Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 22:18:13 Player: WazdakkaGutsmek Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (143) 715 Value Destroyed (3147) 3147 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4348) 4348 TOTAL SCORE: 17630 Bonus ------- Follower Combat Kills 548 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1574/1600 Matter 280/300 Energy 381/390 System Corruption 0% Temperature Warm (105) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Particle Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY (13) ----- Experimental Power Amplifier Machine Analyzer Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter ECM Suite Advanced Reaction Control System Improved Cloaking Device Improved Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Micro Fission Core Advanced System Shield Authchip [Propulsion] Authchip [Propulsion] Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Machine Analyzer Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter ECM Suite Advanced Reaction Control System Improved Cloaking Device Improved Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Authchip [Propulsion] Authchip [Propulsion] [Rating: 143] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun AWS/Thermal Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Tiamat Missile Launcher Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 2 . . . . . . . . . 1 . 1 1 Utility 11 | . . . 1 . . . 2 . . . 1 . . 2 . . . 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | . 11 1 31 5 3 . 4 12 2 14 7 . 14 4 . 1 4 3 8 8 7 Power 24 | . 2 . 3 . 1 . . 2 . 4 4 . 1 . . . 2 . 2 3 . Engine 10 | . 2 . 3 . 1 . . 2 . 2 . . . . . . . . . . . Core 10 | . . . . . . . . . . 2 3 . 1 . . . 2 . 1 1 . Reactor 4 | . . . . . . . . . . . 1 . . . . . . . 1 2 . Propulsion 39 | . 2 . 13 . . . 2 5 . 3 . . 10 2 . . . . 1 1 . Treads 11 | . 2 . 8 . . . 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 4 . . . 1 5 . 3 . . 10 2 . . . . 1 1 . Utility 52 | . 5 1 7 4 1 . 2 4 2 7 3 . 2 2 . 1 2 2 3 3 1 Device 25 | . . 1 1 2 . . . 3 2 4 1 . . 1 . 1 2 1 2 3 1 Storage 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . 1 1 . 1 . . 1 1 . . . 1 . . . Hackware 5 | . . . . . . . 1 . . 1 2 . 1 . . . . . . . . Protection 9 | . 1 . 4 2 . . . . . 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | . 2 . 8 1 1 . . 1 . . . . 1 . . . . 1 2 1 6 Energy Gun 5 | . . . 2 . 1 . . . . . . . . . . . . . . 1 1 Energy Cannon 7 | . . . 2 . . . . . . . . . . . . . . . 1 . 4 Ballistic Gun 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 4 . . . 1 . 1 1 1 . 1 . . . . 1 1 1 . Parts Lost 13 | . . 1 5 1 . . 5 . . . . . . . . . . 1 . . . Power 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 1 2 . . . 3 . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . Highest Loss Streak 5 | . . 1 4 1 . . 5 . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 74 90 100 93 88 75 81 92 91 90 93 97 94 98 100 100 94 88 86 85 Engine 7 | . 14 14 10 11 11 11 8 2 7 2 . . . . . . . . . . . Core 3 | . . . . . . . . . . 4 12 13 13 11 11 11 11 10 9 4 4 Treads 16 | . 27 14 26 33 33 33 24 . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 38 38 38 33 33 33 29 29 29 29 26 23 26 24 Device 9 | . . . 7 8 11 11 9 21 23 16 4 6 6 11 11 11 11 15 17 19 24 Storage 6 | . 10 14 11 11 11 11 9 . . . . . . . . . . . . . . Processor 6 | . 12 3 . . . . 1 7 7 9 13 13 13 17 17 17 17 15 14 13 12 Hackware 6 | . . . . . . . 7 7 7 10 20 20 20 17 17 17 17 15 14 13 12 Protection 5 | . 3 . 10 13 11 11 8 . . . . . . . . . . . 4 4 4 Energy Gun 1 | . 1 . 2 . 5 11 7 . . . . . . . 3 5 5 5 1 1 . Energy Cannon 3 | . . . 8 11 5 . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 26 28 11 7 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 7 7 6 6 6 . . . . . . . 1 Peak Build Rating 143 | . 12 18 22 24 35 35 43 58 64 60 69 67 78 84 80 80 89 92 112 127 143 Average Rating 43 | . 11 10 18 21 28 35 36 47 58 56 65 67 74 76 79 80 81 91 104 118 128 On Entrance 53 | 6 6 12 10 19 23 35 35 14 58 58 59 67 67 78 77 80 80 83 85 110 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 31 32 47 53 65 65 65 11 11 12 20 15 25 25 26 26 26 25 31 39 52 Greatest Support 66 | 20 40 20 66 66 66 66 66 25 25 32 35 25 35 34 26 26 26 34 37 50 42 Greatest Overweight (x) 16 | . . 1 14 . . . 16 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | . 11 15 15 15 15 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 11 15 15 15 15 15 20 15 5 5 4 4 5 5 5 5 5 5 5 5 5 Average Carried 10 | . 7 11 14 14 14 15 18 5 5 4 4 4 4 3 5 4 4 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 16 | 6 10 15 15 15 15 15 16 5 5 5 4 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 58% | Mutant 29% | Hacker-Scout 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Matter Collected 3055 | 200 511 258 808 109 . . 70 37 . 286 50 . 226 50 98 . 48 74 . . 230 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5392 | . 566 68 1419 172 . . 927 33 . 914 161 . 500 . . . . 123 . . 509 Parts 334 | . 43 6 104 11 . . 46 6 . 65 13 . 22 . . . . 5 . . 13 Haulers Intercepted 15 | . 2 . 4 . . . . . . 5 1 . 2 . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . 1 . . 2 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 74 | . 10 4 28 3 . . 18 . . 6 2 . 1 . . . . 2 . . . Melee 10 | . . . . 1 . . . . . 6 2 . 1 . . . . . . . . Guns 52 | . 10 4 19 2 . . 17 . . . . . . . . . . . . . . Cannons 9 | . . . 9 . . . . . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . . . . . . 2 . . . Classes Destroyed 15 | . 6 . 2 1 . . 2 . . 2 1 . 1 . . . . . . . . Worker 14 | . 3 . 4 1 . . . 1 . 4 . . 1 . . . . . . . . Builder 11 | . 1 . 4 1 . . . . . 3 . . 2 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hauler 15 | . 2 . 4 . . . . . . 5 1 . 2 . . . . 1 . . . Recycler 6 | . . . . . . . 1 . . 2 . . . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 5 | . . . 1 . . . . . . 2 1 . 1 . . . . . . . . Watcher 16 | . 3 . 3 . . . 2 1 . 2 . . 3 . . . . . . . 2 Swarmer 25 | . 3 3 10 . . . 4 . . 3 . . . . . . . 2 . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . Grunt 30 | . 7 1 10 2 . . 9 . . . . . 1 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Sentry 12 | . . . 8 . . . 3 . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 9 | . 9 3 7 3 . . 5 1 . 4 2 . 2 . . . . 2 . . 2 Combat Bots Only 5 | . 4 3 5 1 . . 4 . . 3 2 . 1 . . . . 2 . . . Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 1 . 1 1 . 1 . . . . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . 1 . . . . . 1 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Hostile Shots Fired 480 | . 38 31 178 9 . . 95 . . 32 46 . 24 4 . . 2 12 . 2 7 Missed 170 | . 13 7 51 1 . . 30 . . 15 28 . 10 3 . . 2 6 . . 4 Damage Taken 4470 | . 302 277 1573 209 . . 930 . . 222 288 . 159 18 88 . . 269 . 55 80 Core 795 | . 18 43 172 . . . 218 . . 112 52 . 16 18 42 . . 23 . 55 26 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . . . 11 . . 12 19 . . . 33 . . . 22 . . Core Remaining (%) 86 | 100 . 75 . . . 57 60 . . 84 . . 92 . . . 94 98 100 96 98 Volleys Fired 265 | . 50 15 134 17 . . . . . . . . 7 12 4 . . 4 . 13 9 Largest 2 | . 2 2 2 2 . . . . . . . . 1 1 1 . . 2 . 1 1 Hottest 120 | . 70 46 100 91 . . . . . . . . 53 53 53 . . 93 . 94 120 Shots Fired 516 | . 100 30 213 28 . . 92 . . . . . 7 12 4 . . 8 . 