Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 13:55:03 Player: ae Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1936) 1936 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4386 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 82/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Mining Claw (fused) Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Machine Analyzer Heavy Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Scythe Scythe Scythe > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Claw Axe [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Heavy Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 2 | . . . 2 . . Parts Attached 57 | 5 7 5 31 1 8 Power 12 | 1 1 1 8 . 1 Engine 9 | 1 . 1 6 . 1 Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 12 | 2 1 1 5 . 3 Treads 10 | 2 1 . 5 . 2 Leg 1 | . . . . . 1 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 3 1 . Device 3 | . 2 . 1 . . Storage 1 | 1 . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 26 | 1 3 3 15 . 4 Energy Gun 4 | . 1 2 1 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 4 | 1 1 . 2 . . Ballistic Cannon 2 | . . . 2 . . Launcher 5 | . . 1 2 . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . 1 . . Slashing Weapon 6 | . . . 4 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 30 | . . 6 7 . 17 Power 6 | . . 1 2 . 3 Propulsion 8 | . . 2 2 . 4 Utility 4 | . . 1 . . 3 Weapon 12 | . . 2 3 . 7 Highest Loss Streak 17 | . . 5 4 . 17 To Critical Strikes 1 | . . . 1 . . Average Backups 7 | 4 7 5 7 7 6 Power 1 | . 1 . 1 1 1 Propulsion 1 | 2 3 . . 1 . Utility 1 | . . . 2 . . Weapon 3 | 1 3 3 3 4 4 Tool/Special . | . . . . . . Unused Backups 10 | . 3 . 7 . . Power 2 | . . . 2 . . Propulsion 3 | . 3 . . . . Utility 3 | . . . 3 . . Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 92 93 97 90 79 Engine 7 | . 7 7 9 . 1 Core 3 | . 6 5 1 9 7 Treads 20 | . 27 19 17 18 14 Wheel 2 | . . 7 3 . . Device 5 | . 7 12 4 . . Storage 11 | . 14 14 11 9 8 Processor 4 | . . . 5 9 6 Protection 1 | . . . . 9 6 Energy Gun 2 | . 4 16 . . . Energy Cannon 6 | . . . 12 . . Ballistic Gun 11 | . 22 9 10 . . Ballistic Cannon 5 | . . . 9 . . Impact Weapon 4 | . . 2 7 . . Slashing Weapon 5 | . . . 1 36 29 Peak Build Rating 30 | 5 11 11 23 29 30 Average Rating 14 | 4 8 8 14 29 23 On Entrance 12 | . 5 11 6 23 29 Avg Prop Armor Cover (%) 9 | . . 11 9 . . Naked Turns . | . . . . . . Heaviest Build 33 | 9 14 15 28 33 33 Greatest Support 43 | 40 40 40 43 43 43 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 4 7 5 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 5 8 8 . Class Distribution -------------------- 49% | Mutant 24% | Skirmisher 22% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1318 | 254 171 20 813 20 40 Remotely . | . . . . . . Salvage Created 2247 | 12 306 60 1104 341 424 Parts 120 | 1 12 6 61 22 18 Haulers Intercepted 4 | . . . 2 1 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 54 | . 9 6 21 4 14 Melee 9 | . . . 3 4 2 Guns 14 | . 9 4 1 . . Cannons 13 | . . . 13 . . AOE 16 | . . 2 2 . 12 Classes Destroyed 12 | 1 2 2 7 . . Worker 3 | . . . 1 2 . Tunneler 1 | 1 . . . . . Hauler 4 | . . . 2 1 1 Recycler 2 | . . . 2 . . Mechanic 2 | . . . 1 . 1 Operator 4 | . . . 4 . . Watcher 3 | . . . 2 1 . Swarmer 9 | . 3 3 3 . . Grunt 27 | . 6 . 11 3 7 Sentry 10 | . . . 7 1 2 Demolisher 1 | . . 1 . . . Assembled 7 | . . 2 . . 5 Best Kill Streak 8 | 1 3 4 3 3 8 Combat Bots Only 7 | . 3 4 3 3 7 Max Kills in Single Turn 4 | 1 1 2 2 1 4 Gunslinging . | . . . . . . Exploded 4 | . . 1 2 . 4 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 280 | . 51 31 95 16 87 Missed 65 | . 17 6 16 5 21 Hits 215 | . 34 25 79 11 66 Melee 9 | . . 5 . . 4 Projectile 206 | . 34 20 79 11 62 AOE 21 | . . 12 . . 9 Critical Strikes 4 | . . 1 2 . 1 Damage Taken 4120 | . 361 702 1070 160 1827 Core 826 | . 91 83 73 46 533 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 64 | . 64 . . . . Core Remaining (%) 70 | 100 . 