Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 19:34:32 Player: Err. String Expected Got Nil Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (423) 2115 Value Destroyed (13864) 13864 Prototype IDs (81) 1620 Alien Tech Used (10) 2000 Bonus (8365) 8365 TOTAL SCORE: 38664 Bonus ------- High Alert Combat Kills 731 Follower Combat Kills 3332 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -1598 Cogmind --------- Core Integrity 0/1850 Matter 270/300 Energy 31/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor Faulty Experimental Melee Analysis Suite Core Analyzer Advanced System Shield Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Matter Compressor (250) Advanced Sensor Array Seismic Detector Transdimensional Reconstructor Disintegrator CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Matter Compressor Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Spacefold Activator > --- WEAPON ----------- Linear Accelerator Power Sword Sigix Broadsword > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Advanced Sensor Array Seismic Detector Microactuators Makeshift ECM Suite Improved Shock Absorption System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Null Cannon Disintegrator Guided Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 200] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Zionite Shade Armor Artifact Spacefold Activator Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . . Utility 8 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 301 | 1 8 . 23 . 1 1 23 20 19 1 6 4 . 5 12 12 4 7 2 6 1 1 1 5 9 17 34 28 16 15 19 Power 26 | . . . 4 . . . 1 2 1 . 1 . . 1 3 . 1 . . . . 1 . . . 3 2 1 1 2 2 Engine 7 | . . . 4 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . 1 . . 1 3 . . . . . . 1 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 2 1 1 2 2 Propulsion 114 | . 4 . 7 . . . 11 8 7 . 3 . . . 2 5 1 7 1 1 . . . 2 4 11 12 5 11 2 10 Treads 27 | . 2 . 7 . . . 10 7 1 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 85 | . . . . . . . 1 1 6 . 3 . . . 2 5 1 7 1 1 . . . 2 4 11 12 5 11 2 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 1 3 . 3 . 1 . 6 4 5 1 . 4 . 3 5 2 2 . 1 5 1 . 1 1 3 2 18 17 3 8 6 Device 56 | 1 1 . 1 . . . 3 3 1 . . 1 . 2 3 1 . . . 2 1 . 1 . 3 . 15 10 . 6 1 Storage 12 | . 2 . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . 2 1 . 1 Processor 26 | . . . 1 . . . 1 1 2 1 . 2 . 1 1 1 . . 1 3 . . . . . 1 2 4 1 1 2 Hackware 4 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Protection 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 55 | . 1 . 9 . . 1 5 6 6 . 2 . . 1 2 5 . . . . . . . 2 2 1 2 5 1 3 1 Energy Gun 12 | . 1 . 2 . . . 3 4 1 . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 11 | . . . 1 . . . 2 1 1 . . . . 1 1 . . . . . . . . . 1 . 1 2 . . . Ballistic Gun 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 . . 1 . Launcher 9 | . . . 2 . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . 1 . . . 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 1 . . . 1 4 4 . . 1 . . 1 . 3 . . . . . 1 . 2 2 3 16 1 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Lost 72 | . 2 . 1 . . . 4 3 2 . 6 . . . 5 7 . . 1 3 . 1 . 1 . 4 2 . 3 . 27 Power 9 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . . 4 Propulsion 43 | . 1 . . . . . 2 . 2 . 4 . . . 2 6 . . 1 3 . . . 1 . 4 1 . 3 . 13 Utility 16 | . . . . . . . 2 2 . . 1 . . . 2 1 . . . . . . . . . . 1 . . . 7 Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . 1 . 1 . . . 1 1 1 . 4 . . . 3 4 . . 1 2 . 1 . 1 . 3 1 . 2 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 6 10 14 14 15 15 16 19 19 17 14 13 14 14 14 14 14 15 14 14 14 14 14 15 14 14 14 14 14 13 14 14 Power . | 1 1 1 . . . . . . . 1 . 1 1 1 . 1 1 . . 1 1 . . . . 1 . . . . . Propulsion 4 | 4 5 7 5 4 4 4 6 11 7 5 3 1 1 . 2 . . 2 3 1 1 1 1 1 1 2 2 2 1 2 2 Utility 4 | . . . . 1 1 2 2 1 3 5 5 6 6 8 6 7 8 6 6 5 6 7 7 7 5 4 4 5 5 4 4 Weapon 5 | 1 4 6 8 8 8 8 7 6 4 2 3 4 5 3 3 4 5 4 4 4 5 5 4 4 4 4 4 5 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 92 | . 7 . 13 . . . 15 7 7 . . . 2 4 16 . 4 3 . 1 . . 1 . 1 5 1 . . 1 4 Power 7 | . 1 . 1 . . . 1 . . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . Propulsion 16 | . 4 . . . . . 2 5 2 . . . . . 1 . . 1 . . . . . . . 1 . . . . . Utility 28 | . 1 . 1 . . . 3 . 2 . . . 2 2 7 . 3 2 . . . . 1 . . 2 1 . . 1 . Weapon 33 | . 1 . 11 . . . 7 2 3 . . . . 1 5 . . . . . . . . . 1 1 . . . . 1 Tool/Special 8 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 95 | . 99 100 98 100 100 100 98 98 94 92 87 98 98 94 94 93 83 95 99 99 100 99 99 99 99 95 94 94 95 95 75 Engine 4 | . 14 14 10 11 11 11 8 8 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 5 7 7 7 7 6 10 11 11 8 5 5 5 4 5 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 8 12 13 13 12 8 Treads 12 | . 15 28 33 33 33 33 35 35 13 . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . 16 30 30 30 30 33 29 31 24 33 34 30 31 31 31 30 33 32 34 34 33 32 24 Device 11 | . 14 14 11 11 11 11 10 8 9 7 7 7 7 11 10 6 5 5 5 9 10 10 9 6 15 17 18 16 16 16 10 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 7 6 Processor 15 | . . . 9 11 11 11 7 8 14 19 23 28 30 26 23 26 29 29 29 30 31 31 31 31 25 23 18 17 17 16 14 Hackware 2 | . . . . . . . 8 9 11 11 . . . . . . . . . . . . . . . . . . . . . Energy Gun 4 | . 12 14 4 . . . 8 17 7 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 11 11 11 8 . . . . . . 2 5 . . . . 2 5 4 5 3 4 . . . . . . Ballistic Gun 2 | . 15 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 3 6 10 15 12 6 . . . . . . . . . . . 3 3 3 3 9 8 Peak Build Rating 200 | 7 10 10 21 21 21 21 42 37 52 51 51 57 52 59 78 81 72 85 85 96 96 97 98 108 124 148 176 182 188 200 194 Average Rating 71 | 6 8 10 17 21 21 20 36 32 43 50 48 51 51 55 73 74 61 76 84 93 95 95 97 102 115 135 163 172 172 187 144 On Entrance 72 | 6 7 10 10 20 21 21 21 36 32 50 51 48 52 47 59 74 59 65 85 84 96 96 97 98 108 120 146 170 179 175 191 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 28 28 36 36 56 56 58 57 58 33 33 33 34 40 49 49 45 52 52 54 53 53 51 57 63 70 88 81 88 101 103 Greatest Support 108 | 20 40 40 63 63 63 63 83 80 80 33 35 34 34 42 54 55 39 55 55 57 57 57 57 60 75 86 98 106 108 96 98 Greatest Overweight (x) 2 | . 1 . . . . . . . 1 . 1 . . . 1 1 1 . . . . . . . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Capacity 16 | 8 12 15 15 15 17 20 20 20 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 16 Most Carried 20 | 6 14 15 15 15 17 17 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Carried 15 | 6 10 14 14 15 15 16 19 19 17 14 13 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 15 16 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 7 Final Carried 20 | 6 14 15 15 15 16 17 20 20 15 15 12 15 13 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 17 17 7 Class Distribution -------------------- 20% | Scavenger-Mutant 18% | Mutant 11% | Scout 11% | Scavenger-Scout 7% | Commander-Mutant 5% | Hacker-Scout 5% | Alien-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Scout | -7/Lower Caves Derelict-Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Commander-Mutant | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Assassin | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 9682 | 234 243 7 704 . 