Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.19 @ 21:53:35 // Winter2019/RPGLIKE Player: Gnomed! Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (252) 1260 Value Destroyed (16257) 16257 Prototype IDs (290) 5800 Alien Tech Used (6) 1200 Bonus (62240) 62240 TOTAL SCORE: 94457 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 7209 Follower Combat Kills 621 Entered Garrisons 200 Bested VL-GR5 5000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Win Speed 2710 Cogmind --------- Core Integrity 9576/16650 Matter 5550/5550 Energy 11400/11400 System Corruption 2% Temperature Cool (3) Movement Flying (40) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (13) ----- Structural Scanner Enhanced Optical Array VL-GR5's Timing Chip Improved Dynamic Insulation System Advanced Dynamic Insulation System High-powered Tractor Beam > --- WEAPON (6) ------- Sigix Sheargun Sigix Sheargun Drained L-Cannon > --- INVENTORY (89) --- Light Ion Engine Deuterium Engine Matter Drive Matter Drive VTOL Module Nuclear Pulse Array Medium Regenerative Plating Heavy Regenerative Plating SHELL Armor Thermal Defense Suite High-powered Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Sigix Sheargun High-powered Disruptor Cannon Core Cannon Assault Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Remote Datajack Core Stripper Great Axe Great Axe Great Axe Sigix Broadsword SGEMP Prototype Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Active Sensor Suite Improved Terrain Scanner VL-GR5's Timing Chip Light Regenerative Plating Improved Force Field Improved Dynamic Insulation System Advanced Dynamic Insulation System High-powered Tractor Beam > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Drained L-Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Matter Drive Matter Drive VTOL Module Nuclear Pulse Array Nuclear Pulse Array Medium Regenerative Plating Heavy Regenerative Plating SHELL Armor Thermal Defense Suite High-powered Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Sigix Sheargun High-powered Disruptor Cannon Core Cannon Assault Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Remote Datajack Core Stripper Great Axe Great Axe Great Axe Sigix Broadsword SGEMP Prototype [Rating: 237] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Nuclear Pulse Array Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Light Regenerative Plating Weapon Antimatter Cannon Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Slots Evolved 22 | 22 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | 5 . . . . . . . . . . . . . . . . Utility 12 | 12 . . . . . . . . . . . . . . . . Weapon 5 | 5 . . . . . . . . . . . . . . . . Parts Attached 96 | 5 13 7 14 . 5 2 12 3 13 1 5 . 4 10 2 . Power 3 | 1 . . 1 . . . 1 . . . . . . . . . Engine 2 | 1 . . 1 . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 12 | . 1 . 1 . 2 2 4 . . . . . 1 . 1 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . Flight 11 | . . . 1 . 2 2 4 . . . . . 1 . 1 . Utility 25 | 1 4 1 1 . 2 . 6 2 2 1 1 . 2 2 . . Device 16 | 1 2 1 1 . . . 4 2 1 1 1 . . 2 . . Storage . | . . . . . . . . . . . . . . . . . Processor 4 | . 2 . . . . . 1 . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 2 . 1 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 3 8 6 11 . 1 . 1 1 11 . 4 . 1 8 1 . Energy Gun 22 | 2 1 4 7 . 1 . . . 1 . . . . 6 . . Energy Cannon 8 | . 4 . . . . . . . . . 1 . . 2 1 . Ballistic Gun 5 | 1 3 . . . . . . . 1 . . . . . . . Ballistic Cannon 11 | . . 2 . . . . . . 6 . 2 . 1 . . . Launcher 4 | . . . . . . . . . 3 . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . 4 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 3 . 2 . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 7 | . . . . . . . . 7 . . . . . . . . Parts Lost 13 | . . . . . . 7 . . . . . . . . 2 4 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . 4 . . . . . . . . . 2 Utility 6 | . . . . . . 3 . . . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 4 . . . . . . . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 35 48 50 . 55 42 46 66 81 77 78 80 79 76 61 45 Core 1 | . . . . . . . 2 3 3 3 3 3 3 3 2 . Flight 11 | . . . 1 . 8 12 14 15 15 15 15 15 15 15 11 6 Device 21 | . 7 11 15 . 11 10 13 25 27 23 27 30 30 28 25 19 Processor 8 | . 2 7 7 . 7 7 8 11 11 11 11 11 7 7 7 7 Energy Gun 2 | . 7 7 9 . 13 . . . . . . . . 3 7 7 Energy Cannon 1 | . 8 12 . . . . . . . . 2 3 3 3 3 3 Ballistic Cannon 9 | . . . 7 . 4 . . . 