Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.20 @ 08:10:17 Player: Ms. V3-11A Result: Destroyed by as-71399 with Assembled Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (100) 500 Value Destroyed (3877) 3877 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2816) 2816 TOTAL SCORE: 13013 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 497 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -109 Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 69/100 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Machine Analyzer Experimental Sensor Array Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Targeting Computer Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Heavy Battle Rifle Enhanced Gauss Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Experimental Heat Sink Large Storage Unit Zionite Biocell High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Experimental Sensor Array Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Variable Charge Gun Ion Burst Cannon Advanced Plasma Cannon Power Maul CR-A16's Pointy Stick [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 . . . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 132 | 1 4 4 7 4 . 4 10 4 11 3 3 3 16 6 3 12 37 Power 14 | . . 1 . 2 . . 1 2 . . . . 4 . . 1 3 Engine 11 | . . 1 . 2 . . 1 2 . . . . 4 . . . 1 Core 1 | . . . . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 30 | . 2 . 3 1 . 2 5 . 2 1 . 2 2 . 2 2 6 Treads . | . . . . . . . . . . . . . . . . . . Leg 30 | . 2 . 3 1 . 2 5 . 2 1 . 2 2 . 2 2 6 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 46 | . 2 . 2 1 . 1 2 1 3 . . 1 8 3 1 2 19 Device 16 | . . . . 1 . . 1 . 2 . . . 3 3 1 . 5 Storage 3 | . 1 . 1 . . . . . . . . . . . . . 1 Processor 2 | . . . . . . 1 . 1 . . . . . . . . . Hackware 4 | . . . . . . . . . . . . . 3 . . 1 . Protection 21 | . 1 . 1 . . . 1 . 1 . . 1 2 . . 1 13 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 1 . 3 2 . . 1 2 1 6 2 3 . 2 3 . 7 9 Energy Gun 10 | . . 1 1 . . . 2 . 3 . . . . 1 . 1 1 Energy Cannon 6 | . . . . . . . . . . . . . . 1 . 1 4 Ballistic Gun 8 | 1 . 2 1 . . 1 . 1 . . . . . . . 2 . Ballistic Cannon 11 | . . . . . . . . . 2 2 3 . 1 1 . 1 1 Launcher 4 | . . . . . . . . . 1 . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . . . . . . . . . . . 7 Corrupted Parts 7 | . . . . . . . 1 . . . . . 1 . . . 5 System Corruption 49 | . . . . . . . 1 . . . . . 10 . . . 38 Parts Lost 40 | . . 1 3 . . 2 . 1 6 . . 1 . . . . 26 Power 8 | . . . 1 . . . . . 1 . . 1 . . . . 5 Propulsion 12 | . . . 1 . . 2 . . 2 . . . . . . . 7 Utility 13 | . . . 1 . . . . 1 1 . . . . . . . 10 Weapon 7 | . . 1 . . . . . . 2 . . . . . . . 4 Highest Loss Streak 14 | . . 1 2 . . 2 . 1 5 . . 1 . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 99 97 86 88 92 93 96 93 92 70 84 90 99 100 86 86 Engine 8 | . 14 14 11 9 11 11 9 15 10 7 7 5 9 13 13 7 3 Leg 22 | . 28 28 33 33 33 31 27 23 22 23 23 23 20 20 20 20 15 Device 8 | . . . . . . . 5 6 13 15 15 9 6 12 13 13 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 Processor 4 | . . . . . . 5 9 7 7 7 7 7 6 6 6 6 5 Hackware 4 | . . . . . . . . . . . . . 13 13 13 13 3 Protection 10 | . 7 14 19 11 11 11 14 12 6 7 7 7 7 6 6 6 15 Energy Gun 1 | . . . . . . . 8 7 8 . . . . 5 6 1 . Ballistic Gun 8 | . 28 27 22 22 22 22 9 15 8 . . . . . . . 5 Ballistic Cannon 5 | . . . . . . . . . 3 22 1 23 19 7 6 1 5 Launcher 1 | . . . . . . . . . 1 . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 29 29 51 48 48 51 63 72 71 74 74 89 102 98 92 92 97 Greatest Support 72 | 20 20 20 30 30 30 35 40 40 40 43 43 48 58 55 55 55 72 Greatest Overweight (x) 22 | . 1 1 1 1 1 2 1 1 2 2 1 1 1 1 1 1 22 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 9 15 15 16 19 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 6 10 13 15 16 17 18 19 18 19 20 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 15 14 16 18 18 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 35% | Scavenger-Mutant 25% | Hacker-Mutant 10% | Derelict-Gunner 8% | Scavenger-Gunner 7% | Mutant 7% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3890 | 210 302 94 91 27 74 57 233 81 276 239 . 279 311 112 421 151 932 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4734 | . 302 170 51 30 . 57 517 286 354 154 . 42 603 207 201 . 1760 Parts 196 | . 31 17 1 3 . 3 27 12 15 6 . 5 28 7 9 . 32 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 13 8 . 10 . 5 5 . . Prevented 6 | . . . . . . . . . . . . . . . 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 117 | . 13 8 1 1 . 1 9 7 11 5 . 6 13 3 4 . 35 Melee 3 | . . . . . . . . . . . . . . . . . 3 Guns 51 | . 13 8 1 1 . 1 9 7 5 . . . . 3 2 . 1 Cannons 21 | . . . . . . . . . . 5 . 6 5 . 2 . 3 AOE 38 | . . . . . . . . . 6 . . . 8 . . . 24 Classes Destroyed 14 | . 2 . 1 . . 1 1 2 1 . . 1 2 . . . 3 Worker 2 | . . . . . . . . 1 . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . Swarmer 36 | . 9 6 . . . . . 4 4 . . 4 6 3 . . . Grunt 28 | . 4 2 . 1 . . 6 . 4 4 . . 4 . 3 . . Brawler 2 | . . . . . . . . . 1 . . . . . 1 . . Sentry 7 | . . . 1 . . . 3 1 1 . . . 1 . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . . . . 2 1 1 . . 2 . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 Z-Light 10 | . . . . . . . . . . . . . . . . . 10 Assembled 23 | . . . . . . . . . . . . . . . . . 23 Golem 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | . 4 5 1 1 . 1 3 7 6 3 . 2 6 3 4 . 20 Combat Bots Only 20 | . 4 5 1 1 . 1 3 6 6 3 . 2 5 3 4 . 20 Max Kills in Single Turn 6 | . 2 1 1 1 . 1 1 2 3 1 . 1 4 1 1 . 6 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . Exploded 6 | . . . . . . . . . 3 . . . 3 . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 8341 | . 309 250 414 . . 142 418 259 787 104 . 209 371 102 262 . 4714 Core 1329 | . 79 19 40 . . 31 83 39 161 12 . 14 8 . 4 . 839 Absorbed by Shields 200 | . . . . . . . 112 88 . . . . . . . . . Redirected to Shielding 328 | . . 3 8 . . 7 15 4 . . . . . . . . 291 Regen/Repaired (Parts) 11 | . . . . . . . . . . . . . 11 . . . . Core Remaining (%) 78 | 100 . 60 . . . 82 84 . . . . 67 . . . . . Volleys Fired 307 | . 28 21 23 4 . 6 31 16 24 12 . 9 24 13 10 . 86 Largest 3 | . 2 2 2 2 . 2 2 3 3 3 . 3 3 3 2 . 3 Hottest 220 | . 40 40 40 40 . 40 84 104 104 144 . 144 144 220 122 . 190 Shots Fired 589 | . 56 40 46 8 . 12 59 48 53 34 . 30 60 18 21 . 104 Gun 386 | . 56 40 46 8 . 12 59 48 47 . . . . 15 10 . 45 Cannon 153 | . . . . . . . . . . 34 . 30 54 3 11 . 21 Launcher 50 | . . . . . . . . . 6 . . . 6 . . . 38 Special . | . . . . . . . . . . . . . . . . . . Kinetic 442 | . 56 40 46 8 . 12 31 32 30 34 . 30 54 2 11 . 56 Thermal 44 | . . . . . . . 7 16 11 . . . . 1 . . 9 Explosive 6 | . . . . . . . . . 6 . . . . . . . . Electromagnetic 97 | . . . . . . . 21 . 6 . . . 6 15 10 . 39 Robot Hit Streak 26 | . 11 13 13 13 . 11 22 26 13 4 . 2 7 6 12 . 22 Robot Miss Streak 4 | . 1 2 2 . . 1 3 1 1 3 . 3 3 4 1 . 3 Penetration Max 1 | . . . . . . . 