30 81 . . Volleys Fired 106 | 4 34 12 48 . 8 Largest 4 | 1 2 2 4 . 3 Hottest 192 | 20 70 80 192 . 93 Shots Fired 243 | 4 60 18 145 . 16 Gun 141 | 4 60 15 62 . . Cannon 82 | . . . 82 . . Launcher 20 | . . 3 1 . 16 Special . | . . . . . . Kinetic 166 | 4 57 5 100 . . Thermal 45 | . 3 . 42 . . Explosive 20 | . . 3 1 . 16 Electromagnetic 12 | . . 10 2 . . Robot Hit Streak 20 | 4 11 6 14 . 20 Robot Miss Streak 3 | . 2 2 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 215 | 4 46 13 113 12 27 Core Hits 125 | 2 20 15 39 7 42 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 9 | . . . 5 1 3 Blast 1 | . . . 1 . . Smash 4 | . . . 4 . . Sever 4 | . . . . 1 3 Melee Attacks 81 | . 4 . 35 22 20 Impact 33 | . 4 . 29 . . Slashing 48 | . . . 6 22 20 Piercing . | . . . . . . Sneak Attacks 8 | . . . 5 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . 1 2 4 Damage Inflicted 5586 | 30 464 295 2536 468 1793 Guns 1150 | 30 464 140 516 . . Cannons 1056 | . . . 1056 . . Explosions 1720 | . . 155 215 . 1350 Melee 1660 | . . . 749 468 443 Ramming . | . . . . . . Kinetic 1580 | 30 426 59 1065 . . Thermal 530 | . 38 . 492 . . Explosive 1720 | . . 155 215 . 1350 Electromagnetic 96 | . . 81 15 . . Impact 545 | . . . 545 . . Slashing 1115 | . . . 204 468 443 Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . 2 Average Corruption 2 | . . 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 357 | . . . 252 20 85 Projectiles 11 | . . . 11 . . Explosions 78 | . . . 14 . 64 Melee 268 | . . . 227 20 21 Knockbacks 5 | . . . 5 . . Impact 2 | . . . 2 . . Kinetic 2 | . . . 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 541 | . . 77 . . 464 Shots 19 | . . 3 . . 16 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 343 | . 70 80 343 . 300 Average Temperature 111 | . 40 70 114 . 114 Received Heat Transfer 1068 | . 129 100 396 72 371 Effects 8 | . . . 8 . . Energy Bleed 3 | . . . 3 . . Interference 4 | . . . 4 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . 4 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 3 | . . . 3 . . Impact Corruptions 12 | . . . 12 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1073 | . 111 . 962 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 219 | 5 88 87 163 105 219 Initial 66 | . 3 12 6 66 42 Average 57 | . 29 36 74 64 53 Influence Increases 1616 | 5 269 125 758 126 333 Destroy 0b10 Robot/C 940 | . 180 80 420 80 180 Destroy 0b10 Robot/NC 100 | 5 . . 60 20 15 Destroy Leader 254 | . 40 20 128 24 42 Successful Hack 106 | . 46 . 43 . 17 Disable Machine 75 | . . 15 45 . 15 Destroy Structure 126 | . 3 10 47 2 64 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1528 | . 241 141 618 181 347 Entered New Map 185 | . 2 21 11 91 60 Time Decay 1062 | . 239 60 556 90 117 Lost Part 281 | . . 60 51 . 170 Squads Dispatched 7 | . 3 . 2 1 1 Investigation 4 | . 2 . . 1 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 14 9 34 8 21 Peak Tracking Total 8 | . 4 3 3 6 8 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 5 | . 1 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 3 | . . . 3 . . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 5 | . . 1 3 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 22 | . 6 . 10 1 5 Terminals 18 | . 4 . 8 1 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 58 | . 17 . 24 2 15 Successful 30 | . 12 . 13 . 5 Failed 28 | . 5 . 11 2 10 Catastrophic 5 | . . . 2 . 3 Database Lockouts . | . . . . . . Manual 32 | . 8 . 14 2 8 Terminals 50 | . 13 . 20 2 15 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 . 4 . 4 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . . . 3 Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 . 5 . 1 Terminals 10 | . 4 . 5 . 1 Botnet 9 | . 4 . 4 . 1 Detonate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 2 | . . . 2 . . Hacking Detections 16 | . 4 . 9 1 2 Full Trace Events 6 | . 2 . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 34 | . 