Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 20:05:37 Player: ktur Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (168) 840 Value Destroyed (5569) 5569 Prototype IDs (229) 4580 Alien Tech Used (5) 1000 Bonus (11365) 11365 TOTAL SCORE: 32954 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 386 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 97/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Guided Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Graviton Reactor > --- PROPULSION ------- Zionite Glidesys I Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Power Shielding Experimental Utility Shielding Advanced Hacking Suite Quantum Router LC Capacitor > --- WEAPON ----------- Guided Remote Datajack Molecular Scythe > --- INVENTORY -------- Experimental Energy Well Heavy Regenerative Plating Dimensional Node Initializer Transdimensional Reconstructor [Rating: 161] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Hover Unit Zionite Glidesys I Flight Unit Cooled VTOL Module Utility Experimental Optical Array Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Molecular Scythe Energy Gun Spread Laser Energy Cannon Zionite Alpha Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Utility 9 | . . 1 1 1 . . . . . . 2 . . . . . . 1 . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 6 6 12 28 57 2 9 . 4 . . 11 2 6 . 1 . . 9 1 1 2 4 16 6 18 21 13 13 Power 25 | 1 . 2 3 5 2 . . . . . . . . . . . . 3 . . . . . . 2 3 2 2 Engine 9 | 1 . 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Reactor 13 | . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . 2 3 2 2 Propulsion 59 | 2 1 1 15 18 . 5 . . . . 4 . . . 1 . . 1 . 1 . . 2 . 1 2 2 3 Treads 28 | 2 1 1 15 9 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Flight 27 | . . . . 9 . 5 . . . . 4 . . . 1 . . 1 . 1 . . 2 . 1 1 2 . Utility 102 | 1 2 3 5 23 . 3 . . . . 5 . 6 . . . . 5 . . 1 4 12 6 11 6 5 4 Device 56 | . . 1 3 9 . . . . . . 2 . 3 . . . . 4 . . 1 4 11 6 6 2 4 . Storage 11 | 1 . 1 . 3 . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 2 Processor 7 | . 1 . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . Hackware 8 | . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . 3 . . . Protection 19 | . 1 1 2 7 . . . . . . . . 1 . . . . . . . . . 1 . 1 3 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 62 | 2 3 6 5 11 . 1 . 4 . . 2 2 . . . . . . 1 . 1 . 2 . 4 10 4 4 Energy Gun 9 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Energy Cannon 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 12 | . 1 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 3 . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Impact Weapon 10 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 6 . . Slashing Weapon 15 | . . . . 5 . 1 . 2 . . 1 . . . . . . . 1 . . . . . 1 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 3 2 10 1 1 . . . . . 1 . . . . . . . . 1 . . 1 7 4 . 4 Parts Lost 50 | . 1 1 1 13 . . . . . . 1 . . . . . . 1 . . . . 3 . 2 5 8 14 Power 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 22 | . 1 . . 6 . . . . . . 1 . . . . . . . . . . . 2 . 1 3 4 4 Utility 20 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . 1 1 3 9 Weapon 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Highest Loss Streak 12 | . 1 1 1 12 . . . . . . 1 . . . . . . 1 . . . . 2 . 2 5 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 94 100 99 100 100 100 100 100 100 100 100 100 100 100 94 98 100 98 100 98 94 81 69 48 48 Engine 3 | . 14 10 9 4 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . 2 3 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . 1 Treads 14 | . 27 33 35 24 . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 10 38 38 38 38 38 38 33 33 33 33 33 33 33 29 29 29 29 29 26 26 25 20 9 3 Device 8 | . . 9 8 5 . . . . . . 6 6 12 13 13 13 13 22 23 23 21 23 25 31 16 7 5 10 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 3 4 5 Processor 12 | . 6 11 9 11 7 7 15 15 15 15 20 20 20 20 20 20 20 17 17 17 17 17 15 15 14 9 9 7 Hackware 4 | . . . . 2 15 22 15 15 15 15 13 13 6 . . . . . . . . . . . . 9 7 3 Protection 4 | . 7 1 8 7 7 . . . . . . . . 6 6 6 6 . . . . . 4 . . 2 4 7 Energy Gun 3 | . 26 19 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . 1 2 17 9 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 4 15 14 15 13 15 15 12 6 6 6 6 6 6 5 9 11 8 5 5 5 4 . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 71 | 13 16 57 60 71 29 29 26 29 26 26 27 24 26 26 26 26 26 39 43 43 43 48 50 43 54 69 29 53 Greatest Support 115 | 40 40 60 80 115 29 32 32 34 26 26 27 26 26 26 26 34 26 50 48 45 45 49 54 44 54 50 40 70 Greatest Overweight (x) 4 | . . . . 3 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 13 | 7 8 13 20 17 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 13 5 7 Most Carried 20 | 6 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 5 10 Average Carried 12 | 2 7 11 19 16 10 9 10 9 9 10 9 10 9 10 10 10 9 10 14 15 14 14 14 14 14 12 4 7 Final Capacity 20 | 8 8 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 5 Final Carried 20 | 6 8 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 14 14 15 5 5 4 Class Distribution -------------------- 25% | Mutant 20% | Scavenger-Mutant 17% | Scout 17% | Hacker-Sprinter 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/Armory Assassin | -4/Lab Hacker-Assassin | -3/Research Hacker-Scout | -3/Quarantine Messiah-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Matter Collected 4082 | 245 329 97 660 1247 . 125 19 172 25 . 70 . 106 35 26 . 8 85 . 20 . 70 167 . 72 194 . 310 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6670 | . 298 566 1558 2223 . 139 . 77 . 79 127 . 252 25 . . 21 118 . . . 197 413 . 72 183 . 322 Parts 383 | . 24 38 86 132 . 10 . 9 . 6 5 . 5 . . . 4 2 . . . 3 17 . 8 11 . 23 Haulers Intercepted 14 | . 2 4 1 3 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 Recyclers Shooed 5 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 1 7 . 9 . . . 4 3 . 4 . . . . 2 . . . . . . Prevented 7 | . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Combat Hostiles Destroyed 112 | . 8 13 25 36 . . . 9 . 1 2 . . 1 . . . . . . . 3 7 . 1 . . 6 Melee 10 | . . . . 1 . . . 1 . 1 2 . . 1 . . . . . . . 1 2 . 1 . . . Guns 70 | . 8 13 25 24 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 27 | . . . . 11 . . . 8 . . . . . . . . . . . . . . 3 . . . . 5 Classes Destroyed 17 | . 4 3 3 5 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Worker 10 | . . 1 2 5 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Builder 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 4 1 3 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 Recycler 13 | . . 1 2 5 . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 1 2 . 5 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 30 | . 3 6 . 4 . . . 8 . . . . . . . . . . . . . . 4 . . . . 5 Grunt 39 | . 5 5 16 13 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . 2 6 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . 1 5 . . . 1 . . 1 . . . . . . . . . . 2 1 . . . . . Programmer 10 | . . . . 6 . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 Best Kill Streak 21 | . 3 7 9 21 . 3 . 8 . 1 2 . 1 1 . . 1 1 . . . 2 7 . 1 1 . 7 Combat Bots Only 17 | . 3 4 7 17 . . . 8 . 1 2 . . 1 . . . . . . . 2 5 . 1 . . 6 Max Kills in Single Turn 5 | . 1 2 2 4 . 1 . 3 . 1 1 . 1 1 . . 1 1 . . . 1 5 . 1 1 . 2 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 3 . . . . . . . . . . . . . . 3 . . . . 2 Melee 1 | . . . . 1 . . . 1 . 1 1 . . 1 . . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Damage Taken 10072 | . 396 177 733 2634 . 36 72 225 . 26 54 . . . . . . 43 . . . . 399 . 337 702 1551 2687 Core 3029 | . 71 11 55 129 . 15 31 101 . 12 . . . . . . . . . . . . 117 . 25 179 846 1437 Absorbed by Shields 589 | . . . 276 230 . . . . . . . . . . . . . . . . . . 22 . . 61 . . Redirected to Shielding 563 | . . . . 105 . . . . . . . . . . . . . . . . . . 40 . . 169 38 211 Regen/Repaired (Parts) 248 | . . . 163 . . . . . . . 37 . . . . . . . . . . . . . . . 48 . Core Remaining (%) 79 | 100 71 97 90 . . . . . . 58 . . . . . . 100 . . . . 100 . . 81 . 21 . Volleys Fired 232 | . 24 30 51 99 . . . 10 . . . . . . . . . . . . . . 3 . . . 4 11 Largest 2 | . 2 2 2 2 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 Hottest 130 | . 130 130 53 63 . . . 39 . . . . . . . . . . . . . . 39 . . . 94 90 Shots Fired 426 | . 48 60 102 188 . . . 10 . . . . . . . . . . . . . . 3 . . . 4 11 Gun 388 | . 48 60 102 174 . . . . . . . . . . . . . . . . . . . . . . 4 . Cannon 12 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 8 Launcher 26 | . . . . 10 . . . 10 . . . . . . . . . . . . . . 3 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 280 | . . 4 102 174 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 112 | . 48 56 . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . Explosive 26 | . . . . 