1 1 1 1 . . . . . . . Secondary Targets 6 | . 4 1 . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 407 | . 42 27 37 8 . 11 48 41 40 16 . 10 31 9 16 . 71 Core Hits 252 | . 20 11 9 6 . 5 20 16 26 8 . 6 34 5 8 . 78 Critical Kills 10 | . 1 . 1 . . . . 1 . 1 . 2 4 . . . . Critical Parts Destroyed 10 | . 1 1 1 . . . 1 . . . . 2 4 . . . . Critical Strikes 23 | . 2 1 2 . . . 1 2 . 1 . 4 8 . . . 2 Burn 1 | . . . . . . . . 1 . . . . . . . . . Destroy 20 | . 2 1 2 . . . 1 1 . 1 . 4 8 . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 17 | . . . . . . . . . . . . . . . . 14 3 Impact 14 | . . . . . . . . . . . . . . . . 14 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11523 | . 429 291 295 67 . 68 884 687 1186 573 . 307 1738 204 473 . 4321 Guns 4436 | . 429 271 295 67 . 68 878 685 522 . . . . 175 184 . 862 Cannons 2686 | . . . . . . . . . . 573 . 307 926 29 289 . 562 Explosions 4246 | . . . . . . . . . 664 . . . 812 . . . 2770 Melee 123 | . . . . . . . . . . . . . . . . . 123 Ramming 32 | . . 20 . . . . 6 2 . . . . . . . . 4 Kinetic 5607 | . 429 271 295 67 . 68 529 456 333 573 . 307 926 29 289 . 1035 Thermal 1027 | . . . . . . . 59 229 124 . . . 156 . . . 459 Explosive 631 | . . . . . . . . . 631 . . . . . . . . Electromagnetic 4103 | . . . . . . . 290 . 98 . . . 656 175 184 . 2700 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . . . . . . . . . 123 Highest Corruption 52 | . . . . . . . 1 2 3 4 4 4 10 10 10 10 52 Average Corruption 15 | . . . . . . . 1 1 2 3 4 4 10 10 10 10 37 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 339 | . . . . . . . 2 1 14 16 4 15 . 24 28 94 141 Message Errors 92 | . . . . . . . 1 . 1 4 1 4 . 3 8 28 42 Matter Fused 89 | . . . . . . . . 1 4 4 1 1 . 8 10 16 44 Heat Flow Errors 36 | . . . . . . . . . 1 1 . . . 2 4 16 12 Energy Discharges 44 | . . . . . . . . . 1 3 1 2 . 1 3 20 13 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . 1 . . . . 1 . 2 . Data Loss (minor) 34 | . . . . . . . . . 4 2 . 2 . 2 2 10 12 Data Loss (major) 12 | . . . . . . . . . 1 1 1 3 . 1 . . 5 Misfires 11 | . . . . . . . . . . . . 3 . 3 1 . 4 Alerts 8 | . . . . . . . 1 . 1 . . . . 3 . 2 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . 1 . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 362 | . . . . . . . . . 29 4 . 11 76 . . . 242 Projectiles 76 | . . . . . . . . . . 4 . 11 53 . . . 8 Explosions 153 | . . . . . . . . . 29 . . . 23 . . . 101 Melee 133 | . . . . . . . . . . . . . . . . . 133 Knockbacks 18 | . . . . . . . . . . 3 . 4 9 . 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . 2 . 3 9 . 2 . . Secondary 2 | . . . . . . . . . . 1 . 1 . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . . . . 16 . . . 21 Shots 2 | . . . . . . . . . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 3 . . . . 1 1 . . . . . . . . 1 Kicked 6 | . . 3 . . . . 1 1 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 12 36 33 . . . 148 316 225 93 . 144 122 236 236 238 249 Average Temperature 74 | . 7 17 12 . . . 49 154 80 35 . 66 37 76 72 100 85 Received Heat Transfer 2876 | . 114 87 192 . . . 251 24 180 36 . . 141 . 153 . 1698 Effects 4 | . . . . . . . . 2 . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . 1 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 4 Parts Fried 41 | . . . . . . . 1 . . . . . 1 1 . . 38 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 1 . . . . . . . . Heat Transferred 1388 | . . . . . . . 148 592 296 . . . 150 . . . 