Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 23:59:23 Player: AngelSpirit Result: Destroyed by AG-06796 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (4375) 4375 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2891) 2891 TOTAL SCORE: 12191 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 437 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 57/100 System Corruption 0% Temperature Cool (12) Movement Walking (110) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Armored Wheel > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Zionite Laser-S Ion Burst Cannon > --- INVENTORY (10) --- Zionite Light DM Reactor Matter Compressor (12) Experimental Sensor Array Zionite Laser-S Zionite Laser-S Heavy Beamcaster Guided Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Armored Wheel Zionite Glidesys I > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Heavy Beamcaster Ion Burst Cannon > --- INVENTORY -------- Zionite Light DM Reactor Matter Compressor Experimental Sensor Array Zionite Light Carapace Zionite Heavy Carapace Zionite Laser-S Guided Missile Launcher Rocket Array [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . 8 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 5 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 103 | 6 6 8 5 57 . 2 3 16 Power 13 | 1 1 1 1 7 . . . 2 Engine 9 | 1 1 1 1 4 . . . 1 Core 3 | . . . . 3 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 2 2 3 15 . . . 4 Treads . | . . . . . . . . . Leg 16 | . 2 2 . 10 . . . 2 Wheel 11 | 2 . . 3 5 . . . 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 34 | 1 2 1 . 19 . 2 1 8 Device 11 | . . . . 10 . . . 1 Storage 3 | 1 . . . 2 . . . . Processor 3 | . . . . 2 . . 1 . Hackware . | . . . . . . . . . Protection 17 | . 2 1 . 5 . 2 . 7 Artifact . | . . . . . . . . . Weapon 28 | 2 1 4 1 16 . . 2 2 Energy Gun 12 | . . . . 10 . . . 2 Energy Cannon 3 | . . . . 3 . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 6 | . 1 3 1 1 . . . . Launcher 5 | . . 1 . 2 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . . . . 6 . . 2 8 Parts Lost 35 | . . 2 . 13 . 2 . 18 Power 5 | . . . . 3 . . . 2 Propulsion 6 | . . 1 . 1 . . . 4 Utility 17 | . . 1 . 6 . 1 . 9 Weapon 7 | . . . . 3 . 1 . 3 Highest Loss Streak 6 | . . 1 . 2 . 2 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 5 7 6 8 10 9 8 7 Power . | . . . . . 1 1 1 . Propulsion 1 | . 2 3 1 1 1 1 1 . Utility 3 | . 1 2 3 3 5 4 4 4 Weapon 2 | . . 1 1 2 3 2 2 2 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 1 2 4 11 . . 2 7 Power 3 | . . . . 2 . . . 1 Propulsion 6 | . . 2 1 3 . . . . Utility 11 | . . . 2 4 . . 1 4 Weapon 7 | . 1 . 1 2 . . 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 92 88 88 93 92 92 88 Engine 6 | . 14 14 14 1 6 6 6 2 Core 1 | . . . . 3 . . . . Leg 8 | . 12 27 . 10 . . . 7 Wheel 13 | . 15 . 26 11 20 20 20 9 Device 14 | . . . . 22 20 20 20 14 Storage 9 | . 14 14 14 8 6 6 6 6 Processor 3 | . . . . 3 6 6 6 6 Protection 9 | . 11 6 14 5 13 12 13 14 Energy Gun 6 | . . . . 9 13 10 5 9 Energy Cannon 4 | . . . . 4 6 8 12 6 Ballistic Gun 1 | . 22 . . . . . . . Ballistic Cannon 4 | . 5 17 14 2 . . . . Launcher 2 | . . 10 3 . . . . 1 Peak Build Rating 86 | 6 7 13 18 73 62 64 63 86 Average Rating 47 | 4 6 8 15 60 62 61 61 72 On Entrance 32 | . 6 7 13 18 62 62 60 63 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 11 18 20 22 54 52 52 49 50 Greatest Support 95 | 20 20 20 22 95 52 52 52 52 Greatest Overweight (x) 3 | . 1 . . 3 . 