87 34 453 274 546 116 92 55 62 243 304 931 194 90 39 156 20 73 40 62 383 834 1072 780 864 233 457 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18887 | 82 845 . 1372 . . 124 2722 3042 1686 65 42 . 40 145 593 1075 240 311 132 131 89 254 83 104 227 896 1417 273 1082 461 1354 Parts 978 | 7 48 . 79 . . 11 121 131 68 2 2 . 4 10 36 57 11 30 5 12 1 10 1 10 12 65 76 12 64 27 66 Haulers Intercepted 20 | . 1 . 3 . . . 5 6 2 . . . . . 1 . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 16 | . 2 . . . . 1 2 5 5 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 2 5 2 2 . . . . . . . 1 7 . 9 . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 230 | . 14 . 32 . . 8 41 37 15 3 1 . 4 4 1 13 2 . . . . 6 . 2 4 10 8 1 10 2 12 Melee 34 | . . . 1 . . . . 1 2 1 1 . . . 1 . . . . . . . . . . 5 8 1 5 2 6 Guns 88 | . 14 . 16 . . . 18 31 9 . . . . . . . . . . . . . . . . . . . . . . Cannons 38 | . . . 2 . . 1 15 . . . . . . . . 9 2 . . . . . . 2 1 5 . . 1 . . AOE 54 | . . . 12 . . 7 4 4 3 2 . . 4 4 . 3 . . . . . 5 . . 3 . . . . . 3 Classes Destroyed 22 | 2 6 . 4 . . 1 1 1 1 2 . . . . . 1 . . . . . . . . . . . . 1 . 2 Worker 47 | . 1 . 1 . . 1 6 6 11 . . . . . 3 . . . 2 5 . . . . 1 4 3 . 1 2 . Builder 15 | . . . 2 . . . 2 6 . . . . . . 1 . . . . . . . . . . 1 . . 2 1 . Tunneler 6 | 1 . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . Hauler 20 | . 1 . 3 . . . 5 6 2 . . . . . 1 . . . 1 . . . . . . . . . . 1 . Recycler 48 | 1 3 . 2 . . . 7 9 9 . . . . . 2 2 . . . . . . . . 1 1 4 1 1 1 4 Mechanic 7 | . . . 1 . . . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . 1 . . Operator 27 | . 2 . 2 . . . 1 1 1 . . . . 2 3 1 . 9 . 1 . . . . . . 2 1 . . 1 Watcher 21 | . 2 . 2 . . . 1 2 2 . . . . . 1 2 1 . . . . . . . . 1 4 1 1 1 . Swarmer 50 | . 3 . 9 . . 4 7 . 5 2 . . 4 4 . 3 . . . . . 5 . . 4 . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 83 | . 11 . 16 . . 3 22 25 4 . 1 . . . . 1 . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 33 | . . . 6 . . . 8 9 1 . . . . . . 7 . . . . . . . . . . 1 . . . 1 Hunter 6 | . . . . . . 1 2 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Programmer 41 | . . . . . . . . . 4 . . . . . 1 . . . . . . . . 2 . 10 7 1 9 2 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 5 . 10 . . 8 5 12 6 2 1 . 4 4 2 3 2 9 3 2 . 5 . 2 4 5 4 2 4 3 5 Combat Bots Only 7 | . 5 . 7 . . 7 4 6 3 2 1 . 4 4 1 3 1 . . . . 5 . 2 4 5 3 1 4 2 4 Max Kills in Single Turn 4 | 1 1 . 4 . . 3 4 2 2 1 1 . 2 2 1 3 1 1 3 1 . 3 . 1 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 3 4 2 2 1 . . 2 2 . 3 . . . . . 3 . . 2 . . . . . 2 Melee 1 | . . . 1 . . . . 1 1 1 1 . . . 1 . . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1523 | . 54 . 132 . . 27 176 137 103 16 58 . 3 8 26 75 3 . . 7 . 12 . 18 5 134 102 13 88 16 310 Missed 471 | . 9 . 37 . . 6 55 34 29 6 16 . 2 3 13 22 2 . . 3 . 7 . 7 1 53 26 5 22 4 109 Hits 1052 | . 45 . 95 . . 21 121 103 74 10 42 . 1 5 13 53 1 . . 4 . 5 . 11 4 81 76 8 66 12 201 Melee 24 | . . . . . . . 3 . . 3 1 . . . . 1 . . . . . . . . . . . . . . 16 Projectile 1028 | . 45 . 95 . . 21 118 103 74 7 41 . 1 5 13 52 1 . . 4 . 5 . 11 4 81 76 8 66 12 185 AOE 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Critical Strikes 65 | . 1 . 4 . . . 11 7 2 . 1 . . . 2 3 1 . . . . . . 2 . 7 3 . 5 1 15 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 1 . Damage Taken 20067 | . 559 . 1085 . . 355 1938 1575 892 176 729 . 12 53 609 1027 42 . 145 206 . 107 . 260 99 1849 1459 107 1799 288 4696 Core 4169 | . 58 . 122 . . 58 207 261 181 31 124 . . . 196 198 28 . 25 55 . . . 74 25 114 46 . 512 74 1780 Absorbed by Shields 204 | . . . . . . . . . . . . . . . . 190 14 . . . . . . . . . . . . . . Ignored by Resistances 918 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 357 50 233 70 208 Regen/Repaired (Parts) 3243 | . 50 . . . . . 206 122 43 . . 93 . . . . . . . 66 . . . . . 686 744 77 704 92 360 Core Remaining (%) 68 | 100 . 76 . . . 55 . 14 . . . . 52 100 . . . . 55 . . . . 88 . 89 . . 60 . . Volleys Fired 790 | 6 79 . 100 . . 12 167 153 63 9 . . 3 2 18 64 13 . 3 8 . 9 . 8 9 16 5 1 26 3 13 Largest 2 | 2 2 . 2 . . 2 2 2 2 1 . . 1 1 1 1 1 . 1 1 . 1 . 2 2 2 1 1 1 1 1 Hottest 200 | 40 60 . 100 . . 101 136 122 122 39 . . 39 39 98 51 51 . 51 98 . 98 . 102 149 105 120 120 200 130 200 Shots Fired 1343 | 12 153 . 186 . . 18 332 300 118 9 . . 3 2 18 64 13 . 3 8 . 9 . 14 10 25 5 1 24 3 13 Gun 896 | 12 153 . 160 . . 4 159 297 111 . . . . . . . . . . . . . . . . . . . . . . Cannon 404 | . . . 16 . . 6 172 . 5 7 . . . . 18 60 13 . 3 8 . 7 . 14 7 25 5 1 24 3 10 Launcher 43 | . . . 10 . . 8 1 3 2 2 . . 3 2 . 4 . . . . . 2 . . 3 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 364 | 12 111 . 110 . . 4 13 . . . . . . . . 60 13 . 3 7 . . . 12 1 18 . . . . . Thermal 936 | . 42 . 66 . . 6 318 297 116 7 . . . . 18 . . . . 1 . 7 . 2 6 7 5 1 24 3 10 Explosive 43 | . . . 10 . . 8 1 3 2 2 . . 3 2 . 4 . . . . . 2 . . 3 . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 11 . 18 . . 9 19 15 12 . . . . . . 14 5 . . 6 . 4 . 7 3 4 . . 5 . 10 Robot Miss Streak 4 | 1 4 . 4 . . 1 3 4 2 3 . . . . . 1 2 . . 2 . . . 3 . 2 . . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Secondary Targets 6 | . . . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1090 | 8 87 . 137 . . 13 222 206 100 3 1 . . 6 25 56 17 10 . 12 2 4 2 7 5 27 43 7 38 18 34 Core Hits 539 | 4 48 . 62 . . 14 93 98 45 4 1 . 4 8 12 28 6 8 5 5 . 6 1 4 7 15 20 2 7 7 25 Critical Kills 27 | . . . . . . . 3 . . . . . . . . 10 3 . . . . . . 2 . 4 . . 3 . 2 Critical Parts Destroyed 26 | . . . 1 . . . 1 . . . . . . . . 12 3 . . 4 . . . 1 . 4 . . . . . Critical Strikes 110 | . . . 3 . . . 12 15 11 . . . . . 4 24 8 1 . 9 . . . 3 . 8 2 . 3 2 5 Burn 31 | . . . 2 . . . 8 15 6 . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 2 Destroy 48 | . . . 1 . . . 1 . . . . . . . . 24 7 . . 4 . . . 3 . 8 . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . 2 3 Impale 11 | . . . . . . . . . . . . . . . 4 . 1 1 . 5 . . . . . . . . . . . Melee Attacks 503 | . . . 5 . . . 1 . 70 11 2 1 5 11 68 15 7 10 . 16 2 3 2 2 9 39 65 23 66 28 42 Impact 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 351 | . . . . . . . . . 70 11 2 1 5 11 . . . . . . . . . . . 29 65 23 65 28 41 Piercing 146 | . . . . . . . . . . . . . . . 68 15 7 10 . 16 2 3 2 2 9 10 . . 1 . 1 Sneak Attacks 98 | . . . . . . . . . 10 1 . . . 4 11 3 7 9 . 8 . 1 . . 3 6 11 3 7 5 9 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Damage Inflicted 42199 | 86 953 . 3359 . . 955 4902 4496 3780 325 42 . 422 744 1395 1613 536 881 365 640 210 493 196 146 580 1862 4452 826 3355 1746 2839 Guns 10690 | 86 902 . 1912 . . 26 2244 4020 1500 . . . . . . . . . . . . . . . . . . . . . . Cannons 4219 | . . . 