Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 12:04:07 Player: chebyrekser Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (460) 2300 Value Destroyed (22984) 22984 Prototype IDs (56) 1120 Alien Tech Used (6) 1200 Bonus (17514) 17514 TOTAL SCORE: 54418 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8670 Follower Combat Kills 515 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 446 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -217 Cogmind --------- Core Integrity 221/1600 Matter 300/300 Energy 1779/1800 System Corruption 40% Temperature Cool (14) +ITN Movement Walking (117) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Antimatter Reactor Reinforced Antimatter Reactor Hybrid Antimatter Reactor (fused) Improved Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (10) ----- Experimental Heat Sink Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON (4) ------- Enhanced Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY (25) --- Myomer Leg Myomer Leg Biometal Leg Experimental Heat Sink Experimental Cooling System Experimental Cooling System Advanced Energy Well (500) Improved Matter Compressor (300) Long-range Sensor Array Energy Filter Improved Transmission Jammer Centrium Light Armor Plating Graphene Brace HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Molecular Deconstructor Sigix Broadsword Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads Experimental Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Quantum Capacitor Heavy Regenerative Plating Graphene Brace Advanced Remote Force Field > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Experimental Biometal Heavy Treads Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Experimental Cooling System Advanced Energy Well Improved Matter Compressor Long-range Sensor Array Energy Filter Improved Transmission Jammer High-powered Tractor Beam Integrity Redistributor Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Molecular Deconstructor Shock Maul [Rating: 244] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Experimental Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Subdweller Beam Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . . 8 . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Propulsion 5 | . . . . . . 3 . . 1 . . . . . . . . . . . 1 . . . Utility 8 | . . . . . . 4 . . . . . . . 2 . . . . 1 . 1 . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 270 | 7 11 3 7 1 8 10 8 8 27 1 5 6 5 23 2 2 14 1 16 8 6 13 15 63 Power 37 | 1 2 1 1 . 2 2 . 1 3 . 1 1 1 5 . . 1 . 2 . . 1 2 10 Engine 9 | 1 2 1 1 . 2 . . 1 1 . . . . . . . . . . . . . . . Core 8 | . . . . . . 2 . . 2 . 1 . . 3 . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . 1 1 2 . . 1 . 2 . . 1 2 10 Propulsion 57 | 2 1 2 2 . 1 1 2 1 8 . 1 3 . 2 1 . 4 . 4 2 1 3 1 15 Treads 6 | . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . 2 Leg 50 | 2 1 2 2 . 1 1 2 . 8 . 1 3 . 1 1 . 3 . 2 2 1 3 1 13 Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | 2 3 . . . 3 5 3 3 8 1 3 2 3 11 . 1 5 1 9 5 4 6 11 27 Device 68 | 1 1 . . . 1 3 2 1 4 . 2 . 3 7 . 1 4 . 7 5 1 1 9 15 Storage 10 | 1 2 . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 2 . . Processor 6 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 3 Hackware 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 Protection 27 | . . . . . . 2 . 2 4 1 1 1 . 2 . . . 1 1 . 1 3 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 5 . 4 1 2 2 3 3 8 . . . 1 5 1 1 4 . 1 1 1 3 1 11 Energy Gun 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Cannon 25 | . 1 . 2 1 . 1 1 . 4 . . . 1 2 . . 2 . 1 . 1 2 1 5 Ballistic Gun 7 | 2 . . . . . . . . . . . . . 3 . . . . . . . . . 2 Ballistic Cannon 17 | . 3 . 1 . 2 . 2 1 4 . . . . . 1 1 . . . . . . . 2 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . . . 2 . 2 1 . 5 . 2 . . 5 . 1 1 . 4 5 14 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 63 | . 3 . 1 . . . . 15 2 . 2 . 9 3 . . . . 1 2 . . 1 24 Power 9 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 5 Propulsion 22 | . 1 . . . . . . 6 . . 2 . 3 . . . . . . . . . . 10 Utility 17 | . . . . . . . . 4 1 . . . 2 1 . . . . 1 1 . . 1 6 Weapon 15 | . 1 . . . . . . 4 1 . . . 3 2 . . . . . 1 . . . 3 Highest Loss Streak 10 | . 1 . 1 . . . . 5 2 . 2 . 6 3 . . . . 1 1 . . 1 10 To Critical Strikes 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Average Backups 12 | 2 8 9 9 8 12 13 13 13 12 13 11 12 12 12 12 12 11 11 12 17 16 20 19 18 Power . | . 1 . . . . 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 1 1 2 2 1 1 . . . 1 . . . . 1 2 2 1 1 . 1 1 . 1 3 Utility 5 | . 2 3 2 3 4 5 6 5 7 9 7 7 7 6 6 6 5 4 5 8 7 9 9 9 Weapon 4 | 1 3 3 4 4 5 6 5 5 2 3 3 4 3 2 2 2 2 4 4 4 5 6 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 8 1 1 . 2 3 . 1 5 . 1 1 . 2 . . 1 . 1 2 . 1 3 5 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 9 | . 2 . . . . . . . 2 . . . . . . . . . . 1 . . . 4 Utility 19 | . 2 1 1 . 2 2 . 1 1 . 1 1 . 1 . . 1 . 1 . . 1 2 1 Weapon 8 | . 4 . . . . 1 . . 2 . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 94 99 99 97 88 84 88 80 88 94 88 73 86 87 89 89 88 89 82 85 85 85 79 74 Engine 5 | . 13 14 13 14 14 4 . 4 3 . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 6 1 5 11 11 8 3 3 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 2 5 6 10 10 10 10 9 9 8 8 11 11 Leg 26 | . 24 28 28 28 28 25 30 17 32 35 29 31 32 19 21 21 21 21 21 28 29 29 26 24 Device 13 | . 12 13 13 14 4 19 20 13 10 11 11 11 10 24 15 15 14 15 13 17 19 17 17 12 Storage 7 | . 14 14 14 14 14 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 3 | . . . . . 2 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 8 6 5 Hackware 1 | . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 3 . 2 Protection 3 | . . . . . . 6 6 10 6 5 5 5 4 . 5 5 5 5 4 2 3 4 5 4 Energy Cannon 10 | . 9 14 15 25 17 5 4 5 6 5 4 . 5 8 10 9 10 9 13 12 4 4 4 2 Ballistic Cannon 5 | . 14 14 12 . 7 . 4 8 7 11 11 . 8 . 2 5 5 5 . . . . . . Peak Build Rating 244 | 7 8 9 13 13 25 50 68 70 101 101 101 111 115 139 135 135 142 143 162 183 197 210 214 244 Average Rating 93 | 5 7 8 11 11 15 47 56 56 88 100 95 82 105 127 133 133 137 141 155 166 194 203 201 214 On Entrance 93 | . 