Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.24 @ 15:24:07 Player: MrPotato28 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (3622) 3622 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 8733 Bonus ------- Pacifist 200 Follower Combat Kills 226 Met Data Miner 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 290/290 System Corruption 12% Temperature Cool (94) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Molecular Deconstructor Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite System Guard > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Katana Axe [Rating: 71] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Enhanced Optical Array Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Katana Energy Gun Heavy EM Shotgun Ballistic Gun High-powered Shotgun Special Weapon Molecular Deconstructor Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . Utility 4 | . . 1 1 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 103 | 5 4 12 6 5 54 16 . 1 Power 14 | 1 . 3 . . 6 4 . . Engine 7 | 1 . 2 . . 2 2 . . Core 6 | . . 1 . . 3 2 . . Reactor 1 | . . . . . 1 . . . Propulsion 40 | 2 2 4 3 1 22 5 . 1 Treads 2 | . . . . . 1 1 . . Leg 24 | 2 . 3 . 1 14 3 . 1 Wheel 3 | . . . . . 3 . . . Hover 3 | . 2 . . . 1 . . . Flight 8 | . . 1 3 . 3 1 . . Utility 30 | . 2 3 2 3 17 3 . . Device 15 | . . 2 . . 12 1 . . Storage 1 | . 1 . . . . . . . Processor 9 | . 1 1 2 . 4 1 . . Hackware . | . . . . . . . . . Protection 5 | . . . . 3 1 1 . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 2 1 1 9 4 . . Energy Gun 6 | 1 . 1 1 . 2 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 . 1 . 1 6 1 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 53 | . . 1 . 2 24 19 . 7 Power 5 | . . . . 1 2 2 . . Propulsion 25 | . . 1 . . 12 8 . 4 Utility 14 | . . . . 1 7 5 . 1 Weapon 9 | . . . . . 3 4 . 2 Highest Loss Streak 9 | . . 1 . 1 5 9 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 5 5 4 4 4 3 3 3 Power . | . 1 1 1 . . . 2 2 Propulsion 1 | 1 2 . 1 . 2 . . . Utility . | . . 1 . . . . . . Weapon 1 | . 1 1 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . 2 2 . 1 . 1 . . Power 1 | . . 1 . . . . . . Propulsion 4 | . 2 . . 1 . 1 . . Utility . | . . . . . . . . . Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 84 99 98 93 97 91 73 69 Engine 1 | . 14 4 . 2 . . 6 6 Core 3 | . . 6 9 4 2 5 . . Reactor 1 | . . . . . 2 . . . Leg 18 | . 12 17 3 7 20 23 20 17 Wheel 3 | . . . . . 3 10 . . Hover 2 | . 15 12 . . . . . . Flight 10 | . . 2 31 30 12 2 . . Device 13 | . . 16 17 8 16 8 . . Processor 17 | . 2 13 18 15 17 22 20 20 Protection 3 | . . . . 7 4 2 6 5 Energy Gun 2 | . 14 11 9 7 . . . . Ballistic Gun 8 | . 14 11 9 7 8 4 6 5 Slashing Weapon 2 | . . . . . 3 6 6 6 Peak Build Rating 71 | 5 8 19 29 35 69 71 40 40 Average Rating 46 | 4 6 15 27 30 57 58 40 38 On Entrance 25 | . 5 8 19 29 35 54 40 40 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 7 12 13 13 16 29 24 24 24 Greatest Support 100 | 20 20 26 26 23 73 100 30 45 Greatest Overweight (x) 1 | . . 1 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 4 4 Average Carried 4 | 2 5 5 4 4 4 4 4 4 Final Capacity 8 | 5 8 5 5 5 5 5 5 5 Final Carried 7 | 5 7 5 5 5 5 4 4 4 Class Distribution -------------------- 28% | Scavenger-Mutant 22% | Mutant 14% | Scavenger-Assassin 8% | Skirmisher 8% | Assassin 7% | Scout 5% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Matter Collected 2669 | 187 21 345 102 117 1482 396 . 19 Remotely . | . . . . . . . . . Salvage Created 3869 | . . 652 117 284 2270 546 . . Parts 219 | . . 