15 23 17 15 15 9 . . Peak Build Rating 237 | 7 20 31 39 39 53 49 86 121 159 153 198 192 208 237 230 217 Average Rating 127 | 4 14 20 34 39 42 32 63 102 149 150 173 192 203 212 225 191 On Entrance 102 | . 7 20 31 39 39 53 21 86 121 150 153 192 192 208 216 217 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 109 | 9 26 29 36 36 49 31 33 49 91 89 91 87 91 109 109 83 Greatest Support 410 | 373 376 376 376 374 382 386 410 410 410 410 410 410 410 410 409 409 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 89 | 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 Average Capacity 89 | 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 Most Carried 51 | . . 3 7 7 10 15 20 20 20 20 31 31 41 51 48 45 Average Carried 22 | . . . 6 7 8 14 17 20 18 19 24 31 38 42 45 45 Final Capacity 89 | 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 89 Final Carried 48 | . . 3 7 7 10 15 20 20 20 19 31 31 41 48 45 45 Class Distribution -------------------- 98% | Wizard-Scout Dominant Class ---------------- Wizard-Scout | -10/Materials Wizard-Scout | -9/Materials Wizard-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -6/Garrison Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Armory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Matter Collected 13989 | 214 277 362 416 . 343 2038 105 484 3339 1364 2618 . 1671 718 40 . Remotely 11519 | . . . 416 . 343 1664 105 484 2550 915 2613 . 1671 718 40 . Salvage Created 6215 | 25 90 345 196 . 183 1019 91 247 1041 670 903 . 664 579 . 162 Parts 320 | 4 12 26 10 . 27 34 9 7 58 44 37 . 26 21 . 5 Haulers Intercepted 5 | . 1 1 . . . . . . . 2 1 . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 189 | . 1 5 4 . 6 20 3 2 50 26 35 . 23 12 . 2 Melee 31 | . . . 4 . 5 20 1 1 . . . . . . . . Guns 6 | . 1 1 . . 1 . . . 1 . . . . . . 2 Cannons 128 | . . 4 . . . . . . 32 26 32 . 23 11 . . AOE 20 | . . . . . . . . . 17 . 3 . . . . . Classes Destroyed 25 | 1 3 4 2 . 1 2 1 1 4 . 3 . 2 1 . . Worker 12 | . . 1 . . . . 1 1 . 4 1 . . 2 . 2 Builder 13 | . . 1 1 . 1 . . . . 5 3 . 2 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 1 . . . . . . . 2 1 . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 . . . 1 . 1 1 . . Operator 6 | . . 1 . . 1 . . . 1 1 2 . . . . . Watcher 11 | . 1 . 1 . . . 1 1 2 4 1 . . . . . Swarmer 20 | . . . 2 . 2 5 . . 5 6 . . . . . . Saboteur 5 | . . . . . . . . . 4 . 1 . . . . . Grunt 68 | . 1 5 . . . 9 . . 20 4 14 . 11 4 . . Brawler 4 | . . . . . . 1 . . 1 . 2 . . . . . Duelist 3 | . . . . . . . . . 1 . 1 . 1 . . . Protector 2 | . . . . . . . . . . . 1 . 1 . . . Researcher 8 | . . . . . . . . . . . 2 . 2 4 . . Sentry 27 | . . . 2 . 3 3 2 . 8 4 4 . . . . 1 Demolisher 3 | . . . . . . . . . 3 . . . . . . . Hunter 23 | . . . . . . 2 . 1 4 8 4 . 3 1 . . Programmer 10 | . . . . . . . . . 1 1 4 . 3 1 . . Heavy 2 | . . . . . . . . 1 . 1 . . . . . . Behemoth 4 | . . . . . 1 . 1 . . 2 . . . . . . Armor Guard 3 | . . . . . . . . . 3 . . . . . . . Lightning 3 | . . . . . . . . . . . 3 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . 2 3 . . Executioner 1 | . . . . . . . . . . . . . . 1 . . Alpha 7 4 | . . . . . . . . . . . 1 . 1 2 . . Fortress 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 34 | 1 2 4 4 . 4 7 2 2 15 14 34 . 11 11 . 1 Combat Bots Only 24 | . 1 3 1 . 3 7 1 2 15 8 24 . 8 6 . 1 Max Kills in Single Turn 4 | 1 1 3 1 . 1 1 1 1 4 4 4 . 3 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . 3 . . . . . Melee 1 | . . . 1 . 1 1 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2060 | . . 7 25 . 212 371 33 77 281 177 196 22 103 384 99 73 Missed 855 | . . 3 10 . 88 142 14 33 111 71 75 11 38 170 60 29 Damage Taken 9185 | . . 34 64 . 808 1171 227 402 829 547 1068 50 349 1253 1393 990 Core 6904 | . . 24 45 . 578 728 184 305 643 419 823 39 255 932 1139 790 Absorbed by Shields 5213 | . . . . . . . . 25 920 599 1145 55 379 1359 731 . Redirected to Core 5898 | . . 24 39 . 502 535 112 231 548 391 766 35 238 826 927 724 Ignored by Resistances 15195 | . . 31 95 . 731 1600 303 571 2471 1487 2207 134 927 3090 479 1069 Regen/Repaired (Parts) 125 | . . . . . . . . . . . . . 42 83 . . Core Remaining (%) 90 | 100 100 99 99 99 . 98 100 . 95 . 84 . . 69 . 57 Volleys Fired 277 | 1 3 8 2 . 1 . . 1 74 56 48 . 40 28 2 13 Largest 6 | 3 6 6 5 . 3 . . 1 6 6 6 . 5 5 1 2 Hottest 1100 | 100 304 304 277 . 165 . . 5 240 240 460 . 460 1100 900 900 Shots Fired 1432 | 3 18 48 10 . 3 . . 1 408 336 244 . 200 137 2 22 Gun 85 | 3 10 16 6 . 3 . . . 15 . . . . 14 . 18 Cannon 1300 | . 8 32 4 . . . . . 348 336 243 . 200 123 2 4 Launcher 46 | . . . . . . . . . 