1 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 Most Carried 10 | . 8 8 8 10 10 10 10 10 Average Carried 8 | . 5 7 7 8 10 9 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | . 8 8 8 10 10 8 10 8 Class Distribution -------------------- 43% | Tank 35% | Mutant 7% | Skirmisher 3% | Scavenger-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Matter Collected 3807 | 214 383 696 336 1497 25 86 50 520 Remotely . | . . . . . . . . . Salvage Created 4363 | . 382 197 . 2972 17 250 . 545 Parts 163 | . 22 10 . 109 1 4 . 17 Haulers Intercepted 3 | . 2 . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . 2 . . 1 14 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 97 | . 8 10 . 50 1 7 . 21 Guns 36 | . 8 . . 20 1 1 . 6 Cannons 33 | . . 5 . 23 . 4 . 1 AOE 24 | . . 5 . 3 . 2 . 14 Classes Destroyed 18 | . 4 1 . 10 . 1 . 2 Worker 3 | . . . . 3 . . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 3 | . 2 . . 1 . . . . Recycler 1 | . . . . 1 . . . . Operator 2 | . . . . 2 . . . . Watcher 6 | . 1 . . 5 . . . . Swarmer 13 | . 3 . . 6 1 3 . . Grunt 30 | . 5 . . 22 . 3 . . Brawler 2 | . . . . 2 . . . . Duelist 5 | . . . . 5 . . . . Sentry 6 | . . . . 6 . . . . Hunter 1 | . . . . 1 . . . . Programmer 8 | . . . . 8 . . . . Subdweller 10 | . . 10 . . . . . . Z-Light 11 | . . . . . . . . 11 Assembled 9 | . . . . . . . . 9 Mutant 1 | . . . . . . 1 . . Best Kill Streak 9 | . 4 2 . 9 1 3 . 7 Combat Bots Only 7 | . 4 2 . 5 1 3 . 7 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . 1 . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Hostile Shots Fired 595 | . 34 36 . 347 8 54 . 116 Missed 191 | . 8 12 . 132 2 12 . 25 Hits 404 | . 26 24 . 215 6 42 . 91 Melee 12 | . . . . 10 . . . 2 Projectile 392 | . 26 24 . 205 6 42 . 89 AOE 2 | . . . . 2 . . . . Critical Strikes 15 | . 1 . . 8 . 5 . 1 Actively Blocked 1 | . 1 . . . . . . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 8265 | . 312 567 . 3612 102 837 . 2835 Core 1068 | . 114 100 . 359 . 80 . 415 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 356 | . 20 . . . . . . 336 Ignored by Resistances 3 | . . . . 3 . . . . Regen/Repaired (Parts) 140 | . . . . . . . 140 . Core Remaining (%) 57 | 100 . . 14 . . . . . Volleys Fired 304 | . 28 64 . 149 1 20 . 42 Largest 3 | . 2 2 . 3 3 3 . 3 Hottest 270 | . 50 73 . 250 250 270 . 270 Shots Fired 644 | . 56 92 . 346 4 55 . 91 Gun 266 | . 51 . . 130 3 28 . 54 Cannon 335 | . 5 72 . 210 1 25 . 22 Launcher 43 | . . 20 . 6 . 2 . 15 Special . | . . . . . . . . . Kinetic 223 | . 56 72 . 95 . . . . Thermal 378 | . . . . 245 4 53 . 76 Explosive 37 | . . 20 . . . 2 . 15 Electromagnetic 6 | . . . . 6 . . . . Robot Hit Streak 18 | . 7 9 . 14 7 18 . 5 Robot Miss Streak 10 | . 4 2 . 7 2 3 . 10 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 361 | . 33 34 . 201 2 46 . 45 Core Hits 287 | . 17 19 . 153 2 27 . 69 Critical Kills 3 | . 1 . . 2 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 10 | . 1 1 . 8 . . . . Burn 1 | . . . . 1 . . . . Meltdown 2 | . . . . 2 . . . . Destroy 2 | . 1 . . 1 . . . . Blast 5 | . . 1 . 4 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11883 | . 411 1108 . 6024 45 1522 . 2773 Guns 4560 | . 376 . . 2690 45 805 . 644 Cannons 4180 | . 35 460 . 2902 . 509 . 274 Explosions 3140 | . . 648 . 429 . 208 . 1855 Melee . | . . . . . . . . . Ramming 3 | . . . . 3 . . . . Kinetic 2363 | . 411 460 . 1492 . . . . Thermal 6377 | . . . . 4100 45 1314 . 918 Explosive 2711 | . . 648 . . . 208 . 