7 8 9 13 13 24 48 68 33 101 101 91 111 86 132 134 135 142 142 162 183 197 191 198 Avg Prop Armor Cover (%) 7 | . . . . . . . . 6 6 . . . . 10 7 6 7 8 5 3 . . . 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 12 22 22 32 32 41 54 67 77 92 90 99 102 104 113 117 118 124 106 143 155 138 187 217 224 Greatest Support 206 | 20 20 20 20 20 27 47 77 77 120 120 120 145 145 118 118 113 113 108 161 161 191 196 206 203 Greatest Overweight (x) 5 | 2 2 1 1 1 2 1 1 5 2 . 1 1 . . 1 1 1 . 1 1 . . 1 2 Average Overweight (x) . | . . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 Average Capacity 15 | 7 9 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 24 25 25 Most Carried 25 | 5 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 25 25 25 Average Carried 15 | 2 8 9 9 10 13 14 14 14 14 15 14 14 14 14 15 15 14 15 14 19 19 24 24 23 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 Final Carried 25 | 5 10 10 10 10 15 15 15 14 15 15 14 15 15 15 15 15 15 15 18 20 20 25 25 21 Class Distribution -------------------- 31% | Mutant 22% | Tank 18% | Scavenger-Mutant 8% | Skirmisher 7% | Generator-Mutant 3% | Scavenger-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Commander-Tank | -4/Warlord Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Tank | -3/Quarantine Scavenger-Mutant | -2/Research Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 17198 | 370 803 214 183 187 100 437 142 904 1578 497 995 250 675 684 320 416 255 101 174 452 250 560 550 6101 Remotely 4036 | . . . . . . . . . . . . . . . . . . . . . . . . 4036 Salvage Created 26798 | 193 437 97 360 926 . 355 342 1238 1399 380 505 . 388 609 335 267 292 230 174 1482 664 1711 1587 12827 Parts 1083 | 16 28 16 22 28 . 11 9 54 70 4 19 . 16 25 24 9 12 8 6 65 27 64 74 476 Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 Recyclers Shooed 27 | . 1 . . 5 . . . 3 8 1 . . . 2 . . . . . . . . 2 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . 17 . . . . . . . 18 . 16 . 16 9 . 6 . . . . . . Prevented 15 | . . . . . . . . . . . 4 . . . 4 5 . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 325 | . 10 6 10 1 . 1 . 19 20 1 10 . 10 7 7 8 3 7 2 18 6 15 24 140 Melee 4 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 Guns 9 | . 3 . . . . . . 2 . . . . . 1 . . . . . . . . . 3 Cannons 240 | . 7 6 6 1 . . . 8 18 1 9 . 9 5 6 8 3 4 2 10 3 8 12 114 AOE 28 | . . . 3 . . . . 8 . . . . . . . . . 3 . . . . 7 7 Classes Destroyed 27 | 2 6 . 2 1 . 1 . 5 . . 1 . 1 . 1 . 1 . . . . 1 2 3 Worker 27 | . 1 2 . . . 2 . 3 2 . . . . . . . . . . . . . . 17 Builder 25 | . . . . . . . . 1 1 . . . . . . . . . . 2 . 2 2 17 Tunneler 7 | 5 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 Recycler 39 | 1 2 . . 11 . 2 . 3 4 . . . . 1 . . . . . 1 1 1 1 11 Mechanic 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 1 . . . . . . 4 1 . . . . 1 . . . . 1 1 1 3 . 7 Swarmer 69 | . 5 6 3 . . . . 6 4 . . . 5 . 5 5 . 5 . . . . 9 16 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 7 Grunt 87 | . 5 . 1 . . . . . 6 . 3 . . . . 2 . . . 2 1 1 5 61 Brawler 13 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 11 Duelist 12 | . . . . . . . . 3 1 . . . . . . . . 1 . . . 2 . 5 Protector 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Sentry 18 | . . . . 1 . . . 3 1 . 1 . 1 . . 1 . 1 . . 3 . 3 3 Specialist 7 | . . . . . . . . . . . 2 . . . . . . . . 3 . . . 2 Hunter 26 | . . . . . . . . 1 2 1 3 . 2 2 2 . . . . 4 . 4 . 5 Programmer 61 | . . . . . . 1 . 5 6 . 1 . 1 5 . . . . 2 9 2 7 3 19 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 76 | 2 4 4 3 4 . 2 . 9 5 1 3 . 4 2 4 4 2 4 2 4 1 7 8 76 Combat Bots Only 59 | . 3 4 3 1 . 1 . 7 4 1 3 . 4 2 4 4 2 4 2 3 1 5 7 59 Max Kills in Single Turn 4 | 1 1 1 3 1 . 1 . 4 2 1 1 . 1 1 1 1 1 3 1 1 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . 3 . . . . . . . . . 3 . . . . 3 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2461 | . 43 43 61 2 . 4 . 143 116 27 73 . 142 123 36 76 15 8 10 179 20 101 98 1141 Missed 700 | . 12 14 27 1 . 1 . 35 28 6 19 . 44 39 12 25 5 6 4 80 6 31 28 277 Deflected 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 Hits 1761 | . 31 29 34 1 . 3 . 108 88 21 54 . 98 84 24 51 10 2 6 99 14 70 70 864 Melee 40 | . . . . . . . . 12 2 . . . . . . . . . . . . 5 1 20 Projectile 1721 | . 31 29 34 1 . 3 . 96 86 21 54 . 98 84 24 51 10 2 6 99 14 65 69 844 Critical Strikes 75 | . 1 . 2 . . . . 9 3 1 3 . 1 5 . 1 . . 1 6 1 7 1 33 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Part Disruptions 9 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . 3 . 2 Damage Taken 29516 | . 430 231 517 13 . 46 . 2432 1979 379 824 . 2072 1000 206 578 240 27 104 950 167 998 1155 15168 Core 2060 | . 25 47 103 13 . . . 213 83 47 33 . 201 233 29 33 . . 23 28 11 52 35 851 Absorbed by Shields 10115 | . . . . . . . . 144 . . 136 . 206 628 159 227 38 25 36 925 175 1032 1115 5269 Reduced by Siege Mode 565 | . . . . . . . . . . . . . . 9 . . . . . . . . . 556 Redirected to Shielding 171 | . . . . . . . . . . . . . . . . . . . . . . 18 52 101 Ignored by Resistances 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . Regen/Repaired (Parts) 6418 | . 55 . . . . . . 78 . . . . . . . . 105 . . . 2 308 199 5671 Core Remaining (%) 66 | 100 . . . . 24 . . 74 . . . . 63 . . . . 67 . 96 . . 93 13 Volleys Fired 1893 | 25 56 29 43 37 . 2 11 67 156 26 58 . 60 106 29 69 50 53 50 148 36 141 150 491 Largest 4 | 2 2 2 2 2 . 2 1 3 3 3 3 . 3 3 2 3 1 3 1 1 1 1 2 4 Hottest 316 | 40 100 90 160 160 . 170 90 210 250 196 196 . 247 182 193 240 105 246 113 113 113 120 120 316 Shots Fired 2348 | 50 100 43 62 38 . 4 11 132 233 48 122 . 108 129 37 101 50 59 50 148 36 141 152 494 Gun 165 | 50 26 . . . . . . 21 . . . . . 22 7 . . . . . . . . 39 Cannon 2165 | . 72 43 61 38 . 4 11 105 233 48 122 . 108 107 30 101 50 58 50 148 36 140 147 453 Launcher 7 | . . . 1 . . . . 6 . . . . . . . . . . . . . . . . Special 11 | . 2 . . . . . . . . . . . . . . . . 1 . . . 1 5 2 Kinetic 652 | 50 75 24 31 . . . . 52 75 22 75 . 53 24 7 22 . 3 . . . . . 