13 9 Gun 416 | . 100 30 160 16 . . 92 . . . . . . . . . . 4 . 13 1 Cannon 99 | . . . 53 12 . . . . . . . . 7 12 4 . . 3 . . 8 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 300 | . 99 30 129 16 . . . . . . . . 7 12 4 . . 3 . . . Thermal 208 | . 1 . 77 12 . . 92 . . . . . . . . . . 4 . 13 9 Explosive 1 | . . . . . . . . . . . . . . . . . . 1 . . . Electromagnetic 7 | . . . 7 . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 13 5 14 6 . . 20 . . . . . . 2 . . . 3 . 6 . Robot Miss Streak 5 | . 2 4 5 2 . . 3 . . . . . . 4 . . . 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 1 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . Autonomous 93 | . . . . . . . 93 . . . . . . . . . . . . . . Shots Hit Robots 395 | . 65 12 127 25 . . 76 2 . 45 7 . 13 1 . . . 4 . 9 9 Core Hits 162 | . 26 5 56 8 . . 23 2 . 19 4 . 8 . . . . 6 . 2 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 3 . 2 . . . . . . 3 . . . . . . . . . . 1 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 Melee Attacks 132 | . . . . 7 . . . 2 . 60 21 . 24 . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 125 | . . . . . . . . 2 . 60 21 . 24 . . . . . . . 18 Piercing 7 | . . . . 7 . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . 2 . 16 2 . 6 . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12161 | . 1003 237 2286 459 . . 2210 219 . 3168 460 . 1060 33 . . . 139 . 256 631 Guns 5291 | . 1003 181 1425 184 . . 2203 . . . . . . . . . . 39 . 256 . Cannons 1071 | . . . 858 145 . . . . . . . . . 33 . . . 35 . . . Explosions 121 | . . 56 . . . . . . . . . . . . . . . 65 . . . Melee 5668 | . . . . 130 . . . 219 . 3168 460 . 1060 . . . . . . . 631 Ramming 10 | . . . 3 . . . 7 . . . . . . . . . . . . . . Kinetic 2544 | . 991 181 1120 184 . . . . . . . . . 33 . . . 35 . . . Thermal 3800 | . 12 56 1089 145 . . 2203 . . . . . . . . . . 39 . 256 . Explosive 65 | . . . . . . . . . . . . . . . . . . 65 . . . Electromagnetic 74 | . . . 74 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5538 | . . . . . . . . 219 . 3168 460 . 1060 . . . . . . . 631 Piercing 130 | . . . . 130 . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 7 7 1 1 3 1 15 15 15 1 . . . Average Corruption 4 | . . . . . . . . . 7 5 1 1 1 1 8 15 15 1 . . . Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . . . . 1 26 . . 11 1 9 3 6 . . . . Message Errors 10 | . . . . . . . . . . 4 . . 3 1 1 . 1 . . . . Matter Fused 14 | . . . . . . . . . . 6 . . 3 . 2 2 1 . . . . Heat Flow Errors 6 | . . . . . . . . . . 4 . . 1 . 1 . . . . . . Energy Discharges 8 | . . . . . . . . . . 5 . . 1 . 1 . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 1 2 . . 1 . 2 . 2 . . . . Data Loss (major) 5 | . . . . . . . . . . 3 . . . . . 1 1 . . . . Alerts 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1221 | . . . . 11 . . . . . 696 42 . 241 3 . . . 23 . . 205 Projectiles 3 | . . . . . . . . . . . . . . 3 . . . . . . . Explosions 23 | . . . . . . . . . . . . . . . . . . 23 . . . Melee 1195 | . . . . 11 . . . . . 696 42 . 241 . . . . . . . 205 Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . 43 . . . . . . . . . . . . . . . 92 . . . Shots 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . Rammed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 130 47 455 364 . . 23 . . 241 346 2 304 330 250 2 . 69 2 313 256 Average Temperature 78 | . 22 13 122 153 . . 8 . . 102 55 2 58 102 37 2 . 35 2 95 31 Received Heat Transfer 1356 | . 156 69 423 27 . . 549 . . 12 42 . 24 9 . . . 18 . 9 18 Effects 22 | . . . 13 1 . . . . . . 1 . 1 4 . . . . . 1 1 Shutdowns 3 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 1 . . . . . 