Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 10:57:40 Player: Ceorik Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1736) 1736 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3921 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 53/100 System Corruption 0% Temperature Hot (248) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter Weapon Shielding > --- WEAPON (3) ------- Subdweller Beam Cannon Improved Grenade Launcher Heavy Hammer > --- INVENTORY (5) ---- Scrap Suit Improved Terrain Scan Processor Scrap Shield Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Battle Cannon Heavy Hammer > --- INVENTORY -------- Subdweller Power Source Light Treads Makeshift Leg Subdweller Monowheel Scrap Suit Medium Storage Unit Medium Matter Pod High-capacity Matter Pod Sensor Array Improved Terrain Scan Processor Scrap Shield EM Pulse Gun Heavy EM Pulse Gun Subdweller Beam Cannon Barrage Gun Battle Cannon Battle Cannon Grenade Launcher Dirty Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Heavy Hammer Energy Gun Heavy EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 51 | 8 7 2 15 19 Power 7 | 1 . . 4 2 Engine 6 | 1 . . 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 2 . 4 7 Treads 6 | 2 . . 2 2 Leg 1 | . . . . 1 Wheel 8 | . 2 . 2 4 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 3 . . 5 Device 2 | 1 . . . 1 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 19 | 3 2 2 7 5 Energy Gun 3 | 1 . . . 2 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon 5 | . . . 4 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . . 7 18 Power 4 | . . . 1 3 Propulsion 11 | . . . 2 9 Utility 3 | . . . . 3 Weapon 7 | . . . 4 3 Highest Loss Streak 5 | . . . 3 5 To Critical Strikes . | . . . . . Average Backups 19 | 3 9 19 23 19 Power 2 | . 1 2 2 1 Propulsion 4 | 1 2 5 5 3 Utility 6 | . 3 7 7 6 Weapon 5 | . 3 4 7 6 Tool/Special . | . . . . . Unused Backups 18 | . 1 . 6 11 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 10 | . 1 . 3 6 Weapon 5 | . . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 96 100 99 91 Engine 13 | . 14 14 14 8 Treads 3 | . 16 . . 8 Wheel 23 | . 11 28 27 13 Device 1 | . 4 . . 5 Storage 13 | . 14 14 14 8 Processor 12 | . 9 14 14 9 Protection 1 | . . . . 12 Ballistic Gun 12 | . 15 14 13 . Ballistic Cannon 6 | . . . 9 13 Impact Weapon 8 | . 9 12 4 8 Peak Build Rating 28 | 7 9 10 16 28 Average Rating 12 | 5 8 9 14 23 On Entrance 8 | . 7 9 10 14 Avg Prop Armor Cover (%) 8 | . . . 12 8 Naked Turns . | . . . . . Heaviest Build 103 | 13 89 89 90 103 Greatest Support 40 | 40 40 26 26 36 Greatest Overweight (x) 10 | 4 3 3 8 10 Average Overweight (x) 3 | . 1 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 15 25 25 23 Most Carried 25 | 5 13 23 25 25 Average Carried 20 | 3 9 19 24 21 Final Capacity 25 | 8 25 25 25 5 Final Carried 24 | 5 13 23 24 5 Class Distribution -------------------- 92% | Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 2972 | 302 434 484 1201 551 Remotely . | . . . . . Salvage Created 1822 | 105 310 231 260 916 Parts 101 | 20 10 11 19 41 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 41 | . 2 6 11 22 Melee 2 | . . . . 2 Guns 7 | . 2 1 2 2 Cannons 12 | . . . 9 3 AOE 17 | . . 5 . 12 Classes Destroyed 12 | 1 6 1 2 2 Worker 1 | . 1 . . . Builder 7 | . 3 . . 4 Tunneler 9 | 6 1 2 . . Hauler 1 | . 1 . . . Recycler 5 | . 1 2 . 2 Operator 1 | . 1 . . . Swarmer 8 | . . 6 2 . Grunt 18 | . 2 . . 16 Brawler 1 | . . . . 1 Sentry 4 | . . . 1 3 Hunter 2 | . . . . 2 Subdweller 8 | . . . 8 . Best Kill Streak 12 | 2 3 3 3 12 Combat Bots Only 8 | . 2 3 3 8 Max Kills in Single Turn 8 | 1 1 2 2 8 Gunslinging . | . . . . . Exploded 4 | . . 2 . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 315 | . 11 27 69 208 Missed 78 | . 1 9 19 49 Hits 237 | . 10 18 50 159 Projectile 237 | . 10 18 50 159 Critical Strikes 8 | . . . 1 7 Damage Taken 4059 | . 208 159 1064 2628 Core 773 | . 10 47 140 576 Absorbed by Shields . | . . . . . Redirected to Shielding 33 | . . . . 