202 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 1 . . . 3 . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 739 | . 211 205 158 100 . 30 288 252 . . . . 739 . . . . Initial 150 | . . 25 . 45 . . 9 49 . . . . 150 . . . . Average 114 | . 43 72 73 56 . 23 114 116 . . . . 347 . . . . Maximum Alert Level 3 | . 1 1 . . . . 1 1 . . . . 3 . . . . Low Security (%) 74 | 100 96 71 100 100 . 100 74 72 . . . . 10 . . . . Level 1 21 | . 3 28 . . . . 25 27 . . . . 61 . . . . Level 2 3 | . . . . . . . . . . . . . 23 . . . . Level 3 . | . . . . . . . . . . . . . 4 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 3 . . . . . 1 2 . . . . 4 . . . . Investigation 3 | . 3 . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . Reinforcement 3 | . . . . . . . 1 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 2 . 2 . . . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 16 8 15 2 . 2 14 8 11 6 . 9 17 3 7 . 61 Peak Tracking Total 37 | . 5 2 4 1 . 1 5 7 7 4 . 4 6 3 4 . 37 Tactical Retreats 4 | . . . . . . . 1 . . . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . 2 . . . . . . . . . . . 2 . . . . Indirectly 2 | . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . 2 2 . . . . . . . . . . . . . Triggered 4 | . . . 2 . . . . . . 1 . . . . 1 . . Most Traps Carried 4 | . . 4 4 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 26 | . . . 1 . . . 1 . . . . . 20 . . . 4 Max in Single Turn 12 | . . . . . . . 1 . . . . . 12 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 27 | . 7 . 3 2 1 . . 2 1 . 4 . 5 1 . 1 . Terminals 17 | . 7 . 3 2 . . . 2 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 88 | . 18 . 11 3 1 . . 5 1 . 29 . 14 1 . 5 . Successful 64 | . 9 . 4 2 1 . . 4 1 . 29 . 8 1 . 5 . Failed 24 | . 9 . 7 1 . . . 1 . . . . 6 . . . . Catastrophic 5 | . 1 . 4 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 34 | . 11 . 11 2 . . . 1 . . . . 9 . . . . Terminals 48 | . 18 . 11 3 . . . 5 . . . . 11 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Terminal Hacks 53 | . 6 . 2 1 1 . . 3 1 . 29 . 4 1 . 5 . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 17 | . . . . . . . . 1 . . 10 . 1 . . 5 . Robot Schematic 6 | . 1 . . . . . . . . . 5 . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 3 . 2 1 . . . 1 . . . . 1 . . . . Terminals 8 | . 3 . 2 1 . . . 1 . . . . 1 . . . . Botnet 8 | . 3 . 2 1 . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 7 . 3 1 . . . 1 . . . . 3 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 1 . . 10 . 1 . . 19 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 108 | . . . . . . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . 2 . 1 . . . . 1 . . 1 . . . . . Largest Group 2 | . . 2 2 2 2 . . . 1 1 . 1 1 . . . . Highest-Rated Group 96 | . . 47 47 62 62 . . . 16 16 . 96 96 . . . . Highest-Rated Ally 96 | . . 31 31 31 31 . . . 16 16 . 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . 46 4 . . . . . 3 . 8 16 . . . . Total Damage 2010 | . . . 529 83 . . . . . 15 . 236 1147 . . . . Kills 20 | . . . 8 1 . . . . . . . 4 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . . . 1 . . . . . . . . . 1 . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 2 . 2 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 14720 | 6 1000 985 621 533 505 65 522 459 763 756 298 806 750 679 760 2515 2697 Spaces Moved 6521 | 3 534 465 308 270 253 23 212 208 338 288 103 403 271 337 380 1183 942 Core 35 | . . . . . . . . . . . . . . . . . 