Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.27 @ 18:35:41 // Winter2019/RPGLIKE Player: Vincent Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (893) 893 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 2052 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/1000 Matter 485/550 Energy 512/530 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Matter Pod Visual Processing Unit Targeting Computer Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Matter Pod Visual Processing Unit Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Matter Pod Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 6 | 1 . 5 Power 1 | . . 1 Propulsion 1 | 1 . . Utility 3 | . . 3 Weapon 1 | . . 1 Parts Attached 24 | 5 . 19 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads . | . . . Leg 8 | 2 . 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 . 4 Device 2 | 1 . 1 Storage 1 | . . 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 . 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 97 | . 100 96 Engine 21 | . 20 21 Leg 30 | . 40 28 Device 4 | . 20 . Processor 17 | . . 22 Energy Gun 4 | . . 6 Ballistic Gun 9 | . 20 7 Launcher 7 | . . 9 Naked Turns . | . . . Heaviest Build 25 | 5 5 25 Greatest Support 28 | 20 20 28 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | . . 2 Average Capacity 1 | . . 1 Most Carried 2 | . . 2 Average Carried 1 | . . 1 Final Capacity 2 | . . 2 Final Carried . | . . . Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1118 | 273 . 845 Remotely . | . . . Salvage Created 995 | 92 . 903 Parts 69 | 5 3 61 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 29 | . 2 27 Guns 12 | . 2 10 AOE 17 | . . 17 Classes Destroyed 10 | 2 1 7 Worker 1 | . . 1 Builder 6 | . . 6 Tunneler 2 | 2 . . Hauler 1 | . . 1 Recycler 5 | 1 . 4 Watcher 2 | . . 2 Swarmer 12 | . 2 10 Grunt 12 | . . 12 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 12 | 2 2 12 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1707 | . 158 1549 Core 1389 | . 132 1257 Absorbed by Shields 82 | . . 82 Redirected to Core 1041 | . 75 966 Core Remaining (%) 91 | 100 82 . Volleys Fired 120 | 23 20 77 Largest 2 | 1 1 2 Hottest 95 | 20 20 95 Shots Fired 158 | 23 20 115 Gun 120 | 23 20 77 Cannon . | . . . Launcher 38 | . . 38 Special . | . . . Kinetic 99 | 23 20 56 Thermal 21 | . . 21 Explosive 38 | . . 38 Electromagnetic . | . . . Robot Hit Streak 10 | 5 8 10 Robot Miss Streak 8 | 2 4 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 108 | 14 11 83 Core Hits 94 | 5 3 86 Critical Hits 2 | 1 1 . Critical Kills . | . . . Critical Parts Destroyed 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2683 | 124 105 2454 Guns 775 | 124 105 546 Cannons . | . . . Explosions 1894 | . . 1894 Melee . | . . . Ramming 14 | . . 14 Kinetic 600 | 124 105 371 Thermal 175 | . . 175 Explosive 1894 | . . 1894 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 84 | . . 84 Projectiles . | . . . Explosions 84 | . . 84 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 122 | . . 122 Shots 5 | . . 5 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 246 | . . 246 Average Temperature 65 | . . 65 Received Heat Transfer 500 | . . 500 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 215 | . . 215 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 526 | 15 86 526 Average Influence 144 | 5 64 179 Maximum Alert Level 2 | . . 2 Low Security (%) 72 | 100 100 62 Level 1 19 | . . 26 Level 2 8 | . . 11 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . . 5 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 14 41 Peak Tracking Total 5 | . 5 5 Tactical Retreats 8 | . 5 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 8 7 Successful 10 | . 6 4 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Record 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1668 | 120 329 1219 Spaces Moved 1086 | 63 239 784 Core 5 | 5 . . Treads . | . . . Legs 1081 | 58 239 784 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 33 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 182 | . . 182 Melee . | . . . Projectile . | . . . AOE 182 | . . 182 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1313 | 90 265 958 Wait 36 | . 5 31 Move 1084 | 62 238 784 Hop . | . . . Pick Up 10 | . . 10 Fast Attach 22 | 5 . 17 Attach 2 | . . 2 Detach . | . . . Swap . | . . . Drop 20 | . . 20 Fire 120 | 23 20 77 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 18 | . 2 16 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Entered another Materials area 452 | -9/Materials | Reached level 2 699 | -9/Materials | Core integrity fell below 50% 717 | -9/Materials | Upgraded with Weapon slot (x1) 717 | -9/Materials | Upgraded with Power slot (x1) 717 | -9/Materials | Upgraded with Utility slot (x1) 790 | -9/Materials | Discovered new exit (range 12) 1000 | -9/Materials | Discovered new exit (range 17) 1143 | -9/Materials | Reached level 3 1365 | -9/Materials | Discovered new exit (range 17) 1524 | -9/Materials | Reached level 4 1607 | -9/Materials | Core integrity fell below 20% 1632 | -9/Materials | Upgraded with Utility slot (x2) 1669 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01633_ Acquired 3 matter. 01633_ U-05 Engineer lays Concrete. 01636_ K-01 Serf collects debris. 01644_ Y-45 Defender destroyed. 01644_ Electrolysis Chamber disabled. 01647_ K-01 Serf collects debris. 01657_ Grenade Launcher destroyed. 01658_ Used Protomatter to restore core integrity (+33, depleted) 01659_ K-01 Serf collects debris. 01660_ R-06 Scavenger collects Ion Engine. 01662_ U-05 Engineer builds a Wall. 01663_ The unstable cave ceiling collapses. 01663_ K-01 Serf collects debris. 01665_ The unstable cave ceiling collapses. 01665_ R-06 Scavenger collects Heat Sink. 01666_ U-05 Engineer lays Concrete. 01667_ K-01 Serf collects debris. 01668_ U-05 Engineer lays Concrete. 01669_ U-05 Engineer builds a Wall. 01669_ Kicked U-05 Engineer out of the way. 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Utility Slot 3 | . . 3 Weapon Slot 1 | . . 1 Core Integrity 8 | . . 8 Heat Dissipation 1 | . . 1 Energy Generation 1 | . . 1 Energy Storage 2 | . . 2 Matter Storage 2 | . . 2 Mass Support 1 | . . 1 Inventory Capacity 2 | . . 2 Sight Range 1 | . . 1 Sensor Range 1 | . . 1 Ranged Accuracy 2 | . . 2 Protomatter Created 217 | . 24 193 Integrity Restored 384 | . 27 357 Core 384 | . 27 357 Protomatter Decayed 20 | . 15 5 Game ------ Seed SpectralSegregatorMinigun Manual? 0 Play Time 00:28:05 Cumulative 15.1 hours Start 2020.04.27 @ 18:12:24 End 2020.04.27 @ 18:35:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c98f23-b0b1-43b2-918c-fa4f2a71a256