36 8 14 132 29 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 26 . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 72 | . . 13 1 5 41 12 . . Melee 9 | . . . . . 7 2 . . Guns 63 | . . 13 1 5 34 10 . . Classes Destroyed 11 | . . 5 . 1 3 2 . . Recycler 1 | . . 1 . . . . . . Watcher 4 | . . 1 2 . 1 . . . Swarmer 13 | . . . . . 7 6 . . Grunt 21 | . . 8 . 2 10 1 . . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . 1 . . . 1 . . Sentry 13 | . . 4 1 2 5 1 . . Specialist 6 | . . . . . 6 . . . Hunter 5 | . . . . 1 4 . . . Programmer 10 | . . . . . 9 1 . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 4 | . . 4 2 2 4 4 . . Combat Bots Only 4 | . . 4 1 2 4 4 . . Max Kills in Single Turn 1 | . . 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Hostile Shots Fired 906 | . . 39 8 83 555 173 . 48 Missed 308 | . . 12 4 39 188 56 . 9 Hits 598 | . . 27 4 44 367 117 . 39 Melee 11 | . . 1 . . . . . 10 Projectile 587 | . . 26 4 44 367 117 . 29 Critical Strikes 12 | . . 1 . . 8 3 . . Part Disruptions 6 | . . . . . 6 . . . Damage Taken 6720 | . . 276 46 275 3681 1699 . 743 Core 968 | . . 62 12 29 387 294 . 184 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2288 | . . 79 12 91 1422 479 . 205 Regen/Repaired (Parts) 54 | . . . 27 . 27 . . . Core Remaining (%) 95 | 100 100 84 97 95 . . . . Volleys Fired 266 | . . 36 3 19 144 61 . 3 Largest 2 | . . 2 2 2 2 1 . 1 Hottest 81 | . . 81 75 75 75 69 . 23 Shots Fired 370 | . . 58 6 33 207 63 . 3 Gun 370 | . . 58 6 33 207 63 . 3 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 305 | . . 36 3 19 189 55 . 3 Thermal 46 | . . 22 . . 16 8 . . Explosive . | . . . . . . . . . Electromagnetic 19 | . . . 3 14 2 . . . Robot Hit Streak 49 | . . 27 7 20 49 38 . 12 Robot Miss Streak 3 | . . 3 1 2 2 2 . . Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 401 | . . 52 5 32 235 70 . 7 Core Hits 173 | . . 32 6 18 93 23 . 1 Critical Kills 7 | . . . . . 7 . . . Critical Parts Destroyed 10 | . . . . . 10 . . . Critical Strikes 27 | . . 1 . . 24 2 . . Burn 2 | . . 1 . . . 1 . . Destroy 18 | . . . . . 17 1 . . Sever 7 | . . . . . 7 . . . Melee Attacks 62 | . . . . . 42 16 . 4 Impact . | . . . . . . . . . Slashing 62 | . . . . . 42 16 . 4 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8356 | . . 855 156 673 4841 1655 . 176 Guns 6235 | . . 831 130 673 3437 1116 . 48 Cannons . | . . . . . . . . . Explosions 26 | . . . 26 . . . . . Melee 2068 | . . . . . 1401 539 . 128 Ramming 27 | . . 24 . . 3 . . . Kinetic 5169 | . . 589 42 388 3128 974 . 48 Thermal 697 | . . 242 26 . 287 142 . . Explosive . | . . . . . . . . . Electromagnetic 395 | . . . 88 285 22 . . . Impact . | . . . . . . . . . Slashing 2068 | . . . . . 1401 539 . 128 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 6 12 12 12 Average Corruption 4 | . . . . . 4 2 12 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . . . 44 14 4 3 Message Errors 21 | . . . . . 17 1 3 . Matter Fused 10 | . . . . . 9 . 1 . Heat Flow Errors 4 | . . . . . 2 . . 2 Energy Discharges 15 | . . . . . 8 6 . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . . . 6 2 . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 3 | . . . . . 1 2 . . Misdirections 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 69 | . . . . . 63 6 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 69 | . . . . . 63 6 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 6 | . . 3 . . 3 . . . Kicked 6 | . . 3 . . 3 . . . Crushed . | . . . . . . . . . Highest Temperature 244 | . . 72 47 77 201 108 . 244 Average Temperature 39 | . . 