45 . 1 . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . Kinetic 1161 | 1 3 . 4 . . . . . 348 336 214 . 160 95 . . Thermal 130 | 1 1 . 6 . 3 . . . 15 . 30 . 40 28 2 4 Explosive 45 | . . . . . . . . . 45 . . . . . . . Electromagnetic 63 | 1 14 48 . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . 14 . 18 Robot Hit Streak 52 | 1 4 13 14 . 17 . . 18 34 45 33 . 52 41 . 45 Robot Miss Streak 2 | . 1 1 . . . . . . 2 1 2 . 1 1 . 1 Penetration Max 6 | . . . . . . . . . . . 3 . 2 2 . 6 Secondary Targets 60 | . . . . . 1 . . . 17 9 16 . 10 7 . . Max Gunslinging Chain 3 | . . . . . 1 . . . 2 3 2 . 1 2 . . Shots Hit Robots 1087 | 1 7 25 19 . 28 77 19 16 288 190 176 . 145 81 . 15 Core Hits 441 | 1 2 17 6 . 12 29 3 1 144 68 67 . 58 28 . 5 Critical Kills 26 | . . . . . . . . . . . 9 . 10 7 . . Critical Parts Destroyed 58 | . . . . . . . 1 3 . . 16 . 26 12 . . Critical Strikes 174 | . . 1 1 . 4 16 1 3 20 16 38 . 48 26 . . Destroy 94 | . . . . . . . . . . . 28 . 44 22 . . Blast 54 | . . . . . . . . . 20 16 10 . 4 4 . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . Smash 4 | . . . . . . . 1 3 . . . . . . . . Sever 21 | . . . 1 . 4 16 . . . . . . . . . . Melee Attacks 149 | . . . 10 . 25 78 21 15 . . . . . . . . Impact 33 | . . . . . . . 18 15 . . . . . . . . Slashing 116 | . . . 10 . 25 78 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 . 2 1 2 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 70523 | 13 132 777 728 . 1101 3091 903 903 12692 9505 19039 . 13133 7957 . 549 Guns 1478 | 13 62 196 120 . 68 . . . 454 . . . . 109 . 456 Cannons 53572 | . 70 345 88 . . . . . 9237 9505 13346 . 13133 7848 . . Explosions 8995 | . . 208 . . . . . . 3001 . 5693 . . . . 93 Melee 6450 | . . . 520 . 1033 3091 903 903 . . . . . . . . Ramming 28 | . . 28 . . . . . . . . . . . . . . Kinetic 31713 | . . . 88 . . . . . 9237 9505 6266 . 4013 2604 . . Thermal 27530 | . . 208 120 . 68 . . . 454 . 12316 . 9120 5244 . . Explosive 3551 | . . . . . . . . . 3001 . 457 . . . . 93 Electromagnetic 686 | 13 132 541 . . . . . . . . . . . . . . Impact 1684 | . . . . . . . 781 903 . . . . . . . . Slashing 5331 | . . . 520 . 1033 3091 122 . . . . . . 109 . 456 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 . 7 7 . 3 . . . 1 2 Average Corruption 4 | . . . . . . 2 . 7 7 . 2 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 2 21 . 14 . . . . 2 Message Errors 5 | . . . . . . . . . 5 . . . . . . . Matter Fused 4 | . . . . . . . . . 2 . 2 . . . . . Heat Flow Errors 3 | . . . . . . . . . 1 . 1 . . . . 1 Energy Discharges 3 | . . . . . . . . 1 . . 1 . . . . 1 Parts Rejected 3 | . . . . . . . . . 2 . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . 3 . 3 . . . . . Alerts 3 | . . . . . . . . . 2 . 1 . . . . . Weapon Failures 10 | . . . . . . . . . 6 . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 9163 | . . . 105 . 74 33 234 314 313 291 3792 . 2580 1415 . 12 Projectiles 6900 | . . . . . . . . . 244 291 2370 . 2580 1415 . . Explosions 1503 | . . . . . . . . . 69 . 1422 . . . . 12 Melee 760 | . . . 105 . 74 33 234 314 . . . . . . . . Knockbacks 149 | . . 1 . . . . 1 6 26 27 40 . 25 23 . . Impact 7 | . . 1 . . . . 1 5 . . . . . . . . Kinetic 135 | . . . . . . . . . 26 26 38 . 23 22 . . Secondary 7 | . . . . . . . . 1 . 1 2 . 2 1 . . Self-Inflicted Damage 625 | . . 13 . . . . . . 48 . 564 . . . . . Shots 5 | . . . . . . . . . 3 . 2 . . . . . Rammed 5 | . . 5 . . . . . . . . . . . . . . Targets Rammed 5 | . . 5 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . Received Heat Transfer 3091 | . . 33 72 . 282 792 87 12 336 258 187 28 167 333 16 488 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . 1 . . . . . 4 2 . . . . . . . . Combat Hostiles 3 | . . . . . . . 2 1 . . . . . . . . Parts Fried 13 | . 2 4 . . . . 3 4 . . . . . . . . Impact Corruptions 21 | . . . . . . . 10 10 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 1 . 1 . . . 1 . . . . . . . Heat Transferred 1458 | . . 250 222 . 111 . . . 875 . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Peak Influence 2612 | 5 55 172 239 78 217 572 390 417 2088 1373 2501 1200 1248 2612 2456 2031 Initial 1206 | . 2 16 51 78 27 117 219 140 150 813 270 1100 12 527 1197 1206 Average 860 | 2 29 100 137 78 109 389 295 260 1454 652 1447 517 858 1531 2053 1593 Maximum Alert Level 5 | . . . 1 . 1 2 1 2 5 4 5 4 4 5 5 5 Low Security (%) 23 | 100 100 100 75 100 92 19 . 42 1 13 . 54 9 . . . Level 1 15 | . . . 24 . 7 20 100 47 2 13 21 . 4 . . . Level 2 14 | . . . . . . 60 . 9 6 34 11 . 