 15 Processor 9 | . . 10 11 17 9 9 9 7 7 Hackware 2 | . . . . . . 9 9 7 6 Protection 9 | . . 6 9 11 17 13 11 9 12 Energy Gun 3 | . 8 3 10 3 . . . . . Energy Cannon 6 | . 8 16 10 8 . . . . . Ballistic Gun 3 | . 5 1 . . 14 7 5 . 5 Launcher 1 | . . . . 1 3 . 6 . 6 Slashing Weapon 3 | . . . . 3 . 10 5 13 3 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 7 22 38 38 49 52 52 44 75 82 Greatest Support 40 | 20 20 40 40 40 30 30 30 30 28 Greatest Overweight (x) 3 | . 1 3 . 2 3 3 1 2 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 18 | 6 8 12 16 12 12 12 12 18 14 Average Capacity 11 | 5 7 11 12 12 12 12 12 14 14 Most Carried 18 | 6 8 12 12 12 12 12 12 18 14 Average Carried 10 | 3 7 9 12 11 11 11 11 13 14 Final Capacity 14 | 6 8 12 12 12 12 12 12 14 14 Final Carried 14 | 6 8 12 12 11 11 12 11 14 14 Class Distribution -------------------- 57% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Matter Collected 2761 | 255 170 269 37 510 430 537 262 291 . Remotely 525 | . . . . 20 356 . . 149 . Salvage Created 5159 | 91 600 1165 7 1117 522 859 392 376 30 Parts 297 | 4 36 79 . 65 26 38 19 25 5 Haulers Intercepted 13 | . 1 3 . 5 . 3 . 1 . Recyclers Shooed 4 | . . . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 105 | . 11 27 2 15 16 12 14 5 3 Melee 13 | . . . . 3 . 3 2 5 . Guns 30 | . 8 4 . 2 9 5 2 . . Cannons 24 | . 2 18 . 4 . . . . . AOE 38 | . 1 5 2 6 7 4 10 . 3 Classes Destroyed 15 | 2 5 4 1 3 . . . . . Worker 9 | . 3 1 . 4 . . . 1 . Builder 2 | . . 1 . 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 13 | . 1 3 . 5 . 3 . 1 . Recycler 8 | 1 . 2 . 3 . 2 . . . Mechanic 1 | . . . . 1 . . . . . Operator 3 | . 1 2 . . . . . . . Watcher 3 | . 2 . . . . . . 1 . Swarmer 22 | . . 9 . 2 3 2 3 . 3 Grunt 55 | . 11 12 . 7 9 3 10 3 . Brawler 2 | . . 1 . . 1 . . . . Duelist 2 | . . . . 1 1 . . . . Sentry 19 | . . 5 . 4 2 6 . 2 . Hunter 3 | . . . . 1 . 1 1 . . Assembled 2 | . . . 2 . . . . . . Best Kill Streak 14 | 2 3 6 2 14 6 3 3 2 3 Combat Bots Only 6 | . 3 4 2 5 6 2 3 2 3 Max Kills in Single Turn 3 | 1 2 2 2 3 2 2 3 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 2 2 2 2 2 3 . 2 Melee 1 | . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Damage Taken 6732 | 20 621 1085 43 1105 817 608 435 528 1470 Core 715 | 10 105 118 . 91 35 108 55 34 159 Absorbed by Shields 8 | . . . . . . . 8 . . Core Remaining (%) 66 | 96 54 . 70 . . . 47 . . Volleys Fired 332 | 5 82 71 4 49 46 33 23 8 11 Largest 2 | 2 2 2 2 2 2 2 2 1 2 Hottest 140 | 60 140 124 124 136 72 72 72 25 50 Shots Fired 574 | 10 127 124 6 89 92 66 36 8 16 Gun 362 | 10 99 31 2 42 82 62 16 8 10 Cannon 144 | . 22 84 3 35 . . . . . Launcher 62 | . . 9 1 12 10 4 20 . 6 Special 6 | . 6 . . . . . . . . Kinetic 237 | 5 40 14 . . 82 62 16 8 10 Thermal 182 | . 51 49 5 77 . . . . . Explosive 62 | . . 9 1 12 10 4 20 . 6 Electromagnetic 93 | 5 36 52 . . . . . . . Robot Hit Streak 14 | 1 12 13 3 8 14 12 10 4 4 Robot Miss Streak 5 | 2 2 3 1 5 3 3 2 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 421 | 4 88 82 4 76 43 60 23 29 12 Core Hits 233 | 2 33 45 5 48 31 25 26 11 7 Critical Hits 5 | . . 3 . . 1 . . . 1 Critical Kills 4 | . . 3 . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 100 | . . . . 27 . 21 5 41 6 Impact . | . . . . . . . . . . Slashing 100 | . . . . 27 . 21 5 41 6 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . 1 . 4 . 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 3 . 4 1 Damage Inflicted 13733 | 141 1568 2577 234 2635 1441 1903 1374 1218 642 Guns 3436 | 58 802 309 36 519 720 695 154 29 114 Cannons 2340 | . 351 1324 61 604 . . . . . Explosions 5127 | 83 319 944 137 1022 721 397 1125 . 379 Melee 2734 | . . . . 490 . 811 95 1189 149 Ramming . | . . . . . . . . . . Kinetic 2111 | . 226 173 . . 720 695 154 29 114 Thermal 3004 | 83 790 911 97 1123 . . . . . Explosive 4505 | . . 724 137 1022 721 397 1125 . 379 Electromagnetic 1379 | 58 552 769 . . . . . . . Impact . | . . . . . . . . . . Slashing 2734 | . . . . 490 . 