19 19 37 53 49 . 117 Received Heat Transfer 1299 | . . 159 18 105 594 297 . 126 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . Heat Transferred 1678 | . . 740 50 . 555 333 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 108 | . . 96 108 75 95 . . . Initial 25 | . . . 7 14 25 . . . Average 22 | . . 22 50 33 20 . . . Influence Increases 2281 | . . 359 174 190 1177 337 . 44 Destroy 0b10 Robot/C 1540 | . . 260 20 100 820 300 . 40 Destroy 0b10 Robot/NC 25 | . . 10 10 . 5 . . . Destroy Leader 388 | . . 72 14 30 252 20 . . Allied During Kill 6 | . . . . . . 2 . 4 Successful Hack 18 | . . 1 4 . 13 . . . Disable Machine 9 | . . . . . 9 . . . Destroy Structure 10 | . . 1 6 . 3 . . . Partial Spotted 75 | . . . 30 45 . . . . Lose Combat Pursuer 210 | . . 15 90 15 75 15 . . Influence Decreases 2281 | . . 339 156 168 1217 357 . 44 Entered New Map 81 | . . . 13 24 35 9 . . Time Decay 1914 | . . 329 143 124 1041 267 . 10 Lost Part 255 | . . 10 . 20 141 70 . 14 Lost Ally 31 | . . . . . . 11 . 20 Squads Dispatched 21 | . . 2 1 . 17 . . 1 Investigation 1 | . . . . . 1 . . . Extermination 9 | . . . . . 9 . . . Reinforcement 10 | . . 2 1 . 7 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Distress Signals 5 | . . 1 1 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 1 22 11 10 67 19 . 9 Peak Tracking Total 9 | . . 4 8 4 5 9 . 7 Tactical Retreats 11 | . . 1 3 1 5 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Traps Triggered 5 | . . . . . 5 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Machines Disabled 2 | . . . . . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Machines Accessed 26 | . 2 7 5 4 4 . 4 . Terminals 13 | . 2 5 3 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 4 | . . 2 . 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 70 | . 5 15 11 10 9 . 20 . Successful 60 | . 4 10 10 9 7 . 20 . Failed 10 | . 1 5 1 1 2 . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals 24 | . 5 9 6 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . 4 . 5 . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 15 | . . 6 . 7 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . 4 4 5 1 1 . 20 . Record 3 | . . . . . . . 3 . Part Schematic 8 | . . . . . . . 8 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 7 | . 1 1 2 . . . 3 . Level Access Points 1 | . . . . . 1 . . . Alert Level 3 | . 1 1 . 1 . . . . Locate Traps 3 | . . 1 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 4 . 4 . . . Scan Component 4 | . . . 2 . 2 . . . Repair 4 | . . . 2 . 2 . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 15 | . . 6 . 7 2 . . . Insert Component 7 | . . 3 . 3 1 . . . Analyze 8 | . . 3 . 4 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . 7 1 1 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . 3 . 3 1 . 8 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . Time 165 | . . . 64 . 101 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 88 | . . . . 88 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 3 . 3 1 . . . Part Schematics Acquired 7 | . . 3 . 3 1 . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Total Allies 3 | . . . . . . 2 . 1 Largest Group 2 | . . . . . . 2 . 1 Highest-Rated Group 96 | . . . . . . 61 . 96 Highest-Rated Ally 96 | . . . . . . 32 . 96 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . 19 . 5 Total Damage 906 | . . . . . . 721 . 185 Kills 5 | . . . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Active Infowar (turns) 5751 | . 29 213 361 269 3574 1098 119 88 Optics 5751 | . 29 213 361 269 3574 1098 119 88 Sensors 2603 | . . . . . 