19 15 . . Level 3 7 | . . . . . . . . . 12 17 8 . 20 14 . . Level 4 14 | . . . . . . . . . 22 20 13 45 46 20 18 20 Level 5 12 | . . . . . . . . . 54 . 8 . . . . 79 High Security 4 | . . . . . . . . . . . 36 . . . . . Max Security 6 | . . . . . . . . . . . . . . 48 81 . Squads Dispatched 59 | . . . 2 . . . . 4 7 3 12 1 5 17 7 1 Investigation 13 | . . . . . . . . 1 3 2 1 1 1 2 1 1 Extermination 2 | . . . . . . . . . 1 . . . 1 . . . Reinforcement 13 | . . . 1 . . . . 3 1 1 2 . 2 3 . . Assault 29 | . . . . . . . . . 2 . 8 . 1 12 6 . Garrison 2 | . . . 1 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 12 | . . . . . . . . 1 2 2 1 1 1 2 1 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Distress Signals 23 | . . . 2 . . . . . 2 . . . . 5 1 13 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 385 | . 2 5 7 . 8 24 4 16 57 35 53 6 27 90 30 21 Peak Tracking Total 33 | . 1 2 2 . 4 6 1 7 9 9 9 6 6 33 28 8 Tactical Retreats 17 | . . . 1 . . 2 . 1 1 . . . 2 7 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Traps Triggered 14 | . 1 . . . 1 5 . . 4 . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Machines Disabled 96 | . 1 . . . . 1 . . 13 5 31 . 10 21 8 6 Max in Single Turn 7 | . 1 . . . . 1 . . 4 1 6 . 2 4 7 4 Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Machines Accessed 20 | . 1 1 1 . 2 1 1 1 3 2 2 1 1 1 1 1 Terminals 19 | . 1 1 1 . 1 1 1 1 3 2 2 1 1 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 49 | . 1 4 1 . 3 1 2 3 4 13 2 11 1 1 1 1 Successful 49 | . 1 4 1 . 3 1 2 3 4 13 2 11 1 1 1 1 Failed . | . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 37 | . 1 1 1 . 2 . 2 2 2 13 1 11 . . 1 . Terminals 48 | . 1 4 1 . 2 1 2 3 4 13 2 11 1 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Terminal Hacks 48 | . 1 4 1 . 2 1 2 3 4 13 2 11 1 1 1 1 Record 3 | . . . . . . . . 1 1 . 1 . . . . . Open Door 5 | . . . . . . 1 . . 1 . 1 . 1 . . 1 Level Access Points 7 | . 1 1 1 . 1 . 1 1 1 . . . . . . . Branch Access Points 7 | . . . . . 1 . 1 1 1 1 . 1 . . 1 . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 24 | . . 2 . . . . . . . 12 . 10 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . 1 1 . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 4 . 6 7 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 1 . . . . 1 . . . . . Machine Destruction 2 | . . . . . . 1 . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Total Allies 1 | . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . 1 1 1 Highest-Rated Group 1204 | . . . . . . . . . . . . . . 1204 1204 1204 Highest-Rated Ally 1204 | . . . . . . . . . . . . . . 1204 1204 1204 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . . . . . . . 34 11 40 Total Damage 8568 | . . . . . . . . . . . . . . 3088 980 4500 Kills 13 | . . . . . . . . . . . . . . 7 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Turns Passed 3890 | 28 133 190 169 5 211 345 238 155 519 346 495 48 335 378 94 201 Spaces Moved 5686 | 35 189 228 220 12 314 304 431 313 559 365 883 145 524 704 198 262 Core 165 | 35 130 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 370 | . 59 228 83 . . . . . . . . . . . . . Flight 5151 | . . . 137 12 314 304 431 313 559 365 883 145 524 704 198 262 Fastest Speed 27 | 50 50 60 40 40 30 27 31 33 33 33 33 33 33 33 34 34 Average Speed 35 | 50 53 60 47 40 35 28 33 33 33 33 33 33 33 33 34 36 Slowest Speed 60 | 50 60 60 60 40 40 35 37 33 33 33 33 33 35 33 34 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 1 2 . 12 12 . 3 5 . 12 Cave-ins Triggered 7 | . . . . . 1 . . . . . . . . . 6 . Exploration Rate (%) 29 | 2 24 29 24 1 12 41 17 16 60 16 89 5 64 72 13 20 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 297 | . . . . . . . 2 . . 10 . . . . . 285 Terrain Destroyed 3252 | . . 4 1 . . . 2 . 438 66 858 . 218 200 399 1066 Melee 2 | . . . . . . . 2 . . . . . . . . . Projectile 2029 | . . . 1 . . . . . 37 66 169 . 185 200 373 998 AOE 1221 | . . 4 . . . . . . 401 . 689 . 33 . 26 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Total 6338 | 40 208 256 262 11 366 425 482 334 666 409 941 144 570 754 206 264 Wait 14 | . . . . . . . . 4 1 . 4 . . 2 1 2 Move 5574 | 34 188 227 219 11 314 303 427 309 558 340 860 144 517 693 191 239 Hop 42 | . . . . . . . 1 1 . 12 10 . 3 5 . 10 Pick Up 36 | . . 3 4 . 3 . 2 . 5 . 10 . 5 4 . . Fast Attach 72 | 5 13 7 8 . 5 2 9 3 8 . 1 . 4 7 . . Attach 23 | . . . 5 . . . 1 . 5 1 5 . . 4 2 . Detach 19 | . . . 4 . . 5 . . . . 3 . . 5 2 . Swap 3 | . . . 1 . . . 2 . . . . . . . . . Drop 41 | . 4 6 9 . 2 . 1 1 9 . . . 