Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 21:33:01 Player: Krysmphoenix Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2996) 2996 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1333) 1333 TOTAL SCORE: 10074 Bonus ------- High Alert Combat Kills 33 Entered DSFs 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/DSF Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Hardlight Generator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Experimental Cooling System Experimental Cooling System Proton Cannon Proton Cannon [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Experimental Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 . Power 3 | . . 2 . . 1 . . . . . . Propulsion 4 | . . . . 1 1 . 2 . . . . Utility 4 | . . . 1 1 . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 78 | 6 11 6 10 5 3 10 23 1 . . 3 Power 14 | 1 . 1 5 . 1 . 6 . . . . Engine 6 | 1 . 1 3 . . . 1 . . . . Core 8 | . . . 2 . 1 . 5 . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 2 3 3 . . 2 8 . . . . Treads . | . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . Wheel 8 | 2 . 3 2 . . . 1 . . . . Hover 1 | . . . 1 . . . . . . . . Flight 9 | . . . . . . 2 7 . . . . Utility 20 | 1 4 2 2 2 . 3 5 1 . . . Device 11 | . 3 1 2 2 . 2 . 1 . . . Storage 2 | 1 1 . . . . . . . . . . Processor 7 | . . 1 . . . 1 5 . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 5 . . 3 2 5 4 . . . 3 Energy Gun 9 | . 1 . . 3 . 4 1 . . . . Energy Cannon 8 | . 4 . . . . 1 2 . . . 1 Ballistic Gun 4 | 2 . . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 1 . . . . . Parts Lost 39 | . 3 . 7 . . 4 12 . . . 13 Power 9 | . . . 2 . . 2 3 . . . 2 Propulsion 12 | . 1 . 1 . . . 6 . . . 4 Utility 6 | . 1 . 2 . . 1 . . . . 2 Weapon 12 | . 1 . 2 . . 1 3 . . . 5 Highest Loss Streak 10 | . 1 . 7 . . 3 4 . . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 1 4 4 4 . . 3 3 3 3 3 3 Power . | . 1 . . . . . 1 1 1 1 1 Propulsion . | . . 2 2 . . . . . . . . Utility . | . . 1 1 . . 2 . . . . . Weapon 1 | . 2 . . . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . 3 2 3 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 5 | . . . 2 . . . 2 . . . 1 Weapon 5 | . 3 2 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 97 87 79 72 82 77 51 64 64 57 23 Engine 13 | . 14 21 20 23 20 14 . 5 5 5 1 Core 2 | . . . 1 . 2 6 8 5 5 5 . Leg 2 | . 11 . . . . . . . . . . Wheel 11 | . 16 21 17 15 13 9 . . . . . Flight 4 | . . . . . . 3 13 23 23 21 4 Device 14 | . 25 11 15 15 20 17 4 1 5 5 1 Processor 7 | . . 10 9 7 6 6 14 20 17 15 10 Energy Gun 5 | . 5 . . 10 17 19 5 . . . . Energy Cannon 8 | . 10 22 15 . . . 1 . . . 3 Ballistic Gun 2 | . 10 . . . 2 . . . . . . Peak Build Rating 73 | 6 9 16 25 31 35 63 73 33 33 33 34 Average Rating 24 | 3 7 14 18 24 32 49 48 31 33 33 16 On Entrance 25 | . 6 9 16 15 31 33 62 31 33 33 33 Avg Prop Armor Cover (%) 9 | . . . 4 . . . 14 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 13 19 23 37 36 41 43 31 15 15 15 17 Greatest Support 34 | 26 26 24 24 24 24 26 34 16 16 16 16 Greatest Overweight (x) 3 | . . 1 3 1 1 1 3 . . . 3 Average Overweight (x) . | . . . . . 1 . . . . . 1 Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 2 2 5 5 4 3 3 4 Average Carried 3 | 1 4 4 4 . . 3 3 3 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 . 1 . 5 3 3 3 3 3 Class Distribution -------------------- 68% | Mutant 11% | Gunner 6% | Scavenger-Sprinter 5% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Matter Collected 1047 | 201 223 70 50 90 . . 358 . 55 . . Remotely . | . . . . . . . . . . . . Salvage Created 3250 | . 452 393 856 92 . 614 637 . . . 206 Parts 156 | . 25 18 31 5 . 35 35 . . . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Combat Hostiles Destroyed 60 | . 11 5 15 2 . 9 10 . . . 8 Guns 17 | . 5 . . 2 . 5 5 . . . . Cannons 18 | . 4 2 8 . . . 4 . . . . AOE 17 | . 1 . 6 . . 2 . . . . 8 Classes Destroyed 13 | . 4 3 3 . . 2 1 . . . . Worker 1 | . 1 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 8 | . 1 3 1 . . . 3 . . . . Swarmer 10 | . 2 . . . . . 5 . . . 3 Cutter 2 | . . . . . . . 2 . . . . Grunt 31 | . 9 1 9 2 . 6 . . . . 4 Duelist 1 | . . . 1 . . . . . . . . Sentry 10 | . . 4 4 . . . 2 . . . . Specialist 3 | . . . . . . 2 . . . . 1 Hunter 2 | . . . 1 . . . 1 . . . . Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 6 8 2 . 7 6 . . . 8 Combat Bots Only 8 | . 2 2 8 2 . 7 5 . . . 8 Max Kills in Single Turn 6 | . 2 1 6 1 . 1 1 . . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 1 . 5 . . 1 . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Hostile Shots Fired 490 | . 70 26 101 4 . 52 116 . . . 121 Missed 163 | . 22 9 39 . . 21 32 . . . 40 Hits 327 | . 48 17 62 4 . 31 84 . . . 81 Melee 19 | . . . . . . . 19 . . . . Projectile 308 | . 48 17 62 4 . 31 65 . . . 81 AOE 3 | . . . . . . . 3 . . . . Critical Strikes 25 | . 1 1 2 . . 2 15 . . . 4 Part Disruptions 3 | . . . . . . 3 . . . . . Damage Taken 5776 | . 574 222 888 48 . 506 1683 . . . 1855 Core 2172 | . 119 40 257 12 . 74 518 . . . 1152 Absorbed by Shields 269 | . . 16 102 19 . 132 . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . . . . . . . Core Remaining (%) 76 | 100 52 90 53 98 . 91 . . 48 . . Volleys Fired 175 | . 35 18 21 4 . 21 61 . . . 15 Largest 3 | . 2 2 2 1 . 3 2 . . . 1 Hottest 225 | . 112 112 112 60 . 165 225 . . . 113 Shots Fired 292 | . 68 36 36 4 . 61 72 . . . 15 Gun 155 | . 48 . . 4 . 61 42 . . . . Cannon 132 | . 20 36 36 . . . 30 . . . 10 Launcher 5 | . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . Kinetic 34 | . 34 . . . . . . . . . . Thermal 82 | . 24 . . 4 . . 44 . . . 10 Explosive 5 | . . . . . . . . . . . 5 Electromagnetic 171 | . 10 36 36 . . 61 28 . . . . Robot Hit Streak 18 | . 7 14 8 2 . 14 13 . . . 18 Robot Miss Streak 5 | . 4 2 2 2 . 2 5 . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 217 | . 46 28 28 2 . 44 56 . . . 13 Core Hits 119 | . 26 8 24 2 . 22 23 . . . 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 5 | . 1 . 1 . . . 3 . . . . Destroy 1 | . 1 . . . . . . . . . . Corrupt 2 | . . . 1 . . . 1 . . . . Sever 2 | . . . . . . . 2 . . . . Melee Attacks 3 | . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7793 | . 840 766 1479 74 . 1277 1547 . . . 1810 Guns 2013 | . 350 . . 74 . 862 727 . . . . Cannons 2684 | . 243 666 727 . . . 747 . . . 301 Explosions 3004 | . 228 100 752 . . 415 . . . . 1509 Melee 69 | . . . . . . . 69 . . . . Ramming 23 | . 19 . . . . . 4 . . . . Kinetic 262 | . 262 . . . . . . . . . . Thermal 3029 | . 264 100 752 74 . 415 1123 . . . 301 Explosive 1509 | . . . . . . . . . . . 1509 Electromagnetic 2901 | . 295 666 727 . . 862 351 . . . . Impact . | . . . . . . . . . . . . Slashing 69 | . . . . . . . 69 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . 1 . . . . . Average Corruption 1 | . 1 . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . 6 . . . . 2 . . . . . Message Errors 2 | . 2 . . . . . . . . . . Matter Fused 2 | . 2 . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . Energy Discharges 2 | . 1 . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Overload Shots 5 | . . . . 4 . . 1 . . . . Effects 1 | . . . . 1 . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . Overflow Damage 222 | . 19 16 74 . . 19 . . . . 94 Projectiles 43 | . 18 16 9 . . . . . . . . Explosions 178 | . . . 65 . . 19 . . . . 