10 . . . 10 . . . . . . . . . . . . . . 3 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 32 | . 13 19 32 13 . . . . . . . . . . . . . . . . . . 2 . . . . 7 Robot Miss Streak 8 | . 8 8 2 3 . . . 2 . . . . . . . . . . . . . . . . . . . 2 Penetration Max 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 393 | . 37 56 86 151 . 5 . 4 . 2 5 . 6 3 4 1 1 4 . . . 3 6 . 8 4 . 7 Core Hits 316 | . 38 76 59 93 . 4 . 15 . . 2 . 1 1 . . 1 1 . . . 1 5 . 4 2 . 13 Critical Kills 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 5 | . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . . . . Critical Strikes 12 | . . . . 4 . . . . . . 1 . 1 . . . . 1 . . . 3 1 . . 1 . . Destroy 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . . Sever 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Melee Attacks 227 | . . . . 59 . 18 . 10 . 2 17 . 15 9 8 1 3 18 2 . . 5 18 1 24 15 2 . Impact 39 | . . . . . . . . . . . . . . . . . . . . . . 3 14 1 8 13 . . Slashing 182 | . . . . 59 . 18 . 10 . 2 17 . 14 8 4 1 3 18 2 . . 2 4 . 16 2 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 5 . 3 . . . 2 . . 2 3 4 1 1 2 . . . 2 . . . 3 . . Combat Hostiles 10 | . . . . . . . . . . 1 . . . 3 4 . . . . . . 2 . . . . . . Follow-up Attacks 5 | . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 16526 | . 426 866 1722 6440 . 477 . 1012 . 277 275 . 525 219 . 134 132 318 . . . 333 850 . 739 386 22 1373 Guns 5684 | . 426 836 1692 2730 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 489 | . . . . 141 . . . . . . . . . . . . . . . . . . . . . . . 348 Explosions 4459 | . . . . 2264 . . . 716 . . . . . . . . . . . . . . 513 . . . . 966 Melee 5748 | . . . . 1300 . 477 . 296 . 277 275 . 525 219 . 134 132 318 . . . 333 337 . 739 386 . . Ramming 146 | . . 30 30 5 . . . . . . . . . . . . . . . . . . . . . . 22 59 Kinetic 4486 | . . 64 1692 2730 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1339 | . 426 772 . 141 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4459 | . . . . 2264 . . . 716 . . . . . . . . . . . . . . 513 . . . . 966 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 984 | . . . . . . . . . . . . . . . . . . . . . . 333 337 . 133 181 . . Slashing 4764 | . . . . 1300 . 477 . 296 . 277 275 . 525 219 . 134 132 318 . . . . . . 606 205 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 Highest Corruption 28 | . . . . 16 25 28 28 28 28 . . 10 11 11 11 11 11 . . . . . . . 4 1 1 5 Average Corruption 12 | . . . . 12 18 26 28 28 28 . . 10 10 11 11 11 11 . . . . . . . 3 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . 41 4 10 4 12 . . . . 8 9 6 . 5 . . . . . . . 3 . 3 . Message Errors 25 | . . . . 11 . 2 2 2 . . . . 1 2 . . 3 . . . . . . . 1 . 1 . Matter Fused 20 | . . . . 10 . 2 . 2 . . . . 2 2 1 . 1 . . . . . . . . . . . Heat Flow Errors 17 | . . . . 6 . . . 2 . . . . 3 3 2 . 1 . . . . . . . . . . . Energy Discharges 13 | . . . . 2 . 2 1 4 . . . . . 2 1 . . . . . . . . . 1 . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . Data Loss (major) 5 | . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 12 | . . . . 2 3 4 1 1 . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1749 | . . . . 427 . 47 . 53 . 182 4 . 138 61 . . . 94 . . . 233 291 . . 116 . 103 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 279 | . . . . 23 . . . 53 . . . . . . . . . . . . . . 100 . . . . 103 Melee 1470 | . . . . 404 . 47 . . . 182 4 . 138 61 . . . 94 . . . 233 191 . . 116 . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 25 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 32 | . . 7 4 2 . . . . . . . . . . . . . . . . . . . . . . 7 12 Targets Rammed 32 | . . 7 4 2 . . . . . . . . . . . . . . . . . . . . . . 7 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 351 72 44 252 3 41 183 266 1 1 25 10 277 260 280 108 262 65 . . . 5 217 . 28 99 . . Average Temperature 55 | . 139 22 13 39 2 13 130 113 1 1 10 6 41 57 51 16 38 26 . . . 5 46 . 16 61 . . Received Heat Transfer 1849 | . 165 81 354 870 . 9 . 18 . . . . . . . . . 18 . . . . 51 . . 51 232 . Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . 6 2 . . 3 . . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . 5 3 . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1805 | . 660 945 . 200 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Peak Influence 1059 | . 154 327 624 1059 377 263 . . . . 159 30 105 . . . . 146 . . . . 567 292 . 94 376 644 Initial 362 | . . 