139 Thermal 1535 | . 25 19 30 38 . 4 11 74 158 26 47 . 55 103 23 67 48 52 46 104 21 119 139 326 Explosive 12 | . . . 1 . . . . 6 . . . . . . . . . 1 . . . . 4 . Electromagnetic 140 | . . . . . . . . . . . . . . 2 7 12 1 3 4 44 15 17 8 27 Entropic 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Robot Hit Streak 18 | 8 7 4 8 4 . 5 7 8 12 9 7 . 10 14 4 6 10 9 4 11 18 8 11 13 Robot Miss Streak 17 | 1 6 6 3 3 . . 2 9 6 3 7 . 3 4 3 5 2 1 2 3 2 4 3 17 Penetration Max 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 830 | . . . . . . . . . . . . . . . . . . . 48 148 36 140 145 313 Shots Hit Robots 1136 | 33 56 20 29 19 . 8 6 72 84 23 44 . 59 47 13 24 32 10 5 74 20 79 78 301 Core Hits 839 | 10 21 9 13 12 . 2 4 72 40 9 18 . 16 13 9 9 6 11 3 22 9 25 38 468 Critical Kills 132 | . . . 1 . . 2 1 2 8 1 2 . 3 1 . . . . . . . 2 4 105 Critical Parts Destroyed 163 | . . . . . . 2 . . 2 2 8 . 4 . . . . . . . . . . 145 Critical Strikes 337 | . . . 1 . . 4 1 4 14 3 13 . 17 1 . 2 . 1 . . . 2 5 269 Meltdown 27 | . . . 1 . . 1 1 2 4 . 1 . 1 1 . . . . . . . 2 4 9 Destroy 293 | . . . . . . . . . 6 3 9 . 15 . . . . . . . . . . 260 Blast 11 | . . . . . . . . 2 4 . 3 . 1 . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Melee Attacks 46 | . . . . . . 13 . . . . . . . . . . . . . . 1 21 . 11 Impact 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . . . 1 21 . 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 4 . . . . . . . . . . . . . . 1 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50182 | 327 922 364 831 342 . 535 217 3320 3111 758 1215 . 1516 1620 508 883 1202 883 268 3843 1175 3751 6001 16590 Guns 1822 | 327 173 . . . . . . 457 . . . . . 200 18 . . . . . . . . 647 Cannons 39237 | . 749 349 648 342 . 140 217 1581 2927 620 1215 . 1516 1420 490 883 1202 374 268 3497 989 2939 3738 13133 Explosions 7086 | . . . 183 . . . . 1282 165 138 . . . . . . . 467 . 346 . 125 2031 2349 Melee 1729 | . . . . . . 395 . . . . . . . . . . . . . . 186 687 . 461 Ramming 57 | . . 15 . . . . . . 19 . . . . . . . . . . . . . 23 . Kinetic 8341 | 327 711 208 261 . . . . 738 835 161 762 . 612 200 18 448 . 62 . . . . . 2998 Thermal 32084 | . 211 141 387 342 . 140 217 1381 2257 597 453 . 904 1352 291 220 1202 235 194 2559 498 2458 3618 12427 Explosive 3864 | . . . 183 . . . . 1183 . . . . . . . . . 467 . . . . 2031 . Electromagnetic 3856 | . . . . . . . . 18 . . . . . 68 199 215 . 77 74 1284 491 606 120 704 Impact 395 | . . . . . . 395 . . . . . . . . . . . . . . . . . . Slashing 1585 | . . . . . . . . . . . . . . . . . . 42 . . 186 687 209 461 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 1 1 1 1 1 . . 14 17 17 19 19 19 8 8 8 8 . . 10 . . 1 40 Average Corruption 8 | . 1 1 1 1 1 . . 12 13 17 18 19 19 3 8 8 8 . . 6 . . 1 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . 2 12 2 . Effects 562 | . 9 7 24 13 . . . 57 61 23 74 9 45 12 25 42 1 . . 31 . . . 129 Message Errors 126 | . 2 . 4 5 . . . 15 11 4 12 4 9 4 7 8 . . . 9 . . . 32 Matter Fused 125 | . 3 6 6 3 . . . 8 12 3 22 4 8 3 6 13 1 . . 4 . . . 23 Heat Flow Errors 72 | . 3 . 3 . . . . 7 8 8 8 . 3 1 4 6 . . . 3 . . . 18 Energy Discharges 69 | . 1 . 4 1 . . . 10 6 2 11 1 8 2 1 3 . . . 5 . . . 14 Parts Rejected 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Parts Fused 10 | . . . 1 . . . . 1 1 1 1 . . 1 1 . . . . . . . . 3 Data Loss (minor) 66 | . . 1 5 3 . . . 9 9 2 8 . 7 . 6 2 . . . 5 . . . 9 Data Loss (major) 23 | . . . . 1 . . . . 3 2 5 . 1 1 . 4 . . . 1 . . . 5 Misfires 17 | . . . 1 . . . . . 2 . 2 . 1 . . 3 . . . 2 . . . 6 Alerts 6 | . . . . . . . . 1 2 1 1 . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . 4 Weapon Failures 37 | . . . . . . . . 4 7 . 4 . 5 . . 3 . . . 2 . . . 12 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2846 | . . . 13 . . 225 . 34 87 102 32 . 7 100 34 46 . 73 11 274 . 413 235 1160 Projectiles 1775 | . . . 13 . . 40 . 18 62 102 32 . 7 100 34 46 . 36 11 270 . 189 183 632 Explosions 412 | . . . . . . . . 16 25 . . . . . . . . 37 . 4 . . 52 278 Melee 659 | . . . . . . 185 . . . . . . . . . . . . . . . 224 . 250 Knockbacks 151 | . 11 4 1 . . 1 . 7 9 . 8 . 2 . . 8 . . . . . . . 100 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 143 | . 11 4 1 . . . . 7 9 . 7 . 2 . . 5 . . . . . . . 97 Secondary 7 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . 3 Self-Inflicted Damage 402 | . . . 33 . . . . 330 . . . . . . . . . . . . . 10 . 29 Shots 11 | . . . 1 . . . . 8 . . . . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 4 . . . . . . 2 . . . . . . . . . . . . . 1 . Kicked 8 | . 1 4 . . . . . . 2 . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 531 | . 260 210 239 130 . 78 12 531 497 241 339 . 385 221 293 462 168 188 272 289 169 310 263 273 Average Temperature 90 | . 70 72 60 52 . 43 7 95 91 59 105 . 99 29 99 92 52 42 78 100 62 106 72 141 Received Heat Transfer 3550 | . 114 . 102 . . . . 129 180 . 160 . 289 130 . 19 19 4 . 12 16 264 101 2011 Thermoelectric Energy+ 1040 | . . . . . . . . . . . . . . . . . . . . . . . . 1040 Effects 19 | . . . . . . . . 4 1 . . . 1 . . 1 . . . 1 . . 1 10 Shutdowns 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Energy Bleed 7 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 4 Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Total Turns 268 | . . . . . . . . . . . . . . 22 . . . . . . . . . 246 Longest Duration 114 | . . . . . . . . . . . . . . 22 . . . . . . . . . 114 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 Total Turns 74 | . . . . . . . . . . . . . . . . . . . . . . . 13 61 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . 13 21 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . 1 . . . . . . . . 1 . . . . 8 3 3 1 2 Combat Hostiles 18 | . . . . . . . . . . . . . . . 1 . . . . 8 3 3 1 2 Parts Fried 35 | . . . . . . 1 . . . . . . . 2 2 1 . . . 13 4 7 . 5 Impact Corruptions 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Robots Melted 31 | . . . 1 . . 1 1 2 4 . 1 . 1 1 . . . . . . . 2 4 13 Combat Hostiles 24 | . . . 1 . . 1 . 1 1 . 1 . 1 1 . . . . . . . 2 4 11 Parts Melted 79 | . . . 3 . . 1 1 6 5 . 3 . 4 7 1 1 1 . . 