33 Core Remaining (%) 60 | 100 . . 21 . Volleys Fired 127 | 16 16 16 34 45 Largest 2 | 2 2 2 2 2 Hottest 116 | 40 60 40 66 116 Shots Fired 228 | 32 29 19 66 82 Gun 107 | 32 26 5 29 15 Cannon 91 | . 3 . 37 51 Launcher 30 | . . 14 . 16 Special . | . . . . . Kinetic 172 | 32 26 5 66 43 Thermal 11 | . 3 . . 8 Explosive 30 | . . 14 . 16 Electromagnetic 15 | . . . . 15 Robot Hit Streak 11 | 5 11 1 10 9 Robot Miss Streak 3 | 3 1 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 159 | 18 28 7 46 60 Core Hits 98 | 12 8 7 22 49 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 3 | . 1 . . 2 Smash 3 | . 1 . . 2 Melee Attacks 132 | . 15 87 1 29 Impact 131 | . 15 87 1 28 Slashing . | . . . . . Piercing 1 | . . . . 1 Sneak Attacks 15 | . 10 4 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5307 | 142 883 576 1043 2663 Guns 902 | 142 131 17 391 221 Cannons 1246 | . . . 650 596 Explosions 1432 | . . 217 . 1215 Melee 1719 | . 746 342 . 631 Ramming 8 | . 6 . 2 . Kinetic 1822 | 142 131 17 1041 491 Thermal 105 | . . . . 105 Explosive 1432 | . . 217 . 1215 Electromagnetic 221 | . . . . 221 Impact 1716 | . 746 342 . 628 Slashing . | . . . . . Piercing 3 | . . . . 3 Highest Corruption 3 | . 3 3 3 . Average Corruption 2 | . 2 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 80 | . 7 31 42 . Message Errors 20 | . 3 6 11 . Matter Fused 22 | . 1 9 12 . Heat Flow Errors 13 | . . 6 7 . Energy Discharges 9 | . 1 4 4 . Data Loss (minor) 3 | . . 1 2 . Data Loss (major) 4 | . . 2 2 . Misfires 3 | . 1 1 1 . Alerts 5 | . . 2 3 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 719 | . 324 243 . 152 Projectiles . | . . . . . Explosions 47 | . . 28 . 19 Melee 672 | . 324 215 . 133 Knockbacks 28 | . 1 2 7 18 Impact 7 | . 1 2 . 4 Kinetic 20 | . . . 6 14 Secondary 1 | . . . 1 . Self-Inflicted Damage 166 | . . 15 1 150 Shots 6 | . . 2 . 4 Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | . 60 275 245 378 Average Temperature 132 | . 19 91 108 161 Received Heat Transfer 859 | . 78 40 93 648 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 11 | . 5 3 . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 13 | . 7 4 . 2 Impact Corruptions 25 | . 12 8 . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 . 76 Level 1 4 | . . . . 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 375 | 5 42 104 . 375 Initial . | . . . . . Average 25 | . 4 14 . 82 Influence Increases 1168 | 30 113 208 105 712 Destroy 0b10 Robot/C 660 | . 40 120 60 440 Destroy 0b10 Robot/NC 120 | 30 40 20 . 30 Destroy Leader 142 | . 12 20 . 110 Successful Hack 19 | . 5 . . 14 Disable Machine 45 | . 15 15 . 15 Destroy Structure 107 | . 1 33 . 73 Lose Combat Pursuer 75 | . . . 45 30 Influence Decreases 805 | 30 113 208 105 349 Time Decay 632 | 30 113 208 93 188 Lost Part 173 | . . . 12 161 Squads Dispatched 9 | . 1 . . 8 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 2 10 20 30 Peak Tracking Total 10 | . 2 3 6 10 Tactical Retreats 8 | . . 4 2 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 6 | . 3 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 2 . . 4 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 13 | . 4 . . 9 Successful 8 | . 4 . . 4 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual 8 | . 2 . . 6 Terminals 10 | . 4 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Botnet 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 716 | 20 248 . . 448 Sensors 448 | . . . . 448 Seismic 268 | 20 248 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 6371 | 269 807 1820 2713 762 Spaces Moved 3177 | 128 470 846 1524 209 Core 19 | 17 . . . 2 Treads 363 | 111 244 . . 8 Legs . | . . . . . Wheels 2795 | . 226 846 1524 199 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 135 135 135 129 Average Speed 140 | 165 147 135 138 146 Slowest Speed 250 | 250 160 135 200 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 6 41 99 70 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 9 | . . 