94 Melee 1 | . 1 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 173 | . 46 . 98 . . . 2 . . . 27 Shots 4 | . 2 . 1 . . . . . . . 1 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 12 | . 11 . . . . . 1 . . . . Kicked 11 | . 11 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 529 | . 80 179 325 226 324 . 529 . . . 28 Average Temperature 107 | . 26 64 98 95 104 . 169 . . . 21 Received Heat Transfer 1307 | . 231 102 410 24 . 155 207 . . . 178 Effects 11 | . . . 2 . 3 . 6 . . . . Shutdowns 5 | . . . 1 . . . 4 . . . . Interference 3 | . . . 1 . 2 . . . . . . Short Circuit 2 | . . . . . 1 . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . 1 . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Robots Corrupted 8 | . 1 3 1 . . 2 1 . . . . Combat Hostiles 8 | . 1 3 1 . . 2 1 . . . . Parts Fried 18 | . 1 9 3 . . 5 . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . Heat Transferred 3537 | . 572 150 700 100 . 300 1419 . . . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . 1 2 4 . . 3 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Maximum Alert Level 2 | . . . 2 1 . 1 . . . . 1 Low Security (%) 91 | 100 100 100 76 68 100 60 100 . . 100 93 Level 1 6 | . . . 3 31 . 39 . . . . 6 Level 2 2 | . . . 19 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 475 | . 115 105 475 217 95 227 164 . . 28 359 Initial 195 | . . 41 13 195 95 38 119 . . 23 19 Average 88 | . 44 62 147 194 79 140 104 . . 25 40 Influence Increases 2286 | . 355 204 697 52 . 229 365 . . 5 379 Destroy 0b10 Robot/C 1200 | . 220 100 300 40 . 180 200 . . . 160 Destroy 0b10 Robot/NC 65 | . 10 25 10 . . . 20 . . . . Destroy Leader 296 | . 42 56 92 10 . 30 46 . . . 20 Successful Hack 68 | . 17 17 9 . . . 20 . . 5 . Disable Machine 135 | . 60 . 30 . . . 30 . . . 15 Destroy Structure 207 | . 6 6 46 2 . 19 4 . . . 124 Lose Combat Pursuer 315 | . . . 210 . . . 45 . . . 60 Influence Decreases 1937 | . 256 272 298 285 142 57 450 83 22 14 58 Entered New Map 626 | . . 58 18 235 102 17 108 53 12 14 9 Time Decay 945 | . 236 214 143 50 40 . 222 30 10 . . Lost Part 299 | . 20 . 70 . . 40 120 . . . 49 Purge Threat 67 | . . . 67 . . . . . . . . Squads Dispatched 17 | . 3 1 6 1 . 2 3 . . . 1 Investigation 6 | . 1 1 3 . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 10 | . 2 . 2 1 . 2 2 . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Distress Signals 4 | . 1 . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 113 | . 19 8 39 3 . 9 22 . . . 13 Peak Tracking Total 12 | . 4 3 12 2 . 4 5 . . . 11 Tactical Retreats 11 | . 1 . 5 . . . 3 . . . 2 ECM-based Alert Blocks 1 | . 1 . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Traps Triggered 10 | . 2 . 2 . . 4 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Machines Disabled 9 | . 4 . 2 . . . 2 . . . 1 Max in Single Turn 3 | . 3 . 2 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Machines Accessed 20 | . 6 3 4 . 1 . 4 . 1 1 . Terminals 13 | . 3 2 3 . 1 . 3 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units 4 | . 2 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 61 | . 17 16 10 . 1 . 11 . 5 1 . Successful 40 | . 8 10 6 . 1 . 9 . 5 1 . Failed 21 | . 9 6 4 . . . 2 . . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . Terminals 43 | . 10 14 8 . 1 . 9 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 4 . . . . . 2 . . . . Recycling Units 7 | . 3 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . 3 8 6 . 1 . 8 . 5 1 . Record 19 | . 2 4 1 . . . 7 . 5 . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . 4 . . . . . 1 . . . . Scan Component 3 | . 2 . . . . . 1 . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 15 | . 5 2 3 . . . 