Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 13:06:49 Player: opaguck Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2212) 2212 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 4804 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 176 Friendly Fire -338 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (72) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads VSS Leg > --- UTILITY (4) ------ Improved Melee Analysis Suite Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Trap Scanner ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads VSS Leg VSS Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Trap Scanner ECM Suite Particle Gun Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ripper Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 61 | 6 2 5 11 7 30 Power 7 | 1 . . 1 2 3 Engine 3 | 1 . . 1 . 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 27 | 2 . 2 8 4 11 Treads 6 | . . . . . 6 Leg 20 | 2 . 2 8 4 4 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 2 . . 8 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor 3 | . . . . . 3 Hackware 1 | . 1 . . . . Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 15 | 2 1 1 2 1 8 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon 4 | . . . . . 4 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 4 . 1 15 Power 3 | . . 1 . . 2 Propulsion 6 | . . 2 . . 4 Utility 5 | . . 1 . . 4 Weapon 6 | . . . . 1 5 Highest Loss Streak 7 | . . 2 . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 90 85 97 97 83 Engine 5 | . 14 3 10 4 1 Core 3 | . . . . 6 4 Treads 1 | . . . . . 4 Leg 32 | . 28 27 42 43 23 Device 7 | . . 1 11 11 6 Storage 1 | . 14 2 . . . Processor 3 | . . . . . 9 Hackware 10 | . 5 14 11 11 9 Protection 3 | . . 7 . . 7 Ballistic Gun 4 | . 28 14 . . . Launcher 5 | . . . 9 8 3 Slashing Weapon 8 | . . 13 11 11 5 Piercing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 28 | 13 14 15 15 15 28 Greatest Support 92 | 20 20 20 40 48 92 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 Most Carried 8 | 5 7 8 5 5 5 Average Carried 4 | 4 5 4 3 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 5 7 4 5 5 2 Class Distribution -------------------- 57% | Mutant 32% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1320 | 163 103 181 155 175 543 Remotely . | . . . . . . Salvage Created 2551 | . 103 303 585 363 1197 Parts 147 | . 4 9 34 22 78 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 54 | . 2 7 8 9 28 Melee 29 | . . 7 6 1 15 Guns 3 | . 2 . . . 1 AOE 22 | . . . 2 8 12 Classes Destroyed 13 | . 2 2 5 . 4 Worker 10 | . . . 1 1 8 Builder 1 | . . . . . 1 Tunneler 4 | . . 3 . 1 . Recycler 4 | . . . 3 . 1 Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 6 | . . . 3 . 3 Swarmer 13 | . . 3 . 3 7 Grunt 33 | . 2 4 7 7 13 Sentry 5 | . . . 1 . 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Thug 1 | . . . . 1 . Best Kill Streak 11 | . 1 3 11 5 10 Combat Bots Only 7 | . 1 3 3 5 7 Max Kills in Single Turn 4 | . 1 1 2 4 3 Gunslinging . | . . . . . . Exploded 3 | . . . 1 2 3 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 342 | . 39 46 17 36 204 Missed 104 | . 9 10 4 8 73 Damage Taken 3694 | . 375 360 165 351 2443 Core 820 | . 96 62 12 99 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . 32 . . . Regen/Repaired (Parts) 206 | . . . 206 . . Core Remaining (%) 69 | 100 . 36 . 72 . Volleys Fired 73 | . 28 . 5 7 33 Largest 2 | . 2 . 1 1 1 Hottest 65 | . 40 . 36 36 65 Shots Fired 101 | . 56 . 5 7 33 Gun 65 | . 56 . . . 9 Cannon . | . . . . . . Launcher 36 | . . . 5 7 24 Special . | . . . . . . Kinetic 58 | . 56 . . . 2 Thermal 7 | . . . . . 7 Explosive 36 | . . . 5 7 24 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 . 1 1 3 Robot Miss Streak 6 | . 6 . 2 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 150 | . 33 19 17 12 69 Core Hits 110 | . 8 7 19 18 58 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 14 | . 1 5 1 3 4 Destroy 1 | . 1 . . . . Sever 10 | . . 5 1 3 1 Impale 3 | . . . . . 3 Melee Attacks 120 | . . 24 17 15 64 Impact . | . . . . . . Slashing 78 | . . 24 17 15 22 Piercing 41 | . . . . . 41 Sneak Attacks 13 | . . 4 3 2 4 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 7087 | . 353 810 1038 1230 3656 Guns 412 | . 353 . . . 59 Cannons . | . . . . . . Explosions 2779 | . . . 359 589 1831 Melee 3890 | . . 810 679 641 1760 Ramming 6 | . . . . . 6 Kinetic 353 | . 353 . . . . Thermal 226 | . . . . . 226 Explosive 2612 | . . . 359 589 1664 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2723 | . . 810 679 641 593 Piercing 1167 | . . . . . 1167 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 437 | . . 137 12 154 134 Projectiles . | . . . . . . Explosions 41 | . . . . . 41 Melee 396 | . . 137 12 154 93 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 80 | . 25 . . . 80 Average Temperature 19 | . 10 . . . 27 Received Heat Transfer 1182 | . 231 105 75 159 612 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 298 | . . . . . 298 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 869 | . 74 108 289 306 869 Initial 118 | . . 28 21 64 118 Average 190 | . 45 59 136 166 533 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 72 | 100 100 100 73 82 13 Level 1 9 | . . . 26 17 13 Level 2 10 | . . . . . 