1 1 Interference 8 | . . . 6 . . . . . . . . . . 2 . . . . . . . Damage (minor) 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 10 | . . . 5 . . . 5 . . . . . . . . . . . . . . Heat Transferred 5761 | . 37 100 2146 259 . . 2775 . . . . . . . . . . 111 . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Peak Influence 493 | . 177 71 379 77 . . 310 164 87 231 493 187 229 53 123 92 128 141 71 15 190 Initial 172 | . . . 27 77 . . . 140 57 60 46 172 130 53 2 86 64 56 48 . 8 Average 81 | . 44 40 170 18 . . 90 151 68 119 196 180 104 5 47 91 77 68 64 . 51 Maximum Alert Level 2 | . . . 1 . . . 1 . . 1 2 . 1 . . . . . . . . Low Security (%) 89 | . 100 100 63 100 . 100 80 100 100 83 67 100 97 100 100 100 100 100 100 100 100 Level 1 9 | . . . 36 . . . 19 . . 16 13 . 2 . . . . . . . . Level 2 . | . . . . . . . . . . . 19 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 2 2 . . 3 . . 7 3 . 5 6 . . 2 3 . . 2 Investigation 15 | . 2 . . 1 . . 1 . . 3 . . 2 4 . . . . . . 2 Extermination 7 | . . . . . . . . . . 3 1 . 1 1 . . . 1 . . . Reinforcement 11 | . . . 2 . . . 1 . . 1 2 . 2 1 . . 2 . . . . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Distress Signals 9 | . . . 4 . . . 2 . . . . . 1 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 16 6 42 5 . . 33 . 5 19 27 5 17 8 8 . 3 9 . 2 8 Peak Tracking Total 10 | . 3 3 7 4 . . 7 . 5 4 10 6 8 7 2 . 3 5 . 3 5 Tactical Retreats 28 | . 1 2 4 . . . 2 . . 4 6 . 5 1 1 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Traps Triggered 15 | . 2 . 1 . . . 1 1 . 3 1 . 2 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Machines Disabled 6 | . . 1 1 . . . 1 . . 1 . . . 1 . . . 1 . . . Max in Single Turn 1 | . . 1 1 . . . 1 . . 1 . . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Machines Accessed 89 | . 8 . 10 1 1 . 6 1 . 21 6 . 12 6 . 2 . 4 4 2 5 Terminals 67 | . 8 . 9 . . . 4 . . 15 5 . 9 4 . 1 . 4 2 2 4 Fabricators 7 | . . . . . . . . 1 . 2 . . 2 2 . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . . 1 1 . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 Total Hacks 228 | . 26 . 27 1 1 . 15 1 . 44 14 . 41 19 . 4 . 13 8 5 9 Successful 147 | . 13 . 16 1 1 . 14 1 . 22 12 . 30 15 . 2 . 10 5 3 2 Failed 80 | . 13 . 11 . . . 1 . . 22 2 . 10 4 . 2 . 3 3 2 7 Catastrophic 11 | . 2 . 2 . . . . . . 3 . . 1 1 . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Manual 123 | . 23 . 21 . 1 . 8 . . 18 8 . 17 11 . . . 10 2 1 3 Terminals 184 | . 26 . 25 . . . 10 . . 31 12 . 35 15 . 1 . 13 4 5 7 Fabricators 13 | . . . . . . . . 1 . 4 . . 4 4 . . . . . . . Repair Stations 14 | . . . 2 . . . 4 . . 2 2 . . . . . . . 4 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 3 . . . . . 3 . . . . . Garrison Access 8 | . . . . . . . 1 . . 3 . . 2 . . . . . . . 2 Terminal Hacks 62 | . 4 . 6 1 1 . 5 . . 6 3 . 17 8 . 1 . 5 1 3 1 Record 5 | . 1 . . . . . . . . . . . 3 1 . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . . . . . . . . 1 1 . . . 1 . 1 . Branch Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . . 1 1 . . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . Unreport Threat 14 | . 2 . 2 . . . 2 . . 2 . . 3 2 . . . . 1 . . Locate Traps 6 | . . . 1 . . . . . . 1 1 . 1 . . . . 2 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . 2 1 . . 1 . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . 2 . . 2 4 . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 1 . . 1 2 . . . . . . . Build 4 | . . . . . . . . 1 . . . . 1 2 . . . . . . . Repair Station Hacks 11 | . . . 1 . . . 3 . . 2 2 . . . . . . . 3 . . Scan Component 7 | . . . 1 . . . 2 . . 1 1 . . . . . . . 2 . . Repair 4 | . . . . . . . 1 . . 1 1 . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Seal Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Unauthorized Hacks 57 | . 9 . 9 . . . 5 . . 8 7 . 10 3 . . . 5 1 . . Terminals 55 | . 9 . 9 . . . 5 . . 8 7 . 8 3 . . . 5 1 . . Track 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Assimilate 4 | . 1 . . . . . . . . 1 1 . 1 . . . . . . . . Botnet 13 | . 2 . 3 . . . 1 . . 1 1 . 2 1 . . . 1 1 . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . Skim 35 | . 5 . 5 . . . 4 . . 6 4 . 5 2 . . . 4 . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . Liberate 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 . 7 . . . 3 . . 19 4 . 11 6 . 1 . 4 3 2 4 Full Trace Events 8 | . . . . . . . . . . 2 . . 1 4 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Parts Built 5 | . . . . . . . . 2 . . . . 1 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 460 | . . . . . . . . 58 . . . . 134 268 . . . . . . . Total Part Build Rating 26 | . . . . . . . . 14 . . . . 4 8 . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . 1 1 . . . . . . . 1 . . Time 352 | . . . . . . . 136 . . 108 54 . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 4 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Total Allies 31 | . . 1 . 4 . . . . . 1 . . 6 . 19 . . . . . . Largest Group 19 | . . 1 . 4 . . . . . 1 . . 3 . 19 11 11 10 . . . Highest-Rated Group 702 | . . 31 . 71 . . . . . 26 . . 87 . 702 464 464 413 . . . Highest-Rated Ally 50 | . . 31 . 31 . . . . . 26 . . 32 . 50 50 50 46 . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 243 | . . . . 17 . . 15 . . . . . 17 . 153 . 2 39 . . . Total Damage 9215 | . . . . 182 . . 838 . . . . . 148 . 6798 . 363 886 . . . Kills 25 | . . . . 1 . . 6 . . . . . 1 . 12 . 1 4 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . 3 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Turns Passed 11984 | . 1296 758 1771 1814 398 50 1055 263 28 1116 337 17 913 518 178 56 137 452 170 234 423 Spaces Moved 12334 | 1 614 292 631 1051 241 32 410 140 103 2195 749 71 2199 816 331 118 152 694 149 420 925 Core 75 | . . . 5 . . . 15 55 . . . . . . . . . . . . . Treads 3208 | . 585 292 612 1051 241 32 395 . . . . . . . . . . . . . . Legs 30 | 1 29 . . . . . . . . . . . . . . . . . . . . Wheels 9 | . . . 9 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 9012 | . . . 5 . . . . 85 103 2195 749 71 2199 816 331 118 152 694 149 420 925 Fastest Speed 5 | 120 120 240 125 160 160 160 160 24 24 11 5 23 5 11 23 23 23 11 23 6 21 Average Speed 63 | 120 158 240 202 160 160 160 182 34 24 22 22 23 22 22 23 23 23 22 24 20 21 Slowest Speed 850 | 120 160 240 750 160 160 160 850 50 24 24 23 23 26 23 23 23 23 23 25 25 88 Overloaded Moves 117 | . . . . . . . . . . 17 32 . 26 29 . . . 5 . 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . 5 1 . 6 6 . . . 4 1 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 76 74 60 99 62 16 42 6 79 56 21 85 38 14 95 3 81 15 4 11 18 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 . . 1 1 . . 1 . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . Spaces Dug 62 | . . . . . . . . . . 6 14 . 13 3 3 . . 10 . . 13 Terrain Destroyed 96 | . . 16 1 . . . 14 . . 6 14 . 13 5 3 . . 11 . . 13 Melee 34 | . . . . . . . . . . 6 14 . 9 . . . . . . . 5 Projectile 36 | . . . 1 . . . 14 . . . . . 4 5 3 . . 1 . . 8 AOE 26 | . . 16 . . . . . . . . . . . . . . . 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Total 15905 | . 861 327 938 1151 258 31 723 352 105 2745 896 70 2571 1131 429 147 255 973 279 552 1111 Wait 2841 | . 159 13 104 69 . . 297 189 . 443 117 . 325 286 93 25 71 274 121 105 150 Move 12263 | . 