1798 805 . . IFF 322 | . . . . . 322 . . . Terrain 1389 | . . . . . 955 434 . . ECM 12 | . . . . . 12 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Turns Passed 6712 | 119 157 927 361 269 3574 1098 119 88 Spaces Moved 5017 | 92 188 630 424 390 2332 804 100 57 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 3159 | 88 52 366 15 . 1744 737 100 57 Wheels 86 | . . . . . 19 67 . . Hover 400 | . 136 264 . . . . . . Flight 1368 | . . . 409 390 569 . . . Fastest Speed 27 | 50 56 66 27 37 47 90 120 120 Average Speed 91 | 116 73 97 32 37 103 106 120 121 Slowest Speed 190 | 120 120 126 135 39 190 120 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . 3 5 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 24 58 38 13 56 41 76 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 12 | . . . 6 . 4 2 . . Melee . | . . . . . . . . . Projectile 3 | . . . . . 2 1 . . AOE 6 | . . . 6 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Total 6648 | 101 207 886 636 473 3226 954 99 66 Wait 1075 | . 7 187 196 62 597 26 . . Move 4993 | 91 187 629 417 379 2331 803 99 57 Hop 8 | . . . 3 5 . . . . Pick Up 22 | 5 5 4 1 . 4 3 . . Fast Attach 66 | 5 1 3 6 2 36 12 . 1 Attach 34 | . 3 6 2 2 11 10 . . Detach 17 | . 2 3 4 . 4 4 . . Swap 34 | . . 5 1 3 22 3 . . Drop 52 | . 2 10 3 1 32 4 . . Fire 266 | . . 36 3 19 144 61 . 3 Melee 62 | . . . . . 42 16 . 4 Ram . | . . . . . . . . . Kick 6 | . . 3 . . 3 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . . . 12 . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 235 | -10/Materials | Discovered new exit (range 4) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 1190 | -9/Materials | Discovered new exit (range 11) 1202 | -9/Materials | Identified exit to Materials 1204 | -9/Materials | Entered another Materials area 1204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -8/Materials | Repaired Weight Redist. System 1449 | -8/Materials | Repaired VTOL Module 1498 | -8/Materials | Discovered new exit (range 9) 1508 | -8/Materials | Build established: Sprinter 1565 | -8/Materials | Identified exit to Factory 1565 | -8/Materials | Entered Factory 1565 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -7/Factory | Discovered new exit (range 7) 1694 | -7/Factory | Identified exit to Lower Caves 1831 | -7/Factory | Discovered new exit (range 4) 1832 | -7/Factory | Identified exit to Factory 1834 | -7/Factory | Entered another Factory area 1834 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2019 | -6/Factory | Repaired IFF Parser 2103 | -6/Factory | Build established: Scout 2621 | -6/Factory | Build established: Skirmisher 2907 | -6/Factory | Repaired Imp. Flight Unit 3052 | -6/Factory | Cargo convoy interrupted 3165 | -6/Factory | Lost 3 parts (2u1w) 3428 | -6/Factory | Build established: Scavenger-Mutant 3584 | -6/Factory | Lost 5 parts (2p1n1u1w) 4464 | -6/Factory | Lost 4 parts (2n2u) 4558 | -6/Factory | Identified exit to Factory 4721 | -6/Factory | Lost 3 parts (3n) 5014 | -6/Factory | Build established: Assassin 5324 | -6/Factory | Spotted B-75 Beast 5327 | -6/Factory | Discovered new exit (range 16) 5407 | -6/Factory | Identified exit to Lower Caves 5408 | -6/Factory | Entered Lower Caves 5492 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5503 | -6/Lower Caves | Found Prototype Special Weapon 5503 | -6/Lower Caves | Identified Molecular Deconstructor 5745 | -6/Lower Caves | Build established: Scavenger-Assassin 5788 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5788 | -6/Lower Caves | Core integrity fell below 50% 