1 6 2 . Fire 277 | 1 3 8 2 . 1 . . 1 74 56 48 . 40 28 2 13 Melee 149 | . . . 10 . 25 78 21 15 . . . . . . . . Ram 5 | . . 5 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 77 | . . . . . 16 37 18 . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 9 exits: *Fac x4 / Low x2 / Ext x2 / Gar) -6/Garrison -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x5) 1 | -11/Scrapyard | Upgraded with Utility slot (x12) 1 | -11/Scrapyard | Upgraded with Weapon slot (x5) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 19) 29 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Identified exit to Mines 31 | -10/Materials | Discovered exit to Mines (range 23) 137 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Discovered exit to Materials (range 30) 162 | -10/Materials | Entered another Materials area 164 | -9/Materials | Reached level 2 164 | -9/Materials | Reached level 3 201 | -9/Materials | Identified exit to Materials 253 | -9/Materials | Identified exit to Mines 253 | -9/Materials | Discovered exit to Mines (range 16) 302 | -9/Materials | Build established: Wizard-Scout 352 | -9/Materials | Entered another Materials area 354 | -8/Materials | Reached level 4 354 | -8/Materials | Reached level 5 354 | -8/Materials | Reached level 6 398 | -8/Materials | Identified exit to Factory 458 | -8/Materials | Reached level 7 519 | -8/Materials | Garrison activated, responded to threat 521 | -8/Materials | Entered Factory 522 | -7/Factory | Identified exit to Factory 522 | -7/Factory | Discovered exit to Factory (range 6) 523 | -7/Factory | Reached level 8 523 | -7/Factory | Reached level 9 526 | -7/Factory | Entered another Factory area 528 | -6/Factory | Reached level 10 528 | -6/Factory | Reached level 11 528 | -6/Factory | Reached level 12 555 | -6/Factory | Identified exit to Lower Caves 555 | -6/Factory | Identified exit to Extension 555 | -6/Factory | Identified exit to Factory 653 | -6/Factory | Spotted B-75 Beast 689 | -6/Factory | Crushed by falling debris 691 | -6/Factory | Destroyed B-75 Beast 737 | -6/Factory | Identified exit to Garrison 737 | -6/Factory | Entered Garrison 739 | -6/Garrison | Reached level 13 797 | -6/Garrison | Triggered checkpoint 815 | -6/Garrison | Garrison Relay disabled 833 | -6/Garrison | Triggered checkpoint 852 | -6/Garrison | Reached level 14 859 | -6/Garrison | Triggered checkpoint 900 | -6/Garrison | Destroyed 7 combat bots 917 | -6/Garrison | Triggered checkpoint 991 | -6/Garrison | Triggered checkpoint 1011 | -6/Garrison | Discovered exit to Factory (range 10) 1019 | -6/Garrison | Triggered checkpoint 1082 | -6/Garrison | Entered Factory 1084 | -5/Factory | Reached level 15 1084 | -5/Factory | Reached level 16 1088 | -5/Factory | Lost 4 parts (3n1u) 1161 | -5/Factory | Identified exit to Upper Caves 1161 | -5/Factory | Discovered exit to Upper Caves (range 45) 1248 | -5/Factory | Identified exit to Factory 1279 | -5/Factory | Spotted B-75 Beast 1293 | -5/Factory | Destroyed B-75 Beast 1320 | -5/Factory | Entered another Factory area 1322 | -4/Factory | Reached level 17 1322 | -4/Factory | Reached level 18 1322 | -4/Factory | Reached level 19 1329 | -4/Factory | Identified exit to Upper Caves 1329 | -4/Factory | Identified exit to Armory 1329 | -4/Factory | Identified exit to Research 1408 | -4/Factory | Found Corrupted Prototype Device 1408 | -4/Factory | Identified Active Sensor Suite 1475 | -4/Factory | Entered Armory 1476 | -4/Armory | Met VL-GR5, who suggested a friendly competition 1477 | -4/Armory | Reached level 20 1572 | -4/Armory | Reached level 21 1585 | -4/Armory | Congratulated by VL-GR5 on winning the competition 1585 | -4/Armory | Reached level 22 1590 | -4/Armory | Found Prototype Processor 1592 | -4/Armory | Identified VL-GR5's Timing Chip 1621 | -4/Armory | Reached level 23 1759 | -4/Armory | Reached level 24 1775 | -4/Armory | Spotted Armor Guard 1775 | -4/Armory | Spotted Armor Guard 1780 | -4/Armory | Destroyed 14 combat bots 1817 | -4/Armory | Destroyed Armor Guard 1824 | -4/Armory | Spotted Armor Guard 1824 | -4/Armory | Spotted Armor Guard 1853 | -4/Armory | Destroyed Armor Guard 1877 | -4/Armory | Destroyed Armor Guard 1887 | -4/Armory | Breached Obliterator storage 1981 | -4/Armory | Destroyed 15 combat bots 1982 | -4/Armory | Reached level 25 1994 | -4/Armory | Entered Research 1996 | -3/Research | Reached level 26 2002 | -3/Research | Identified exit to Quarantine 2087 | -3/Research | Reached level 27 2116 | -3/Research | Destroyed 8 combat bots 2184 | -3/Research | Identified exit to Research 2184 | -3/Research | Discovered exit to Research (range 16) 2258 | -3/Research | Spotted B-86 Titan 2287 | -3/Research | Destroyed B-86 Titan 2311 | -3/Research | Spotted B-90 Cyclops 2332 | -3/Research | Destroyed B-90 Cyclops 2340 | -3/Research | Entered Quarantine 2342 | -3/Quarantine | Reached level 28 2382 | -3/Quarantine | Met incapacitated Sigix Warrior 2382 | -3/Quarantine | Lockdown squad dispatched 2386 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 2387 | -3/Quarantine | Unlocked Sigix quarantine chamber 2393 | -3/Quarantine | Found Sigix Containment Pod 2400 | -3/Quarantine | Found Alien Artifact 2401 | -3/Quarantine | Identified Core Reset Matrix 2401 | -3/Quarantine | Used Core Reset Matrix 2405 | -3/Quarantine | Sensed 8 artifacts in vicinity 2424 | -3/Quarantine | Spotted Lightning 2429 | -3/Quarantine | Spotted Lightning 2431 | -3/Quarantine | Spotted Lightning 2448 | -3/Quarantine | Destroyed Lightning 2472 | -3/Quarantine | Destroyed Lightning 2482 | -3/Quarantine | Destroyed Lightning 2494 | -3/Quarantine | Found Core Cannon 2497 | -3/Quarantine | Reached level 29 2505 | -3/Quarantine | Garrison activated, responded to threat 2507 | -3/Quarantine | Scanned by Researcher 2588 | -3/Quarantine | Found Subatomic Replicator 2590 | -3/Quarantine | First assault squad dispatched 2595 | -3/Quarantine | Spotted Alpha 7 2595 | -3/Quarantine | Destroyed Alpha 7 2606 | -3/Quarantine | Found Sigix Terminator 2611 | -3/Quarantine | Fired Sigix Terminator 2631 | -3/Quarantine | Found Terrabomb 2632 | -3/Quarantine | Destroyed 24 combat bots 2638 | -3/Quarantine | Found Terrabomb 2653 | -3/Quarantine | High security lockdown imminent 2680 | -3/Quarantine | Found Core Stripper 2690 | -3/Quarantine | Destroyed 9 combat bots 2694 | -3/Quarantine | Discovered exit to Research (range 16) 2707 | -3/Quarantine | Found Matter Drive 2733 | -3/Quarantine | High security lockdown engaged 2749 | -3/Quarantine | Found Sigix Broadsword 2835 | -3/Quarantine | Entered Research 2837 | -2/Research | Reached level 30 2850 | -2/Research | Identified exit to Testing 2883 | -2/Research | Entered Testing 2885 | -2/Testing | Reached level 31 2907 | -2/Testing | Found Prototype Protection 2908 | -2/Testing | Found Prototype Protection 2909 | -2/Testing | Found Prototype Protection 2909 | -2/Testing | Identified Lgt. Regenerative Plating 2911 | -2/Testing | Found Prototype Protection 2959 | -2/Testing | Destroyed 8 combat bots 2962 | -2/Testing | Spotted Striker 2962 | -2/Testing | Spotted Striker 2966 | -2/Testing | Spotted Alpha 7 2968 | -2/Testing | Destroyed Striker 2976 | -2/Testing | Destroyed Striker 2991 | -2/Testing | Destroyed Alpha 7 3006 | -2/Testing | Reached level 32 3019 | -2/Testing | Stole the SGEMP Prototype 3027 | -2/Testing | Destroyed 7 combat bots 3084 | -2/Testing | Destroyed 7 combat bots 3097 | -2/Testing | Identified exit to Access 3097 | -2/Testing | Discovered exit to Access (range 38) 3121 | -2/Testing | Found Prototype Energy Cannon 3149 | -2/Testing | Spotted Fortress 3190 | -2/Testing | Destroyed Fortress 3213 | -2/Testing | Identified exit to Section 7 3213 | -2/Testing | Discovered exit to Section 7 (range 16) 3218 | -2/Testing | Entered Section 7 3219 | -2/Section 7 | Sensed 14 artifacts in vicinity 3249 | -2/Section 7 | Found Integrated Reactor 3249 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3282 | -2/Section 7 | Spotted B-90 Cyclops 3330 | -2/Section 7 | Discovered exit to Access (range 27) 3342 | -2/Section 7 | Spotted Alpha 7 3343 | -2/Section 7 | Spotted Alpha 7 3359 | -2/Section 7 | Destroyed Alpha 7 3363 | -2/Section 7 | Destroyed Alpha 7 3367 | -2/Section 7 | Spotted B-99 Colossus 3374 | -2/Section 7 | Spotted Executioner 3374 | -2/Section 7 | Spotted Executioner 3384 | -2/Section 7 | Spotted Executioner 3388 | -2/Section 7 | Spotted Striker 3388 | -2/Section 7 | Spotted Striker 3388 | -2/Section 7 | Spotted Executioner 3401 | -2/Section 7 | Reached level 33 3401 | -2/Section 7 | Activated Sigix Exoskeleton 3401 | -2/Section 7 | Received instructions from Sigix Warrior 3405 | -2/Section 7 | Destroyed Executioner 3408 | -2/Section 7 | Allies destroyed Executioner 3421 | -2/Section 7 | Destroyed Striker 3421 | -2/Section 7 | Destroyed Striker 3440 | -2/Section 7 | Spotted Striker 3441 | -2/Section 7 | Spotted Striker 3446 | -2/Section 7 | Destroyed Striker 3449 | -2/Section 7 | Allies destroyed Striker 3458 | -2/Section 7 | Found Sigix Sheargun 