Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 04:36:46 Player: rainy days Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (4440) 4440 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2365) 2365 TOTAL SCORE: 11280 Bonus ------- High Alert Combat Kills 665 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 160/160 System Corruption 16% Temperature Cool (0) Movement Treading (195) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Heavy Siege Treads > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Relay Coupler [NC] (19) > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (32) --- Light Treads Heavy Siege Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod (200) Terrain Scanner Advanced Targeting Computer Kinecellerator Relay Coupler [Behemoth] (11) System Backup Module Shock Rifle AWS/Autocannon Remote Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Siege Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Carbon-fiber Leg Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Kinecellerator Medium Reactive Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Behemoth] Gauss Rifle AWS/Autocannon Rocket Launcher Remote Datajack Remote Datajack Katana [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 3 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 131 | 6 3 3 . 1 28 17 8 9 56 Power 11 | 1 . . . . 2 . . . 8 Engine 4 | 1 . . . . 1 . . . 2 Core 7 | . . . . . 1 . . . 6 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . . . 7 1 1 2 7 Treads 15 | . . . . . 5 1 1 2 6 Leg . | . . . . . . . . . . Wheel 5 | 2 . . . . 2 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | . 2 . . . 10 2 2 . 13 Device 7 | . . . . . 4 1 1 . 1 Storage 5 | . 2 . . . . . . . 3 Processor 4 | . . . . . 3 . . . 1 Hackware 3 | . . . . . . . . . 3 Protection 10 | . . . . . 3 1 1 . 5 Artifact . | . . . . . . . . . . Weapon 71 | 3 1 3 . 1 9 14 5 7 28 Energy Gun 16 | 3 . 2 . . 6 3 . . 2 Energy Cannon 6 | . 1 . . . 3 2 . . . Ballistic Gun 23 | . . . . . . 2 4 3 14 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . 1 . 1 . 5 . 1 5 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 1 3 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 42 | . . 2 . . 6 4 1 1 28 Power 7 | . . . . . 1 . . . 6 Propulsion 9 | . . . . . 2 1 . 1 5 Utility 12 | . . . . . 2 1 . . 9 Weapon 14 | . . 2 . . 1 2 1 . 8 Highest Loss Streak 15 | . . 2 . . 2 2 1 1 15 Average Slot Usage (%) 95 | . 94 99 100 98 99 99 99 100 87 Engine 5 | . 14 14 14 14 2 9 9 9 1 Core 2 | . . . . . 6 . . . 4 Treads 14 | . . . . . 12 23 27 27 12 Wheel 9 | . 28 28 28 28 13 3 . . 5 Device 5 | . . . . . 8 7 9 9 2 Storage 20 | . 22 28 28 28 18 18 18 18 23 Processor 9 | . . . . . 17 9 9 9 7 Protection 7 | . . . . . . 10 9 9 12 Energy Gun 6 | . 15 22 28 14 11 6 4 . . Energy Cannon 2 | . 12 4 . . 5 2 . . . Ballistic Gun 6 | . . . . . . 4 9 14 12 Launcher 1 | . . . . 11 1 2 . 1 . Slashing Weapon 1 | . . . . . . 2 3 2 1 Naked Turns . | . . . . . . . . . . Heaviest Build 140 | 7 40 40 38 40 55 59 70 70 140 Greatest Support 90 | 20 20 20 20 20 30 62 62 62 90 Greatest Overweight (x) 9 | . 1 1 1 1 4 4 1 1 9 Average Overweight (x) 1 | . . 1 1 1 2 1 . 1 2 Largest Inventory Capacity 32 | 4 16 16 16 16 16 16 16 16 32 Average Capacity 18 | 4 13 16 16 16 16 16 16 16 24 Most Carried 26 | 4 14 16 16 16 16 16 16 16 26 Average Carried 17 | 2 8 15 15 15 15 15 15 15 21 Final Capacity 32 | 4 16 16 16 16 16 16 16 16 32 Final Carried 19 | 3 14 16 16 16 15 16 16 16 19 Class Distribution -------------------- 36% | Mutant 15% | Bothacker-Mutant 14% | Skirmisher 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Hauler-Mutant 3% | Bothacker-Skirmisher 3% | Hauler-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 2921 | 168 122 89 55 33 270 297 260 431 1196 Remotely . | . . . . . . . . . . Salvage Created 3983 | . 