65 74 180 362 263 . . . . . . 21 . . . . 2 . . . . 69 277 . . 47 211 Average 238 | . 65 184 339 402 369 45 . . . . 73 7 70 . . . . 78 . . . . 257 288 . 48 174 355 Maximum Alert Level 3 | . . 1 2 3 1 1 . . . . . . . . . . . . . . . . 2 1 . . 1 2 Low Security (%) 56 | 100 100 67 33 29 . 92 . . . . 100 100 100 . . . . 100 . . . . 57 . . 100 49 . Level 1 22 | . . 32 23 28 100 7 . . . . . . . . . . . . . . . . 18 100 . . 50 63 Level 2 17 | . . . 43 30 . . . . . . . . . . . . . . . . . . 24 . . . . 36 Level 3 2 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 1 3 5 . 1 . . . . 2 . 1 . . . . . . . . . 3 . . 2 1 7 Investigation 8 | . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . 2 1 1 Extermination 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 1 1 2 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Distress Signals 10 | . 1 1 3 1 . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Communications Jammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 18 23 36 51 3 5 7 13 . 4 4 4 2 1 . 4 . 8 . . . 3 22 . 1 17 29 31 Peak Tracking Total 17 | . 5 5 9 12 3 6 5 4 . 2 2 4 2 1 . 4 . 5 . . . 2 12 . 1 15 17 16 Tactical Retreats 23 | . 1 2 . 2 . 1 2 . . . 1 . . . . . . 2 . . . 1 5 . . 1 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Traps Triggered 11 | . . . 2 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Machines Disabled 28 | . . . . 17 . . . . . . . . . . . . 2 . . . . . . 1 4 . 2 2 Max in Single Turn 10 | . . . . 10 . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 2 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Machines Accessed 49 | . 5 1 6 8 . 4 . . . . 4 . 2 1 1 4 . 2 1 . 4 . . . 2 2 2 . Terminals 15 | . 5 1 2 3 . 3 . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 5 | . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Recycling Units 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Total Hacks 162 | . 14 3 20 12 . 12 . . . . 11 . 10 1 1 28 . 4 1 . 12 . . . 23 7 3 . Successful 114 | . 7 1 11 6 . 8 . . . . 4 . 7 1 1 28 . . 1 . 12 . . . 23 2 2 . Failed 47 | . 7 2 8 6 . 4 . . . . 7 . 3 . . . . 4 . . . . . . . 5 1 . Catastrophic 7 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 6 3 4 4 . 6 . . . . 17 . 14 . . . . 9 . . . . 2 . . 2 9 8 Terminals 43 | . 14 3 6 6 . 10 . . . . . . . . . . . . . . . . . . . 4 . . Fabricators 10 | . . . . 2 . . . . . . 3 . 3 . . . . 2 . . . . . . . . . . Repair Stations 14 | . . . 5 . . . . . . . 5 . . . . . . 2 . . . . . . . . 2 . Recycling Units 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 6 2 . . . . . . . . 7 . . . . . . . . . . . . . . . Garrison Access 10 | . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . 3 1 . Terminal Hacks 84 | . 7 1 1 1 . 7 . . . . . . . 1 1 28 . . 1 . 12 . . . 23 1 . . Record 39 | . . . . . . . . . . . . . . . 1 11 . . . . 5 . . . 22 . . . Part Schematic 14 | . . . . . . 1 . . . . . . . . . 10 . . . . 3 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . . Network Status 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . 2 . Scan Component 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Repair 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 1 . . . . . . . . 5 . . . . . . . . . . . . . . . Insert Component 7 | . . . 3 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 1 4 6 . 4 . . . . 4 . 2 . . . . 1 . . . . . . . 2 2 . Full Trace Events 4 | . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 2 . . 1 . . . . 10 . 2 . . 10 . . . . 3 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Time 206 | . . . 82 . . . . . . . 35 . . . . . . . . . . . . . . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Total Allies 19 | . . . . . 1 . . . 4 . . . 4 . . . . 4 . . . . 2 . . 1 . 3 Largest Group 4 | . . . . . 1 . . . 4 4 3 . 4 4 3 2 . 4 . . . . 2 . . 1 . 2 Highest-Rated Group 244 | . . . . . 31 . . . 154 154 115 . 112 112 84 56 . 237 . . . . 206 . . 31 . 244 Highest-Rated Ally 122 | . . . . . 31 . . . 39 39 39 . 28 28 28 28 . 70 . . . . 103 . . 31 . 122 Zionite Dispatches 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Orders 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 2 STAY 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 DROP 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Ally Attacks 64 | . . . . . 2 . . . . 29 6 . . 10 5 2 . 8 . . . . 1 . . . . 1 Total Damage 1372 | . . . . . 43 . . . . 639 206 . . 129 85 29 . 86 . . . . 111 . . . . 44 Kills 10 | . . . . . . . . . . 5 1 . . 