1855 Electromagnetic 429 | . . . . 429 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 2 2 2 . Average Corruption 2 | . . . . 3 2 2 2 . Corruption Purged 5 | . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . 17 8 8 1 . Message Errors 8 | . . . . 3 4 1 . . Matter Fused 7 | . . . . 5 2 . . . Heat Flow Errors 6 | . . . . . 1 4 1 . Energy Discharges 5 | . . . . 4 . 1 . . Parts Rejected 2 | . . . . 2 . . . . Data Loss (minor) 4 | . . . . 2 . 2 . . Misfires 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 165 | . . . . 129 . . . 36 Projectiles 114 | . . . . 101 . . . 13 Explosions 51 | . . . . 28 . . . 23 Melee . | . . . . . . . . . Knockbacks 22 | . . 2 . 20 . . . . Impact . | . . . . . . . . . Kinetic 20 | . . 2 . 18 . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 180 | . . 18 . 139 . 8 . 15 Shots 9 | . . 2 . 5 . 1 . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 356 | . 16 . . 174 212 281 70 356 Average Temperature 91 | . 8 . . 57 77 93 39 158 Received Heat Transfer 2467 | . 132 87 . 969 18 615 . 646 Effects 6 | . . . . . . . . 6 Interference 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 4 . . . . Combat Hostiles 4 | . . . . 4 . . . . Parts Melted 20 | . . . . 13 . 4 . 3 Heat Transferred 11159 | . . . . 7543 100 2419 . 1097 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Maximum Alert Level 3 | . . . . 3 . . . . Low Security (%) 33 | 100 100 . . 22 . . . . Level 1 44 | . . . . 51 . . . . Level 2 15 | . . . . 17 . . . . Level 3 7 | . . . . 8 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1049 | . 80 . . 1049 . . . . Initial . | . . . . . . . . . Average 315 | . 32 . . 362 . . . . Influence Increases 2529 | . 233 . . 2121 35 140 . . Destroy 0b10 Robot/C 1560 | . 160 . . 1260 20 120 . . Destroy 0b10 Robot/NC 85 | . 15 . . 70 . . . . Destroy Leader 358 | . 36 . . 302 . 20 . . Allied During Kill 129 | . . . . 129 . . . . Successful Hack 46 | . 22 . . 24 . . . . Disable Machine 225 | . . . . 225 . . . . Destroy Structure 66 | . . . . 66 . . . . Lose Combat Pursuer 60 | . . . . 45 15 . . . Influence Decreases 2529 | . 233 . . 1074 627 475 120 . Entered New Map 596 | . . . . . 389 87 120 . Time Decay 1443 | . 233 . . 604 238 368 . . Lost Part 150 | . . . . 130 . 20 . . Lost Ally 40 | . . . . 40 . . . . Purge Threat 300 | . . . . 300 . . . . Squads Dispatched 26 | . . . . 26 . . . . Investigation 13 | . . . . 13 . . . . Extermination 7 | . . . . 7 . . . . Reinforcement 4 | . . . . 4 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Distress Signals 6 | . 1 . . 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 11 12 . 78 5 8 . 22 Peak Tracking Total 7 | . 4 2 . 6 7 3 . 6 Tactical Retreats 5 | . . 1 . 3 1 . . . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Traps Triggered 7 | . . 1 . 5 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Disabled 18 | . . 1 . 15 . 1 . 1 Max in Single Turn 2 | . . 1 . 2 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Accessed 38 | . 7 2 7 22 . . . . Terminals 13 | . 6 . . 7 . . . . Fabricators 4 | . . . . 4 . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . . 8 . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 102 | . 21 5 29 47 . . . . Successful 64 | . 10 5 29 20 . . . . Failed 36 | . 10 . . 26 . . . . Catastrophic 7 | . 1 . . 6 . . . . Database Lockouts 2 | . 1 . . 1 . . . . Manual 46 | . 18 . . 24 . . 4 . Terminals 38 | . 19 . . 19 . . . . Fabricators 5 | . . . . 5 . . . . Repair Stations . | . . . . . . . . . Recycling Units 15 | . 