Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 12:44:20 Player: Sunvar Result: Destroyed by TU-ZG8(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (241) 241 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2111 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (25) Movement Rolling (115) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Fission Core Medium Treads Coolant Injector Experimental Signal Interpreter Weapon Cycler Makeshift Light Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Makeshift Hacking Suite Scrapoid Pod Rainbow Chip Plasma Cannon Improved Grenade Launcher LU-1G1's Laser Shovel CPS Tube (2) DM-GVY's Chainsaw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Medium Treads Armored Huge Wheel Coolant Injector Experimental Signal Interpreter Weapon Cycler Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Scrapoid Pod Rainbow Chip Plasma Cannon Improved Grenade Launcher LU-1G1's Laser Shovel CPS Tube DM-GVY's Chainsaw [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 6 5 6 13 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 1 | . 1 . . Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device . | . . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 15 | 2 3 4 6 Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 1 3 2 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 14 | 2 8 15 15 Power 1 | . 2 2 1 Propulsion 2 | 1 2 3 1 Utility 3 | . . 1 4 Weapon 4 | . 2 7 4 Tool/Special . | . . . . Unused Backups 37 | . 1 2 34 Power 7 | . . 2 5 Propulsion 3 | . . . 3 Utility 11 | . . . 11 Weapon 11 | . 1 . 10 Tool/Special 5 | . . . 5 Average Slot Usage (%) 84 | . 85 94 82 Engine 7 | . 14 8 7 Core 5 | . . 5 6 Treads 6 | . 10 14 4 Wheel 14 | . 18 14 14 Storage 14 | . 14 14 14 Protection 12 | . . 8 14 Energy Cannon 1 | . . . 1 Ballistic Gun 13 | . 21 20 11 Launcher 2 | . . 7 2 Slashing Weapon 4 | . . . 6 Peak Build Rating 36 | 6 8 12 36 Average Rating 21 | 4 6 9 25 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 72 | 11 27 34 72 Greatest Support 32 | 32 32 16 28 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 16 | 7 10 15 17 Most Carried 20 | 4 15 15 20 Average Carried 15 | 2 8 14 16 Final Capacity 20 | 8 15 15 20 Final Carried 18 | 4 15 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 768 | 185 221 137 225 Remotely . | . . . . Salvage Created 261 | . 48 117 96 Parts 16 | . 3 9 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 6 | . 1 3 2 Melee 1 | . . . 1 Guns 3 | . 1 2 . Cannons 1 | . . . 1 AOE 1 | . . 1 . Classes Destroyed 4 | . 1 1 2 Grunt 3 | . 1 2 . Sentry 1 | . . 1 . Federalist 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 2 | . 1 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 114 | . 2 14 98 Missed 20 | . . 2 18 Hits 94 | . 2 12 80 Melee 1 | . . . 1 Projectile 93 | . 2 12 79 Critical Strikes 9 | . . . 9 Damage Taken 1705 | . 89 239 1377 Core 259 | . 13 12 234 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 26 | . 7 13 6 Largest 2 | . 2 2 2 Hottest 155 | . 60 60 155 Shots Fired 42 | . 14 21 7 Gun 29 | . 14 15 . Cannon 7 | . . . 7 Launcher 6 | . . 6 . Special . | . . . . Kinetic 25 | . 11 14 . Thermal 8 | . . 1 7 Explosive 6 | . . 6 . Electromagnetic 3 | . 3 . . Robot Hit Streak 8 | . 4 8 3 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 20 | . 8 8 4 Core Hits 14 | . 4 7 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 448 | . 73 219 156 Guns 179 | . 73 106 . Cannons 53 | . . . 53 Explosions 113 | . . 113 . Melee 97 | . . . 97 Ramming 6 | . . . 6 Kinetic 167 | . 61 106 . Thermal 53 | . . . 53 Explosive 113 | . . 113 . Electromagnetic 12 | . 12 . . Impact . | . . . . Slashing 97 | . . . 97 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . . 68 3 Shots 3 | . . 3 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 163 | . 20 . 163 Average Temperature 38 | . 12 . 41 Received Heat Transfer 948 | . 18 93 837 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 62 | . . . 62 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 20 | . 20 . . Initial . | . . . . Average 2 | . 2 . . Influence Increases 108 | . 38 70 . Destroy 0b10 Robot/C 80 | . 20 60 . Destroy Leader 10 | . . 10 . Successful Hack 18 | . 18 . . Influence Decreases 108 | . 38 70 . Time Decay 108 | . 38 70 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 5 3 32 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . 2 1 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 1 9 Successful 12 | . 