273 . . 108 2284 . . . . . . . . 715 185 . . 51 . . . 146 33 230 . . 147 . 47 Explosions 5998 | . . . 1144 . . 820 264 435 255 123 . . 422 339 . 335 . . 365 . . 431 . . 292 . . . . . 773 Melee 21078 | . . . . . . . 19 . 2025 202 42 . . 405 1395 563 351 881 . 589 210 62 196 . 255 1632 4452 826 3208 1746 2019 Ramming 214 | . 51 . 30 . . 1 91 41 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3299 | 86 535 . 1213 . . 26 112 . . . . . . . . 715 185 . . 51 . . . 146 . 230 . . . . . Thermal 11610 | . 367 . 972 . . 108 4416 4020 1500 . . . . . . . . . . . . . . . 33 . . . 147 . 47 Explosive 5633 | . . . 1144 . . 820 264 435 255 123 . . 422 339 . 335 . . . . . 431 . . 292 . . . . . 773 Electromagnetic 365 | . . . . . . . . . . . . . . . . . . . 365 . . . . . . . . . . . . Impact 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16290 | . . . . . . . . . 2025 202 42 . . 405 . . . . . . . . . . . 1365 4452 826 3208 1746 2019 Piercing 4769 | . . . . . . . . . . . . . . . 1395 563 351 881 . 589 210 62 196 . 255 267 . . . . . Highest Corruption 29 | . . . 1 1 1 1 . . 11 11 11 11 . 2 1 1 1 1 2 . . . . 4 . 16 8 17 29 . . Average Corruption 7 | . . . 1 1 1 1 . . 7 11 11 11 . 2 1 1 1 1 1 . . . . 3 . 6 5 11 22 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . 3 . 3 . . . 50 9 11 1 . 3 3 11 5 2 2 . . . . 2 . 15 11 18 65 . . Message Errors 51 | . . . . . 2 . . . 13 1 4 . . . . 2 2 1 1 . . . . 1 . 3 2 6 13 . . Matter Fused 51 | . . . 1 . 1 . . . 7 1 1 1 . . 3 2 . . . . . . . . . 4 4 7 19 . . Heat Flow Errors 30 | . . . . . . . . . 9 2 . . . 1 . 2 2 1 . . . . . . . 3 2 1 7 . . Energy Discharges 26 | . . . 1 . . . . . 5 1 2 . . 2 . 2 . . . . . . . . . 2 1 2 8 . . Parts Rejected 7 | . . . 1 . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . 2 . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . . . . 10 2 1 . . . . 1 . . 1 . . . . 1 . 2 . . 7 . . Data Loss (major) 11 | . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . 1 1 5 . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5418 | . . . 6 . . 46 36 . 574 10 . . 25 79 210 35 . 225 5 251 153 . 73 . 48 313 812 302 1067 474 674 Projectiles 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 188 | . . . 6 . . 46 . . . 10 . . 25 29 . 4 . . 5 . . . . . 9 . . . . . 54 Melee 5213 | . . . . . . . 19 . 574 . . . . 50 210 31 . 225 . 251 153 . 73 . 39 313 812 302 1067 474 620 Knockbacks 18 | . 1 . . . . . 2 1 . . . . . . . 3 1 . . 1 . . . 4 . 5 . . . . . Impact 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 2 1 . . 1 . . . 4 . 5 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . . 15 . . 56 . . . 61 . . . . . . . . 97 . . 25 . . 6 . . . . . 225 Shots 10 | . . . 1 . . 2 . . . 1 . . . . . . . . 1 . . 1 . . 1 . . . . . 3 Rammed 22 | . 1 . 10 . . 1 8 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 40 | . 12 . 11 . . 1 10 6 . . . . . . . . . . . . . . . . . . . . . . . Kicked 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . 1 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 36 . 95 . . 20 171 161 260 220 17 . . 239 248 317 205 160 49 60 3 154 . 52 99 136 274 168 210 . . Average Temperature 47 | . 13 . 24 . . 11 26 34 85 99 11 . . 115 75 89 54 97 26 27 3 74 . 29 43 67 27 26 92 . . Received Heat Transfer 3453 | . 291 . 411 . . 90 891 927 132 21 207 . . . 33 120 . . 18 21 . 9 . . . 30 72 . . . 180 Thermoelectric Energy+ 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Effects 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . 1 . . . 4 1 1 . . . . . . . . . . . . . . . . . . . 3 . 2 Combat Hostiles 11 | . . . 1 . . . 3 1 1 . . . . . . . . . . . . . . . . . . . 3 . 2 Parts Melted 82 | . . . 2 . . . 25 19 7 . . . . . . . . . . . . . . . . . . . 18 . 11 Heat Transferred 23902 | . 825 . 2035 . . 185 8843 8732 3182 . . . . . . . . . . . . . . . 50 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 3 | . . . 2 . . . 2 3 2 . . . . . . 3 2 1 1 3 . . . . . . 3 2 1 . 1 Low Security (%) 46 | 100 100 100 44 100 . 100 36 . . . . . . 100 100 66 . . 54 8 . . . . 100 100 56 . 5 100 65 Level 1 31 | . . . 40 . . . 48 28 73 . . . . . . 2 . 100 45 25 . . . . . . 35 9 94 . 34 Level 2 17 | . . . 15 . . . 15 54 26 . . . . . . 12 100 . . . . . . . . . 7 90 . . . Level 3 4 | . . . . . . . . 17 . . . . . . . 18 . . . 66 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1045 | 10 114 . 487 179 . 182 573 905 574 . . . . 118 45 1045 678 396 386 1039 . . . . 120 95 720 549 315 188 293 Initial 584 | . . . . 179 . . 66 239 407 . . . . 37 42 19 584 224 121 169 . . . . 6 38 24 414 265 188 68 Average 251 | 2 34 . 242 179 . 56 281 531 385 . . . . 24 10 252 601 349 231 749 . . . . 36 35 163 481 243 116 121 Influence Increases 13808 | 10 454 . 1211 . . 222 1335 1270 783 130 425 . 166 171 280 1605 344 292 305 1182 10 170 10 50 154 336 1026 373 574 141 779 Destroy 0b10 Robot/C 6060 | . 280 . 680 . . 160 820 740 300 40 20 . 120 80 20 700 160 80 20 300 . 120 . 40 80 200 480 120 220 40 240 Destroy 0b10 Robot/NC 1065 | 10 45 . 75 . . 5 115 155 130 . . . . 20 60 35 10 45 20 70 10 . 10 . 10 35 95 25 30 30 25 Destroy Leader 1272 | . 66 . 172 . . 30 192 206 78 . . . 10 10 14 66 . . 14 50 . 20 . 10 10 32 122 34 52 14 70 Allied During Kill 1504 | . . . 24 . . . . . . . . . 21 . . 598 170 125 54 301 . . . . . . 158 53 . . . Successful Hack 171 | . 18 . 41 . . . 20 21 53 . . . . . . 14 . . . . . . . . . . . . 4 . . Select Force Hacks 180 | . 30 . 60 . . . 60 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 930 | . . . 30 . . . 30 90 45 . . . . 30 15 60 . 30 30 315 . . . . . 30 30 45 90 45 15 Destroy Structure 1216 | . . . 69 . . 27 23 28 57 . . . . 16 96 102 4 12 152 116 . . . . 54 24 111 66 118 12 129 Partial Spotted 285 | . . . 15 . . . . . 15 . . . . 15 60 15 . . 15 30 . . . . . 15 30 . 60 . 15 Lose Combat Pursuer 1125 | . 15 . 45 . . . 75 . 105 90 405 . 15 . 15 15 . . . . . 30 . . . . . 30 . . 285 Influence Decreases 13693 | 10 454 . 751 281 179 50 938 943 1116 319 252 547 105 144 328 600 827 508 305 551 423 248 496 40 95 362 333 636 732 349 771 Entered New Map 5212 | . . . . 281 179 . 106 330 489 209 72 547 . 24 46 21 461 338 225 177 363 108 486 . 4 31 19 322 208 127 39 Time Decay 6759 | 10 434 . 551 . . 50 652 583 607 110 120 . 85 115 248 396 246 110 50 214 60 130 10 40 91 291 244 254 494 222 342 Lost Part 662 | . 20 . 10 . . . 30 30 20 . 60 . . . 32 60 . . 10 30 . 10 . . . 40 10 . 30 . 270 Lost Ally 760 | . . . 40 . . . . . . . . . 20 5 2 123 120 60 20 130 . . . . . . 60 60 . . 120 Purge Threat 300 | . . . 150 . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 3 . 6 . . 1 7 9 15 . 1 . . 1 6 3 . . . 7 . . . . 1 4 5 4 8 2 4 Investigation 17 | . 1 . 3 . . . 2 1 2 . . . . . 1 . . . . 4 . . . . . . . 1 2 . . Extermination 30 | . . . . . . . . . 7 . . . . 1 5 . . . . 1 . . . . 1 3 3 2 4 1 2 Reinforcement 30 | . 2 . 2 . . 1 3 6 5 . . . . . . 2 . . . 1 . . . . . 1 2 1 1 1 2 Assault 6 | . . . 1 . . . 1 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . 3 . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 39 | . 4 . 