2 1 . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Robot Analysis Total 130 | . 1 . 1 . . . . . . . . . . . . 128 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . 2 3 2 . . . 2 . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . 4 . 3 . . . . 1 . . . . . . . . 2 1 Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Turns Passed 9718 | 86 780 842 1207 1730 21 162 55 225 387 555 411 21 241 231 203 27 92 170 194 65 53 288 277 51 338 333 312 361 Spaces Moved 12096 | 47 417 395 550 1632 68 458 240 655 736 283 937 65 434 348 336 110 283 361 543 239 157 578 508 62 306 343 528 477 Core 215 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 102 110 Treads 1965 | 44 417 395 550 559 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 Flight 9631 | . . . . 1073 68 458 240 655 736 283 937 65 434 348 336 110 283 361 543 239 157 578 508 62 306 343 426 82 Fastest Speed 11 | 50 160 160 160 24 24 14 14 11 24 24 17 24 24 24 24 11 24 15 19 26 27 19 11 24 11 14 22 32 Average Speed 49 | 152 160 160 160 71 24 24 22 23 24 24 25 24 24 24 24 22 24 24 25 26 27 26 24 24 57 40 36 59 Slowest Speed 410 | 160 160 160 160 410 24 91 24 24 24 24 89 24 24 24 24 24 24 26 26 27 27 27 94 24 94 91 101 250 Overloaded Moves 536 | . . . . . . 5 25 30 . . 1 . . . . 16 . 45 3 . . 10 94 . 11 114 179 3 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 60 | . . . . 3 . 3 . 2 . . 2 . . . . 3 . 1 1 1 . . 4 . . 17 22 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 49 | 4 75 34 53 48 75 18 62 82 90 53 24 77 15 63 53 82 53 14 68 46 61 71 21 8 99 11 72 16 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 39 | . . . . . . . . 1 1 . . . . . . 33 . . 1 . 3 . . . . . . . Known Exits Taken 16 | . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . 1 2 2 2 . . . 3 2 . 1 . . 3 . 3 . . . . . . Spaces Dug 143 | . . . . 23 . 9 . 5 . . 9 . 8 6 4 . . 13 1 . . . 15 . 1 11 . 38 Terrain Destroyed 378 | . . . 1 108 . 9 . 88 . . 9 . 8 6 4 . . 13 1 . . . 31 . 1 11 . 88 Melee 98 | . . . . 23 . 9 . 5 . . 9 . 8 6 4 . . 13 1 . . . 8 . 1 11 . . Projectile 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 277 | . . . . 85 . . . 83 . . . . . . . . . . . . . . 23 . . . . 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Total 15055 | 58 485 545 794 1971 71 483 239 699 946 767 1087 70 550 482 451 107 303 411 592 239 168 704 630 97 443 503 620 540 Wait 1932 | . 20 60 111 48 . . . 20 209 481 114 . 87 126 107 . 12 17 46 . . 116 86 18 60 114 72 8 Move 11964 | 46 416 394 549 1626 67 451 239 650 735 282 933 64 433 347 335 104 282 358 540 236 156 577 500 61 305 313 490 475 Hop 46 | . . . . 3 . 3 . 2 . . 2 . . . . 2 . 1 1 1 . . 3 . . 12 15 1 Pick Up 155 | 6 8 26 19 32 . 2 . 2 1 1 6 1 3 . . . 3 5 3 . 4 2 3 4 12 . 7 5 Fast Attach 99 | 6 6 4 8 17 2 4 . . . . 3 2 3 . 1 . . 2 . 1 2 . 2 1 11 8 6 10 Attach 76 | . . 3 5 25 . 1 . 2 . . 3 . 2 . . . . 1 1 . 1 . 5 1 6 11 7 2 Detach 30 | . 1 . . 8 . . . . . . 1 . . . . . . . . . . . 3 1 3 7 3 3 Swap 78 | . . 5 15 15 . 4 . 2 . . 5 . 1 . . . . 6 . . . 4 9 5 3 2 . 2 Drop 207 | . 10 16 32 47 2 5 . 2 1 1 6 3 6 . . . 3 3 . 1 5 2 2 5 23 14 7 11 Fire 232 | . 24 30 51 99 . . . 10 . . . . . . . . . . . . . . 3 . . . 4 11 Melee 197 | . . . . 49 . 13 . 9 . 2 14 . 15 9 8 1 3 18 1 . . 3 14 1 20 15 2 . Ram 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 7 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / [*Upp] / Ext / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -9/Materials | Discovered new exit (range 9) 1619 | -9/Materials | Discovered new exit (range 13) 1709 | -9/Materials | Entered another Materials area 1709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1869 | -8/Materials | Central database locked down 2240 | -8/Materials | Build established: Scavenger-Mutant 2285 | -8/Materials | Destroyed 7 combat bots 2718 | -8/Materials | Repaired Imp. Light Armor Plating 2763 | -8/Materials | Repaired Gauss Rifle 2879 | -8/Materials | Discovered new exit (range 16) 2916 | -8/Materials | Entered Factory 2916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3400 | -7/Factory | Identified exit to Storage 3400 | -7/Factory | Identified exit to Lower Caves 3437 | -7/Factory | Discovered new exit (range 12) 3812 | -7/Factory | Cargo convoy interrupted 3867 | -7/Factory | System corruption reached 10% 3932 | -7/Factory | Lost 12 parts (1p6n4u1w) 3942 | -7/Factory | Destroyed 17 combat bots 3969 | -7/Factory | Found Prototype Slashing Weapon 4006 | -7/Factory | Identified Molecular Scythe 4031 | -7/Factory | Found Molecular Scythe 4035 | -7/Factory | Found Molecular Scythe 4170 | -7/Factory | Build established: Mutant 4646 | -7/Factory | Sucked down chute 4646 | -7/Factory | Entered Waste 4647 | -7/Waste | Met a frightened Derelict 4653 | -7/Waste | Spotted C-40 Crusher 4655 | -7/Waste | Spotted C-40 Crusher 4656 | -7/Waste | Spotted C-40 Crusher 4659 | -7/Waste | Spotted C-40 Crusher 4661 | -7/Waste | EMP discharged 4661 | -7/Waste | Discovered new exit (range 22) 4667 | -7/Waste | Entered Factory 4673 | -7/Factory | Discovered new exit (range 17) 4703 | -7/Factory | Build established: Hacker-Sprinter 4829 | -7/Factory | Entered Lower Caves 4851 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4879 | -7/Lower Caves | Discovered new exit (range 20) 4884 | -7/Lower Caves | Entered another Lower Caves area 4934 | -7/Lower Caves | Discovered new exit (range 14) 4947 | -7/Lower Caves | Destroyed 8 combat bots 5049 | -7/Lower Caves | Spotted B-75 Beast 5062 | -7/Lower Caves | Learned Factory garrison access intel 5106 | -7/Lower Caves | Discovered new exit (range 14) 5109 | -7/Lower Caves | Entered Zion 5119 | -7/Zion | System corruption cleaned by Quarantine Array 5127 | -7/Zion | Discovered new exit (range 12) 5182 | -7/Zion | Learned location of Recycling (-7) 5191 | -7/Zion | Learned Factory emergency access door positions 5215 | -7/Zion | Learned Factory terminal intel 5238 | -7/Zion | Given A8's code to call for help 5251 | -7/Zion | Imprinted 5253 | -7/Zion | Declared Zion's savior 5496 | -7/Zion | Entered Proximity Caves 5496 | -6/Proximity Caves | Accompanied by 4 allies 5502 | -6/Proximity Caves | P-60 Hacker assimilated allied FV-EXU(M) 5555 | -6/Proximity Caves | Learned 4 Factory zone layouts 5686 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5819 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6019 | -6/Proximity Caves | Discovered new exit (range 13) 6019 | -6/Proximity Caves | Learned Factory garrison access intel 6051 | -6/Proximity Caves | Entered Factory 6051 | -6/Factory | Accompanied by 3 allies 6051 | -6/Factory | Evolved 2 slots: Utility x2 6052 | -6/Factory | Identified exit to Lower Caves 6054 | -6/Factory | Loaded intel: 26 terminal locations 6055 | -6/Factory | Loaded intel: 4 garrison access locations 6273 | -6/Factory | Retrieved Zion intel report: Active Terminals 6309 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6346 | -6/Factory | Build established: Hacker-Scout 6402 | -6/Factory | Repaired Cld. VTOL Module 6426 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6443 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6462 | -6/Factory | Manually triggered Chute Trap 6462 | -6/Factory | Sucked down chute 6462 | -6/Factory | Entered Waste 6470 | -6/Waste | Spotted C-40 Crusher 6472 | -6/Waste | Spotted C-40 Crusher 6476 | -6/Waste | Spotted C-40 Crusher 6477 | -6/Waste | EMP discharged 6477 | -6/Waste | System corruption reached 10% 6477 | -6/Waste | Spotted C-40 Crusher 6477 | -6/Waste | Spotted C-40 Crusher 6478 | -6/Waste | Discovered new exit (range 22) 6483 | -6/Waste | Identified exit to Factory 6483 | -6/Waste | Entered Factory 6484 | -6/Factory | Loaded intel: 3 garrison access locations 6497 | -6/Factory | Discovered new exit (range 19) 6524 | -6/Factory | Retrieved Zion intel report: Branch Access 6592 | -6/Factory | Spotted B-75 Beast 6595 | -6/Factory | Retrieved Zion intel report: Main Access 6595 | -6/Factory | Identified exit to Factory 6608 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6609 | -6/Factory | Zion Fire squad teleported in 6681 | -6/Factory | Fabricated Exp. Utility Shielding? 6724 | -6/Factory | Entered Lower Caves 6724 | -6/Lower Caves | Accompanied by 4 allies 6738 | -6/Lower Caves | Learned Factory security intel 6766 | -6/Lower Caves | Build established: Scout 6811 | -6/Lower Caves | P-60 Hacker assimilated allied PW-PVO(i) 6861 | -6/Lower Caves | Discovered new exit (range 17) 6922 | -6/Lower Caves | Learned Factory emergency access door positions 6929 | -6/Lower Caves | Identified exit to Lower Caves 6955 | -6/Lower Caves | Entered another Lower Caves area 6955 | -6/Lower Caves | Accompanied by 3 allies 6996 | -6/Lower Caves | Encountered a Warlord checkpoint 7117 | -6/Lower Caves | Discovered new exit (range 5) 7118 | -6/Lower Caves | Identified exit to Data Miner 7158 | -6/Lower Caves | Entered Data Miner 7158 | -6/Data Miner | Accompanied by 2 allies 7158 | -6/Data Miner | Discovered new exit (range 6) 7161 | -6/Data Miner | Met Data Miner 7168 | -6/Data Miner | Learned location of Section 7 (-2) 7168 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7171 | -6/Data Miner | Received God Mode back door access code from Data Miner 7180 | -6/Data Miner | Interfaced with the Data Conduit 7185 | -6/Data Miner | Identified exit to Proximity Caves 7185 | -6/Data Miner | Entered Proximity Caves 7192 | -5/Proximity Caves | Found Alien Artifact 7264 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7276 | -5/Proximity Caves | Discovered exit to Factory (range 7) 7277 | -5/Proximity Caves | Entered Factory 7277 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7278 | -5/Factory | Identified exit to Upper Caves 7281 | -5/Factory | Loaded intel: 274 machine locations 7339 | -5/Factory | Discovered new exit (range 22) 7360 | -5/Factory | Zion Trap Resupply teleported in 7368 | -5/Factory | Spotted B-75 Beast 7396 | -5/Factory | Discovered exit to Upper Caves (range 10) 7400 | -5/Factory | Retrieved Zion intel report: Active Terminals 7401 | -5/Factory | Zion Light squad teleported in 7447 | -5/Factory | Entered Upper Caves 7465 | -5/Upper Caves | Encountered a Warlord checkpoint 7607 | -5/Upper Caves | Discovered new exit (range 7) 7640 | -5/Upper Caves | Identified exit to Upper Caves 7641 | -5/Upper Caves | Entered another Upper Caves area 7644 | -5/Upper Caves | Discovered new exit (range 11) 7684 | -5/Upper Caves | Learned 4 Factory zone layouts 7700 | -5/Upper Caves | Discovered new exit (range 22) 7706 | -5/Upper Caves | Identified exit to Zhirov 7706 | -5/Upper Caves | Entered Zhirov 7706 | -5/Zhirov | Discovered new exit (range 3) 7711 | -5/Zhirov | Met Zhirov 7719 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7724 | -5/Zhirov | Found Alien Artifact 7724 | -5/Zhirov | Identified Integrated Reactor 7724 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7748 | -5/Zhirov | Found Alien Artifact 7759 | -5/Zhirov | Identified exit to Proximity Caves 7759 | -5/Zhirov | Entered Proximity Caves 7786 | -4/Proximity Caves | Learned 8 Research zone layouts 7789 | -4/Proximity Caves | Learned Research stockpile data 8043 | -4/Proximity Caves | Discovered new exit (range 17) 8047 | -4/Proximity Caves | Identified exit to Factory 8047 | -4/Proximity Caves | Entered Factory 8047 | -4/Factory | Evolved 2 slots: Utility x2 8048 | -4/Factory | Identified exit to Research 8048 | -4/Factory | Identified exit to Extension 8049 | -4/Factory | Loaded intel: 289 machine locations 8252 | -4/Factory | Zion Heavy squad teleported in 8261 | -4/Factory | Discovered new exit (range 8) 8294 | -4/Factory | Spotted B-86 Titan 8297 | -4/Factory | First assault squad dispatched 8322 | -4/Factory | Discovered new exit (range 8) 8324 | -4/Factory | Identified exit to Armory 8324 | -4/Factory | Entered Armory 8325 | -4/Armory | Loaded intel: 71 machine locations 8338 | -4/Armory | Found Fusion Bomb Launcher 8340 | -4/Armory | Found Fusion Bomb Launcher 8373 | -4/Armory | Identified Transdimensional Reconstructor 8373 | -4/Armory | Warped through subspace to slip node 8373 | -4/Armory | Discovered new exit (range 1) 8373 | -4/Armory | Identified exit to Lab 8375 | -4/Armory | Entered Lab 8375 | -4/Lab | Discovered exit to Research (range 9) 8378 | -4/Lab | Hidden lab's door opened automatically 8378 | -4/Lab | Sensor layout match revealed 8379 | -4/Lab | Gained access to the hidden lab's interior 8458 | -4/Lab | Detected for breach 8463 | -4/Lab | Decrypted terminal 8465 | -4/Lab | Found Alien Artifact 8465 | -4/Lab | Identified LC Capacitor 8498 | -4/Lab | Confronted by A5 8526 | -4/Lab | Destroyed A5 8540 | -4/Lab | Found Exp. System Shield 8574 | -4/Lab | Found Prototype Hackware 8577 | -4/Lab | Found Prototype Protection 8577 | -4/Lab | Identified Hvy. Regenerative Plating 8583 | -4/Lab | Found Prototype Energy Gun 8583 | -4/Lab | Identified Tachyon Dispersion Ray 8602 | -4/Lab | Found Prototype Special Weapon 8632 | -4/Lab | Identified Gui. Remote Datajack 8637 | -4/Lab | Decrypted terminal 8637 | -4/Lab | Acquired modification code for an L2 power cell 8655 | -4/Lab | Found Alien Artifact 8655 | -4/Lab | Identified Integrated Dissipator 8655 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 8660 | -4/Lab | Found Alien Artifact 8660 | -4/Lab | Identified Core Expander 8660 | -4/Lab | Installed Core Expander, added new Power slot 8675 | -4/Lab | Found Transdimensional Reconstructor 8694 | -4/Lab | Identified Quantum Router 8713 | -4/Lab | Entered Research 8713 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8716 | -3/Research | Loaded intel: 114 machine locations 8723 | -3/Research | Zion Zionite Resupply teleported in 8729 | -3/Research | Found Prototype Protection 8729 | -3/Research | Identified Zio. Heavy Carapace 9041 | -3/Research | Lost 5 parts (3n1u1w) 9041 | -3/Research | Discovered new exit (range 8) 9046 | -3/Research | Identified exit to Quarantine 9046 | -3/Research | Entered Quarantine 9047 | -3/Quarantine | Loaded intel: 61 machine locations 9052 | -3/Quarantine | Found Alien Artifact 9093 | -3/Quarantine | Found Fusion Bomb Launcher 9101 | -3/Quarantine | Found Antimissile System 9150 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 9196 | -3/Quarantine | Repaired Cld. Nuclear Pulse Thruster? 9216 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 9247 | -3/Quarantine | Found Alien Energy Cannon 9270 | -3/Quarantine | Core integrity fell below 50% 9308 | -3/Quarantine | Lost 7 parts (3n3u1w) 9340 | -3/Quarantine | Discovered new exit (range 23) 9353 | -3/Quarantine | Found Alien Impact Weapon 9358 | -3/Quarantine | Identified exit to Research 9358 | -3/Quarantine | Entered Research 9358 | -2/Research | Evolved 2 slots: Propulsion x2 9359 | -2/Research | Loaded intel: 101 machine locations 9385 | -2/Research | Retrieved Zion intel report: Active Terminals 9386 | -2/Research | Zion Zionite Resupply teleported in 9390 | -2/Research | Found Prototype Protection 9390 | -2/Research | Identified Zio. Weapon Casing 9422 | -2/Research | Found Prototype Energy Cannon 9422 | -2/Research | Identified Zio. Alpha Cannon 9513 | -2/Research | Found Tactical Quantum Warhead 9608 | -2/Research | First assault squad dispatched 9611 | -2/Research | Zion Heavy squad teleported in 9643 | -2/Research | Intercept squad dispatched 9677 | -2/Research | Spotted Tracker 9678 | -2/Research | Spotted Tracker 9692 | -2/Research | Core integrity fell below 50% 9694 | -2/Research | Lost 10 parts (1p3n6u) 9702 | -2/Research | Warped through subspace 9708 | -2/Research | Crushed by falling debris 9713 | -2/Research | Core integrity fell below 20% 9719 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 09663_ Penetrated by Slug. 09663_ Cld. Nuclear Pulse Thruster destroyed. 09664_ Penetrated by Slug. 09668_ The unstable cave ceiling collapses. 09671_ K-01 Serf collects debris. 09673_ U-05 Engineer lays Concrete. 09674_ K-01 Serf collects debris. 09675_ The unstable cave ceiling collapses. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 09681_ Penetrated by Slug. 09681_ Slug penetrates R-10 Processor. 09698_ Graphene Brace destroyed. 09702_ Warped through subspace. 09705_ Slammed into R-10 Processor. 09708_ The unstable cave ceiling collapses. 09708_ Crushed by falling debris. 09708_ Adv. Signal Interpreter destroyed. 09708_ System corrupted by crushing effect (+3). 09708_ Penetrated by Slug. 09713_ Slug penetrates Wall. 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[! | | ?????????# #????# != [ | | ?????????# #????# !==[= | | ?????????# #????# ##########+######+### | | ?????????# #????# #?????"""? # | | ?????????###########????# #?????"""? # | | ????????????????????????######?????"""? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # [ ! | | ???????????????????????????????????????? # ]! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 55 Energy Capacity 940 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 1200 Power Shielding 90 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 41 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Hacked Exp. Utility Shielding | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Prc. Energy Filter | -6/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel M-22 Extractor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Exp. Utility Shielding | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor LC Capacitor Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HybridBoreScythe Manual? 0 Play Time 02:25:33 Cumulative 336.4 hours Start 2022.04.14 @ 17:14:13 End 2022.04.14 @ 20:05:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 90 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57dd81b4-8c6a-49c5-8e4b-2f66a3713c1b