Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 23:10:57 Player: CONM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 773 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Huge Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Huge Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Wheel Assault Rifle Mining Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 9 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 4 | 2 2 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power . | . . . Propulsion 3 | . 3 . Utility . | . . . Weapon 4 | . 4 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 88 57 Engine 14 | . 14 14 Treads 16 | . 17 14 Wheel 4 | . 7 . Storage 20 | . 23 14 Energy Gun 4 | . 6 . Ballistic Gun 14 | . 14 14 Special Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 94 | 14 94 11 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 9 | 1 9 . Average Overweight (x) . | . 2 . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 14 | 7 19 8 Most Carried 5 | 3 5 3 Average Carried 2 | 1 2 3 Final Capacity 8 | 8 8 8 Final Carried 3 | 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 371 | 126 245 . Remotely . | . . . Salvage Created 428 | 35 393 . Parts 32 | 4 28 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 11 . Guns 7 | . 7 . Cannons 1 | . 1 . AOE 3 | . 3 . Classes Destroyed 5 | 1 4 . Builder 3 | . 3 . Tunneler 2 | 2 . . Recycler 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Best Kill Streak 6 | 2 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | 2 3 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 125 | . 99 26 Missed 30 | . 24 6 Damage Taken 1073 | 18 814 241 Core 265 | . 186 79 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | 1 36 12 Largest 2 | 2 2 1 Hottest 120 | 60 120 20 Shots Fired 74 | 2 60 12 Gun 68 | 2 54 12 Cannon . | . . . Launcher . | . . . Special 6 | . 6 . Kinetic 55 | 1 42 12 Thermal 6 | . 6 . Explosive . | . . . Electromagnetic 13 | 1 12 . Robot Hit Streak 8 | 2 4 8 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | 2 37 11 Core Hits 26 | 1 22 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 932 | 77 764 91 Guns 514 | 13 410 91 Cannons . | . . . Explosions 322 | 64 258 . Melee . | . . . Ramming . | . . . Kinetic 371 | . 280 91 Thermal 418 | 64 354 . Explosive . | . . . Electromagnetic 143 | 13 130 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 34 | 14 20 . Projectiles . | . . . Explosions 34 | 14 20 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 34 | 18 16 . Shots 2 | 1 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | 12 162 9 Average Temperature 56 | 12 63 9 Received Heat Transfer 393 | . 294 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 650 | 100 550 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | 1 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 278 | 10 278 153 Initial 108 | . 6 108 Average 125 | 2 172 110 Maximum Alert Level 1 | . 1 . Low Security (%) 74 | 100 52 100 Level 1 25 | . 47 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 13 4 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 654 | 116 360 178 Spaces Moved 286 | 66 122 98 Core 5 | 5 . . Treads 245 | 61 86 98 Legs . | . . . Wheels 36 | . 36 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 160 Average Speed 173 | 154 195 160 Slowest Speed 480 | 160 480 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 19 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | 6 15 . Melee . | . . . Projectile 2 | . 2 . AOE 19 | 6 13 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 357 | 75 172 110 Wait . | . . . Move 284 | 65 121 98 Hop . | . . . Pick Up 7 | 3 4 . Fast Attach 7 | 6 1 . Attach 5 | . 5 . Detach 1 | . 1 . Swap 3 | . 3 . Drop 1 | . 1 . Fire 49 | 1 36 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Core integrity fell below 50% 361 | -10/Materials | Lost 4 parts (2n2w) 466 | -10/Materials | Lost 3 parts (1n2w) 477 | -10/Materials | Entered Mines 478 | -10/Mines | Learned location of Storage (-7) 629 | -10/Mines | Learned 4 Materials zone layouts 639 | -10/Mines | Core integrity fell below 20% 655 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00463_ Acquired 6 matter. 00464_ Acquired 9 matter. 00477_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00478_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 00480_ TW-T9V(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00480_ TW-T9V(g) slips back into the shadows. 00605_ K-01 Serf collects debris. 00629_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? ##?????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? #??????????????????? | | ???????????????????## #??????????????????? | | ???????????????????# $$???????????????????? | | ????????????######## #????????????????????? | | ????????????# s @g #????????????????????? | | ????????????# ###### ##???????????????????? | | ?????????????????## ##??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ##?????????????????? | | ?????????????????# ##????????????????? | | ?????????????????# #????????????????? | | ?????????????????## #????????????????? | | ??????????????????## ##????????????????? | | ???????????????????# ##????????####?????? | | ??????????????????## ##????????## ##????? | | ????????????????### #?????????# ##???? | | ???????????????## ##?????????# #???? | | ??????????????## ##???????????# #???? | | ?????????????## ##????????????# #???? | | ?????????????# ##?????????????## ##???? | | ????????????## ##???????????????## #????? | | ????????????# #?????????????????# #????? | | ????????????# ##?????????????????# #????? | | ????????????## ##??????????????????# #????? | | ?????????????# #???????????????????# #????# | | ?????????????# #???????????????????# ###### | | ?????????????# #################???# | | ?????????????# #???######## | | ?????????????################# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 244 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetRestorationChronowheel Manual? 0 Play Time 00:09:35 Cumulative 31.1 hours Start 2024.06.16 @ 23:01:58 End 2024.06.16 @ 23:10:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28850a73-fdb8-4b0e-9fd6-d7940b1d046a