4 . . . 5 3 3 . . . . . 2 1 3 . . 1 . . . . . . 6 . 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 549 | . 30 . 49 . . 8 65 50 38 9 29 . 6 8 22 36 10 2 2 14 . 9 . 2 5 25 40 10 20 12 48 Peak Tracking Total 17 | . 6 . 9 . . 7 9 8 3 3 14 . 2 4 8 7 5 1 1 5 . 5 . 2 3 5 6 3 5 3 17 Tactical Retreats 61 | . 1 . 2 . . . 4 . 6 2 9 . 1 . 6 1 . . . . . 1 . . 2 3 1 2 6 5 9 ECM-based Alert Blocks 47 | . . . . . . . . . . . . . . . 11 . . . . . . 1 . . 2 11 2 . 10 7 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 10 | . 1 . 2 . . . . 1 1 . . . . 1 . 2 . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 64 | . . . 3 . . . 2 6 3 . . . . 2 1 5 . 2 2 21 . . . . . 2 2 3 6 3 1 Max in Single Turn 2 | . . . 1 . . . 1 1 1 . . . . 1 1 1 . . 2 . . . . . . 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 82 | . 8 . 11 . 1 . 10 13 12 . 1 . . 2 2 4 1 . 1 3 . . 4 . 1 1 . 2 3 1 1 Terminals 46 | . 6 . 8 . . . 6 10 9 . . . . . . 4 1 . . . . . . . . . . . 2 . . Fabricators 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Repair Stations 7 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . . 2 1 . . . 1 1 . . . . 1 . . 1 1 1 . Total Hacks 228 | . 22 . 32 . 13 . 41 26 36 . 1 . . 2 3 6 1 . 2 10 . . 17 . 1 1 . 4 7 2 1 Successful 154 | . 16 . 15 . 13 . 30 18 29 . 1 . . 1 2 3 . . . 5 . . 17 . . 1 . 1 2 . . Failed 74 | . 6 . 17 . . . 11 8 7 . . . . 1 1 3 1 . 2 5 . . . . 1 . . 3 5 2 1 Catastrophic 8 | . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 271 | . 15 . 20 . . . 19 13 14 . . . . 28 27 6 1 . 9 10 . . . . . 31 23 28 9 9 9 Terminals 131 | . 18 . 28 . . . 28 20 27 . . . . . . 6 1 . . . . . . . . . . . 3 . . Fabricators 10 | . . . . . . . . . 3 . . . . . 2 . . . . 3 . . . . . . . 2 . . . Repair Stations 20 | . 2 . 2 . . . 6 4 2 . . . . . . . . . . 3 . . . . . . . . . . 1 Recycling Units 10 | . 2 . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 19 | . . . . . . . . 1 . . . . . 2 1 . . . 2 4 . . . . 1 . . 2 4 2 . Terminal Hacks 77 | . 6 . 6 . 13 . 10 7 12 . 1 . . . . 3 . . . . . . 17 . . . . . 2 . . Record 18 | . . . . . 13 . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 2 . 1 . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 11 | . . . . . . . . 5 . . 1 . . . . 3 . . . . . . . . . . . . 2 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . . . . 6 3 2 . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 8 | . 1 . . . . . 3 2 1 . . . . . . . . . . 1 . . . . . . . . . . . Repair 7 | . 1 . . . . . 3 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Analyze 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 8 . 9 . . . 12 7 9 . . . . . . . . . . 1 . . . . . . . 1 . . . Terminals 38 | . 7 . 7 . . . 10 6 8 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . 2 . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Skim 25 | . 5 . 5 . . . 5 5 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Recompile 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . 9 . . . 9 8 11 . . . . 1 1 1 1 . 1 3 . . . . 1 . . 1 1 1 1 Full Trace Events 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 122 | . 1 . . . . . 1 1 . . . 15 . 26 28 . . . . . . . 4 . . 23 . 12 1 . 10 Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . 3 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Time 286 | . 26 . . . . . 152 26 38 . . . . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . 15 . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 54 | . . 2 . . . . . . . . . 4 . . 1 26 5 . . 2 . . . . . . 8 . . . 6 Largest Group 23 | . . 2 2 . . . . . . . . 4 4 1 1 23 19 14 12 11 . . . . . . 7 3 . . 6 Highest-Rated Group 1043 | . . 41 41 . . . . . . . . 158 158 36 27 809 1043 763 686 644 . . . . . . 643 339 . . 85 Highest-Rated Ally 269 | . . 31 31 . . . . . . . . 40 40 36 27 159 159 96 96 96 . . . . . . 269 115 . . 15 Zionite Dispatches 8 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 5 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 4 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 12 | . . . . . . . . . . . . . . . 2 4 . . . 2 . . . . . . 4 . . . . STAY 6 | . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 2 . . . . Ally Attacks 435 | . . . 19 . . . . . . . . . 13 . . 161 51 45 7 58 . . . . . . 45 30 . . 6 Total Damage 14686 | . . . 254 . . . . . . . . . 192 . . 3276 1221 732 170 3803 . . . . . . 3366 1581 . . 91 Kills 98 | . . . 3 . . . . . . . . . 2 . . 25 7 4 2 28 . . . . . . 20 7 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 14509 | 10 550 . . . . . . 730 1971 237 251 608 328 376 1377 1217 533 225 105 443 139 265 74 121 364 905 858 547 1319 465 491 Optics 13949 | . . . . . . . . 730 1971 237 251 608 328 376 1377 1217 533 225 105 443 139 265 74 121 364 905 858 547 1319 465 491 Sensors 9581 | . . . . . . . . . 1742 237 251 606 328 376 1376 519 . . . . . . . . 210 753 765 547 1255 465 151 Terrain 4764 | . . . . . . . . . . . . . . . 47 407 . . . 436 137 237 69 96 364 905 729 545 386 406 . Traps 1458 | . . . . . . . . . . . . . . . . . . . . . . . . . 298 466 694 . . . . Seismic 8307 | 10 550 . . . . . . . . . . . . 296 845 670 529 225 105 443 139 265 74 32 337 754 818 545 1136 166 368 Decoding 2867 | . . . . . . . . . . . . . . . . 808 533 225 105 443 139 265 74 121 154 . . . . . . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . ECM 1754 | . . . . . . . . . . . . . . . 466 4 . . . . . 28 . . 37 209 45 . 387 277 301 Robot Analysis Total 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 . 2 . . . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . 6 . . 3 13 . . . . 4 . . . . . . Garrisons 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Patrols 7 | . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . 2 . . . . . . Investigations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Guards 12 | . . . . . . . . . . . . . . . . 3 . . 1 7 . . . . 1 . . . . . . Zionite Intel Received 42 | . . . . . . . . . . . . . . 7 6 . . . 2 1 . . . . . 9 4 8 2 1 2 Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Branch Access 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Component Schematics 5 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . 1 . . . Prototype Schematics 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Unaware Analyses 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . Trap Installations 6 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 1 . 1 Active Terminals 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Active Garrisons 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 21817 | 34 1689 151 1729 12 324 128 2457 1803 1971 237 251 608 328 376 1377 1217 533 225 105 443 139 265 74 121 364 905 858 547 1319 465 762 Spaces Moved 22089 | 13 813 93 783 5 201 59 982 723 2079 384 487 977 463 817 2347 1260 312 258 139 664 298 479 147 171 646 1163 1003 1025 1737 686 875 Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 3629 | . 406 93 783 5 201 59 982 723 377 . . . . . . . . . . . . . . . . . . . . . . Legs 420 | 13 407 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17984 | . . . . . . . . . 