613 291 630 1050 240 31 409 140 102 2184 747 70 2187 806 330 118 151 685 146 415 918 Hop 25 | . . . . . . . . . . 5 1 . 5 4 . . . 4 1 2 3 Pick Up 70 | . 14 5 13 1 6 . 6 4 . 10 . . 1 . . 1 4 1 . 3 1 Fast Attach 50 | . 5 . 13 1 . . 2 2 1 7 5 . 4 . . . 1 2 4 1 2 Attach 40 | . 2 1 6 1 2 . 1 8 . 3 1 . . 2 . 1 . 1 2 4 5 Detach 15 | . . 1 2 . 1 . 1 . . 1 . . . . . 1 . . 1 3 4 Swap 49 | . 4 . 12 3 1 . 1 2 1 4 1 . 10 2 . . 3 . 2 3 . Drop 105 | . 14 1 23 2 8 . 5 5 1 16 3 . 8 1 2 1 7 2 2 3 1 Fire 265 | . 50 15 134 17 . . . . . . . . 7 12 4 . . 4 . 13 9 Melee 132 | . . . . 7 . . . 2 . 60 21 . 24 . . . . . . . 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . 12 . . . 18 . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / Low x2) -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 11) 646 | -10/Materials | Discovered new exit (range 11) 944 | -10/Materials | Loaded intel: 28 machine locations 1015 | -10/Materials | Identified exit to Materials 1075 | -10/Materials | Learned 4 Subcaves zone layouts 1126 | -10/Materials | Learned Storage interactive machine intel 1167 | -10/Materials | Learned location of 2 exits from Mines 1216 | -10/Materials | Learned location of Recycling (-7) 1297 | -10/Materials | Entered Mines 1298 | -10/Mines | Identified exit to Subcaves 1463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1468 | -10/Mines | Found Prototype Device 1470 | -10/Mines | Identified Exp. Sensor Array 1508 | -10/Mines | Received a Mining Laser from a helpful Derelict 1591 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1945 | -10/Mines | Discovered exit to Materials (range 10) 1964 | -10/Mines | Learned location of Storage (-7) 2055 | -10/Mines | Entered Materials 2055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2056 | -9/Materials | Identified exit to Mines 2274 | -9/Materials | Lost 4 parts (1p1n1u1w) 3242 | -9/Materials | Learned location of 1 exit from Recycling 3322 | -9/Materials | Identified exit to Materials 3826 | -9/Materials | Entered Mines 3923 | -9/Mines | Assembled infested the area 3972 | -9/Mines | Met 8R-AWN 4068 | -9/Mines | Learned Materials security intel 4074 | -9/Mines | Met a Derelict shopkeep closing up shop 4080 | -9/Mines | Found Powered Armor 4596 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4775 | -9/Mines | Discovered new exit (range 6) 4873 | -9/Mines | Met a Derelict testing a Signal Generator 5002 | -9/Mines | Lost 4 allies 5640 | -9/Mines | Entered Exiles 5680 | -9/Exiles | Welcomed by 8R-AWN 5709 | -9/Exiles | Met EX-HEX 5754 | -9/Exiles | Met EX-BIN 5776 | -9/Exiles | Aligned with FarCom system 5778 | -9/Exiles | Given EX-Vault access code 5818 | -9/Exiles | Opened EX-Vault 5833 | -9/Exiles | Found Longsword +1 5837 | -9/Exiles | Found AWS/Thermal 5842 | -9/Exiles | Found Deploy-a-Sentry 5846 | -9/Exiles | Found Deploy-a-Sentry 5848 | -9/Exiles | Found Deploy-a-Sentry 5889 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5932 | -9/Exiles | Met EX-DEC 6024 | -9/Exiles | Discovered new exit (range 10) 6038 | -9/Exiles | Stole three prototypes: AWS/Thermal, Longsword +1, Deploy-a-Sentry 6038 | -9/Exiles | Entered Mines 6088 | -8/Mines | Entered Materials 6088 | -8/Materials | Evolved 2 slots: Utility x2 6541 | -8/Materials | Repaired Broken Exp. Sensor Array 6598 | -8/Materials | Discovered new exit (range 11) 6760 | -8/Materials | Garrison activated, responded to threat 6970 | -8/Materials | Discovered new exit (range 5) 6979 | -8/Materials | Identified exit to Factory 7014 | -8/Materials | AWS/Thermal suddenly broke down 7019 | -8/Materials | DAS Turret deployed 7041 | -8/Materials | DAS Turret deployed 7074 | -8/Materials | DAS Turret deployed 