283 52 . 24 861 399 322 443 1599 Parts 271 | . 16 9 . 6 56 36 24 29 95 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 99 | . 4 3 . 3 21 16 6 13 33 Melee 2 | . . . . . . . . . 2 Guns 66 | . 1 1 . . 17 5 6 11 25 Cannons 9 | . 3 . . . 4 2 . . . AOE 22 | . . 2 . 3 . 9 . 2 6 Classes Destroyed 15 | . 4 2 . . 3 1 1 . 4 Worker 5 | . 1 1 . . . . 1 . 2 Builder 7 | . . . . . 2 . 1 . 4 Tunneler 2 | . . 1 . . . . . . 1 Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . . . . . 1 . . Mechanic 3 | . . . . . . . . . 3 Operator 2 | . 1 . . . 1 . . . . Watcher 3 | . . . . . 3 . . . . Swarmer 34 | . . 3 . 3 8 7 3 6 4 Grunt 32 | . 4 . . . 3 4 . 6 15 Brawler 3 | . . . . . . . . . 3 Duelist 2 | . . . . . . . . . 2 Sentry 19 | . . . . . 10 4 3 1 1 Hunter 3 | . . . . . . 1 . . 2 Programmer 6 | . . . . . . . . . 6 Best Kill Streak 10 | . 4 3 . 3 3 5 3 3 10 Combat Bots Only 7 | . 4 3 . 3 3 5 3 3 7 Max Kills in Single Turn 4 | . 1 2 . 3 2 2 1 2 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 3 . 2 . 2 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Damage Taken 8251 | . 199 94 . 7 1010 651 284 490 5516 Core 967 | . 38 16 . 7 111 28 32 29 706 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 74 | . . . . . . . . . 74 Core Remaining (%) 79 | 100 . . . 75 . . . 63 . Volleys Fired 298 | . 19 6 . 1 82 47 19 33 91 Largest 2 | . 2 2 . 1 2 2 2 2 2 Hottest 160 | . 100 100 . 30 160 160 108 61 108 Shots Fired 522 | . 38 10 . 1 131 79 37 63 163 Gun 392 | . 19 5 . . 72 48 37 61 150 Cannon 100 | . 19 4 . . 59 18 . . . Launcher 26 | . . 1 . 1 . 13 . 2 9 Special 4 | . . . . . . . . . 4 Kinetic 269 | . . . . . . 26 36 61 146 Thermal 201 | . 19 6 . . 131 40 1 . 4 Explosive 26 | . . 1 . 1 . 13 . 2 9 Electromagnetic 22 | . 19 3 . . . . . . . Robot Hit Streak 12 | . 12 8 . 3 11 12 11 11 11 Robot Miss Streak 8 | . 2 4 . . 6 8 3 8 8 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . . . . . . 1 1 3 Max Gunslinging Chain 1 | . . . . . . . 1 1 1 Shots Hit Robots 363 | . 28 5 . 1 82 41 26 52 128 Core Hits 307 | . 10 5 . 3 48 32 16 52 141 Critical Hits 2 | . 1 . . . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 Melee Attacks 41 | . . . . . . 8 16 5 12 Impact . | . . . . . . . . . . Slashing 41 | . . . . . . 8 16 5 12 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9544 | . 433 218 . 139 1499 1462 558 1103 4132 Guns 5632 | . 205 52 . . 1125 396 450 1035 2369 Cannons 829 | . 228 35 . . 374 192 . . . Explosions 2840 | . . 131 . 139 . 874 . 68 1628 Melee 243 | . . . . . . . 108 . 135 Ramming . | . . . . . . . . . . Kinetic 3939 | . . . . . . 160 450 1035 2294 Thermal 2591 | . 228 60 . . 1499 428 . . 376 Explosive 2539 | . . 131 . 139 . 874 . 68 1327 Electromagnetic 232 | . 205 27 . . . . . . . Impact . | . . . . . . . . . . Slashing 243 | . . . . . . . 108 . 135 Piercing . | . . . . . . . . . . Highest Corruption 16 | . 3 3 3 3 . . . . 16 Average Corruption 2 | . 2 3 3 3 . . . . 2 Corruption Purged . | . . . . . . . . . . Effects 47 | . 1 3 8 6 . . . . 29 Message Errors 16 | . 1 1 3 3 . . . . 8 Matter Fused 11 | . . 2 4 2 . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 5 | . . . . 1 . . . . 4 Data Loss (minor) 5 | . . . 1 . . . . . 4 Data Loss (major) 1 | . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 84 | . 2 . . . . 9 . . 73 Projectiles 2 | . 2 . . . . . . . . Explosions 82 | . . . . . . 9 . . 73 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 317 | . . 38 . . . 4 . 38 237 Shots 8 | . . 1 . . . 1 . 1 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 393 | . 250 59 . . 393 213 57 32 270 Average Temperature 69 | . 90 25 . . 96 70 15 14 27 Received Heat Transfer 2103 | . 111 . . . 288 189 63 198 1254 Effects 8 | . . . . . 8 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 4 | . . . . . 