1702 384 487 977 463 817 2347 1260 312 258 139 664 298 479 147 171 646 1163 1003 1025 1715 682 845 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 120 120 160 160 160 160 160 160 160 38 38 38 38 38 34 30 35 42 38 38 40 40 40 40 40 36 36 27 27 29 29 29 Average Speed 59 | 120 140 160 160 160 160 160 165 160 60 38 38 38 38 34 35 36 75 38 38 40 40 40 40 40 36 37 35 29 30 40 44 Slowest Speed 190 | 120 190 160 160 160 160 160 170 162 160 38 102 38 38 34 97 100 100 42 38 40 40 40 40 40 36 43 104 33 33 93 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 7 Exploration Rate (%) 52 | 2 95 32 77 5 57 27 69 89 47 59 71 91 57 21 47 88 71 92 21 23 48 74 60 41 17 85 24 84 69 14 27 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 35 | . 2 . 5 . 1 . 4 4 5 2 . . . 9 . . . . . . . . 3 . . . . . . . . Known Exits Taken 30 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . 1 . . . 2 1 4 . . . . . . . . 4 1 . . . . . . . . . Spaces Dug 190 | . . . 3 . . . . . 36 8 . . 5 3 42 . . . . 4 . 3 . 1 8 9 16 11 25 4 12 Terrain Destroyed 757 | . . . 63 . . 32 12 16 55 32 . . 33 15 55 43 . . 160 5 . 29 . 3 56 14 19 11 33 4 67 Melee 166 | . . . 3 . . . . . 35 6 . . 5 3 37 . . . . 4 . 1 . 1 5 7 14 11 18 4 12 Projectile 66 | . . . . . . . . . 2 3 . . . . 18 . . . . 1 . 7 . 2 4 7 5 . 15 . 2 AOE 525 | . . . 60 . . 32 12 16 18 23 . . 28 12 . 43 . . 160 . . 21 . . 47 . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 28515 | 20 1224 95 1085 9 205 74 1481 1071 2543 445 545 1211 607 898 2740 1887 585 369 187 803 313 536 158 203 754 1538 1385 1220 2354 822 1148 Wait 3708 | 1 290 2 106 4 . . 225 127 246 27 47 221 125 45 244 306 233 80 44 73 11 40 . 11 55 228 183 69 432 72 161 Move 22028 | 12 812 92 782 4 200 58 981 722 2078 383 486 976 462 816 2346 1259 311 257 138 663 297 478 146 170 645 1162 1002 1024 1721 683 862 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | . 13 1 22 . 2 1 30 12 13 1 2 5 2 9 24 7 5 4 . 8 . 1 2 1 6 8 13 11 9 2 5 Fast Attach 180 | 1 4 . 3 . . . 10 10 12 3 2 1 . 1 2 6 4 2 . . 1 . 3 . 3 13 25 28 20 11 15 Attach 101 | . 1 . 4 . . . 6 . 6 4 5 1 2 2 8 5 . 1 1 5 . 1 . 2 2 8 7 1 17 . 12 Detach 60 | . 1 . . . . . 2 1 3 4 . 1 3 . 1 3 . . . . 1 . . 1 1 9 6 4 14 . 5 Swap 314 | . 4 . 23 1 1 2 15 16 14 . . 3 . 5 9 15 5 6 1 5 1 4 1 7 13 32 43 19 30 17 22 Drop 354 | . 8 . 29 . 2 . 34 24 25 3 1 2 5 7 20 7 7 9 . 4 . . 4 1 11 23 36 40 19 14 19 Fire 790 | 6 79 . 100 . . 12 167 153 63 9 . . 3 2 18 64 13 . 3 8 . 9 . 8 9 16 5 1 26 3 13 Melee 487 | . . . 5 . . . 1 . 70 11 2 1 5 11 68 15 7 10 . 16 2 3 2 2 9 39 65 23 66 20 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 . 11 . . 1 10 6 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 13 . . . . . . 15 . . . . . . . . . . . . . . . Rewire 174 | . . . . . . . . . . . . . . . . 153 . . . 21 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Discovered new exit (range 14) 942 | -10/Materials | Loaded intel: 1 recycling unit location 1015 | -10/Materials | Discovered new exit (range 16) 1065 | -10/Materials | Learned location of 1 exit from Recycling 1111 | -10/Materials | Learned location of 2 exits from Mines 1145 | -10/Materials | Identified exit to Subcaves 1145 | -10/Materials | Identified exit to Mines 1187 | -10/Materials | Learned location of Subcaves (-10) 1240 | -10/Materials | Learned location of 2 exits from Mines 1313 | -10/Materials | Discovered new exit (range 16) 1533 | -10/Materials | Repaired Lgt. Treads 1724 | -10/Materials | Entered Mines 1725 | -10/Mines | Identified exit to Materials 1875 | -10/Mines | Entered Materials 1875 | -9/Materials | Accompanied by 2 allies 1875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Identified exit to Mines 1880 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1943 | -9/Materials | Destroyed 7 combat bots 2424 | -9/Materials | Discovered new exit (range 10) 2849 | -9/Materials | Learned 4 Recycling zone layouts 2905 | -9/Materials | Learned location of Zion (-7) 2927 | -9/Materials | Learned 4 Recycling zone layouts 2932 | -9/Materials | Learned location of 1 exit from Recycling 3204 | -9/Materials | Discovered new exit (range 15) 3456 | -9/Materials | Identified exit to Materials 3475 | -9/Materials | First assault squad dispatched 3604 | -9/Materials | Entered Mines 3606 | -9/Mines | Identified exit to Exiles 3616 | -9/Mines | Entered Exiles 3617 | -9/Exiles | Identified exit to Mines 3655 | -9/Exiles | Met 8R-AWN 3682 | -9/Exiles | Met EX-HEX 3744 | -9/Exiles | Met EX-DEC 3928 | -9/Exiles | Discovered exit to Mines (range 10) 3940 | -9/Exiles | Entered Mines 4064 | -8/Mines | Destroyed 7 combat bots 4068 | -8/Mines | Entered Materials 4068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4069 | -8/Materials | Identified exit to Storage 4520 | -8/Materials | Build established: Scavenger-Mutant 4730 | -8/Materials | Repaired Adv. Beam Cannon 4781 | -8/Materials | Repaired Adv. Heat Sink 4834 | -8/Materials | Repaired Hvy. Ion Engine 5174 | -8/Materials | Learned Storage emergency access door positions 5215 | -8/Materials | Learned 12 Factory zone layouts 5247 | -8/Materials | Identified exit to Factory 5286 | -8/Materials | Learned 12 Factory zone layouts 5305 | -8/Materials | Learned Storage garrison access intel 5331 | -8/Materials | Learned location of 1 exit from Lower Caves 5369 | -8/Materials | Learned Factory trap positions 6262 | -8/Materials | Garrison activated, responded to threat 6468 | -8/Materials | First assault squad dispatched 6525 | -8/Materials | Entered Storage 6528 | -8/Storage | Loaded intel: 1 garrison access location 7025 | -8/Storage | Garrison activated, responded to threat 7071 | -8/Storage | Core integrity fell below 50% 7429 | -8/Storage | Repaired Lgt. Treads 7935 | -8/Storage | Learned Factory stockpile data 7991 | -8/Storage | Learned location of Lower Caves (-7) 8125 | -8/Storage | First assault squad dispatched 8139 | -8/Storage | Identified exit to Recycling 8223 | -8/Storage | Learned location of 1 exit from Recycling 8242 | -8/Storage | Core integrity fell below 20% 8328 | -8/Storage | Entered Factory 8328 | -7/Factory | Evolved 2 slots: Utility x2 8329 | -7/Factory | Identified exit to Factory 8330 | -7/Factory | Identified exit to Lower Caves 8331 | -7/Factory | Loaded intel: 93 trap records 8855 | -7/Factory | Build established: Scavenger-Skirmisher 8932 | -7/Factory | Repaired Lgt. Nuclear Core 9242 | -7/Factory | Garrison activated, responded to threat 9501 | -7/Factory | Cargo convoy interrupted 9526 | -7/Factory | Watched by a mysterious "MATRIX" hacker 9553 | -7/Factory | Build established: Hacker-Scout 9691 | -7/Factory | Discovered exit to Factory (range 20) 9758 | -7/Factory | Learned 2 Upper Caves zone layouts 9804 | -7/Factory | Learned location of Lower Caves (-6) 9839 | -7/Factory | Learned Hub_04(d) terminal intel 9865 | -7/Factory | Learned location of 3 exits from Factory 9885 | -7/Factory | Learned location of Upper Caves (-5) 9903 | -7/Factory | Learned location of 1 exit from