4 . . 1 . Full Trace Events 3 | . . 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . 2 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 8 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Active Infowar (turns) 649 | . 617 32 . . . . . . . . . Terrain 58 | . 58 . . . . . . . . . . ECM 623 | . 591 32 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Turns Passed 2575 | 40 639 445 302 116 81 268 462 67 31 4 120 Spaces Moved 2349 | 34 424 398 196 87 70 163 563 239 99 9 67 Core 54 | 11 . . . . . . 8 . . . 35 Treads . | . . . . . . . . . . . . Legs 130 | . 120 10 . . . . . . . . . Wheels 1155 | 23 304 388 196 87 70 84 3 . . . . Hover . | . . . . . . . . . . . . Flight 1010 | . . . . . . 79 552 239 99 9 32 Fastest Speed 23 | 50 90 90 90 90 105 37 23 26 26 26 26 Average Speed 72 | 77 98 90 102 103 105 72 42 26 26 26 120 Slowest Speed 200 | 90 120 120 135 105 105 120 200 26 26 26 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 61 33 26 2 3 96 19 41 19 . 52 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 174 | . 2 6 59 2 . 19 2 . . . 84 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . 2 . . 2 . . . 1 AOE 169 | . 2 6 59 . . 19 . . . . 83 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Total 2943 | 47 580 448 261 108 77 267 710 242 103 9 91 Wait 139 | . 73 5 17 7 . 6 22 2 5 1 1 Move 2334 | 33 423 397 195 86 69 162 558 238 98 8 67 Hop 2 | . . . . . . . 2 . . . . Pick Up 98 | 8 17 12 8 6 2 14 26 1 . . 4 Fast Attach . | . . . . . . . . . . . . Attach 67 | 6 8 2 7 5 2 7 26 . . . 4 Detach 3 | . . . . . . . 3 . . . . Swap 24 | . 4 4 6 . 2 4 3 1 . . . Drop 41 | . 9 10 7 . 2 8 5 . . . . Fire 175 | . 35 18 21 4 . 21 61 . . . 15 Melee 3 | . . . . . . . 3 . . . . Ram 1 | . . . . . . . 1 . . . . Kick 11 | . 11 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 45 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 41 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Repaired Com. Wheel 495 | -10/Materials | Repaired Beam Cannon 638 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Power x2 719 | -9/Materials | Discovered new exit (range 15) 941 | -9/Materials | Discovered new exit (range 13) 1028 | -9/Materials | Discovered new exit (range 15) 1083 | -9/Materials | Discovered new exit (range 15) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1297 | -8/Materials | Garrison activated, responded to threat 1401 | -8/Materials | Destroyed 8 combat bots 1414 | -8/Materials | Discovered new exit (range 16) 1422 | -8/Materials | Lost 7 parts (2p1n2u2w) 1427 | -8/Materials | Entered Factory 1427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -7/Factory | Discovered new exit (range 5) 1543 | -7/Factory | Entered another Factory area 1543 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1623 | -6/Factory | Identified exit to DSF 1624 | -6/Factory | Entered DSF 1686 | -6/DSF | Additional patrols routed to DSF 1800 | -6/DSF | Sterilization system engaged 1810 | -6/DSF | Destroyed 7 combat bots 1811 | -6/DSF | Lost 3 parts (2p1u) 1820 | -6/DSF | Ambient heat levels rising (+10) 1835 | -6/DSF | Ambient heat levels rising (+10) 1850 | -6/DSF | Ambient heat levels rising (+10) 1865 | -6/DSF | Ambient heat levels rising (+10) 1880 | -6/DSF | Ambient heat levels rising (+10) 1887 | -6/DSF | Discovered new exit (range 16) 1892 | -6/DSF | Entered Factory 1892 | -5/Factory | Evolved 2 slots: Propulsion x2 2120 | -5/Factory | Lost 3 parts (1p2w) 2242 | -5/Factory | Lost 4 parts (1p3n) 2314 | -5/Factory | Lost 4 parts (1p2n1w) 2329 | -5/Factory | Core integrity fell below 50% 2350 | -5/Factory | Discovered new exit (range 15) 2354 | -5/Factory | Entered Upper Caves 