35 Treads . | . . . . . . . . . . . . . . . . . . Legs 6486 | 3 534 465 308 270 253 23 212 208 338 288 103 403 271 337 380 1183 907 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 190 190 190 190 190 190 190 190 190 190 190 190 190 50 Average Speed 199 | 120 157 190 173 190 190 196 190 190 197 247 190 190 190 190 190 202 245 Slowest Speed 1150 | 120 190 190 190 190 190 260 190 190 260 260 190 190 190 190 190 203 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 84 90 41 70 67 15 20 5 57 43 69 66 10 55 56 81 74 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . 1 1 . . . 2 . Known Exits Taken 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 18 | . . 2 . 2 . . . . 3 2 . 3 . 1 1 4 . Spaces Dug 3 | . . . . . . . . . . . . . . . . 3 . Terrain Destroyed 80 | . . . . . . . . . 15 11 . 15 17 1 4 3 14 Melee 3 | . . . . . . . . . . . . . . . . 3 . Projectile 52 | . . . . . . . . . . 11 . 15 12 1 4 . 9 AOE 25 | . . . . . . . . . 15 . . . 5 . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7679 | 8 643 528 361 284 278 32 273 240 394 305 206 425 459 362 400 1274 1207 Wait 521 | . 68 26 6 . 22 . 6 4 6 . 98 3 126 . 4 47 105 Move 6504 | 2 533 464 307 269 252 22 211 207 337 287 102 402 270 336 379 1182 942 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 74 | . 8 7 7 2 3 . 4 4 8 1 . 2 9 1 1 5 12 Fast Attach 55 | . 2 2 3 1 . 2 4 . 5 . 3 2 8 4 . 6 13 Attach 28 | 1 . 1 2 1 . 1 . 2 5 . . . 2 . . 2 11 Detach 9 | 1 . . . 1 . . 1 . 1 . . . . . . 2 3 Swap 49 | . 2 1 2 2 . 1 6 2 1 3 . 1 6 2 3 4 13 Drop 104 | 4 2 3 9 2 1 . 9 4 6 2 3 6 14 6 3 12 18 Fire 307 | . 28 21 23 4 . 6 31 16 24 12 . 9 24 13 10 . 86 Melee 17 | . . . . . . . . . . . . . . . . 14 3 Ram . | . . . . . . . . . . . . . . . . . . Kick 6 | . . 3 . . . . 1 1 . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . Trap 4 | . . . 2 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 7 | -11/Junkyard | Entered Materials 277 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Discovered new exit (range 11) 1007 | -10/Materials | Entered Mines 1174 | -10/Mines | Learned Materials stockpile data 1185 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1189 | -10/Mines | Found Prototype Device 1351 | -10/Mines | Learned location of Storage (-7) 1432 | -10/Mines | Build established: Scavenger-Mutant 1658 | -10/Mines | Discovered new exit (range 7) 1779 | -10/Mines | Discovered new exit (range 4) 1820 | -10/Mines | Found a hidden stash of uninstalled traps 1992 | -10/Mines | Entered Materials 1992 | -9/Materials | Accompanied by 2 allies 1992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1997 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2264 | -9/Materials | Discovered new exit (range 7) 2337 | -9/Materials | Identified exit to Mines 2613 | -9/Materials | Entered Mines 2613 | -9/Mines | Accompanied by 1 ally 2799 | -9/Mines | Discovered new exit (range 4) 2842 | -9/Mines | Identified Exp. Sensor Array 2978 | -9/Mines | Received a Mining Laser from a helpful Derelict 3078 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3078 | -9/Mines | Discovered new exit (range 5) 3095 | -9/Mines | Discovered new exit (range 16) 3146 | -9/Mines | Entered Exiles 3146 | -9/Exiles | Accompanied by 2 allies 3176 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3210 | -9/Exiles | Met 8R-AWN 3242 | -9/Exiles | Met EX-HEX 3301 | -9/Exiles | Met EX-BIN 3324 | -9/Exiles | Met EX-DEC 3341 | -9/Exiles | Learned location of Zion (-6) 