2 . . 13 . . . . Scanalyzers 8 | . . . . 8 . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 43 | . 4 5 29 5 . . . . Record 31 | . . 4 27 . . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 2 | . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . Report Inventory 2 | . 1 . . 1 . . . . Scanalyzer 5 | . . . . 5 . . . . Retrieve Study 5 | . . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 5 . . 7 . . . . Terminals 6 | . 5 . . 1 . . . . Assimilate 2 | . 2 . . . . . . . Botnet 4 | . 3 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . Fedlink 5 | . . . . 5 . . . . Scrapoids 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 7 . . 17 . . . . Full Trace Events 6 | . . . . 6 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . . 5 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total Allies 6 | . 1 . . 5 . . . . Largest Group 5 | . 1 . . 5 . . . . Highest-Rated Group 143 | . 10 . . 143 . . . . Highest-Rated Ally 31 | . 10 . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 94 | . . . . 94 . . . . Total Damage 2347 | . . . . 2347 . . . . Kills 16 | . . . . 16 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Active Infowar (turns) 4889 | . . . . 2474 517 855 857 186 Optics 372 | . . . . 372 . . . . Sensors 3860 | . . . . 1445 517 855 857 186 IFF 659 | . . . . 659 . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Turns Passed 10066 | 37 532 1316 1153 3400 517 855 857 1399 Spaces Moved 8672 | 36 436 942 1339 2510 542 822 938 1107 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs 2829 | . 170 942 26 1042 . . . 649 Wheels 5841 | 34 266 . 1313 1468 542 822 938 458 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 80 85 90 90 90 90 Average Speed 98 | 78 95 120 84 102 90 90 90 108 Slowest Speed 210 | 80 190 120 120 135 90 105 90 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 66 53 90 57 60 86 86 87 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 1 . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 24 | . . 7 10 . 2 1 4 . Spaces Dug 18 | . . 6 . 12 . . . . Terrain Destroyed 395 | . . 82 . 55 1 21 . 236 Melee . | . . . . . . . . . Projectile 69 | . . 1 . 50 1 6 . 11 AOE 326 | . . 81 . 5 . 15 . 225 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total 9561 | 41 499 1036 1361 3021 568 881 951 1203 Wait 304 | . 15 8 1 206 26 33 . 15 Move 8664 | 35 435 941 1338 2509 541 821 937 1107 Hop . | . . . . . . . . . Pick Up 56 | . 9 5 6 26 . . 2 8 Fast Attach 74 | 6 5 4 2 41 . 2 4 10 Attach 19 | . . 1 1 7 . 2 . 8 Detach 4 | . . . . . . . 2 2 Swap 33 | . 1 4 2 19 . 2 1 4 Drop 86 | . 6 9 11 47 . 1 5 7 Fire 304 | . 28 64 . 149 1 20 . 42 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 14) 67 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Entered Subcaves 571 | -10/Subcaves | Approached by a straggling Scientist 578 | -10/Subcaves | Learned Materials security intel 614 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 622 | -10/Subcaves | Core integrity fell below 50% 726 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 761 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 857 | -10/Subcaves | Shifting Twisted Machinery released Flamer 905 | -10/Subcaves | Discovered new exit (range 12) 943 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 949 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1274 | -10/Subcaves | Visited 4L-MR0's lab 1291 | -10/Subcaves | Found Cargo Legs 1392 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1639 | -10/Subcaves | Core integrity fell below 20% 1839 | -10/Subcaves | Visited Clippyterm 1842 | -10/Subcaves | Learned location of Deep Caves (-6) 1886 | -10/Subcaves | Entered Scraptown 2001 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2038 | -9/Scraptown | Discovered new exit (range 11) 2074 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2098 | -9/Scraptown | Visited Bundlers 2158 | -9/Scraptown | Visited Cyclists 2167 | -9/Scraptown | Visited Assassins FH 2183 | -9/Scraptown | Visited Symbiants 2313 | -9/Scraptown | Visited Science Testing Area 2344 | -9/Scraptown | Visited Comm Corps 2377 | -9/Scraptown | Visited UFD Registry 2377 | -9/Scraptown | Registered with UFD as "Fissionmech" 2404 | -9/Scraptown | Received an X-ray algorithm 2417 | -9/Scraptown | Entered Cyclist Reading Room 2470 | -9/Scraptown | Visited Curators Association 2490 | -9/Scraptown | Visited LU-1G1's Boring Crew 2524 | -9/Scraptown | Visited Scrap Suit Storage 2617 | -9/Scraptown | Visited Sword Containment 2633 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2637 | -9/Scraptown | Found DCF Scrap (27 items) 2685 | -9/Scraptown | Visited Scrapoid Pod Storage 2698 | -9/Scraptown | Visited Abandonware Association 2707 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 2727 | -9/Scraptown | Visited Infowarlord's Domain 2738 | -9/Scraptown | Found Exp. Sensor Array 2757 | -9/Scraptown | Visited Science Guys 2852 | -9/Scraptown | Found Prototype Slashing Weapon 2939 | -9/Scraptown | Discovered new exit (range 5) 2990 | -9/Scraptown | Met Optimus 2990 | -9/Scraptown | Accepted into 0bPrime 3039 | -9/Scraptown | Entered Factory 3039 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3073 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 3413 | -6/Factory | Garrison activated, responded to threat 3521 | -6/Factory | Garrison activated, responded to threat 3522 | -6/Factory | Build established: Tank 4202 | -6/Factory | Loaded intel: 8 recycling unit locations 4418 | -6/Factory | Learned location of Protoforge (-2) 4543 | -6/Factory | Build established: Scavenger-Gunner 4889 | -6/Factory | Spotted B-75 Beast 5297 | -6/Factory | Build established: Skirmisher 5498 | -6/Factory | Discovered new exit (range 15) 5518 | -6/Factory | Identified exit to Factory 5763 | -6/Factory | Scrapoid reinforcements arrived 5974 | -6/Factory | Identified exit to Lower Caves 6063 | -6/Factory | Build established: Commander-Skirmisher 6365 | -6/Factory | Lost 3 allies 6415 | -6/Factory | Central database locked down 6439 | -6/Factory | Entered Lower Caves 6440 | -6/Lower Caves | Encountered a Warlord checkpoint 6497 | -6/Lower Caves | Build established: Tank 6710 | -6/Lower Caves | Discovered new exit (range 9) 6717 | -6/Lower Caves | Identified exit to Lower Caves 6956 | -6/Lower Caves | Entered another Lower Caves area 6986 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7065 | -6/Lower Caves | Encountered a Warlord checkpoint 7065 | -6/Lower Caves | Discovered exit to Factory (range 8) 7107 | -6/Lower Caves | Spotted B-75 Beast 7180 | -6/Lower Caves | Core integrity fell below 50% 7749 | -6/Lower Caves | Discovered new exit (range 7) 7753 | -6/Lower Caves | Identified exit to Zion 7811 | -6/Lower Caves | Entered Zion 7843 | -6/Zion | System corruption cleaned by Quarantine Array 7938 | -6/Zion | Discovered new exit (range 9) 7944 | -6/Zion | Identified exit to Proximity Caves 8025 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8115 | -6/Zion | Found Prototype Launcher 8115 | -6/Zion | Identified Gui. Missile Launcher 8118 | -6/Zion | Found Prototype Launcher 8118 | -6/Zion | Identified Rocket Array 8598 | -6/Zion | Turned away by Imprinter 8652 | -6/Zion | Opened final containment barrier to the Deep Caves 8663 | -6/Zion | Discovered new exit (range 5) 8665 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8667 | -6/Zion | Identified exit to Deep Caves 8668 | -6/Zion | Entered Deep Caves 8834 | -6/Deep Caves | Attacked by Z-Imprinter 8863 | -6/Deep Caves | Destroyed Z-Imprinter 8891 | -6/Deep Caves | Lost 5 parts (1p1n2u1w) 8929 | -6/Deep Caves | Z-Facility disabled 9129 | -6/Deep Caves | Found Prototype Protection 9129 | -6/Deep Caves | Identified Zio. Weapon Casing 9135 | -6/Deep Caves | Lost 4 parts (1n2u1w) 9151 | -6/Deep Caves | Destroyed 7 combat bots 9164 | -6/Deep Caves | Found Zio. Weapon Casing 9184 | -6/Deep Caves | Found Prototype Protection 9339 | -6/Deep Caves | Spotted AG-06796 9366 | -6/Deep Caves | Spotted AG-01232 9574 | -6/Deep Caves | Discovered new exit (range 6) 9579 | -6/Deep Caves | Identified exit to Proximity Caves 9799 | -6/Deep Caves | Identified Zio. Heavy Carapace 9878 | -6/Deep Caves | Found Zio. Weapon Casing 10048 | -6/Deep Caves | Core integrity fell below 20% 10067 | -6/Deep Caves | Destroyed by AG-06796 with Assembled Focal Cannon Last Messages --------------- 09783_ Acquired 10 matter. 09789_ Acquired Zio. Composite Leg I. 09798_ Dropped Zio. Light Carapace. 09799_ Identified Zio. Heavy Carapace. 09843_ Acquired Zio. Laser-S. 09856_ Acquired 17 matter. 09878_ Acquired Zio. Weapon Casing. 09947_ Dropped Matter Compressor. 09948_ Extracted 63 matter. 09948_ Acquired Matter Compressor. 10022_ AG-06796: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10029_ Zio. Heavy Carapace destroyed. 10047_ Zio. Weapon Casing destroyed. 10047_ Zio. Light Carapace destroyed. 10053_ The unstable cave ceiling collapses. 10060_ Zio. Light DM Reactor destroyed. 10060_ Zio. Weapon Casing destroyed. 10061_ The unstable cave ceiling collapses. 10067_ Rocket Array destroyed. Map ----- +----------------------------------------------------+ | #?###???# #???????# ##### | | #?# #???# ######### ## | | / / ### ##### | | / # ### ## | | ##???# ######"######## #### | | ###?# #?## ##??????## ###??### | | #?# ### ######### ##??????## | | ###?# #????????# | | ] ##??# #???????? | | #??###### ######## #?????? | | ] #???????## #??????## #?????? | | ] ] #?????##### ########## #??## # | | == #????## ## ### #??# #? | | #???## #?# #??# ?? | | ###?# ######### ### #??# ?? | | # # #???????# # #??# ??? | | # #???????# # ##?# #??? | | # ##????### # #?# #??? | | ] ##??## # #?# #### | | # ##?# # ### # | | = #?# ## ## | | ### ## | | = | | | | ## | | @ #### | | ##??## | | # # #######????#### | | #### ## ## ; ????????????????## ### ### | | #????# ?# ?#### ????????????????????#######?####?? | | ?????#??# ???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 27 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Core Shielding 20 Weapon Shielding 100 Evasion (%) 55 Item Schematics ----------------- System Guard | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Wave Gun | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed SignalPiercelightModule Manual? 0 Play Time 01:42:01 Cumulative 160.3 hours Start 2025.12.06 @ 04:14:41 End 2025.12.06 @ 23:59:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ece172c1-54ca-46f5-9cd7-d7d7f82d1425