3459 | -2/Section 7 | Found Sigix Sheargun 3462 | -2/Section 7 | Found Sigix Sheargun 3486 | -2/Section 7 | Found Drained L-Cannon 3493 | -2/Section 7 | Found Matter Drive 3496 | -2/Section 7 | Found Transdimensional Reconstructor 3497 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 3502 | -2/Section 7 | Spotted Striker 3502 | -2/Section 7 | Spotted Executioner 3503 | -2/Section 7 | Spotted Executioner 3506 | -2/Section 7 | Fired Drained L-Cannon 3528 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 3596 | -2/Section 7 | Entered Access 3596 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 3598 | -1/Access | Reached level 34 3600 | -1/Access | Spotted B-99 Colossus 3606 | -1/Access | Identified exit to Command 3616 | -1/Access | Fired Drained L-Cannon 3674 | -1/Access | Crushed by falling debris 3676 | -1/Access | Crushed by falling debris 3682 | -1/Access | Crushed by falling debris 3684 | -1/Access | Crushed by falling debris 3684 | -1/Access | Crushed by falling debris 3686 | -1/Access | Crushed by falling debris 3690 | -1/Access | Entered Command 3690 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 3692 | -1/Command | Reached level 35 3699 | -1/Command | Spotted B-99 Colossus 3726 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 3732 | -1/Command | Fired Drained L-Cannon 3732 | -1/Command | Spotted M Guard 3732 | -1/Command | Spotted M Guard 3754 | -1/Command | Spotted Combat Programmer 3756 | -1/Command | Spotted Combat Programmer 3767 | -1/Command | Allies destroyed Combat Programmer 3779 | -1/Command | Destroyed Combat Programmer 3779 | -1/Command | All MAIN.C guards destroyed 3793 | -1/Command | Met MAIN.C 3793 | -1/Command | Received instructions from Sigix Warrior 3793 | -1/Command | Fired Drained L-Cannon 3793 | -1/Command | Reached level 36 3793 | -1/Command | 0b10 Conduit disabled 3793 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 3793 | -1/Command | Spotted M Shell/Def 3793 | -1/Command | Spotted M Shell/Atk 3793 | -1/Command | Spotted M Shell/Def 3793 | -1/Command | Spotted M Shell/Atk 3793 | -1/Command | Spotted M Shell/Atk 3793 | -1/Command | Spotted M Shell/Def 3793 | -1/Command | Spotted M Shell/Def 3796 | -1/Command | MAIN.C activated Command garrisons 3814 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 3820 | -1/Command | Fired Drained L-Cannon 3820 | -1/Command | Allies destroyed MAIN.C 3820 | -1/Command | Phase Generator disabled 3820 | -1/Command | Reached level 37 3839 | -1/Command | Lost 3 parts (1n2u) 3840 | -1/Command | Allies destroyed M Shell/Def 3840 | -1/Command | Identified Med. Regenerative Plating 3840 | -1/Command | Identified Hvy. Regenerative Plating 3840 | -1/Command | Identified SHELL Armor 3840 | -1/Command | Identified Hpw. Disruptor Cannon 3840 | -1/Command | Identified exit to Surface 3840 | -1/Command | Discovered exit to Surface (range 30) 3840 | -1/Command | Discovered exit to Surface (range 100) 3840 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 3865 | -1/Command | Fired Drained L-Cannon 3891 | *** | Destroyed 0b10! Last Messages --------------- 03865_ Beam penetrates K-01 Serf. 03865_ K-01 Serf enveloped in phasic energy. 03865_ K-01 Serf destroyed. 03865_ Beam penetrates Y-72 Warden. 03865_ Y-72 Warden enveloped in phasic energy. 03865_ Y-72 Warden destroyed. 03865_ Beam penetrates Terminal. 03865_ Beam penetrates Wall. 03865_ Beam penetrates Door. 03865_ Beam penetrates Wall. 03865_ Beam penetrates Terminal. 03865_ Beam penetrates Door. 03865_ Beam penetrates Wall. 03865_ Beam penetrates Door. 03865_ Beam penetrates Wall. 03865_ Beam penetrates Earth. 03867_ K-01 Serf collects debris. 03869_ System corrupted: Heat flow error (+176). 03869_ K-01 Serf collects debris. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ???????# " ###?# #???###+####????????????? | | ???????# " ##??# #?????# #???????????????? | | ???????######+##" ##??# #?????# #???????????????? | | ???????????## ##" *##??# #?????# #???????????????? | | ????????#####+##"=%##??# #?????# #???????????????? | | ????????# " =##??# #?????# #???????????????? | | ######### " ##??# #?????# #???????????????? | | # "" " ##??# #?????# #???????????????? | | # """ " ##??# #?????# #???????????????? | | # T" " #####+#######+#???????????????? | | + """ " ## #???????????????? | | # "" " ## #???????????????? | | # " ## #???????????????? | | " " + #???????????????? | | " " ## #???????????????? | | = % "*[## #???????????????? | | ####+#"""""#####"%|## #???????????????? | | ?# #""""#####[!