4 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . 14 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . 8 . . . . Heat Transferred 4799 | . 481 136 . . 3041 716 . . 425 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 1005 | . 176 78 . 85 336 808 483 638 1005 Initial 393 | . . 18 . . 33 218 393 294 334 Average 337 | . 57 58 . 70 115 499 401 457 490 Maximum Alert Level 3 | . . . . . 1 3 2 2 3 Low Security (%) 42 | 100 100 100 . 100 87 . . . 26 Level 1 22 | . . . . . 12 32 37 40 25 Level 2 22 | . . . . . . 57 62 59 11 Level 3 13 | . . . . . . 10 . . 36 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 4 . 1 . 13 Investigation 1 | . . . . . . . . . 1 Extermination 6 | . . . . . . . . . 6 Reinforcement 7 | . 1 . . . 2 . 1 . 3 Assault 3 | . . . . . . . . . 3 Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 6 | . . . . . 1 . 2 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 10 3 . 4 31 19 12 13 55 Peak Tracking Total 10 | . 2 3 . 4 4 4 4 4 10 Tactical Retreats 10 | . . . . 1 3 1 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 8 | . 2 . . . . 3 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 9 | . . . . . 2 2 . 1 4 Max in Single Turn 3 | . . . . . 1 1 . 1 3 Garrison Relay 3 | . . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 28 | . 4 . 1 . 13 . 6 . 4 Terminals 16 | . 4 . . . 10 . 2 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . . . . . . . 1 . 3 Recycling Units 2 | . . . . . 1 . 1 . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 76 | . 18 . 1 . 34 . 14 . 9 Successful 47 | . 12 . 1 . 19 . 9 . 6 Failed 29 | . 6 . . . 15 . 5 . 3 Catastrophic 6 | . 3 . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 8 . 1 . 20 . 5 . . Terminals 52 | . 18 . . . 30 . 4 . . Fabricators 3 | . . . . . . . . . 3 Repair Stations 8 | . . . . . . . 2 . 6 Recycling Units 4 | . . . . . 1 . 3 . . Scanalyzers 6 | . . . . . 2 . 4 . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 20 | . 9 . 1 . 10 . . . . Record 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . 1 . . . 2 . . . . Unreport Threat 2 | . 1 . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Zone Layout 3 | . . . . . 3 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 5 | . . . . . . . 1 . 4 Scan Component 4 | . . . . . . . 1 . 3 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . 1 . 2 . . Report Inventory 2 | . . . . . 1 . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 6 | . . . . . 2 . 4 . . Insert Component 3 | . . . . . 1 . 2 . . Analyze 3 | . . . . . 1 . 2 . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 3 . . . 5 . 1 . . Terminals 9 | . 3 . . . 5 . 1 . . Track 4 | . 1 . . . 3 . . . . Botnet 5 | . 2 . . . 2 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . . . 9 . 4 . 3 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . Parts Built 4 | . . . . . . . . . 4 Matter 468 | . . . . . . . . . 468 Time 116 | . . . . . . . . . 116 Total Part Build Rating 28 | . . . . . . . . . 28 Parts Repaired 1 | . . . . . . . . . 1 Time 26 | . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Command Fork 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . 1 Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 overload_power 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 13 | . . . . . . 8 . 5 . Machine Destruction 13 | . . . . . . 8 . 5 . Attached 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 3 | . . 1 . . . . . . 2 Largest Group 2 | . . 1 1 . . . . . 2 Highest-Rated Group 32 | . . 31 31 . . . . . 32 Highest-Rated Ally 31 | . . 31 31 . . . . . 16 Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 9133 | 56 370 234 334 394 2150 1038 746 928 2883 Spaces Moved 4506 | 56 327 203 312 414 1053 526 328 273 1014 Core 7 | 7 . . . . . . . . . Treads 1767 | . . . . . 26 367 328 273 773 Legs . | . . . . . . . . . . Wheels 2732 | 49 327 203 312 414 1027 159 . . 