2 1 9 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 1 9 Record 3 | . . . 3 Robot Analysis 6 | . . . 6 Prototype ID Bank 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 7 | . . . 7 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 6 | . . . 6 Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 3964 | 70 274 527 3093 Spaces Moved 2838 | 58 216 378 2186 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 2837 | 57 216 378 2186 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 115 Average Speed 122 | 99 105 121 125 Slowest Speed 130 | 100 115 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 41 29 92 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 6 | . . 3 3 Terrain Destroyed 19 | . . 16 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3271 | 67 251 425 2528 Wait 273 | . 8 17 248 Move 2835 | 57 215 377 2186 Hop . | . . . . Pick Up 47 | 4 10 4 29 Fast Attach 16 | 6 3 2 5 Attach 3 | . . . 3 Detach 2 | . 2 . . Swap 16 | . 2 6 8 Drop 46 | . 4 6 36 Fire 26 | . 7 13 6 Melee 6 | . . . 6 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Scr x2) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 127 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Discovered new exit (range 11) 270 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Subcaves 346 | -10/Subcaves | Continued accompanying wandering Federalists (4) 346 | -10/Subcaves | Approached by a straggling Scientist 357 | -10/Subcaves | Learned Materials security intel 453 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 489 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 491 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 570 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 715 | -10/Subcaves | Visited 4L-MR0's lab 731 | -10/Subcaves | Found Rainbow Chip 872 | -10/Subcaves | Entered Scraptown 895 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1303 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1307 | -7/Scraptown | Learned location of Quarantine (-2) 1308 | -7/Scraptown | Learned Research terminal intel 1320 | -7/Scraptown | Discovered new exit (range 11) 1449 | -7/Scraptown | Visited Shadow of the Wyrm 1466 | -7/Scraptown | Visited Awakened 1510 | -7/Scraptown | Visited Cyclists 1536 | -7/Scraptown | Visited TADAMA 1584 | -7/Scraptown | Visited CPS Storage 1614 | -7/Scraptown | Visited Comm Corps 1677 | -7/Scraptown | Visited SPCMW 1713 | -7/Scraptown | Visited UFD Registry 1713 | -7/Scraptown | Registered with UFD as "Alphakit" 2060 | -7/Scraptown | Visited LU-1G1's Boring Crew 2131 | -7/Scraptown | Visited Curators Association 2171 | -7/Scraptown | Visited Infowarlord's Domain 2182 | -7/Scraptown | Found Exp. Signal Interpreter 2211 | -7/Scraptown | Visited Supply Room 2236 | -7/Scraptown | Visited Chapter 10 2269 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2280 | -7/Scraptown | Found DCF Scrap (30 items) 2708 | -7/Scraptown | Visited Analyses Database 2737 | -7/Scraptown | Visited Junk Repository 2801 | -7/Scraptown | Visited Scrapoid Pod Storage 2808 | -7/Scraptown | Found Scrapoid Pod 3054 | -7/Scraptown | Met Optimus 3054 | -7/Scraptown | Accepted into 0bPrime 3417 | -7/Scraptown | Civil war broke out across Scraptown 3458 | -7/Scraptown | Found Prototype Special Weapon 3505 | -7/Scraptown | Identified exit to Factory 3647 | -7/Scraptown | Found DM-GVY's Chainsaw 3816 | -7/Scraptown | Lost 5 allies 3816 | -7/Scraptown | Core integrity fell below 50% 3866 | -7/Scraptown | Optimus destroyed in the chaos of civil war 3915 | -7/Scraptown | Lost 3 parts (1p1n1w) 3955 | -7/Scraptown | Lost 5 allies 3955 | -7/Scraptown | Core integrity fell below 20% 3965 | -7/Scraptown | Destroyed by TU-ZG8(j) with Overtuned Pulse Rifle Last Messages --------------- 03886_ FK-E4T(j) suffers critical hit (Burn). 03888_ Critical hit (Burn: +50). 03898_ EY-E6N(j) destroyed. 03900_ Bolt penetrates YU-BIV(x). 03903_ BI-01Y(h) suffers critical hit (Impale). 03903_ BI-01Y(h) destroyed. 03903_ YU-BIV(x) destroyed. 03943_ Bolt penetrates Wall. 03944_ Acquired Gauss Rifle. 03946_ Bolt penetrates Wall. 03947_ Acquired 10 matter. 03949_ HG-VKK(j): "Make peace, not pieces!" 03950_ Bolt penetrates Machine. 03955_ Critical hit (Burn: +50). 03962_ Bolt penetrates Wall. 03962_ Penetrated by Bolt. 03962_ Critical hit (Burn: +50). 03962_ Slammed into HG-VKK(j). 03964_ Penetrated by Bolt. 03965_ Bolt penetrates SA-XKL(h). 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