Proximity Caves 9974 | -7/Factory | Learned location of Proximity Caves (-6) 10138 | -7/Factory | System corruption reached 10% 10299 | -7/Factory | Entered Lower Caves 10300 | -7/Lower Caves | Identified exit to Lower Caves 10412 | -7/Lower Caves | Encountered a Warlord checkpoint 10506 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10536 | -7/Lower Caves | Entered another Lower Caves area 10554 | -7/Lower Caves | Discovered exit to Factory (range 12) 10697 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10732 | -7/Lower Caves | Build established: Scout 10739 | -7/Lower Caves | Encountered a Warlord checkpoint 10741 | -7/Lower Caves | Lost 4 parts (1p3n) 10782 | -7/Lower Caves | Discovered new exit (range 13) 10786 | -7/Lower Caves | Identified exit to Zion 10787 | -7/Lower Caves | Entered Zion 10795 | -7/Zion | Given the Hacking Drone Bay 10795 | -7/Zion | Found Prototype Device 10803 | -7/Zion | System corruption cleaned by Quarantine Array 10825 | -7/Zion | Discovered new exit (range 9) 10877 | -7/Zion | Found GAL Module 10894 | -7/Zion | Found CR-A16's Pointy Stick 10895 | -7/Zion | Identified Hacking Drone Bay 11012 | -7/Zion | Identified exit to Deep Caves 11013 | -7/Zion | Learned Factory terminal intel 11101 | -7/Zion | Met Imprinter 11108 | -7/Zion | Imprinted 11110 | -7/Zion | Declared Zion's savior 11188 | -7/Zion | Identified exit to Proximity Caves 11320 | -7/Zion | Build established: Derelict-Scout 11395 | -7/Zion | Entered Proximity Caves 11395 | -6/Proximity Caves | Accompanied by 4 allies 11399 | -6/Proximity Caves | Spotted B-75 Beast 11723 | -6/Proximity Caves | Entered Factory 11723 | -6/Factory | Accompanied by 1 ally 11723 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11724 | -6/Factory | Identified exit to Lower Caves 11724 | -6/Factory | Identified exit to Factory 11725 | -6/Factory | Loaded intel: 26 terminal locations 11730 | -6/Factory | Discovered exit to Factory (range 5) 11793 | -6/Factory | Retrieved Zion intel report: Branch Access 11806 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11877 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11888 | -6/Factory | Retrieved Zion intel report: Trap Installations 11925 | -6/Factory | Retrieved Zion intel report: Component Schematics 11931 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11957 | -6/Factory | Build established: Scout 12019 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12028 | -6/Factory | Discovered exit to Factory (range 13) 12081 | -6/Factory | Spotted B-75 Beast 12099 | -6/Factory | Entered another Factory area 12099 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12100 | -5/Factory | Identified exit to Extension 12322 | -5/Factory | Discovered new exit (range 4) 12323 | -5/Factory | Identified exit to Upper Caves 12401 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 12412 | -5/Factory | Retrieved Zion intel report: Active Terminals 12431 | -5/Factory | Retrieved Zion intel report: Trap Installations 12432 | -5/Factory | Zion Infowar Resupply teleported in 12450 | -5/Factory | Retrieved Zion intel report: Branch Access 12465 | -5/Factory | Retrieved Zion intel report: Component Schematics 12635 | -5/Factory | Retrieved Zion intel report: Emergency Access 12638 | -5/Factory | Discovered new exit (range 6) 12657 | -5/Factory | Retrieved Zion intel report: Component Schematics 13280 | -5/Factory | Lost 3 parts (1p1n1u) 13476 | -5/Factory | Entered Extension 13517 | -5/Extension | Zion Infowar Resupply teleported in 13688 | -5/Extension | Rescued a captive Derelict 13689 | -5/Extension | Rescued a captive Derelict 13707 | -5/Extension | Rescued a captive Derelict 13842 | -5/Extension | Rescued A7 13912 | -5/Extension | Spotted B-75 Beast 13984 | -5/Extension | Spotted B-75 Beast 13992 | -5/Extension | Allies destroyed B-75 Beast 14003 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 14009 | -5/Extension | Destroyed B-75 Beast 14036 | -5/Extension | Lost 4 parts (3n1u) 14260 | -5/Extension | Rescued a captive Derelict 14269 | -5/Extension | Rescued a captive Derelict 14305 | -5/Extension | Build established: Commander-Mutant 14329 | -5/Extension | Rescued a captive Derelict 14329 | -5/Extension | Rescued a captive Derelict 14409 | -5/Extension | Zion dispatch access revoked 14458 | -5/Extension | Rescued a captive Derelict 14458 | -5/Extension | Rescued a captive Derelict 14544 | -5/Extension | Discovered new exit (range 10) 14544 | -5/Extension | Discovered new exit (range 6) 14546 | -5/Extension | Identified exit to Cetus 14676 | -5/Extension | First assault squad dispatched 14693 | -5/Extension | Entered Cetus 14693 | -5/Cetus | Accompanied by 17 allies (A7) 14698 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14717 | -5/Cetus | Spotted Cetus Guard 14717 | -5/Cetus | Spotted Cetus Guard 14721 | -5/Cetus | Spotted Cetus Guard 14721 | -5/Cetus | Allies destroyed Cetus Guard 14722 | -5/Cetus | Spotted Cetus Guard 14728 | -5/Cetus | Destroyed Cetus Guard 14729 | -5/Cetus | Allies destroyed Cetus Guard 14738 | -5/Cetus | Allies destroyed Cetus Guard 14761 | -5/Cetus | Lost 8 allies 14803 | -5/Cetus | Started Cetus Manufacturing Module 14828 | -5/Cetus | Manufactured an Enhanced Grunt 14853 | -5/Cetus | Manufactured an Enhanced Grunt 14878 | -5/Cetus | Manufactured an Enhanced Grunt 14903 | -5/Cetus | Manufactured an Enhanced Grunt 14928 | -5/Cetus | Manufactured an Enhanced Grunt 14948 | -5/Cetus | Discovered new exit (range 20) 15024 | -5/Cetus | Spotted Cetus Guard 15024 | -5/Cetus | Spotted Cetus Guard 15031 | -5/Cetus | Allies destroyed Cetus Guard 15031 | -5/Cetus | Spotted Cetus Guard 15031 | -5/Cetus | Destroyed Cetus Guard 15032 | -5/Cetus | Spotted Cetus Guard 15046 | -5/Cetus | Allies destroyed Cetus Guard 15056 | -5/Cetus | Allies destroyed Cetus Guard 15056 | -5/Cetus | Discovered new exit (range 19) 15066 | -5/Cetus | Scared off Revision 17 15086 | -5/Cetus | Lost 3 allies 15106 | -5/Cetus | Murdered A7 15107 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15157 | -5/Cetus | Identified exit to Archives 15226 | -5/Cetus | Entered Archives 15226 | -5/Archives | Accompanied by 15 allies 15279 | -5/Archives | Discovered new exit (range 19) 15289 | -5/Archives | Discovered new exit (range 16) 15298 | -5/Archives | Discovered new exit (range 13) 15303 | -5/Archives | Lost 3 allies 15392 | -5/Archives | Identified exit to Factory 15404 | -5/Archives | Identified exit to Hub_04(d) 15451 | -5/Archives | Entered Hub_04(d) 15451 | -5/Hub_04(d) | Accompanied by 12 allies 15452 | -5/Hub_04(d) | Loaded intel: 12 terminal locations 15466 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 15490 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 15508 | -5/Hub_04(d) | Network Hub disabled 15556 | -5/Hub_04(d) | Entered Factory 15556 | -4/Factory | Accompanied by 11 allies 15556 | -4/Factory | Evolved 2 slots: Utility x2 15573 | -4/Factory | Zion Infowar Resupply teleported in 15624 | -4/Factory | Lost 4 