241 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 130 155 175 170 Average Speed 136 | 76 87 90 90 90 116 148 157 178 195 Slowest Speed 210 | 80 90 90 90 90 200 200 175 180 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 48 | 5 43 39 69 86 81 68 29 46 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 48 | . . . . . 25 . 15 . 8 Terrain Destroyed 242 | . . 9 . 9 41 56 16 9 102 Melee 23 | . . . . . . . 15 . 8 Projectile 47 | . . . . . 41 2 1 . 3 AOE 172 | . . 9 . 9 . 54 . 9 91 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Total 6869 | 68 372 244 367 435 1838 688 497 641 1719 Wait 1726 | . 7 27 48 14 628 59 118 314 511 Move 4496 | 55 326 202 311 413 1052 524 327 272 1014 Hop . | . . . . . . . . . . Pick Up 104 | 7 15 5 3 3 27 15 3 2 24 Fast Attach 16 | 1 . . . . . . 1 . 14 Attach 47 | 4 2 2 . 1 11 5 1 1 20 Detach 2 | . . . . . . . . . 2 Swap 68 | 1 1 1 . . 17 12 6 8 22 Drop 59 | . 2 1 5 3 21 10 6 2 9 Fire 298 | . 19 6 . 1 82 47 19 33 91 Melee 41 | . . . . . . 8 16 5 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . 8 . 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 427 | -10/Materials | Entered Mines 450 | -10/Mines | Discovered new exit (range 7) 531 | -10/Mines | Learned 2 Materials zone layouts 549 | -10/Mines | Escorted by a lone wolf Derelict 653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 654 | -10/Mines | Discovered new exit (range 5) 661 | -10/Mines | Entered Exiles 661 | -10/Exiles | Accompanied by 1 ally 724 | -10/Exiles | Met 8R-AWN 749 | -10/Exiles | Met EX-HEX 774 | -10/Exiles | Met EX-BIN 787 | -10/Exiles | Aligned with FarCom system 788 | -10/Exiles | Given EX-Vault access code 809 | -10/Exiles | Opened EX-Vault 815 | -10/Exiles | Found AWS/Autocannon 834 | -10/Exiles | Warned to stay clear of 0b10 Research branches 860 | -10/Exiles | Met EX-DEC 984 | -10/Exiles | Discovered new exit (range 12) 995 | -10/Exiles | Left Exiles lab with AWS/Autocannon 995 | -10/Exiles | Entered Mines 1103 | -9/Mines | Met a Derelict bent on vengeance 1266 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1362 | -9/Mines | Discovered new exit (range 3) 1373 | -9/Mines | Learned location of Storage (-8) 1389 | -9/Mines | Entered Materials 1389 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1929 | -8/Materials | Discovered new exit (range 18) 2392 | -8/Materials | Discovered new exit (range 3) 2466 | -8/Materials | Build established: Skirmisher 2563 | -8/Materials | Discovered new exit (range 17) 3150 | -8/Materials | Build established: Mutant 3208 | -8/Materials | Discovered new exit (range 13) 3402 | -8/Materials | Garrison activated, responded to threat 3478 | -8/Materials | Identified exit to Garrison 3539 | -8/Materials | Entered Garrison 3697 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Garrison Relay disabled 4031 | -8/Garrison | Triggered checkpoint 4127 | -8/Garrison | Discovered new exit (range 15) 4165 | -8/Garrison | Installed Relay Interface Framework 4194 | -8/Garrison | Build established: Scavenger-Mutant 4271 | -8/Garrison | Triggered checkpoint 4350 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Garrison Relay disabled 4469 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Entered Materials 4600 | -8/Materials | Build established: Mutant 4907 | -8/Materials | Discovered new exit (range 9) 5266 | -8/Materials | Discovered new exit (range 16) 5321 | -8/Materials | Identified exit to Garrison 5323 | -8/Materials | Entered Garrison 5696 | -8/Garrison | Triggered checkpoint 5735 | -8/Garrison | Garrison Relay disabled 5807 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Build established: Scavenger-Skirmisher 6213 | -8/Garrison | Discovered new exit (range 10) 6244 | -8/Garrison | Expanded RIF knowledge: Command Fork 6251 | -8/Garrison | Entered Factory 6251 | -7/Factory | Evolved 2 slots: Utility x2 6306 | -7/Factory | Repaired Lgt. Treads 6658 | -7/Factory | Build established: Hauler-Assassin 7408 | -7/Factory | Build established: Bothacker-Mutant 7435 | -7/Factory | Fabricated Hvy. Siege Treads? 