7091 | -8/Materials | Lost 5 parts (1p3n1u) 7143 | -8/Materials | Entered Factory 7143 | -7/Factory | Evolved 2 slots: Propulsion x2 7145 | -7/Factory | FarCom data flow suspended 7281 | -7/Factory | Fabricated Graphene Brace (x2) 7397 | -7/Factory | Discovered new exit (range 15) 7401 | -7/Factory | Identified exit to Factory 7406 | -7/Factory | Manually triggered Chute Trap 7406 | -7/Factory | Sucked down chute 7406 | -7/Factory | Entered Waste 7420 | -7/Waste | Spotted C-40 Crusher 7421 | -7/Waste | EMP discharged 7422 | -7/Waste | Spotted C-40 Crusher 7422 | -7/Waste | Spotted C-40 Crusher 7422 | -7/Waste | Spotted C-40 Crusher 7431 | -7/Waste | Discovered new exit (range 16) 7431 | -7/Waste | Spotted C-40 Crusher 7432 | -7/Waste | Build established: Scout 7434 | -7/Waste | Identified exit to Factory 7434 | -7/Waste | Entered Factory 7818 | -7/Factory | Repaired Exp. Sensor Array 8007 | -7/Factory | Discovered new exit (range 6) 8009 | -7/Factory | Identified exit to Storage 8422 | -7/Factory | Discovered exit to Factory (range 16) 8452 | -7/Factory | Learned Extension trap positions 8483 | -7/Factory | Build established: Hacker-Scout 8518 | -7/Factory | Identified exit to Lower Caves 8550 | -7/Factory | Entered another Factory area 8550 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8789 | -6/Factory | Discovered new exit (range 8) 8790 | -6/Factory | Identified exit to Factory 8869 | -6/Factory | Repaired Exp. Sensor Array? 8887 | -6/Factory | Sucked down chute 8887 | -6/Factory | Entered Waste 8892 | -6/Waste | Spotted C-40 Crusher 8893 | -6/Waste | Spotted C-40 Crusher 8893 | -6/Waste | Spotted C-40 Crusher 8897 | -6/Waste | Spotted C-40 Crusher 8899 | -6/Waste | Spotted C-40 Crusher 8900 | -6/Waste | Discovered new exit (range 15) 8903 | -6/Waste | Identified exit to Factory 8904 | -6/Waste | Entered Factory 8920 | -6/Factory | Discovered new exit (range 5) 8920 | -6/Factory | Identified exit to Lower Caves 9191 | -6/Factory | Fabricated Cld. VTOL Module? 9340 | -6/Factory | Discovered exit to Factory (range 4) 9430 | -6/Factory | Lost 3 allies 9651 | -6/Factory | Discovered new exit (range 16) 9659 | -6/Factory | Central database locked down 9671 | -6/Factory | Identified exit to Extension 9817 | -6/Factory | Entered another Factory area 9817 | -5/Factory | Evolved 2 slots: Utility x2 9842 | -5/Factory | Identified exit to Factory 9842 | -5/Factory | Identified exit to Upper Caves 10054 | -5/Factory | Fabricated Cld. VTOL Module? 10096 | -5/Factory | Fabricated Cld. VTOL Module? 10335 | -5/Factory | Manually triggered Chute Trap 10335 | -5/Factory | Sucked down chute 10335 | -5/Factory | Entered Waste 10348 | -5/Waste | Met Warlord forces unprepared to attack 10350 | -5/Waste | EMP discharged 10388 | -5/Waste | Spotted C-40 Crusher 10400 | -5/Waste | Allies destroyed C-40 Crusher 10410 | -5/Waste | Spotted C-40 Crusher 10418 | -5/Waste | Spotted C-40 Crusher 10423 | -5/Waste | Allies destroyed C-40 Crusher 10428 | -5/Waste | Allies destroyed C-40 Crusher 10436 | -5/Waste | Spotted C-40 Crusher 10450 | -5/Waste | EMP discharged 10450 | -5/Waste | System corruption reached 10% 10454 | -5/Waste | Spotted C-40 Crusher 10455 | -5/Waste | Allies destroyed C-40 Crusher 10472 | -5/Waste | Allies destroyed C-40 Crusher 10472 | -5/Waste | Spotted C-40 Crusher 10484 | -5/Waste | Lost 8 allies 10486 | -5/Waste | Allies destroyed C-40 Crusher 10490 | -5/Waste | Discovered new exit (range 10) 10492 | -5/Waste | Identified exit to Factory 10513 | -5/Waste | Entered Factory 10513 | -5/Factory | Accompanied by 11 allies 10568 | -5/Factory | Identified exit to DSF 