Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 09:33:38 Player: DrMAD23 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2730) 2730 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 6680 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 275 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 88/100 System Corruption 8% Temperature Warning (320) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Medium Storage Unit Compact Battery (200) Energy Well (350) Kinecellerator Hardlight Generator Improved Shield Generator Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Signal Interpreter Weapon Cycler Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Medium Storage Unit Compact Battery Energy Well Improved Terrain Scanner Kinecellerator Hardlight Generator Improved Shield Generator Rocket Launcher Rocket Launcher Datajack [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . 1 . . Parts Attached 76 | 6 6 3 5 35 11 10 Power 5 | 1 . . 1 2 . 1 Engine 5 | 1 . . 1 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 1 1 2 10 2 2 Treads 2 | . 1 . 1 . . . Leg 18 | 2 . 1 1 10 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 5 1 . 10 5 4 Device 7 | . . . . 3 4 . Storage 4 | 1 1 . . 2 . . Processor 7 | . 2 . . 3 1 1 Hackware . | . . . . . . . Protection 8 | . 2 1 . 2 . 3 Artifact . | . . . . . . . Weapon 25 | 2 . 1 2 13 4 3 Energy Gun 7 | 1 . 1 . 3 1 1 Energy Cannon 6 | . . . . 5 1 . Ballistic Gun 4 | 1 . . 1 2 . . Ballistic Cannon 3 | . . . . 1 1 1 Launcher 3 | . . . 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 5 | . . . . 5 . . Parts Lost 43 | . . . . 22 . 21 Power 3 | . . . . 1 . 2 Propulsion 15 | . . . . 8 . 7 Utility 10 | . . . . 3 . 7 Weapon 15 | . . . . 10 . 5 Highest Loss Streak 15 | . . . . 5 . 15 To Critical Strikes . | . . . . . . . Average Backups 10 | . 4 7 9 9 14 12 Power . | . . 1 1 1 1 . Propulsion 2 | . . 1 2 3 4 2 Utility 3 | . . 2 2 2 4 6 Weapon 2 | . 1 2 2 1 3 2 Tool/Special . | . . . . . . . Unused Backups 14 | . . 2 2 5 1 4 Power . | . . . . . . . Propulsion 7 | . . . 1 4 1 1 Utility 4 | . . 1 . 1 . 2 Weapon 3 | . . 1 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 99 99 90 97 93 Engine 10 | . 14 11 10 8 7 12 Treads 3 | . 2 10 11 1 . . Leg 24 | . 25 22 22 23 29 23 Device 4 | . . . . . 11 14 Storage 11 | . 14 11 11 11 15 6 Processor 6 | . . . . 14 2 5 Protection 9 | . 12 21 22 3 7 8 Energy Gun 8 | . 14 13 14 6 6 2 Energy Cannon 5 | . . . . 10 6 3 Ballistic Gun 4 | . 14 8 7 2 2 . Ballistic Cannon 2 | . . . . . 4 11 Special Melee Weapon 1 | . . . . 5 . . Peak Build Rating 53 | 6 7 13 18 32 42 53 Average Rating 24 | 4 6 11 16 22 38 49 On Entrance 15 | . 6 7 13 18 24 42 Avg Prop Armor Cover (%) 8 | . 8 8 8 7 . . Naked Turns . | . . . . . . . Heaviest Build 76 | 13 19 26 31 48 52 76 Greatest Support 60 | 20 20 23 26 36 54 60 Greatest Overweight (x) 7 | 3 1 1 2 3 1 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 12 | 7 9 10 10 13 15 15 Most Carried 15 | 1 7 10 10 15 15 15 Average Carried 10 | . 4 7 9 9 14 12 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 1 7 10 10 15 15 8 Class Distribution -------------------- 53% | Mutant 26% | Tank 10% | Gunner 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1657 | 223 113 97 158 682 103 281 Remotely . | . . . . . . . Salvage Created 2768 | . 44 243 325 1786 103 267 Parts 132 | . 5 14 14 76 1 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 59 | . 3 5 9 34 1 7 Melee 1 | . . . . 1 . . Guns 26 | . 3 5 5 12 1 . Cannons 22 | . . . . 16 . 6 AOE 9 | . . . 4 4 . 1 Classes Destroyed 12 | . 1 3 2 4 1 1 Worker 3 | . . . . 2 . 1 Tunneler 1 | . . . . . . 1 Recycler 3 | . . . . 2 1 . Mechanic 2 | . . . 