6 1 10 5 24 Heat Transferred 22195 | . 444 296 629 703 . 174 285 2275 2946 860 650 . 1300 1850 296 222 1183 203 148 1952 407 1221 . 4151 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . . . . . . 1 3 . . . . . . . . . . 1 . 1 3 5 Low Security (%) 73 | 100 100 100 . 100 . 100 100 99 50 . . . . 100 . . . . 100 91 100 76 17 . Level 1 6 | . . . . . . . . . 26 . . . . . . . . . . 8 . 23 36 . Level 2 6 | . . . . . . . . . 17 . . . . . . . . . . . . . 44 17 Level 3 5 | . . . . . . . . . 5 . . . . . . . . . . . . . 1 29 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 4404 | 10 98 127 . 80 . 30 5 238 736 . . . . 76 . . . . 42 216 119 311 866 4404 Initial 513 | . . . . 50 . . 5 . 19 . . . . . . . . . . . 111 44 147 513 Average 363 | 1 14 38 . 9 . 3 . 112 209 . . . . 24 . . . . 5 101 81 140 361 1834 Influence Increases 12493 | 30 338 431 125 240 . 75 4 676 1079 40 220 . 255 427 160 170 159 182 159 715 214 700 1087 5007 Destroy 0b10 Robot/C 6700 | . 200 320 100 20 . 20 . 380 400 20 200 . 200 140 140 160 80 160 40 360 120 300 480 2860 Destroy 0b10 Robot/NC 690 | 30 30 10 . 55 . 20 . 65 45 10 . . . 10 . . 5 . 5 20 10 30 20 325 Destroy Leader 1148 | . 44 50 10 . . 10 . 110 92 10 20 . 40 32 20 10 . 10 12 52 42 56 92 436 Allied During Kill 137 | . . 36 . . . . . . . . . . . . . . 29 12 . . . . . 60 Successful Hack 234 | . 29 . . 23 . 16 . 4 16 . . . . 21 . . . . 2 80 . 43 . . Select Force Hacks 150 | . 30 . . 120 . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . . . . 15 . . . 45 120 . . . . 75 . . . . 30 90 15 75 135 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1964 | . 5 . . 7 . 9 4 72 256 . . . . 104 . . . . 70 98 27 181 345 786 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 600 | . . 15 15 . . . . . 150 . . . 15 45 . . 45 . . 15 . . 15 285 Influence Decreases 8089 | 30 338 336 115 345 . 59 20 635 384 511 475 10 255 387 200 170 48 293 159 517 333 517 493 1459 Entered New Map 1178 | . . . 50 55 . . 11 . 22 273 51 10 . . 15 . . 111 . . 87 35 115 343 Time Decay 6110 | 30 318 336 65 290 . 59 9 485 356 238 404 . 251 340 185 170 48 162 155 497 246 482 368 616 Lost Part 502 | . 20 . . . . . . 150 6 . 20 . 4 30 . . . . 2 20 . . 10 240 Lost Ally 282 | . . . . . . . . . . . . . . . . . . 20 2 . . . . 260 Purge Threat 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . Squads Dispatched 69 | . 3 . . . . 1 . 4 9 . . . . 3 . . . . 1 7 2 4 7 28 Investigation 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 23 | . . . . . . 1 . 2 3 . . . . 3 . . . . 1 4 2 3 1 3 Reinforcement 17 | . 2 . . . . . . . 4 . . . . . . . . . . 3 . 1 . 7 Assault 23 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 18 Garrison 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 14 | . 1 1 . . . . . 2 2 . . . . 1 . . 2 . . 2 . . 1 2 Communications Jammed 83 | . . . . . . . . . . . . . . . . . 35 . . 1 . 17 14 16 Distress Signals 73 | . . . . . . . . . . . . . . . . . 35 . . 1 . 17 6 14 Times Spotted 510 | . 20 13 12 1 . 2 . 35 37 1 11 . 10 20 6 10 16 7 7 28 7 20 30 217 Peak Tracking Total 20 | . 4 4 3 1 . 1 . 7 8 1 4 . 4 5 3 5 8 4 2 4 2 4 9 20 Tactical Retreats 25 | . 1 1 1 . . . . . 4 . . . 1 1 . . 1 . . 1 . . 1 13 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 14 | . 1 . 2 . . 1 . . 2 . . . . 2 . . . . . . 1 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 53 | . . . 1 1 . . . 3 8 1 . . . 5 . . 2 . 2 6 1 6 9 8 Max in Single Turn 3 | . . . 1 1 . . . 1 3 1 . . . 1 . . 1 . 1 1 1 1 2 1 Garrison Access 6 | . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 76 | . 6 . . 9 5 3 . 6 5 . 1 4 . 11 . . 2 . 6 9 . 5 2 2 Terminals 38 | . 4 . . 5 . 2 . 4 3 . . . . 6 . . . . 2 5 . 4 2 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Recycling Units 12 | . 1 . . 4 . 1 . 1 1 . . . . 2 . . . . 2 . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Total Hacks 176 | . 17 . . 31 14 5 . 11 8 . 1 17 . 29 . . 2 . 11 17 . 8 2 3 Successful 99 | . 10 . . 14 14 2 . 4 1 . 1 17 . 15 . . 2 . 5 8 . 5 . 1 Failed 77 | . 7 . . 17 . 3 . 7 7 . . . . 14 . . . . 6 9 . 3 2 2 Catastrophic 13 | . . . . . . 2 . 3 . . . . . 2 . . . . 1 2 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 12 . . 20 . . . 3 2 . 1 . . 15 . . . . . 6 . 2 . . Terminals 87 | . 12 . . 18 . 4 . 8 5 . . . . 16 . . . . 3 11 . 6 2 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . . . . . . 2 . . . . . 4 . . . . . 2 . . . . Recycling Units 26 | . 3 . . 13 . 1 . 1 2 . . . . 4 . . . . 2 . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . 4 . . . . 5 3 . 2 . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Terminal Hacks 47 | . . . . 2 14 1 . 1 1 . 1 17 . 3 . . 2 . . 3 . 2 . . Record 12 | . . . . . 7 . . . . . . 5 . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 12 | . . . . . 7 1 . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 4 . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . 2 . . . . . 3 . . . . . 1 . . . . Scan Component 6 | . 1 . . . . . . 1 . . . . . 3 . . . . . 1 . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 1 . 1 . 1 . . . . . 2 . . . . . . . . . . Retrieve Components 6 | . 1 . . 1 . 1 . 1 . . . . . 2 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . 2 . . . . 4 2 . 2 . . Insert Component 5 | . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . Analyze 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Seal Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Unauthorized Hacks 24 | . 7 . . 11 . . . . . . . . . 4 . . . . . 1 . 1 . . Terminals 19 | . 6 . . 7 . . . . . . . . . 4 . . . . . 1 . 1 . . Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 7 | . 2 . . 2 . . . . . . . . . 2 . . . . . . . 1 . . Operators 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Skim 8 | . 3 . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 52 | . 5 . . 8 . 3 . 5 4 . . . . 7 . . . . 4 8 . 5 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Time 76 | . 26 . . . . . . 50 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 9 . . 3 . . . 10 . . . . . 9 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 5 . . . . . . . . . . . . . . 