= # #???????????????? | | ?# "" # #???????????????? | | ?# "T +% #???????????????? | | ?# ##### ####*==[# #???????????????? | | ?## ####### ####%!!## #????????######## | | ??# #######+####%!=###############????????######## | | ??# # !*%%##########?????????????######## | | ?## # [ =?==##### ##?????????????###""""" | | ## + * =%=[###"# @ ##?????????????###"" | | # # *+=** X ##?????????????###""""" | | # # !%[k*! ##?????????????###""""" | | # + """Y""" k!%k=###################???###" " | | # # """"""" !|=|####################???###"" " | | # ############!%%# [ ##???###"" " | | + *![# ##???### " | | # # ##???### " | | ###+#########+##### ##???### | | # ### ] # ##???###""""" | | # ### / ##???###"" | | #!!! + + """"# ##???### | | #!!! ### """"#########+################ | | ##!! ### """"####### #############" | | ?# ### """"##???## T" | | ?########## ##???## "" | | ########### ##???## | | # + ##???## ##### """## "" | | # #####+#####???### ####"" "#### " | | # """ ##### #####???### # " ##### | | # ""R" #???#?#????????## " " ########## | | + "" " ##### ###?????### " #? ########## | | # ##! #???# ##" " # ########## | | # ## ######""" " # ##???????? | | # ## "" # # ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 697 Energy Generation 1644 Energy Capacity 11615 Matter Stores 5550 Matter Capacity 5550 Sight Range 68 Robot Scan Range 160 Terrain Scan Range 16 Terrain Scan Density 8110 EM Shielding 7 Armor Coverage 450 Resistance: KI 55 Resistance: TH 60 Resistance: EX 55 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Force Boost 20 Offensive Hacking 945 Defensive Hacking 620 Item Schematics ----------------- Hvy. Wave Gun | -3/Quarantine | Archive Exp. Thermal Generator | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Tactical Quantum Warhead | -3/Quarantine | Archive Exp. Coolant Injector | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Hvy. Proton Missile Launcher | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Quantum Shading Machine | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Adv. Matter Compressor | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Beam Splitter | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Archive X-87 Electro | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Cannon Sigix Terminator Integrated Reactor Sigix Sheargun Drained L-Cannon Achievements -------------- Origins Punisher Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Arm Res Qua Res Tes Sec Acc Com Levels Raised 36 | . . 2 4 2 3 2 2 3 6 2 2 1 2 1 1 3 XP Earned 60644 | 6000 170 4047 4991 3292 5248 3192 3018 3627 8487 4094 3213 1399 2279 1836 1261 4490 XP Spent -951850305 | -951850305 . . . . . . . . . . . . . . . . Upgrades 2649 | 2649 . . . . . . . . . . . . . . . . Propulsion Slot 5 | 5 . . . . . . . . . . . . . . . . Utility Slot 12 | 12 . . . . . . . . . . . . . . . . Weapon Slot 5 | 5 . . . . . . . . . . . . . . . . Core Integrity 321 | 321 . . . . . . . . . . . . . . . . Heat Dissipation 112 | 112 . . . . . . . . . . . . . . . . Energy Generation 323 | 323 . . . . . . . . . . . . . . . . Energy Storage 226 | 226 . . . . . . . . . . . . . . . . Matter Storage 105 | 105 . . . . . . . . . . . . . . . . Mass Support 74 | 74 . . . . . . . . . . . . . . . . Inventory Capacity 89 | 89 . . . . . . . . . . . . . . . . Sight Range 46 | 46 . . . . . . . . . . . . . . . . Sensor Range 70 | 70 . . . . . . . . . . . . . . . . Terrain Scan Density 81 | 81 . . . . . . . . . . . . . . . . Ranged Accuracy 161 | 161 . . . . . . . . . . . . . . . . Melee Accuracy 686 | 686 . . . . . . . . . . . . . . . . Hack Attack % 185 | 185 . . . . . . . . . . . . . . . . Hack Defense % 124 | 124 . . . . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . . . . Protomatter Created 2787 | . 44 100 77 . 233 315 224 . 577 275 424 . 322 117 . 79 Integrity Restored 1741 | . . . . . 377 813 410 . 141 . . . . . . . Core 1700 | . . . . . 377 807 375 . 141 . . . . . . . Parts 41 | . . . . . . 6 35 . . . . . . . . . Protomatter Decayed 5191 | . 44 33 179 . 40 102 68 60 625 204 274 . 233 311 . 3018 Game ------ Seed RecyclingResetFemtoactuators Manual? 0 Play Time 01:19:35 Cumulative 55.4 hours Start 2024.08.19 @ 20:14:46 End 2024.08.19 @ 21:53:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 0 Adventurer 0 Explorer 52 Win Type 3 Total 14 Types 6/3/2/2/0/0/1/0/0 Lore% 36 Gallery% 57 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 60% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a830390-4163-4bb5-bdda-886c1166d0fa