1 . . 1 Watcher 4 | . . 1 . 3 . . Swarmer 10 | . 3 . . 4 . 3 Grunt 33 | . . 4 8 21 . . Brawler 1 | . . . 1 . . . Duelist 6 | . . 1 . 2 . 3 Sentry 6 | . . . . 6 . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 1 1 Best Kill Streak 6 | . 3 2 6 5 1 5 Combat Bots Only 5 | . 3 2 5 5 1 4 Max Kills in Single Turn 3 | . 1 1 3 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 576 | . 46 18 27 280 12 193 Missed 167 | . 11 6 8 80 5 57 Hits 409 | . 35 12 19 200 7 136 Melee 26 | . . 3 1 8 . 14 Projectile 383 | . 35 9 18 192 7 122 Critical Strikes 23 | . 1 1 1 13 . 7 Actively Blocked 4 | . 1 1 1 1 . . Part Disruptions 1 | . . . . . 1 . Damage Taken 6779 | . 289 198 275 3106 160 2751 Core 1529 | . 30 29 36 544 . 890 Absorbed by Shields . | . . . . . . . Redirected to Shielding 132 | . 43 7 7 37 . 38 Regen/Repaired (Parts) 117 | . 117 . . . . . Core Remaining (%) 74 | 100 88 . 83 1 100 . Volleys Fired 181 | . 12 15 24 105 4 21 Largest 3 | . 2 2 2 3 3 3 Hottest 193 | . 70 115 115 193 188 169 Shots Fired 372 | . 24 30 46 212 10 50 Gun 215 | . 24 30 43 105 4 9 Cannon 145 | . . . . 100 6 39 Launcher 12 | . . . 3 7 . 2 Special . | . . . . . . . Kinetic 121 | . 12 11 21 41 2 34 Thermal 212 | . 12 19 22 137 8 14 Explosive 12 | . . . 3 7 . 2 Electromagnetic 27 | . . . . 27 . . Robot Hit Streak 11 | . 3 7 5 11 5 8 Robot Miss Streak 5 | . 2 1 5 5 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 237 | . 13 21 24 144 7 28 Core Hits 147 | . 4 11 21 79 4 28 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 11 | . 2 . 1 6 . 2 Burn 6 | . 1 . 1 3 . 1 Destroy 2 | . 1 . . 1 . . Blast 1 | . . . . . . 1 Sever 2 | . . . . 2 . . Melee Attacks 14 | . . . . 14 . . Impact . | . . . . . . . Slashing 7 | . . . . 7 . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6709 | . 139 248 896 3396 230 1800 Guns 2175 | . 139 248 376 1137 131 144 Cannons 2265 | . . . . 1481 83 701 Explosions 2000 | . . . 497 574 . 929 Melee 164 | . . . . 164 . . Ramming 105 | . . . 23 40 16 26 Kinetic 1328 | . 77 50 184 365 31 621 Thermal 2956 | . 62 198 192 1821 183 500 Explosive 1551 | . . . 497 401 . 653 Electromagnetic 605 | . . . . 605 . . Impact . | . . . . . . . Slashing 164 | . . . . 164 . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 5 1 8 Average Corruption 3 | . . . . 5 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . . 39 4 3 Message Errors 14 | . . . . 11 1 2 Matter Fused 17 | . . . . 16 . 1 Heat Flow Errors 5 | . . . . 4 1 . Energy Discharges 5 | . . . . 4 1 . Data Loss (minor) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 139 | . . . . 5 . 134 Projectiles 29 | . . . . 5 . 24 Explosions 110 | . . . . . . 110 Melee . | . . . . . . . Knockbacks 14 | . . . . 1 1 12 Impact 1 | . . . . 1 . . Kinetic 11 | . . . . . 1 10 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 140 | . . . . . . 140 Shots 3 | . . . . . . 3 Rammed 1 | . . . . . . 1 Targets Rammed 18 | . . . 4 8 1 5 Kicked 17 | . . . 4 8 1 4 Crushed . | . . . . . . . Highest Temperature 559 | . 200 252 216 432 364 559 Average Temperature 107 | . 101 96 71 94 168 199 Received Heat Transfer 2226 | . . 54 129 1512 . 531 Effects 18 | . . 1 . 7 . 10 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . 1 . 1 . 1 Interference 7 | . . . . 4 . 3 Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . 1 . . Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 7 | . . . 1 4 2 . Heat Transferred 5807 | . 259 555 504 3565 324 600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . 1 2 1 1 Low Security (%) 59 | 100 100 100 73 14 94 57 Level 1 29 | . . . 26 54 5 42 Level 2 11 | . . . . 31 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 504 | . 