1 8 . Spaces Dug 49 | . 1 27 . 21 Terrain Destroyed 161 | . 1 67 . 93 Melee 20 | . 1 10 . 9 Projectile 9 | . . . . 9 AOE 132 | . . 57 . 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 4631 | 156 529 1352 2064 530 Wait 1023 | . 5 388 426 204 Move 3173 | 127 469 845 1523 209 Hop . | . . . . . Pick Up 61 | 4 9 8 29 11 Fast Attach 19 | 8 1 . 1 9 Attach 19 | . 1 1 7 10 Detach 3 | 1 . 1 . 1 Swap 41 | . 8 6 18 9 Drop 31 | . 4 . 24 3 Fire 127 | 16 16 16 34 45 Melee 132 | . 15 87 1 29 Ram 1 | . . . 1 . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 270 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Identified exit to Materials 613 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Identified exit to Mines 1077 | -10/Materials | Entered Mines 1227 | -10/Mines | Assembled infested the area 1232 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1861 | -10/Mines | Discovered exit to Materials (range 14) 1910 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1913 | -10/Mines | Found Scrap Suit 1989 | -10/Mines | Learned Materials terminal intel 2042 | -10/Mines | Discovered exit to Materials (range 3) 2894 | -10/Mines | Discovered new exit (range 3) 2896 | -10/Mines | Identified exit to Subcaves 2897 | -10/Mines | Entered Subcaves 2899 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2900 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3036 | -10/Subcaves | Learned 2 Materials zone layouts 3887 | -10/Subcaves | Lost 3 parts (2n1w) 3990 | -10/Subcaves | Discovered new exit (range 5) 3994 | -10/Subcaves | Identified exit to Materials 4154 | -10/Subcaves | Discovered new exit (range 14) 4933 | -10/Subcaves | Core integrity fell below 50% 5403 | -10/Subcaves | Discovered exit to Materials (range 14) 5409 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5610 | -10/Subcaves | Entered Materials 5610 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5612 | -8/Materials | Loaded intel: 12 terminal locations 5798 | -8/Materials | Central database locked down 5910 | -8/Materials | Build established: Derelict-Mutant 5968 | -8/Materials | Garrison activated, responded to threat 6015 | -8/Materials | Lost 3 parts (1p2n) 6252 | -8/Materials | Core integrity fell below 50% 6323 | -8/Materials | Core integrity fell below 20% 6350 | -8/Materials | Lost 5 parts (1p1n1u2w) 6372 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06357_ Lgt. Nuclear Core destroyed. 06357_ U-05 Engineer lays Concrete. 06359_ G-47 Trooper destroyed. 06359_ Destroyed Welding Torch. 06359_ G-47 Trooper destroyed. 06359_ U-05 Engineer destroyed. 06359_ G-47 Trooper destroyed. 06359_ U-05 Engineer destroyed. 06359_ Destroyed Welding Torch. 06359_ U-05 Engineer destroyed. 06359_ Sensor Array destroyed. 06362_ H-55 Commando destroyed. 06362_ U-05 Engineer lays Concrete. 06363_ U-05 Engineer builds a Door. 06366_ Overheating: Energy bleed (-12). 06366_ The unstable cave ceiling collapses. 06367_ U-05 Engineer builds a Wall. 06370_ The unstable cave ceiling collapses. 06372_ Mak. Leg destroyed. 06372_ Lgt. Treads blasted off. 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""" ## # !! #?#! | | ?????????# ## ######## ######?## | | ?????????#######o## ??????###???????? | | ?????????## ==u ???###???????????? | | ???###?##### # * ????? #???????????? | | ???# # ! ????? #???????????? | | ????# # !*==[![[ #????? #???????????? | | ????# = !![ ##???? #???????????? | | ????# #???? #???????????? | | ?????? ##??? #???????????? | | ???????# % H #???###???????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ????????# @ #??????????????????? | | ????????#### # ####??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 200 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityVariableForcewell Manual? 0 Play Time 00:37:27 Cumulative 75.8 hours Start 2026.02.26 @ 10:14:59 End 2026.02.26 @ 10:57:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f6227f2-1e62-4ed3-8b72-10bc35f43255