5887 | -6/Lower Caves | Lost 6 parts (3n2u1w) 6203 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6345 | -6/Lower Caves | Spotted B-75 Beast 6386 | -6/Lower Caves | System corruption reached 10% 6411 | -6/Lower Caves | Core integrity fell below 20% 6435 | -6/Lower Caves | Destroyed B-75 Beast 6439 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6460 | -6/Lower Caves | Lost 9 parts (1p4n2u2w) 6502 | -6/Lower Caves | Identified exit to Data Miner 6506 | -6/Lower Caves | Entered Data Miner 6506 | -6/Data Miner | Discovered new exit (range 6) 6515 | -6/Data Miner | Identified exit to Proximity Caves 6526 | -6/Data Miner | Met Data Miner 6558 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6581 | -6/Data Miner | Received God Mode back door access code from Data Miner 6625 | -6/Data Miner | Entered Proximity Caves 6627 | -5/Proximity Caves | Spotter reported a threat 6628 | -5/Proximity Caves | Spotter reported a threat 6661 | -5/Proximity Caves | Build established: Scavenger-Mutant 6678 | -5/Proximity Caves | Escorted by Enhanced Grunt 6692 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6713 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06702_ Carbon-fiber Leg fries itself beyond repair. 06703_ Penetrated by Slug. 06703_ Slug penetrates B-60 Warrior. 06703_ Acquired Carbon-fiber Leg. 06704_ System corrupted: Heat flow error (+257). 06705_ Imp. Light Armor Plating destroyed. 06705_ Acquired 19 matter. 06706_ Lgt. Angular Momentum Engine fries itself beyond repair. 06706_ Hvy. Laser fries itself beyond repair. 06706_ Carbon-fiber Leg destroyed. 06706_ Penetrated by Slug. 06706_ Carbon-fiber Leg destroyed. 06706_ Slug penetrates Machine. 06706_ Machine disabled. 06708_ Hvy. Assault Rifle destroyed. 06710_ Lgt. Treads destroyed. 06710_ Penetrated by Slug. 06713_ Axe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ??????????## ????????????????????##?????????????? | | ??????????# #??????????????????? ##????????????? | | ?????????? ######????????????? ##???????????? | | ??????????? ##???????????? #???????????? | | ??????????? #???????????? #???????????? | | ???????????? #????????#### #????????#??? | | ???????????? #????????? ##???? ???? | | ????????????# #?????##### ### ##????? | | ???????????## #?????#"""# #????? | | ??###??????# #?????# # #?????? | | ?## ###?????# #???##+#Yg=!l #?????? | | ?# ####### #????# %@ s%;! | | ?# ##???# %l =! # | | ?## #???# """bb# #??# ##?? | | ??# ######### #?# ######## #?????# ##??? | | ??# ##?????### ##?# ##??????? ##???? | | ?# #?????## ##??##### ##?????????##????? | | # ##??#### #???## #???????????????? | | # ##???# #???# ##???????????????? | | # ?????# ## #???## #????????????????? | | ?????#??## ####### #????????????????? | | ????????## ## ##????????????????? | | ????????# ##?????????????????? | | #??????????????????? | | #??????????????????? | | ##### #??????????????????? | | ??????## ##??????????????????? | | ???????## ## #### #???????????????????? | | ##?????????####?####??########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Assault Rifle | -7/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 22% | -8/Materials VTOL Module | 60% | -8/Materials IFF Parser | 39% | -6/Factory Imp. Flight Unit | 75% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed ScrapoidGuidanceUnit Manual? 0 Play Time 01:27:09 Cumulative 35.2 hours Start 2025.09.22 @ 19:50:19 End 2025.09.24 @ 15:24:07 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 21 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1023dc7f-8abf-457b-a4b0-20b9f0052f90