60 46 278 504 224 329 Initial 224 | . . . 5 65 224 . Average 172 | . 6 11 151 342 52 149 Influence Increases 2646 | . 92 143 530 1303 35 543 Destroy 0b10 Robot/C 1360 | . 60 100 360 680 20 140 Destroy 0b10 Robot/NC 65 | . . 5 5 35 5 15 Destroy Leader 298 | . 10 22 90 156 10 10 Allied During Kill 35 | . . . 35 . . . Successful Hack 22 | . 22 . . . . . Disable Machine 180 | . . . 15 90 . 75 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 161 | . . 1 25 72 . 63 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 360 | . . 15 . 255 . 90 Influence Decreases 2489 | . 92 129 390 962 530 386 Entered New Map 369 | . . . 9 89 271 . Time Decay 1680 | . 92 129 341 653 259 206 Lost Part 400 | . . . . 220 . 180 Lost Ally 40 | . . . 40 . . . Squads Dispatched 18 | . . 1 3 8 1 5 Investigation 3 | . . . . 3 . . Extermination 3 | . . . . . 1 2 Reinforcement 7 | . . 1 1 4 . 1 Assault 4 | . . . 2 . . 2 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 6 | . 2 1 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 3 7 30 63 1 27 Peak Tracking Total 10 | . 3 3 5 6 1 10 Tactical Retreats 13 | . . 1 . 8 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 13 | . . . 1 6 . 6 Max in Single Turn 4 | . . . . 1 . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 17 | . 7 4 . 5 1 . Terminals 13 | . 5 4 . 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 42 | . 21 7 . 12 2 . Successful 28 | . 13 6 . 8 1 . Failed 14 | . 8 1 . 4 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 1 1 . . Terminals 31 | . 14 7 . 8 2 . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 6 | . 3 . . 3 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 8 6 . 5 1 . Record 8 | . 3 2 . 2 1 . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 2 | . . 2 . . . . Alert Level 4 | . 1 1 . 2 . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . Recycle Component 1 | . . . . 1 . . Process 2 | . 1 . . 1 . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 1 1 4 1 . Full Trace Events 4 | . 1 . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 230 | . 38 . . 192 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 3 . . Non-combat 1 | . . . . 1 . . Combat 2 | . . . . 2 . . Robot Hacks Applied 4 | . . . . 4 . . parse_system 3 | . . . . 3 . . no_distress 1 | . . . . 1 . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 62 | . . . 62 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . 36 . . . Total Damage 603 | . . . 603 . . . Kills 9 | . . . 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 1700 | . . . . 68 718 914 Optics 5 | . . . . . 5 . Terrain 307 | . . . . 68 3 236 Traps 1624 | . . . . . 710 914 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 6877 | 78 837 654 905 2471 1017 915 Spaces Moved 3857 | 52 586 320 410 1177 907 405 Core 9 | 7 . . . . . 2 Treads 65 | . 65 . . . . . Legs 3783 | 45 521 320 410 1177 907 403 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 90 97 105 Average Speed 152 | 131 124 184 189 168 106 189 Slowest Speed 400 | 200 190 190 260 330 183 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 76 19 51 66 19 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 171 | . . . 33 71 . 67 Melee . | . . . . . . . Projectile 20 | . . . . 15 . 5 AOE 151 | . . . 33 56 . 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4501 | 58 666 355 487 1466 954 515 Wait 206 | . 51 5 33 53 7 57 Move 3851 | 51 585 319 409 1176 906 405 Hop . | . . . . . . . Pick Up 80 | 1 7 8 3 45 9 7 Fast Attach 13 | 6 3 1 3 . . . Attach 68 | . . 2 . 38 14 14 Detach 18 | . . . . 8 9 1 Swap 22 | . 7 2 5 6 1 1 Drop 30 | . 1 3 6 13 3 4 Fire 181 | . 12 15 24 105 4 21 Melee 14 | . . . . 14 . . Ram 1 | . . . . . . 1 Kick 17 | . . . 