811 95 1189 149 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . . Average Corruption 2 | . . . . 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . Effects 20 | . . . . 3 8 6 3 . . Message Errors 5 | . . . . . 3 1 1 . . Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 4 | . . . . . 3 1 . . . Data Loss (minor) 3 | . . . . 1 . 1 1 . . Targeting Errors 6 | . . . . 2 2 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 821 | 28 81 48 . 98 . 226 10 242 88 Projectiles 36 | . 5 17 . 14 . . . . . Explosions 304 | 28 76 31 . 35 . 36 10 . 88 Melee 481 | . . . . 49 . 190 . 242 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 416 | 21 17 94 . 82 104 26 72 . . Shots 18 | 1 1 2 . 3 4 1 6 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 463 | 22 102 291 81 249 162 197 114 87 463 Average Temperature 64 | 9 22 69 39 60 47 47 19 26 237 Received Heat Transfer 2205 | . 342 294 . 423 216 234 129 207 360 Effects 10 | . . . . . . . . . 10 Shutdowns 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . 3 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 . . 4 . . . . . Heat Transferred 5164 | 100 1225 1508 185 2146 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | 2 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Peak Influence 761 | 10 262 442 113 333 761 490 743 439 392 Initial 389 | . 6 80 113 . 216 370 202 389 302 Average 274 | 5 139 245 102 148 504 346 496 362 333 Maximum Alert Level 3 | . 1 2 . 1 3 2 3 2 1 Low Security (%) 38 | 100 84 34 100 67 . 7 . . . Level 1 40 | . 15 56 . 32 19 75 35 58 100 Level 2 16 | . . 8 . . 64 16 32 41 . Level 3 4 | . . . . . 15 . 31 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 3 3 . 1 . 2 . 2 . Investigation 4 | . 2 1 . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 2 . 1 . 1 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Distress Signals 13 | . 2 3 . 5 . 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 221 | . 25 57 9 42 17 33 14 18 6 Peak Tracking Total 9 | . 5 9 6 6 5 5 3 5 4 Tactical Retreats 29 | . 3 5 . 7 1 11 1 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Traps Triggered 11 | . 1 . . 1 5 . 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Disabled 17 | . 3 5 . . 2 2 5 . . Max in Single Turn 3 | . 2 3 . . 1 2 1 . . Garrison Relay 4 | . . . . . 2 . 2 . . Phase Generator 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Accessed 32 | . 7 7 . 7 . 7 . 4 . Terminals 21 | . 7 6 . 2 . 5 . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 4 | . . 1 . 2 . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 2 . 1 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 123 | . 32 28 . 30 . 23 . 10 . Successful 76 | . 17 19 . 21 . 15 . 4 . Failed 47 | . 15 9 . 9 . 8 . 6 . Catastrophic 4 | . 1 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 50 | . 16 15 . 2 . 12 . 5 . Terminals 86 | . 32 26 . 8 . 18 . 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 15 | . . 2 . 11 . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . . . 10 . 3 . . . Garrison Access 7 | . . . . 1 . 2 . 4 . Terminal Hacks 33 | . 12 12 . 2 . 6 . 1 . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . Prototype ID Bank 4 | . 1 1 . . . 2 . . . Terminal Index 3 | . 1 1 . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 4 | . . 2 . . . 2 . . . Locate Traps 5 | . 1 2 . 1 . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . Zone Layout 6 | . 4 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 2 . 8 . . . . . Scan Component 5 | . . 1 . 4 . . . . . Repair 5 | . . 1 . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . 8 . 3 . . . Insert Component 6 | . . . . 5 . 1 . . . Analyze 5 | . . . . 3 . 2 . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 19 | . 5 5 . 2 . 5 . 2 . Terminals 17 | . 5 5 . 2 . 4 . 1 . Track 6 | . 1 2 . 1 . 2 . . . Botnet 10 | . 3 3 . 1 . 2 . 1 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Reprogram 2 | . . . . . . 1 . 1 . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 7 7 . 5 . 7 . 4 . Full Trace Events 4 | . 2 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . 3 . 