allies 15643 | -4/Factory | Discovered new exit (range 24) 15747 | -4/Factory | Lost 4 allies 15794 | -4/Factory | Repaired Hvy. Rocket Launcher 15806 | -4/Factory | First assault squad dispatched 15847 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15982 | -4/Factory | Discovered new exit (range 17) 15997 | -4/Factory | Identified exit to Upper Caves 15999 | -4/Factory | Entered Upper Caves 16095 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16100 | -4/Upper Caves | Encountered a Warlord checkpoint 16136 | -4/Upper Caves | Discovered new exit (range 5) 16137 | -4/Upper Caves | Identified exit to Upper Caves 16138 | -4/Upper Caves | Entered another Upper Caves area 16192 | -4/Upper Caves | Discovered new exit (range 12) 16194 | -4/Upper Caves | Learned Research emergency access door positions 16372 | -4/Upper Caves | Spotted B-86 Titan 16391 | -4/Upper Caves | Destroyed B-86 Titan 16401 | -4/Upper Caves | Discovered new exit (range 6) 16403 | -4/Upper Caves | Identified exit to Zhirov 16403 | -4/Upper Caves | Entered Zhirov 16403 | -4/Zhirov | Discovered new exit (range 3) 16411 | -4/Zhirov | Met Zhirov 16420 | -4/Zhirov | Learned location of Testing (-2) 16420 | -4/Zhirov | Learned location of Command (-1) 16422 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16429 | -4/Zhirov | Found Alien Artifact 16429 | -4/Zhirov | Identified Integrated Dissipator 16429 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16437 | -4/Zhirov | Found Alien Artifact 16476 | -4/Zhirov | Identified exit to Proximity Caves 16477 | -4/Zhirov | Entered Proximity Caves 16478 | -3/Proximity Caves | Identified exit to Research 16497 | -3/Proximity Caves | Build established: Scavenger-Scout 16598 | -3/Proximity Caves | Entered Research 16598 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16851 | -3/Research | Found Prototype Device 16851 | -3/Research | Identified Exp. Thermal Shield 16862 | -3/Research | Discovered new exit (range 24) 16884 | -3/Research | Found Prototype Launcher 16884 | -3/Research | Identified Adv. Micro-nuke Launcher 16895 | -3/Research | Identified exit to Quarantine 16962 | -3/Research | Entered Quarantine 17007 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17113 | -3/Quarantine | Found Alien Slashing Weapon 17113 | -3/Quarantine | Identified Sigix Broadsword 17160 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17178 | -3/Quarantine | Discovered new exit (range 23) 17190 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 17228 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 17241 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17265 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 17280 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 17308 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 17438 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17608 | -3/Quarantine | Found Prototype Processor 17610 | -3/Quarantine | Identified Spectral Analyzer 17674 | -3/Quarantine | System corruption reached 10% 17713 | -3/Quarantine | Lost 3 parts (3n) 17777 | -3/Quarantine | Found Alien Artifact 17777 | -3/Quarantine | Identified Core Reset Matrix 17777 | -3/Quarantine | Identified Transdimensional Reconstructor 17777 | -3/Quarantine | Used Core Reset Matrix 17779 | -3/Quarantine | Discovered new exit (range 18) 17781 | -3/Quarantine | Detected hypermatrix surge 17781 | -3/Quarantine | Sensed 7 artifacts in vicinity 17846 | -3/Quarantine | Found Subatomic Replicator 17867 | -3/Quarantine | Identified exit to Research 17867 | -3/Quarantine | Entered Research 17867 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17881 | -2/Research | Zion Hover Resupply teleported in 18073 | -2/Research | Zion Infowar Resupply teleported in 18148 | -2/Research | Build established: Alien-Scout 18299 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 18306 | -2/Research | Retrieved Zion intel report: Guard Positions 18307 | -2/Research | Zion Experimental squad teleported in 18382 | -2/Research | Found Prototype Protection 18382 | -2/Research | Identified Zio. Shade Armor 18470 | -2/Research | Retrieved Zion intel report: Active Garrisons 18604 | -2/Research | Spotted B-90 Cyclops 18623 | -2/Research | Warped through subspace 18643 | -2/Research | Retrieved Zion intel report: Branch Access 18643 | -2/Research | Identified exit to Testing 18644 | -2/Research | Zion Heavy squad teleported in 18687 | -2/Research | Zion Light squad teleported in 18725 | -2/Research | Entered Testing 18725 | -2/Testing | Accompanied by 3 allies 18749 | -2/Testing | Found Prototype Device 18749 | -2/Testing | Identified Exp. Shock Absorption System 18752 | -2/Testing | Retrieved Zion intel report: Emergency Access 18775 | -2/Testing | Retrieved Zion intel report: Active Garrisons 18886 | -2/Testing | Build established: Scavenger-Scout 18886 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 18895 | -2/Testing | Found Prototype Energy Gun 18895 | -2/Testing | Identified Tachyon Dispersion Ray 18920 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 18927 | -2/Testing | Found Prototype Processor 18927 | -2/Testing | Identified Exp. Targeting Computer 18955 | -2/Testing | Found Prototype Energy Cannon 18955 | -2/Testing | Identified Null Cannon 18966 | -2/Testing | Found Prototype Device 18966 | -2/Testing | Identified Exp. Actuator Array 18969 | -2/Testing | Found Prototype Processor 18969 | -2/Testing | Identified Exp. Signal Interpreter 18998 | -2/Testing | Found Prototype Energy Cannon 18998 | -2/Testing | Identified Disintegrator 19059 | -2/Testing | Found Prototype Protection 19059 | -2/Testing | Identified Zio. Weapon Casing 19063 | -2/Testing | System corruption reached 10% 19093 | -2/Testing | Found Prototype Launcher 19093 | -2/Testing | Identified Gui. Micro-nuke Launcher 19199 | -2/Testing | Retrieved Zion intel report: Trap Installations 19208 | -2/Testing | Retrieved Zion intel report: Guard Positions 19223 | -2/Testing | Retrieved Zion intel report: Component Schematics 19232 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 19248 | -2/Testing | Spotted Fortress 19269 | -2/Testing | Discovered new exit (range 6) 19269 | -2/Testing | Discovered new exit (range 7) 19270 | -2/Testing | Identified exit to Section 7 19271 | -2/Testing | Identified exit to Protoforge 19272 | -2/Testing | Entered Section 7 19273 | -2/Section 7 | Detected hypermatrix surge 19273 | -2/Section 7 | Sensed 25 artifacts in vicinity 19313 | -2/Section 7 | Found Spacefold Activator 19364 | -2/Section 7 | Build established: Messiah-Scout 19411 | -2/Section 7 | Retrieved Zion intel report: Main Access 19411 | -2/Section 7 | Identified exit to Access 19454 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 19480 | -2/Section 7 | Found Integrated Dissipator 19480 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19484 | -2/Section 7 | Spotted Alpha 7 19704 | -2/Section 7 | Spotted S7 Guard 19705 | -2/Section 7 | Found Integrated Thermoelectric Network 