3 2 Machine Destruction 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Programmers 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 21 | . . 3 . . . . . . . . . . . . . . 5 . . . . . . 13 Largest Group 7 | . . 3 3 . . . . . . . . . . . . . 5 2 1 . . . . 7 Highest-Rated Group 275 | . . 40 40 . . . . . . . . . . . . . 275 113 64 . . . . 100 Highest-Rated Ally 64 | . . 16 16 . . . . . . . . . . . . . 64 64 64 . . . . 15 Initial UFD Resources 39 | . . . . . . 24 24 24 26 26 26 26 28 28 28 28 28 32 32 32 36 36 36 39 Total Orders 17 | . . . 6 . . . . . . . . . . . . . 7 4 . . . . . . STAY 9 | . . . 3 . . . . . . . . . . . . . 4 2 . . . . . . FOLLOW 8 | . . . 3 . . . . . . . . . . . . . 3 2 . . . . . . Ally Attacks 127 | . . 21 22 . . . . . . . . . . . . . 5 7 . . . . . 72 Total Damage 2184 | . . 229 245 . . . . . . . . . . . . . 160 194 . . . . . 1356 Kills 18 | . . 10 . . . . . . . . . . . . . . 2 1 . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 27818 | 98 1610 1381 3223 1569 979 564 762 1042 1478 445 1275 . 408 1436 661 1356 1447 863 743 1346 467 1037 741 2887 Optics 959 | . . . . . . . . . . . . . . . . . . . . . . . . 959 Sensors 16124 | . . . . . . 559 758 1002 1138 445 1213 . 392 1290 582 934 1407 832 743 1296 433 963 560 1577 Terrain 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Structural 332 | . . . . . . . . . . . . . . . . . . . . . . . . 332 Seismic 10830 | 98 1610 1381 3223 1569 979 564 762 365 277 . . . . 2 . . . . . . . . . . Jamming 5405 | . . . . . . . . . 145 . 62 . 16 1215 79 422 707 859 141 145 110 173 412 919 Robot Analysis Total 12 | . . . . . 7 1 . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 2 . 2 . . . . 1 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 33343 | 195 1774 1442 3268 1574 3349 574 762 1529 1857 516 1551 218 811 1439 661 1437 1447 863 887 1511 538 1240 844 3056 Spaces Moved 17215 | 93 865 701 1350 607 1549 387 565 545 893 347 703 147 506 852 395 673 821 682 587 1039 388 821 400 1299 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . Treads 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Legs 17119 | 84 865 701 1350 607 1549 387 565 543 812 347 703 147 506 852 392 673 821 682 587 1039 388 821 400 1298 Wheels 83 | . . . . . . . . 2 81 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 125 122 122 122 125 128 128 121 120 120 120 120 105 105 105 108 108 103 103 110 Average Speed 152 | 118 167 190 190 190 210 127 126 220 128 128 177 124 120 120 146 184 145 105 130 116 109 106 135 137 Slowest Speed 470 | 150 260 190 190 190 260 192 192 470 130 128 197 196 122 120 240 185 185 105 178 180 110 110 187 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Cave-ins Triggered 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 54 | 5 80 98 64 92 83 14 95 18 30 54 71 60 71 24 62 79 70 65 15 80 10 76 18 31 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 15 | . 1 . . 9 1 . . . . . . 3 . . 1 . . . . . . . . . Known Exits Taken 17 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 3 5 . 5 . . . . 2 3 . 2 . 2 2 . 1 . . . . . . Spaces Dug 362 | . 2 . 9 3 . 9 . 20 35 . 10 . 7 31 5 16 4 21 28 28 5 40 39 50 Terrain Destroyed 1214 | . 2 . 13 6 . 9 4 77 139 32 60 . 31 66 17 71 10 62 40 56 10 58 132 319 Melee 28 | . . . . . . 9 . . . . . . . . . . . . . . . 13 . 6 Projectile 789 | . 2 . 4 6 . . 4 32 107 19 60 . 31 66 17 71 10 47 40 50 10 45 51 117 AOE 283 | . . . 9 . . . . 45 32 13 . . . . . . . 15 . 6 . . 81 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 22582 | 129 1094 767 1990 989 1641 438 600 747 1374 378 904 183 606 1143 442 768 1023 768 705 1328 489 1132 698 2246 Wait 2124 | . 114 21 576 338 57 4 . 67 201 . 101 1 25 98 10 10 67 24 20 82 37 55 41 175 Move 17190 | 92 864 700 1349 606 1548 387 564 544 892 346 702 146 505 851 394 672 820 681 586 1038 387 820 398 1298 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 5 17 3 2 . 12 10 3 12 17 . 5 6 1 10 1 . 9 . 8 9 2 14 12 29 Fast Attach 219 | 7 6 1 5 2 7 1 5 7 19 2 3 13 4 26 2 2 8 2 15 4 . 8 16 54 Attach 103 | . 5 . . . . 6 3 12 10 . 1 . 3 8 . . 1 . 4 1 2 1 5 41 Detach 51 | . 4 . . . 2 . 1 5 5 . . 1 2 4 . . . . 2 1 . . 1 23 Swap 416 | . 10 3 6 4 3 8 4 26 47 2 24 . 6 9 3 12 14 6 4 34 22 48 44 77 Drop 308 | . 17 6 9 2 12 7 7 7 25 2 10 16 . 31 3 3 20 2 16 11 2 24 29 47 Fire 1893 | 25 56 29 43 37 . 2 11 67 156 26 58 . 60 106 29 69 50 53 50 148 36 141 150 491 Melee 46 | . . . . . . 13 . . . . . . . . . . . . . . 1 21 . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 1 4 . . . . . . 2 . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 36 | . . . . . . . 2 . . . . . . . . . 34 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 196 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Discovered new exit (range 7) 696 | -10/Materials | Derelicts attacked the area 1028 | -10/Materials | Repaired Aluminum Leg 1605 | -10/Materials | Discovered new exit (range 9) 1970 | -10/Materials | Entered Mines 2345 | -10/Mines | Discovered new exit (range 7) 2407 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2539 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2556 | -10/Mines | Discovered new exit (range 7) 2662 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2717 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2727 | -10/Mines | Found Prototype Device 2979 | -10/Mines | Discovered new exit (range 6) 3277 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3284 | -10/Mines | Learned 2 Materials zone layouts 3412 | -10/Mines | Entered Subcaves 3412 | -10/Subcaves | Accompanied by 3 allies 3413 | -10/Subcaves | Approached by a straggling Scientist 3438 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3445 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3505 | -10/Subcaves | Disturbed a concealed Subdweller 3589 | -10/Subcaves | Learned 2 Materials zone layouts 5044 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5159 | -10/Subcaves | Discovered new exit (range 12) 5362 | -10/Subcaves | Build established: Scavenger-Mutant 5380 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 5533 | -10/Subcaves | Shifting Twisted Machinery released Ripper 5663 