1 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . 1 . 4 . . . . . Time 184 | . . 38 . 146 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . 1 . . . Part Schematics Acquired 4 | . . . . 3 . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 15 | . . . . . 7 . 8 . . Machine Destruction 15 | . . . . . 7 . 8 . . Attached 2 | . . . . . 1 . 1 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Total Allies 4 | . . . . . . 2 . 2 . Largest Group 2 | . . . . . . 2 2 2 2 Highest-Rated Group 32 | . . . . . . 32 32 32 32 Highest-Rated Ally 16 | . . . . . . 16 16 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . . 2 15 1 9 Total Damage 319 | . . . . . . . 168 15 136 Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 3 | . 2 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Turns Passed 7132 | 109 983 1451 407 1182 628 854 634 798 86 Spaces Moved 3508 | 70 525 689 241 428 303 421 312 487 32 Core 6 | 6 . . . . . . . . . Treads 932 | . . 397 241 294 . . . . . Legs 2128 | 64 525 292 . 134 303 421 312 77 . Wheels 442 | . . . . . . . . 410 32 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 160 150 150 150 150 100 110 Average Speed 145 | 114 128 156 160 157 153 154 150 119 119 Slowest Speed 210 | 120 150 210 160 180 210 210 150 150 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 77 65 64 41 52 41 71 15 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 45 | . 1 . . 6 . 3 30 5 . Terrain Destroyed 469 | 5 39 86 14 77 29 38 163 5 13 Melee 14 | . . . . 6 . 3 . 5 . Projectile 1 | . 1 . . . . . . . . AOE 454 | 5 38 86 14 71 29 35 163 . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Total 4870 | 87 701 933 255 806 404 557 434 639 54 Wait 636 | 2 61 137 4 231 11 49 64 77 . Move 3499 | 69 524 688 240 427 302 420 311 486 32 Hop . | . . . . . . . . . . Pick Up 62 | 6 7 10 1 20 4 6 1 7 . Fast Attach 41 | 5 6 6 1 4 2 6 . 11 . Attach 18 | . 2 4 . 7 3 . 2 . . Detach 10 | . . 2 . 2 . 1 . 5 . Swap 86 | . 8 9 4 21 9 14 11 4 6 Drop 59 | . 11 6 1 18 2 11 2 8 . Fire 332 | 5 82 71 4 49 46 33 23 8 11 Melee 87 | . . . . 27 . 17 5 33 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 40 | . . . . . 25 . 15 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Discovered new exit (range 12) 861 | -10/Materials | Discovered new exit (range 9) 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Utility x2 1218 | -9/Materials | Discovered new exit (range 6) 1707 | -9/Materials | Lost 3 parts (2n1u) 1782 | -9/Materials | Repaired Imp. Heat Sink 1784 | -9/Materials | Build established: Scavenger-Mutant 1867 | -9/Materials | Discovered new exit (range 16) 2108 | -9/Materials | Discovered new exit (range 14) 2231 | -9/Materials | Discovered new exit (range 7) 2279 | -9/Materials | Discovered new exit (range 10) 2544 | -9/Materials | Entered Mines 2582 | -9/Mines | Assembled infested the area 2587 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2638 | -9/Mines | Found a hidden stash of uninstalled traps 2779 | -9/Mines | Learned Materials emergency access door positions 2891 | -9/Mines | Build established: Mutant 2905 | -9/Mines | Discovered new exit (range 9) 2951 | -9/Mines | Entered Materials 2951 | -8/Materials | Evolved 2 slots: Utility x2 3601 | -8/Materials | Build established: Scavenger-Mutant 3635 | -8/Materials | Discovered new exit (range 15) 3664 | -8/Materials | Repaired Med. Armor Plating 3703 | -8/Materials | Repaired Katana 3745 | -8/Materials | Repaired Hrd. Medium Armor Plating 3784 | -8/Materials | Repaired Missile Launcher 4123 | -8/Materials | Identified exit to Garrison 4133 | -8/Materials | Entered Garrison 4212 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Triggered checkpoint 4304 | -8/Garrison | Garrison Relay disabled 4358 | -8/Garrison | Discovered new exit (range 14) 4444 | -8/Garrison | Build established: Mutant 4452 | -8/Garrison | Triggered checkpoint 4534 | -8/Garrison | Discovered new exit (range 8) 4554 | -8/Garrison | Installed Relay Interface Framework 4600 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Garrison