19705 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19849 | -2/Section 7 | Garrison activated, responded to threat 19943 | -2/Section 7 | Spotted Executioner 19987 | -2/Section 7 | Spotted Striker 19987 | -2/Section 7 | Spotted Striker 20034 | -2/Section 7 | Spotted Executioner 20141 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 20145 | -2/Section 7 | Found Transdimensional Reconstructor 20168 | -2/Section 7 | Spotted B-99 Colossus 20188 | -2/Section 7 | Found Integrated Dissipator 20188 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20190 | -2/Section 7 | Found Integrated Dissipator 20190 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20203 | -2/Section 7 | Found LRC Storage 20203 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20206 | -2/Section 7 | Found LRC Insulator 20206 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 20209 | -2/Section 7 | Found LRC Armor 20209 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20226 | -2/Section 7 | Found Integrated Dissipator 20226 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20295 | -2/Section 7 | Destroyed B-99 Colossus 20417 | -2/Section 7 | Build established: Alien-Scout 20421 | -2/Section 7 | Found Prototype Ballistic Gun 20487 | -2/Section 7 | Identified Multirail 20572 | -2/Section 7 | Spotted S7 Guard 20573 | -2/Section 7 | Found Core Membrane 20575 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20591 | -2/Section 7 | Entered Access 20591 | -1/Access | Evolved 2 slots: Weapon x2 20895 | -1/Access | Retrieved Zion intel report: Active Terminals 21054 | -1/Access | Discovered new exit (range 6) 21056 | -1/Access | Identified exit to Command 21056 | -1/Access | Entered Command 21343 | -1/Command | Retrieved Zion intel report: Trap Installations 21403 | -1/Command | Spotted B-99 Colossus 21417 | -1/Command | Destroyed B-99 Colossus 21437 | -1/Command | Spotted Alpha 7 21437 | -1/Command | Spotted Striker 21438 | -1/Command | Spotted Striker 21507 | -1/Command | Destroyed Striker 21578 | -1/Command | Lost 5 parts (1p2n2u) 21642 | -1/Command | Lost 16 parts (3p8n3u2w) 21706 | -1/Command | Retrieved Zion intel report: Prototype Schematics 21713 | -1/Command | Spotted Alpha 7 21744 | -1/Command | Destroyed Striker 21748 | -1/Command | Spotted Executioner 21749 | -1/Command | Core integrity fell below 50% 21749 | -1/Command | Spotted Executioner 21782 | -1/Command | Emitted hypermatrix ping 21785 | -1/Command | Lost 3 parts (1n1u1w) 21787 | -1/Command | Assembled emerged from beneath the floor 21811 | -1/Command | Found Prototype Processor 21811 | -1/Command | Identified Exp. Melee Analysis Suite 21813 | -1/Command | Core integrity fell below 20% 21815 | -1/Command | Spotted Executioner 21815 | -1/Command | Spotted Executioner 21818 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 21807_ Dropped Lrg. Storage Unit. 21809_ Penetrated by Slug. 21809_ Slug penetrates Wall. 21809_ Acquired Spacefold Activator. 21809_ Slug penetrates Wall. 21810_ Dropped Power Sword. 21811_ Slug penetrates Wall. 21811_ Acquired Prototype Processor. 21811_ Identified Exp. Melee Analysis Suite. 21811_ Faulty integration triggers energy drain (-54). 21811_ Slug penetrates Wall. 21814_ Slug penetrates Alpha 7. 21814_ Slug penetrates Wall. 21815_ M-36 Artificer repairs Y-72 Warden. 21815_ Penetrated by Slug. 21816_ Detected hypermatrix ping. 21816_ Detecting system override signal. 21816_ Spacefolded through Wall. 21817_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# "" #?????????????????? | | ?????????????????????#= """" ###########???????? | | ?????????????????+???# """" # #???????? | | ????????????????? ???# ] "" # #???????? | | ????????????????? ???# # #???????? | | ???????????????## #??# # "" "" #???????? | | ???????????????# #??####!##+### ""R"" #???????? | | ???????????????# ######!## + """" #???????? | | ???????????????# # ]]m/ ### #???????? | | ???????????????# # /Y# #?# #???????? | | ???????????????# ; 7YY #?#####%######??????? | | ???????????????# # # %###### % ######## | | ???????????????# + # ^ ^ | | ???????????????# # ] # % ^^ | | ???????????????# # = @# | | ??????????????## ######### | | ??????????????# ######## | | ??????????????# | | ??????????????# ############ | | ??????????????# ##+############ #??????????? | | ??????????????## ##?????????????# ############? | | ??????????????"" #??????????????# # #? | | ?????????????#"T ???????????????# + #? | | ?????????????#?# ???????????????# #"" #? | | ???????????????# ???????????????# #""" #? | | ???????????????# #??????????????# #"R = #? | | ???????????????# #?###########??# #""" #? | | ???????????????# #?# =]%! #??# #"" #? | | ???????????????# #?# ]] #??# # * #? | | ???????????????# #?# %= #??# + #? | | ???????????????# #?# /!= #??##### #? | | ???????????????# #######/#########??# #? | | ???????????????# %%= "#### #? | | ???????????????#% + #? | | ???????????????# ########################### ###? | | ???????????????# ## #???????????????#??? | | ???????????????# ## #??????????????????? | | ???????????????# ## #??????????????????? | | ???????????????# ## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 63 Energy Capacity 585 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scan Processor | -2/Testing | Z-intel Adv. Weapon Cycler | -2/Testing | Z-intel Imp. Fusion Compressor | -2/Testing | Z-intel Huge Storage Unit | -2/Testing | Z-intel Adv. Remote Force Field | -2/Testing | Z-intel Adv. Salvage Targeting Computer | -2/Testing | Z-intel Transport Network Coupler | -2/Testing | Z-intel Imp. Thunder Leg | -2/Testing | Z-intel Imp. Linear Gravjet | -2/Testing | Z-intel Antigrav Array | -2/Testing | Z-intel Core Analyzer | -2/Testing | Z-intel Imp. Weapon Shielding | -2/Testing | Z-intel Enh. Biometal Leg | -2/Section 7 | Archive Singularity Reactor | -1/Command | Z-intel Exp. Core Shielding | -1/Command | Z-intel Hvy. Proton Cannon | -1/Command | Z-intel Gravity Neutralizer | -1/Command | Z-intel Cld. Nuclear Pulse Thruster | -1/Command | Z-intel Point Singularity Launcher | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Enh. Coil Gun | -1/Command | Z-intel Neutron Missile Launcher | -1/Command | Z-intel Exp. Hacking Suite | -1/Command | Z-intel Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 64% | -10/Materials Adv. Beam Cannon | 23% | -8/Materials Adv. Heat Sink | 24% | -8/Materials Hvy. Ion Engine | 38% | -8/Materials Lgt. Treads | 12% | -8/Storage Lgt. Nuclear Core | 14% | -7/Factory Hvy. Rocket Launcher | 22% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Transdimensional Reconstructor Integrated Thermoelectric Network Spacefold Activator LRC Storage LRC Insulator LRC Armor Core Membrane Achievements -------------- Walls Are Suggestions Challenges ------------ None Game ------ Seed CannonShieldWings Manual? 0 Play Time 05:53:35 Cumulative 271.9 hours Start 2026.10.02 @ 21:28:39 End 2026.10.03 @ 19:34:32 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 048e7521-5fd6-4e96-b101-0643262e1f61