3484 | -9/Exiles | Visited The Gauntlet 3630 | -9/Exiles | Discovered new exit (range 10) 3651 | -9/Exiles | Entered Mines 3687 | -8/Mines | Discovered new exit (range 16) 3716 | -8/Mines | Entered Materials 3716 | -8/Materials | Evolved 2 slots: Utility x2 4226 | -8/Materials | Discovered new exit (range 4) 4238 | -8/Materials | Entered Factory 4238 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4404 | -7/Factory | Identified exit to Storage 4404 | -7/Factory | Identified exit to Lower Caves 4527 | -7/Factory | Build established: Scavenger-Tank 4666 | -7/Factory | Garrison activated, responded to threat 4697 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Build established: Scavenger-Gunner 5032 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5103 | -7/Lower Caves | Lost 5 parts (1p2n2w) 5444 | -7/Lower Caves | Discovered new exit (range 4) 5460 | -7/Lower Caves | Entered another Lower Caves area 5460 | -7/Lower Caves | Accompanied by 1 ally 5480 | -7/Lower Caves | Encountered a Warlord checkpoint 5542 | -7/Lower Caves | Discovered new exit (range 15) 6136 | -7/Lower Caves | Learned Factory garrison access intel 6151 | -7/Lower Caves | Learned 4 Factory zone layouts 6191 | -7/Lower Caves | Discovered new exit (range 11) 6216 | -7/Lower Caves | Entered Data Miner 6218 | -7/Data Miner | Discovered new exit (range 6) 6254 | -7/Data Miner | Met Data Miner 6409 | -7/Data Miner | Learned location of Section 7 (-2) 6409 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6438 | -7/Data Miner | Received God Mode back door access code from Data Miner 6514 | -7/Data Miner | Entered Proximity Caves 6517 | -6/Proximity Caves | Spotter reported a threat 6803 | -6/Proximity Caves | Build established: Derelict-Gunner 7093 | -6/Proximity Caves | Escorted by Enhanced Grunt 7252 | -6/Proximity Caves | Discovered new exit (range 16) 7282 | -6/Proximity Caves | Learned Factory garrison access intel 7320 | -6/Proximity Caves | Entered Factory 7320 | -6/Factory | Accompanied by 1 ally 7320 | -6/Factory | Evolved 2 slots: Utility x2 7322 | -6/Factory | Loaded intel: 4 garrison access locations 7520 | -6/Factory | Repaired Exp. Sensor Array 7811 | -6/Factory | Identified exit to Lower Caves 8067 | -6/Factory | System corruption reached 10% 8070 | -6/Factory | Entered Lower Caves 8594 | -6/Lower Caves | Build established: Hacker-Mutant 8711 | -6/Lower Caves | Discovered new exit (range 12) 8717 | -6/Lower Caves | Encountered a Warlord checkpoint 8741 | -6/Lower Caves | Learned Factory emergency access door positions 8749 | -6/Lower Caves | Entered another Lower Caves area 9200 | -6/Lower Caves | Encountered a Warlord checkpoint 9384 | -6/Lower Caves | Build established: Hacker-Gunner 9480 | -6/Lower Caves | Discovered new exit (range 13) 9508 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9509 | -6/Lower Caves | Entered Zion 9602 | -6/Zion | Given A8's code to call for help 9655 | -6/Zion | Discovered new exit (range 14) 10168 | -6/Zion | Learned Factory non-interactive machine intel 10180 | -6/Zion | Build established: Hacker-Mutant 10446 | -6/Zion | Learned location of Warlord (-4) 10682 | -6/Zion | Given the Hacking Drone Bay 10837 | -6/Zion | Found CR-A16's Pointy Stick 11407 | -6/Zion | Discovered new exit (range 4) 11410 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12024 | -6/Zion | Entered Deep Caves 12231 | -6/Deep Caves | Attacked by Z-Imprinter 12268 | -6/Deep Caves | Destroyed Z-Imprinter 12516 | -6/Deep Caves | Z-Facility disabled 12703 | -6/Deep Caves | System corruption reached 30% 12723 | -6/Deep Caves | Found Prototype Protection 12723 | -6/Deep Caves | Identified Zio. Weapon Casing 12728 | -6/Deep Caves | Found Zio. Weapon Casing 13024 | -6/Deep Caves | Build established: Scavenger-Mutant 13121 | -6/Deep Caves | Lost 8 parts (2p4n2u) 13378 | -6/Deep Caves | Build established: Hacker-Mutant 13585 | -6/Deep Caves | Found Prototype Protection 13585 | -6/Deep Caves | Identified Zio. Heavy Carapace 13689 | -6/Deep Caves | Build established: Scavenger-Mutant 14447 | -6/Deep Caves | Discovered new exit (range 7) 14625 | -6/Deep Caves | Spotted as-33836 14645 | -6/Deep Caves | Destroyed as-33836 14668 | -6/Deep Caves | Triggered Deep Caves wall 14674 | -6/Deep Caves | Exposed GOLEM chamber 14676 | -6/Deep Caves | Spotted AS-77165 14701 | -6/Deep Caves | Core integrity fell below 50% 14712 | -6/Deep Caves | Core integrity fell below 20% 14721 | -6/Deep Caves | Destroyed by as-71399 with Assembled Gauss Rifle Last Messages --------------- 14704_ as-12497 destroyed. 14707_ Penetrated by Slug. 14707_ Exp. Heat Sink destroyed. 14709_ Penetrated by Slug. 14710_ as-39687 misfires. 14710_ Dropped Hcp. Storage Unit. 14711_ Penetrated by Slug. 14711_ Dropped Particle Charger. 14711_ Dropped Power Maul. 14712_ as-10742 destroyed. 14713_ Acquired Mak. Hacking Suite. 14715_ Slug penetrates as-98657. 14715_ Acquired Exp. Sensor Array. 14715_ Zio. Composite Leg I destroyed. 14716_ Slug penetrates Wall. 14717_ Slug penetrates as-81608. 14718_ Slug penetrates Wall. 14718_ as-39687 misfires. 14719_ System corrupted: Matter fused (-5). 14720_ Slug penetrates as-97314. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? !????????????????????????????????????? | | ?????? ] #??????????????????????????????????? | | ??? ### ????????????????????????######## | | ? # ?????????????????????### # <# | | ##????????????????????# # | | ##???????????????????# #### | | ????????????????????## ###??# | | = #????????????????????## #### | | ]] ##????????????? ???## | | = #????????????? ???# | | #????????????? #??# | | = #?????#??????# #??# | | # [ =[ #?????? ?????# #??# | | "" % #??????? ????# ##### | | " [ ! #??????? ????# # #### | | ?" [ #???????? ??## #??## | | ?" !/ a ! ##???????# ?# ????# ### | | "" ! aa a #???????# ?# ?????###?## | | # ! a=a[ ##??????# # ??????????## | | " ]aa ! "#??????# # #???????#### | | " ! a aa######### ######### | | " ! a a #??# | | """ [ a ##?## | | " / @ ### ########### | | "" ##### ##?????????## | | " "#??## #???????????# | | "" ## #??# #???????????? | | " # # #?##??## ## #???????????? | | " #### ## ## ##??????###### ##???????????? | | """ ##???# ## ####????????????#####????????????? | | ?? ?????#### #????????????????????????????????? | | ?####??????????#?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 34 Item Schematics ----------------- Hvy. Machine Gun | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Imp. Cryofiber Web | -6/Factory | Hacked Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tesla Rifle | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredCompactMeganuke Manual? 0 Play Time 01:27:43 Cumulative 154.9 hours Start 2023.05.20 @ 06:20:44 End 2023.05.20 @ 08:10:17 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 126 Rogue 63 Adventurer 37 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 2ca4fe68-41dc-4de4-b922-f3e7af37d476