7657 | -7/Factory | Fabricated Hvy. Siege Treads? 7748 | -7/Factory | Local fabrication network quarantined 7851 | -7/Factory | First assault squad dispatched 8846 | -7/Factory | Build established: Bothacker-Skirmisher 8904 | -7/Factory | System corruption reached 10% 8915 | -7/Factory | Core integrity fell below 50% 8978 | -7/Factory | Lost 15 parts (2p3n5u5w) 8992 | -7/Factory | Destroyed 7 combat bots 9054 | -7/Factory | Lost 3 parts (1p1n1w) 9058 | -7/Factory | Core integrity fell below 20% 9108 | -7/Factory | Crushed by falling debris 9134 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09103_ U-05 Engineer builds a Wall. 09103_ Acquired 14 matter. 09105_ K-01 Serf collects debris. 09108_ The unstable cave ceiling collapses. 09108_ Crushed by falling debris. 09108_ Gatling Laser destroyed. 09108_ System corrupted by crushing effect (+2). 09108_ Lgt. Nuclear Core destroyed. 09108_ System corrupted by crushing effect (+1). 09109_ Acquired 60 matter. 09110_ System corrupted: Substantial component data lost. 09111_ K-01 Serf collects debris. 09115_ Acquired Lgt. Treads. 09125_ Acquired Carbon-fiber Leg. 09127_ System corrupted: Matter fused (-6). 09129_ Slug penetrates Wall. 09130_ U-05 Engineer lays Concrete. 09132_ Slug penetrates Wall. 09132_ System corrupted: Gauss Rifle targeting data glitched. 09132_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##?????????????????????????????###???????????????? | | #####????????????????????????? ????????????????? | | #????????#??#?#???######## ###???#??????????? | | #?????????###?????## ;;;" """##? ???????????? | | #????????###??#?#?#; "# #???????????? | | #???????##?########; """###?##??????? | | #????#?###?#??#### ;[ [= " ?????? | | = #????#???#####?### ; " ?????? | | % #??#???#?##?#######; " ????? | | #?#??##?####?##??# # ????? | | #?####?######?#### # # ??????? | | ######??#######?##?#?####% ! # #????????? | | ???????#####?############p#####+### #????????? | | ??????###?#### [ #????????? | | ??????####?### @ #= #????????? | | #####?#?###### *! # #????????? | | #?###?####!! * =k#= #????????? | | "" #?########!! u # #????????? | | "" #?###?#### ! !#= ########? ?"????? | | "" #?##################+### % ####?#??? ??? ??? | | ################# % ####?###? ???? | | %/ ######??? ????#? | | ########### ??? ?"" ## | | ######### ########? ?"???? | | #????############## ######### ? ???? | | #??### # ##################???#?? | | " #?#### """ """ # # ! #######?#?# | | " ###??# """ """ # # ! #?##?##?#?? | | " ##?#?# """ """ + + ######??#?? | | ####?# # # """"""""" ##?#######? | | " #???## """ """ # # """"""""" #######??#? | | " #??#?# """ """ # # """"""""" #######??## | | " #?#?## """ """ # # """"""""" ########### | | ????#??? # # """"""""" ##########? | | ?????#?? ? # # """"""""" #####?####? | | ????????? # # ########### | | ?#????##? ! # + ########### | | ??#?##?#?############ # ########### | | ???#??############### ######################?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 675 Resistance: KI 30 Evasion (%) 44 Recoil Reduction 3 Relay Coupler Types 22 Relay Coupler Value 1 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x2 | -7/Factory | Preloaded Hvy. Siege Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Infiltrator root@ Challenges ------------ None Game ------ Seed IonicIonCorpse Manual? 0 Play Time 01:38:32 Cumulative 40.0 hours Start 2021.05.17 @ 02:46:57 End 2021.05.17 @ 04:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cc4da44-c5dc-4310-adc3-ee8ba55ef688