43 Level 3 7 | . . . . . 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 4 1 6 Investigation 7 | . . . 4 1 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 2 . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 14 7 12 15 40 Peak Tracking Total 7 | . 5 3 5 3 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . . . . . 8 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 1 . 5 1 6 Terminals 7 | . 1 . 3 . 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 2 . 17 1 16 Successful 27 | . 2 . 13 1 11 Failed 9 | . . . 4 . 5 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 2 . 10 . 9 Fabricators . | . . . . . . Repair Stations 13 | . . . 7 . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 17 | . 2 . 7 1 7 Record 2 | . . . 1 . 1 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . 1 . Alert Level 2 | . . . 1 . 1 Locate Traps 3 | . 1 . . . 2 Dispatch Records 1 | . . . . . 1 Transport Status 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Recall Investigation 2 | . . . 2 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 6 . 3 Scan Component 6 | . . . 3 . 3 Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 4 . 4 Full Trace Events 6 | . . . 3 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 90 | . . . 90 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders 1 | . . . . 1 . ROAM 1 | . . . . 1 . Ally Attacks 42 | . . . . 42 . Total Damage 518 | . . . . 518 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4086 | 1059 210 544 508 752 1013 Spaces Moved 1987 | 106 105 370 272 560 574 Core 2 | 2 . . . . . Treads 54 | . . . . . 54 Legs 1914 | 104 105 370 272 560 503 Wheels 17 | . . . . . 17 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 Average Speed 121 | 118 120 120 120 120 124 Slowest Speed 180 | 120 120 120 120 120 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 14 23 61 24 81 57 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 12 | . . . . 12 . Terrain Destroyed 212 | . . . 28 84 100 Melee . | . . . . . . Projectile . | . . . . . . AOE 212 | . . . 28 84 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3392 | 1036 137 436 422 609 752 Wait 1096 | 920 . 27 103 13 33 Move 1982 | 105 104 369 271 559 574 Hop . | . . . . . . Pick Up 25 | 5 2 5 8 1 4 Fast Attach 44 | 6 2 1 6 7 22 Attach 17 | . . 4 5 . 8 Detach 2 | . . . . . 2 Swap . | . . . . . . Drop 35 | . 1 6 7 7 14 Fire 73 | . 28 . 5 7 33 Melee 116 | . . 24 17 15 60 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 1060 | -11/Scrapyard | Entered Materials 1061 | -10/Materials | Build established: Mutant 1234 | -10/Materials | Discovered new exit (range 12) 1270 | -10/Materials | Entered Mines 1284 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1304 | -10/Mines | Learned Materials interactive machine intel 1425 | -10/Mines | Identified exit to Materials 1661 | -10/Mines | Core integrity fell below 50% 1731 | -10/Mines | Discovered exit to Materials (range 9) 1814 | -10/Mines | Entered Materials 1814 | -9/Materials | Evolved 2 slots: Propulsion x2 1815 | -9/Materials | Loaded intel: 18 interactive machine locations 1937 | -9/Materials | Repaired Aluminum Leg 2148 | -9/Materials | Repaired Missile Launcher 2176 | -9/Materials | Repaired Aluminum Leg 2294 | -9/Materials | Discovered new exit (range 12) 2322 | -9/Materials | Entered Mines 2346 | -9/Mines | Learned Materials garrison access intel 2355 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2397 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2436 | -9/Mines | Found a hidden stash of uninstalled traps 2560 | -9/Mines | Build established: Scavenger-Mutant 3027 | -9/Mines | Met a Derelict shopkeep closing up shop 3050 | -9/Mines | Discovered new exit (range 15) 3074 | -9/Mines | Entered Materials 3074 | -8/Materials | Evolved 2 slots: Utility x2 3075 | -8/Materials | Loaded intel: 1 garrison access location 3096 | -8/Materials | Lost 3 allies 3251 | -8/Materials | Destroyed 7 combat bots 3767 | -8/Materials | Core integrity fell below 50% 3966 | -8/Materials | Core integrity fell below 20% 4019 | -8/Materials | Lost 7 parts (2n1u4w) 4087 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03998_ Targeting Computer melted. 03998_ H-61 Shepherd destroyed. 03998_ U-05 Engineer builds a Wall. 04002_ Acquired Arm. Treads. 04003_ Acquired 8 matter. 04005_ Acquired 7 matter. 04008_ Acquired Arm. Treads. 04011_ Discarded Imp. Melee Analysis Suite. 04012_ U-05 Engineer builds a Wall. 04012_ Acquired Hrd. Heavy Armor Plating. 04017_ Slammed into T-07 Excavator. 04018_ K-01 Serf collects debris. 04021_ Acquired 39 matter. 04027_ Slammed into U-05 Engineer. 04027_ U-05 Engineer knocked back. 04048_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04052_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 04081_ W-25 Informer sends out distress signal. 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"""???????????????? | | ???????????????????#######??????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab GoHome() Challenges ------------ None Game ------ Seed InsulatedAnalysisLoader Manual? 0 Play Time 01:00:05 Cumulative 7.9 hours Start 2024.04.20 @ 11:53:34 End 2024.04.20 @ 13:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 040d9b41-65ae-4597-a337-893ebfccd9fb