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 5937 | -10/Subcaves | Visited 4L-MR0's lab 5956 | -10/Subcaves | Found Prototype Energy Cannon 5980 | -10/Subcaves | Core integrity fell below 50% 6284 | -10/Subcaves | Discovered new exit (range 15) 6680 | -10/Subcaves | Entered Recycling 7139 | -8/Recycling | Discovered new exit (range 14) 7866 | -8/Recycling | Scanned before Scraplab entrance 7896 | -8/Recycling | Entered Scraplab 7900 | -8/Recycling | Identified exit to Factory 7912 | -8/Recycling | Discovered new exit (range 2) 7937 | -8/Recycling | Learned location of Lower Caves (-6) 7966 | -8/Recycling | Learned location of Zion (-6) 8003 | -8/Recycling | Learned 2 Storage zone layouts 8052 | -8/Recycling | Learned Storage interactive machine intel 8110 | -8/Recycling | Learned 4 Factory zone layouts 8254 | -8/Recycling | Entered Scraptown 8258 | -8/Scraptown | System corruption cleaned by C-Scrubber 8482 | -8/Scraptown | Visited Shadow of the Wyrm 8498 | -8/Scraptown | Visited SPCMW 8528 | -8/Scraptown | Visited Assassins FH 8547 | -8/Scraptown | Visited Symbiants 8604 | -8/Scraptown | Visited The Evicted 8638 | -8/Scraptown | Visited Cyclists 8657 | -8/Scraptown | Visited UFD Registry 8657 | -8/Scraptown | Registered with UFD as "Armoreater" 8688 | -8/Scraptown | Entered Cyclist Reading Room 8783 | -8/Scraptown | Visited Science Guys 8840 | -8/Scraptown | Visited Abandonware Association 8853 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8861 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8861 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 8904 | -8/Scraptown | Visited Scrapoid Pod Storage 8940 | -8/Scraptown | Visited Infowarlord's Domain 8940 | -8/Scraptown | Identified Exp. Sensor Array 8967 | -8/Scraptown | Visited Chapter 10 8997 | -8/Scraptown | Visited Analyses Database 9039 | -8/Scraptown | Visited Junk Repository 9081 | -8/Scraptown | Visited Scrap Suit Storage 9204 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9764 | -8/Scraptown | Build established: Mutant 10226 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10231 | -8/Scraptown | Learned 12 Research zone layouts 10273 | -8/Scraptown | Discovered exit to Factory (range 11) 11056 | -8/Scraptown | Found Exp. Signal Interpreter 11225 | -8/Scraptown | Discovered exit to Factory (range 5) 11531 | -8/Scraptown | Met Optimus 11531 | -8/Scraptown | Accepted into 0bPrime 11603 | -8/Scraptown | Entered Factory 11603 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 11699 | -6/Factory | Discovered new exit (range 14) 11895 | -6/Factory | Build established: Scavenger-Mutant 11899 | -6/Factory | Discovered new exit (range 7) 11904 | -6/Factory | Identified exit to Lower Caves 12143 | -6/Factory | Discovered new exit (range 8) 12151 | -6/Factory | Identified exit to Factory 12177 | -6/Factory | Sucked down chute 12177 | -6/Factory | Entered Waste 12177 | -6/Waste | The area was eerily silent 12286 | -6/Waste | Found Prototype Processor 12286 | -6/Waste | Identified Exp. Targeting Computer 12419 | -6/Waste | Build established: Mutant 12473 | -6/Waste | Discovered new exit (range 10) 12690 | -6/Waste | Found Heavy Servo Lattice 12937 | -6/Waste | Identified exit to Factory 12939 | -6/Waste | Entered Factory 12942 | -6/Factory | Noticed a derelict Sapper rigging charges 12949 | -6/Factory | Build established: Scavenger-Skirmisher 13008 | -6/Factory | Repaired Flexi-carbon Leg 13155 | -6/Factory | Crushed by falling debris 13155 | -6/Factory | System corruption reached 10% 13169 | -6/Factory | Destroyed 7 combat bots 13186 | -6/Factory | Lost 4 parts (2n1u1w) 13483 | -6/Factory | Lost 5 parts (2n2u1w) 14005 | -6/Factory | Build established: Tank 14336 | -6/Factory | Discovered exit to Factory (range 2) 14468 | -6/Factory | Entered another Factory area 14468 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14496 | -5/Factory | Lost 5 parts (1p1n1u2w) 14631 | -5/Factory | Garrison activated, responded to threat 14768 | -5/Factory | Build established: Mutant 14945 | -5/Factory | Crushed by falling debris 14945 | -5/Factory | System corruption reached 10% 15193 | -5/Factory | Identified exit to Upper Caves 16325 | -5/Factory | Entered Upper Caves 16327 | -5/Upper Caves | UFD Scientist delivered a prototype 16333 | -5/Upper Caves | Found Prototype Protection 16333 | -5/Upper Caves | Identified Enh. Scrap Shield 16415 | -5/Upper Caves | Learned Factory emergency access door positions 16421 | -5/Upper Caves | Encountered a Warlord checkpoint 16755 | -5/Upper Caves | Discovered new exit (range 14) 16771 | -5/Upper Caves | Identified exit to Upper Caves 16841 | -5/Upper Caves | Entered another Upper Caves area 16916 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16930 | -5/Upper Caves | Found Prototype Special Weapon 17130 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 17161 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 17210 | -5/Upper Caves | Build established: Skirmisher 18254 | -5/Upper Caves | Learned Factory terminal intel 18310 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18356 | -5/Upper Caves | Discovered new exit (range 7) 18372 | -5/Upper Caves | Identified exit to Zhirov 18392 | -5/Upper Caves | Entered Zhirov 18392 | -5/Zhirov | Discovered new exit (range 3) 18394 | -5/Zhirov | Identified exit to Proximity Caves 18419 | -5/Zhirov | Met Zhirov 18442 | -5/Zhirov | Learned location of Testing (-2) 18442 | -5/Zhirov | Learned location of Command (-1) 18455 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18474 | -5/Zhirov | Found Alien Artifact 18474 | -5/Zhirov | Identified Integrated Reactor 18474 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18551 | -5/Zhirov | Found Alien Artifact 18610 | -5/Zhirov | Entered Proximity Caves 19172 | -4/Proximity Caves | Spotted B-86 Titan 19173 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19238 | -4/Proximity Caves | Lost 3 parts (1p2w) 19321 | -4/Proximity Caves | Destroyed B-86 Titan 19340 | -4/Proximity Caves | Lost 6 parts (3n2u1w) 19411 | -4/Proximity Caves | Discovered new exit (range 7) 19418 | -4/Proximity Caves | Identified exit to Factory 19421 | -4/Proximity Caves | Entered Factory 19421 | -4/Factory | Evolved 2 slots: Utility x2 19423 | -4/Factory | Loaded intel: 26 terminal locations 19621 | -4/Factory | Identified Transdimensional Reconstructor 19621 | -4/Factory | Warped through subspace 19650 | -4/Factory | Lost 3 parts (1u2w) 20003 | -4/Factory | Build established: Tank 20136 | -4/Factory | Identified exit to Upper Caves 20860 | -4/Factory | Entered Upper Caves 21288 | -4/Upper Caves | Learned location of Armory (-3) 21301 | -4/Upper Caves | Discovered new exit (range 13) 21327 | -4/Upper Caves | Identified exit to Upper Caves 21521 | -4/Upper Caves | Entered another Upper Caves area 21656 | -4/Upper Caves | Discovered new exit (range 13) 21715 | -4/Upper Caves | Identified exit to Warlord 22482 | -4/Upper Caves | Learned Research stockpile data 22706 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22958 | -4/Upper Caves | Entered Warlord 23020 | -4/Warlord | System corruption cleaned by Quarantine Array 23481 | -4/Warlord | Build established: Commander-Tank 23580 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23727 | -4/Warlord | Found Prototype Special Weapon 23731 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 23735 | -4/Warlord | Found RU-N14's Throwing Claymores v3 23796 | -4/Warlord | Visited the Vortex Lab 23800 | -4/Warlord | Warlord's base attacked by MAIN.C 23805 | -4/Warlord | Found Prototype Energy Cannon 23805 | -4/Warlord | Identified Vortex Cannon 23994 | -4/Warlord | Found Prototype Device 23994 | -4/Warlord | Identified Thermal Barrier 23996 | -4/Warlord | Lost 8 allies 24000 | -4/Warlord | Found Prototype Hackware 24000 | -4/Warlord | Identified Ghost Barrier 24026 | -4/Warlord | Found Prototype Reactor 24130 | -4/Warlord | Lost 3 allies 24133 | -4/Warlord | Spotted B-90 Cyclops 24150 | -4/Warlord | Warlord forces counterattacked 24181 | -4/Warlord | Spotted Striker 24195 | -4/Warlord | Destroyed B-86 Titan 24207 | -4/Warlord | Destroyed B-90 Cyclops 24229 | -4/Warlord | Found Quantum Capacitor 24276 | -4/Warlord | Lost 24 allies 24340 | -4/Warlord | Opened side exit 24393 | -4/Warlord | Discovered new exit (range 10) 24400 | -4/Warlord | Identified exit to Proximity Caves 24405 | -4/Warlord | Entered Proximity Caves 24405 | -3/Proximity Caves | Accompanied by 2 allies 24407 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24440 | -3/Proximity Caves | Encountered a Derelict sapper outpost 24726 | -3/Proximity Caves | Build established: Tank 25170 | -3/Proximity Caves | Discovered new exit (range 13) 25183 | -3/Proximity Caves | Identified exit to Research 25268 | -3/Proximity Caves | Entered Research 25268 | -3/Research | Accompanied by 1 ally 25268 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25269 | -3/Research | Identified exit to Quarantine 25269 | -3/Research | Identified exit to Research 25598 | -3/Research | Identified Vortex Chain Reactor 25939 | -3/Research | Found Unknown Protection 25939 | -3/Research | Identified Hvy. Reflective Plating 26155 | -3/Research | Entered Quarantine 26288 | -3/Quarantine | Build established: Scavenger-Skirmisher 26694 | -3/Quarantine | Build established: Tank 26749 | -3/Quarantine | Cryocooling Duct disabled 26764 | -3/Quarantine | Ambient heat levels rising (+20) 26764 | -3/Quarantine | Non-combat units ordered to evacuate 26996 | -3/Quarantine | Discovered exit to Research (range 8) 27051 | -3/Quarantine | System corruption reached 10% 27513 | -3/Quarantine | Found Sigix Corpse 27532 | -3/Quarantine | Found Alien Artifact 27561 | -3/Quarantine | Found Alien Slashing Weapon 27561 | -3/Quarantine | Identified Sigix Broadsword 27666 | -3/Quarantine | Entered Research 27666 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27692 | -2/Research | Discovered new exit (range 11) 27715 | -2/Research | Identified exit to Access 28123 | -2/Research | Discovered new exit (range 5) 28142 | -2/Research | Identified exit to Testing 28204 | -2/Research | Entered Testing 28243 | -2/Testing | Found Prototype Energy Cannon 28312 | -2/Testing | Found Prototype Protection 28312 | -2/Testing | Identified Lgt. Regenerative Plating 28316 | -2/Testing | Found Prototype Protection 28316 | -2/Testing | Identified Med. Regenerative Plating 28338 | -2/Testing | Found Prototype Ballistic Cannon 28360 | -2/Testing | Build established: Mutant 28400 | -2/Testing | Watched by a mysterious "MATRIX" hacker. 28578 | -2/Testing | Identified Powered Cannon 29139 | -2/Testing | Discovered exit to Access (range 16) 29285 | -2/Testing | Attached Powered Cannon, gained temporary slot: Power 29291 | -2/Testing | Spotted Fortress 29328 | -2/Testing | Destroyed Fortress 29348 | -2/Testing | Found Prototype Protection 29348 | -2/Testing | Identified Centrium Heavy Armor Plating 29357 | -2/Testing | Found Vortex Chain Reactor 29431 | -2/Testing | Discovered new exit (range 6) 29431 | -2/Testing | Discovered new exit (range 7) 29435 | -2/Testing | Identified exit to Section 7 29438 | -2/Testing | Identified exit to Protoforge 29444 | -2/Testing | Entered Section 7 29482 | -2/Section 7 | Found Alien Artifact 29482 | -2/Section 7 | Identified Core Reset Matrix 29482 | -2/Section 7 | Identified Terrabomb 29482 | -2/Section 7 | Used Core Reset Matrix 29486 | -2/Section 7 | Detected hypermatrix surge 29486 | -2/Section 7 | Sensed 22 artifacts in vicinity 29793 | -2/Section 7 | Spotted S7 Guard 29801 | -2/Section 7 | Attached CPS modules to S7 Guard. 