34 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1386 | . . . 969 197 220 Sensors 739 | . . . 739 . . Machine Analysis 647 | . . . 230 197 220 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3268 | 75 816 135 1747 197 298 Spaces Moved 1508 | 35 305 73 873 93 129 Core 6 | 1 . . . . 5 Treads 1220 | 34 305 29 635 93 124 Legs . | . . . . . . Wheels 282 | . . 44 238 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 100 160 100 Average Speed 150 | 156 160 123 147 160 162 Slowest Speed 240 | 160 160 160 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 66 19 77 10 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . 3 . 7 2 10 Terrain Destroyed 139 | . 3 12 42 2 80 Melee 14 | . 3 . 7 2 2 Projectile 2 | . . . 2 . . AOE 123 | . . 12 33 . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2195 | 50 576 98 1179 117 175 Wait 359 | . 211 3 138 7 . Move 1503 | 34 304 72 872 92 129 Hop . | . . . . . . Pick Up 36 | 7 6 2 18 2 1 Fast Attach 24 | 5 2 . 14 . 3 Attach 23 | . 1 5 8 1 8 Detach 2 | . . . 2 . . Swap 36 | . 6 4 19 . 7 Drop 38 | . 8 . 26 . 4 Fire 106 | 4 34 12 48 . 8 Melee 68 | . 4 . 34 15 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Repaired Lgt. Treads 648 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Identified exit to Materials 829 | -10/Materials | Identified exit to Mines 892 | -10/Materials | Entered Mines 922 | -10/Mines | Assembled infested the area 927 | -10/Mines | Discovered exit to Materials (range 10) 930 | -10/Mines | Core integrity fell below 50% 972 | -10/Mines | Lost 5 parts (1p2n2w) 1027 | -10/Mines | Entered Materials 1027 | -9/Materials | Evolved 2 slots: Weapon x2 1139 | -9/Materials | Lost 4 parts (1p1n2w) 1413 | -9/Materials | Build established: Gunner 1550 | -9/Materials | Lost 3 parts (1p1n1w) 2076 | -9/Materials | Discovered new exit (range 10) 2091 | -9/Materials | Build established: Skirmisher 2435 | -9/Materials | Discovered new exit (range 12) 2690 | -9/Materials | Discovered new exit (range 11) 2774 | -9/Materials | Entered another Materials area 2774 | -8/Materials | Evolved 2 slots: Utility x2 2867 | -8/Materials | Discovered new exit (range 16) 2971 | -8/Materials | Entered Storage 3015 | -8/Storage | Build established: Mutant 3112 | -8/Storage | Assembled infested ambush trap array 3130 | -8/Storage | Identified exit to Recycling 3196 | -8/Storage | Core integrity fell below 50% 3205 | -8/Storage | Destroyed 7 combat bots 3220 | -8/Storage | Core integrity fell below 20% 3269 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03245_ Destroyed Imp. Ion Engine. 03245_ Sml. Storage Unit destroyed. 03245_ Destroyed Sml. Storage Unit. 03245_ G-47 Trooper destroyed. 03249_ The unstable cave ceiling collapses. 03250_ U-05 Engineer lays Concrete. 03251_ The unstable cave ceiling collapses. 03251_ U-05 Engineer builds a Wall. 03251_ K-01 Serf collects debris. 03252_ Mni. Grenade Launcher+ destroyed. 03252_ U-05 Engineer builds a Wall. 03253_ Y-45 Defender destroyed. 03256_ System corrupted: Mining Claw fused. 03257_ U-05 Engineer lays Concrete. 03258_ Acquired Aluminum Leg. 03258_ U-05 Engineer lays Concrete. 03260_ L-31 Rogue Imp. Aluminum Leg severed. 03261_ Aluminum Leg destroyed. 03263_ L-31 Rogue Imp. Ion Engine severed. 03266_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????#####"T"###??????????????? | | ???????????????????????## #??????????????? | | ???????????????????????# #???########???? | | ????????????????????????# ***#???# #???? | | ???????????????###??????# ***#???# #???? | | ???????????????? ?????# " ** #???# #?### | | ???????????????"""" ????? 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 54% | -10/Materials Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyGravitySword Manual? 0 Play Time 00:32:43 Cumulative 69.5 hours Start 2026.01.31 @ 13:20:13 End 2026.01.31 @ 13:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 45 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c7e4d18-3ca5-497f-a3e5-839494525277