10569 | -5/Factory | Entered DSF 10569 | -5/DSF | Accompanied by 11 allies 10570 | -5/DSF | Joined Warlord attack on 0b10 via DSF 10595 | -5/DSF | Additional patrols routed to DSF 10618 | -5/DSF | Discovered exit to Factory (range 22) 10624 | -5/DSF | Lost 3 allies 10706 | -5/DSF | Entered Factory 10706 | -4/Factory | Accompanied by 10 allies 10706 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10713 | -4/Factory | Identified exit to Research 11024 | -4/Factory | P-70 Sage assimilated allied AI-BVO(m) 11042 | -4/Factory | Garrison activated, responded to threat 11158 | -4/Factory | Entered Research 11158 | -3/Research | Evolved 2 slots: Utility x2 11318 | -3/Research | Repaired Exp. Sensor Array 11325 | -3/Research | Discovered new exit (range 8) 11327 | -3/Research | Identified exit to Research 11328 | -3/Research | Entered another Research area 11328 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11511 | -2/Research | Identified exit to Access 11562 | -2/Research | Entered Access 11562 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11942 | -1/Access | Spotted B-99 Colossus 11943 | -1/Access | Spotted B-99 Colossus 11961 | -1/Access | Spotted B-99 Colossus 11984 | -1/Access | Discovered new exit (range 6) 11985 | -1/Access | Identified exit to Surface 11985 | *** | Escaped! Last Messages --------------- 11930_ Triggered Alarm Trap. 11930_ An alarm sounds. 11930_ ALERT: Alarm triggered, dispatching investigation squad. 11961_ >> Machine Analyzer network decryption results: 11961_ Garrison Access x1 11965_ Connecting with Garrison Access... >>Seal Access door sealed. 11975_ W-44 Eye sends out distress signal. 11978_ Penetrated by Slug. 11978_ Slug penetrates K-01 Serf. 11978_ K-01 Serf destroyed. 11983_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11984_ The Access Shell folds into the floor. 11984_ EXIT=FOUND 11985_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #?## # " "F""#??????????? | | ###"################## """ ""#??????????? | | ##"###############???# """ """#??????????? | | # !!! " "" #??????????? | | + !!! #####??????????? | | # !! #??????????????? | | # #??????????????? | | # ############## ########??????????????? | | # #????????????# #?????????????????????? | | # +????????????# #?????????????????????? | | # #???????????? ?????????????????????? | | # #???????????? ?????????????????????? | | ## +???????????? ?????????????????????? | | ?# !! #??????????? ????????????????????? | | ?# !! #??????????? ????????????????????? | | ? ! #??????????? ????????????????????? | | ?# #??????????? ????????????????????? | | ?# #???????????""""""""????????????????????? | | ?# ???????????????????????????????????????? | | ?##### ###??????????????????????????????????????? | | ?????? #??????????#""""""""""#??????????????????? | | ??????###??????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | #####+##############"" ########???????????? | | H ??????? | | #?????? | | #### ################################# ??????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 40 Armor Coverage 625 Evasion (%) 77 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 34 Authchip Count 3 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Force Field | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Supersonic Watch This! Challenges ------------ None Game ------ Seed OpticalVoltaicAutogun Manual? 0 Play Time 04:17:46 Cumulative 68.2 hours Start 2024.11.05 @ 19:59:38 End 2024.11.05 @ 22:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 37 Adventurer 16 Explorer 2 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c8552c3-26cf-49fe-9ecb-27b0bf0fd70c