29805 | -2/Section 7 | Garrison activated, responded to threat 29814 | -2/Section 7 | Destroyed S7 Guard 29854 | -2/Section 7 | Found Prototype Protection 29854 | -2/Section 7 | Identified Hvy. Regenerative Plating 29865 | -2/Section 7 | Found Integrated Thermoelectric Network 29865 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 29986 | -2/Section 7 | Crushed by falling debris 30075 | -2/Section 7 | Build established: Generator-Mutant 30194 | -2/Section 7 | First assault squad dispatched 30237 | -2/Section 7 | Found Integrity Redistributor 30246 | -2/Section 7 | Discovered exit to Access (range 4) 30288 | -2/Section 7 | Entered Access 30288 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 30290 | -1/Access | Identified Perforator 30298 | -1/Access | Destroyed 7 combat bots 30869 | -1/Access | Destroyed 8 combat bots 31271 | -1/Access | System corruption reached 10% 31355 | -1/Access | Destroyed 8 combat bots 31788 | -1/Access | First assault squad dispatched 32094 | -1/Access | Identified Imp. Potential Cannon 32328 | -1/Access | High security lockdown imminent 32394 | -1/Access | Destroyed 20 combat bots 32408 | -1/Access | High security lockdown engaged 32539 | -1/Access | Found Prototype Reactor 32539 | -1/Access | Identified Zero-point Reactor 32553 | -1/Access | Destroyed 9 combat bots 32563 | -1/Access | Found Zero-point Reactor 32639 | -1/Access | Destroyed Investigator 32657 | -1/Access | Spotted Striker 32657 | -1/Access | Spotted Striker 32664 | -1/Access | Destroyed Striker 32674 | -1/Access | Destroyed Striker 32719 | -1/Access | Spotted Executioner 32719 | -1/Access | Spotted Executioner 32721 | -1/Access | Destroyed Executioner 32733 | -1/Access | Destroyed Executioner 32769 | -1/Access | Spotted Striker 32769 | -1/Access | Spotted Executioner 32771 | -1/Access | Destroyed Executioner 32777 | -1/Access | Destroyed Striker 32803 | -1/Access | Spotted Striker 32803 | -1/Access | Spotted Striker 32805 | -1/Access | Spotted Striker 32805 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-528) 32816 | -1/Access | Destroyed Striker 32822 | -1/Access | System corruption reached 30% 32835 | -1/Access | Destroyed Striker 32840 | -1/Access | Core integrity fell below 50% 32841 | -1/Access | Destroyed Striker 32850 | -1/Access | Sterilization system engaged 32925 | -1/Access | Emitted hypermatrix ping 32928 | -1/Access | Destroyed 59 combat bots 32930 | -1/Access | Assembled emerged from beneath the floor 32937 | -1/Access | Lost 8 parts (2p2n3u1w) 32967 | -1/Access | Identified Molecular Deconstructor 32973 | -1/Access | Core integrity fell below 20% 32997 | -1/Access | Lost 7 allies 33011 | -1/Access | Lost 10 parts (2p6n2w) 33053 | -1/Access | Assembled emerged from beneath the floor 33056 | -1/Access | Found Prototype Processor 33056 | -1/Access | Identified Exp. Core Analyzer 33150 | -1/Access | Ambient heat levels rising (+10) 33199 | -1/Access | Lost 5 allies 33300 | -1/Access | Ambient heat levels rising (+10) 33338 | -1/Access | Discovered new exit (range 5) 33343 | -1/Access | Identified exit to Surface 33344 | *** | Heading to fleet! Last Messages --------------- 33311_ Z04/FR%TEUDTJGU,3EX9LWY&<&HV>BR 33316_ Dropped Antimatter Reactor. 33317_ Acquired Unknown Reactor. 33317_ Identified Mic. Antimatter Reactor. 33318_ Dropped Mic. Antimatter Reactor. 33320_ Acquired Antimatter Reactor. 33325_ Acquired 11 matter. 33329_ Acquired 9 matter. Unknown Wheel melts. Unknown Processor melts. Unknown Impact Weapon melts. Unknown Protection melts. Unknown Slashing Weapon melts. Propulsion Shielding melts. Unknown Processor melts. Unknown Flight Unit melts. 33333_ System corrupted: Energy discharge (-612). 33338_ EXIT=FOUND 33343_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | = ## #??#%%# #?????????##### # | | * #######=!#!= #??????????????? # | | [==!%#= #????????????????? #??""" | | = /%!=#[ #??????????????????#????"S"" | | = ==!#! #????????????????????????""" | | =/[!/%#= " #????????????????????? | | ####### + """ #???????????????????? | | ??# # """ #????????????????????####### | | %= #% # " #?????????????????????????# | | [ # "#########?????????????????????????# | | " # ##?????????????????????????????????# | | """ # #??????????????????????????????????# | | """ # #??????????????????????????????????# | | " # #??????????????????????????????????# | | # #??????????????????????????????????# | | # #??????????????????????????????????# | | # #??????????????????????????????????# | | ########### #??????????????????????????????????## | | ?? # #???????????????????????????????????? | | ?? # #???????????????????????????????????? | | ? # #?????#"????????????????????????????? | | """""" # #?????# ????????????????????????????? | | """""" # #?????# ?""""""?????????????????????? | | """""" # #?????# ?" "?????????????????????? | | """""" # #?????# " "" "?????????????????????? | | """"""! # #?????# " "@ "?????????????????????? | | !=#% #?????# " "? #??????????????????? | | %+! ###???# " """" #??????????????????? | | %#= ## #??# #??????????????????? | | %# #?# #?# #????############### | | ###########%%##?# #""""/"""""""???# # """" | | # #[=#???#"# #?## ## """""" | | # #!|#????#" %! ## #?# ""F "" | | # #% ###??## |% ! # #??# """ | | # !+% # ### =[/ % [!#???# | | # # # ! %"/ !* % [ ###?#! | | # **#!/% # # % %% # #?#= | | #! * %#=%#######! = %####### | | # ! %=[% %=%%% % % % *! [ % % | | ###### ##"=%%%!!] =% = %%!%=*= %% ! | | #??### " ![*###=######=""""##!#####+##########""" | | #????# ##%*%![#%# !"%="#"##### %#[[ """""" #"""T | | ######+####"###%# # = * # ## """""" ##### | | # ##%# ## % #### """""" #???? | | # ## #### % #??# """""" #???? | | # """ ## ####! #??# """""" #???? | | # "Y ##% "###+######??# #???? | | + """ ## % #????????????# #???? | | # ## ?????????????# #???? | | # ## ??????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 115 Energy Capacity 2190 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Block 19 Armor Coverage 1200 Resistance: TH 30 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 82 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 38% | -10/Materials Flexi-carbon Leg | 42% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Integrated Thermoelectric Network Integrity Redistributor Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed AlloyDrainedAutopenetrator Manual? 0 Play Time 07:11:41 Cumulative 414.9 hours Start 2026.03.15 @ 17:56:05 End 2026.03.29 @ 12:04:07 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 104 Adventurer 0 Explorer 6 Win Type 2 Total 27 Types 13/1/6/1/1/0/2/1/1/1 Lore% 90 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0ac6794-a73a-4d5a-80ba-98be3349ccec