Relay disabled 4761 | -8/Garrison | Entered Materials 5389 | -8/Materials | Build established: Scavenger-Mutant 5442 | -8/Materials | Discovered new exit (range 14) 5608 | -8/Materials | Identified exit to Garrison 5611 | -8/Materials | Garrison activated, responded to threat 5615 | -8/Materials | Entered Garrison 5615 | -8/Garrison | Accompanied by 2 allies 5670 | -8/Garrison | Triggered checkpoint 5693 | -8/Garrison | Phase Generator disabled 5801 | -8/Garrison | Core integrity fell below 50% 5842 | -8/Garrison | Garrison Relay disabled 5972 | -8/Garrison | Triggered checkpoint 6010 | -8/Garrison | Triggered checkpoint 6042 | -8/Garrison | Build established: Mutant 6049 | -8/Garrison | Garrison Relay disabled 6080 | -8/Garrison | Discovered new exit (range 8) 6160 | -8/Garrison | Triggered checkpoint 6216 | -8/Garrison | Discovered new exit (range 14) 6234 | -8/Garrison | Identified exit to Factory 6243 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6249 | -8/Garrison | Entered Factory 6249 | -7/Factory | Evolved 2 slots: Utility x2 6391 | -7/Factory | Lost 3 parts (1p1n1u) 6477 | -7/Factory | Build established: Scavenger-Mutant 6970 | -7/Factory | Build established: Mutant 7025 | -7/Factory | Garrison activated, responded to threat 7044 | -7/Factory | Identified exit to Garrison 7047 | -7/Factory | Entered Garrison 7047 | -7/Garrison | Accompanied by 2 allies 7072 | -7/Garrison | Triggered checkpoint 7072 | -7/Garrison | Triggered checkpoint 7080 | -7/Garrison | Triggered checkpoint 7133 | -7/Garrison | Self-destructed Last Messages --------------- 07108_ Overheating: Relay Coupler [NC] damaged (-4). 07108_ Overheating: Enh. Autogun damaged (-49). 07108_ Overheating: Enh. Autogun damaged (-45). 07112_ Slug penetrates Reinforced Barrier. 07115_ Overheating: System interference. 07115_ Imp. Melee Analysis Suite temporarily disabled. 07115_ Axe temporarily disabled. 07117_ Hrd. Heavy Armor Plating destroyed. 07117_ Lgt. Nuclear Core destroyed. 07119_ Arm. Huge Wheel permanently disabled. 07119_ Overheating: Short circuit. 07119_ The unstable cave ceiling collapses. 07119_ Penetrated by Slug. 07125_ Hrd. Heavy Armor Plating destroyed. 07125_ Penetrated by Slug. 07127_ Relay Coupler [NC] destroyed. 07128_ Penetrated by Slug. 07130_ Axe follow-up attack on Y-54 Guardian. 07130_ Y-54 Guardian suffers critical hit. 07131_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????^ #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# ##""""###?????????????? | | ???????????????????????# ? ????????????? | | ???????????????????????# ? ????????????? | | ???????????????????????# ?? ?? ???????????? | | ???????????????????????# #? #?? ???????????? | | ?????????????????????### ## ## #??????????? | | ?????????????????????# ??????????? | | ?????????????????????# ??????????? | | ??????????????????##?# ?????????? | | ??????????????????# ?# ?????????? | | ??????????????????# ?###Y #??????????? | | ?????????????######+#### # ## ??????????? | | ?????????????# %= @ Y ????????? | | ?????????????# % ????????? | | ?????????????# ####### h ????????? | | ?????????????# #?????#### ## # ###?????????? | | ?????????????# #?????????##? #?? #???????????? | | ?????????????# #?????????????####???????????????? | | ????########## #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# ##### ###????????????????????????????????? | | ????# #???# #??????????????????????????????????? | | ????#####???# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# "??????????????????????????????????? | | ????????????# "??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 1200 Resistance: EM 15 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 2 Relay Coupler Types 28 Relay Coupler Value 1 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaGreatNanovents Manual? 0 Play Time 02:01:21 Cumulative 889.5 hours Start 2020.09.25 @ 11:46:00 End 2020.09.28 @ 12:58:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e670fc51-62b5-494b-a042-0f0cbfdc9142