2359 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2390 | -5/Upper Caves | Met a Warlord Commander 2391 | -5/Upper Caves | Learned location of Warlord (-4) 2392 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 2392 | -5/Upper Caves | Found Encrypted Comm Array 2419 | -5/Upper Caves | Discovered new exit (range 7) 2421 | -5/Upper Caves | Entered another Upper Caves area 2440 | -5/Upper Caves | Learned Research terminal intel 2440 | -5/Upper Caves | Learned Armory terminal intel 2440 | -5/Upper Caves | Learned Armory garrison access intel 2450 | -5/Upper Caves | Discovered new exit (range 7) 2452 | -5/Upper Caves | Entered Factory 2452 | -4/Factory | Evolved 2 slots: Utility x2 2454 | -4/Factory | Identified exit to DSF 2456 | -4/Factory | Entered DSF 2474 | -4/DSF | Additional patrols routed to DSF 2520 | -4/DSF | Lost 10 parts (2p4n2u2w) 2551 | -4/DSF | Core integrity fell below 50% 2559 | -4/DSF | Found Fusion Bomb Launcher 2564 | -4/DSF | Found Fusion Bomb Launcher 2566 | -4/DSF | Core integrity fell below 20% 2576 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02561_ Knocked back. 02562_ S-27 Virus knocked back. 02562_ Fusion Bomb Launcher destroyed. 02564_ Acquired Fusion Bomb Launcher. 02566_ Destroyed Lgt. Nuclear Core. 02566_ S-27 Virus destroyed. 02566_ Destroyed Autogun. 02566_ Destroyed VTOL Module. 02566_ S-27 Virus destroyed. 02568_ G-67 Veteran destroyed. 02568_ Destroyed Field Laser. 02568_ G-67 Veteran destroyed. 02569_ Critical hit (Burn: +50). 02570_ X-82 Rainmaker destroyed. 02572_ G-67 Veteran destroyed. 02573_ The unstable cave ceiling collapses. 02574_ Destroyed Imp. Ion Engine. 02575_ The unstable cave ceiling collapses. 02576_ Fusion Bomb Launcher destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????#""?????????? | | ????????????????###????????????#"#?????????? | | ??????????????###"#####???????##"####??????? | | ??????????????#!! %% #########"""""#??????? | | ??????????????#! % # # ##""%""#??????? | | ??????????????# ""##"????? | | ??????????????# % """""????? | | ??????????????### %###!!!#!!## ""###????? | | ??????????????##" ###!!!#!!### ###??????? | | ??????????????# ########## ##???????? | | ??????????????# #??????#!! !#???????? | | ??????????????#%% #??????#!! !#???????? | | ??????????????##" ###??????### ##???????? | | ??????????????#] !!#??????# !#???????? | | ??????????????#]] !!#??????# !# #????? | | ??????????????#]] !!#??????# ! #????? | | ??????????????### "####### #????? | | ???????????????## ###]]@ % #???? | | ???????????????# s ]] % #???? | | ??????????? = #???? | | ??????????? H #???? | | ??????????? % ##???? | | ???????????!!! A A !! # #????? | | ????????????!!# #!!! ! ##????? | | ??????????????## #### # #?????? | | ??????????????#! *????? ] #?????? | | ??????????????#!! *?????#### ]###?????? | | ??????????????#!! *????????? ]#???????? | | ??????????????### ???????????# ##???????? | | ????????????????= ????????????? ]????????? | | ????????????????????????????????"%]????????? | | ???????????????????????????????? "#????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? "????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 65 Energy Generation 37 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 6% | -10/Materials Beam Cannon | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Heavy Suspicion Hot Goods I Like You, Cogmind Quick And Dirty Window Shopping Challenges ------------ None Game ------ Seed PointySurveybotSteel Manual? 0 Play Time 01:01:29 Cumulative 5.9 hours Start 2026.02.05 @ 20:33:38 End 2026.02.05 @ 21:33:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 470a8399-5c68-463b-ba94-5ac90e22eb71