4 8 1 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 609 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Repaired Aluminum Leg 780 | -10/Materials | Repaired Aluminum Leg 802 | -10/Materials | Discovered new exit (range 7) 912 | -10/Materials | Identified exit to Materials 916 | -10/Materials | Entered another Materials area 916 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Discovered new exit (range 15) 1570 | -9/Materials | Entered Storage 1607 | -9/Storage | Met a pair of Derelict thieves 2420 | -9/Storage | Discovered new exit (range 16) 2475 | -9/Storage | Entered Materials 2475 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2592 | -8/Materials | Garrison activated, responded to threat 2896 | -8/Materials | Lost 5 parts (2n3w) 3056 | -8/Materials | Lost 4 parts (1p1n1u1w) 3114 | -8/Materials | Core integrity fell below 50% 3158 | -8/Materials | Lost 5 parts (2n3w) 3867 | -8/Materials | Build established: Scavenger-Mutant 3886 | -8/Materials | Core integrity fell below 20% 4287 | -8/Materials | Build established: Mutant 4708 | -8/Materials | Build established: Gunner 4921 | -8/Materials | Discovered new exit (range 16) 4946 | -8/Materials | Entered Factory 4946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5312 | -7/Factory | Build established: Tank 5941 | -7/Factory | Discovered new exit (range 16) 5963 | -7/Factory | Entered another Factory area 5963 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6367 | -6/Factory | Lost 3 parts (2n1u) 6866 | -6/Factory | Core integrity fell below 50% 6874 | -6/Factory | Core integrity fell below 20% 6878 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- U-05 Engineer builds a Wall. Thermic Laser destroyed. Adv. Signal Interpreter broken. Overheating: Short circuit. Critical hit (Burn: +37). The unstable cave ceiling collapses. G-67 Veteran crushed by falling debris. Knocked back. Weapon Cycler broken. Overheating: Short circuit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into L-41 Fighter. ALERT: Security rotation in progress. Trap Scanner destroyed. Broken Adv. Signal Interpreter destroyed. Broken Weapon Cycler destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+3). M-28 Smith repairs G-50 Soldier. 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"" | | ??+ = =% ! ! | | ??# ^ % " | | ### ################### "%" | | # #????###?????? | | %u# #??????#????????### | | m gg@l #?#?#?#???? ??????? | | g[ i gb ##????????????????? | | #######"#### ######=%= gg/ #?##?#?#???? ?????? | | #?????? # # " # ! %# #????#????????????? | | #???????# ##### # # ####??????##?????????? | | #???????# ##############??#????????????????? | | #???????# #?#?#????###???#?????#??#?????????? | | #???????# ??#??????#???????????#????????????? | | #????????????????#?????#??#?????????????????????? | | ##?????????#??????#?#??????????#???##????????????? | | ?????????????#??#???#????????????????????????????? | | ??????????????##??#??????????????#???????????????? | | ???????????????????#???????#?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 27 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 17% | -10/Materials Aluminum Leg | 52% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Junior Dev Let's See Who's Tougher Novice Programmer Omniscient Cartographer Safety First Serviceable Loadout Sprinter Well Done Challenges ------------ None Game ------ Seed RegenerativeSystemField Manual? 0 Play Time 01:34:47 Cumulative 7.9 hours Start 2026.06.06 @ 20:27:46 End 2026.06.07 @ 09:33:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 56% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: e641f343-5b5b-4c45-ba80-42ac33922e70