Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 15:35:24 Player: Cyan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (6939) 6939 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2392) 2392 TOTAL SCORE: 15446 Bonus ------- High Alert Combat Kills 1892 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 44/300 Energy 68/100 System Corruption 20% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Sensor Array Improved Phase Shifter Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Matter Neutralizer Matter Neutralizer Enhanced Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Antigrav System Antigrav System Compact Battery Force Field Advanced Field Recycling Unit High-powered Shock Rifle Long-range Proton Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher [Rating: 109] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Antigrav System Leg Aluminum Leg Hover Unit Antigrav System Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . 1 . . Utility 6 | . . 1 1 1 1 . . 1 . 1 Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 239 | 5 4 13 36 61 21 2 2 2 18 75 Power 28 | 1 . 1 4 6 4 . . . 1 11 Engine 11 | 1 . 1 3 4 2 . . . . . Core 12 | . . . 1 2 1 . . . . 8 Reactor 5 | . . . . . 1 . . . 1 3 Propulsion 61 | 2 1 3 7 19 6 1 . 1 7 14 Treads . | . . . . . . . . . . . Leg 40 | 2 1 3 7 15 6 1 . 1 . 4 Wheel . | . . . . . . . . . . . Hover 21 | . . . . 4 . . . . 7 10 Flight . | . . . . . . . . . . . Utility 65 | . 2 3 8 14 7 . 2 1 5 23 Device 31 | . . 2 5 4 2 . . 1 1 16 Storage 6 | . 1 . . 1 . . 1 . 1 2 Processor 6 | . 1 1 . 3 . . 1 . . . Hackware . | . . . . . . . . . . . Protection 22 | . . . 3 6 5 . . . 3 5 Artifact . | . . . . . . . . . . . Weapon 85 | 2 1 6 17 22 4 1 . . 5 27 Energy Gun 23 | . 1 1 4 7 4 . . . 1 5 Energy Cannon 23 | . . 4 5 . . . . . 1 13 Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 9 | . . . 1 4 . . . . 3 1 Launcher 25 | . . 1 7 8 . 1 . . . 8 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 2 2 2 . . . . . Corrupted Parts 15 | . . 2 5 2 3 . . . . 3 System Corruption 52 | . . 4 19 11 4 . . . . 14 Parts Lost 81 | . . 1 9 17 3 1 . . 11 39 Power 8 | . . 1 2 1 . . . . 1 3 Propulsion 24 | . . . 2 4 2 1 . . 2 13 Utility 22 | . . . 2 5 1 . . . 3 11 Weapon 27 | . . . 3 7 . . . . 5 12 Highest Loss Streak 20 | . . 1 4 13 3 1 . . 11 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 95 95 98 99 100 . 95 92 Engine 5 | . 14 11 7 6 4 6 6 . 4 . Reactor 1 | . . . . . . . . . . 6 Leg 19 | . 28 33 24 27 25 25 26 . 17 . Hover 6 | . . . . 1 . . . . 11 23 Device 11 | . . 11 11 7 11 13 13 . 14 16 Storage 8 | . 14 11 9 6 6 6 6 . 6 9 Processor 9 | . 10 11 9 8 11 6 7 . 11 8 Protection 7 | . . . 6 10 7 13 11 . 6 3 Energy Gun 10 | . . 7 6 12 14 20 20 . 13 4 Energy Cannon 3 | . . 9 6 . . . . . . 8 Ballistic Gun 1 | . 27 5 . . . . . . . . Ballistic Cannon 3 | . . . 4 2 6 1 . . 1 4 Launcher 3 | . . . 7 4 . 4 6 . 2 1 Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 102 | 6 12 17 36 43 53 51 66 59 70 102 Greatest Support 79 | 20 20 30 36 78 65 62 62 79 79 66 Greatest Overweight (x) 6 | . . . 2 4 . 1 1 . 1 6 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 8 8 8 8 8 8 15 15 15 15 Average Capacity 9 | 5 8 8 8 7 8 8 11 15 15 14 Most Carried 15 | 5 8 8 8 8 8 8 13 12 14 15 Average Carried 8 | 4 6 7 7 7 7 7 9 11 12 13 Final Capacity 15 | 5 8 8 8 8 8 8 15 15 15 5 Final Carried 13 | 5 8 8 8 6 8 7 13 11 11 4 Class Distribution -------------------- 22% | Tank 21% | Scavenger-Tank 13% | Mutant 12% | Gunner 8% | Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Matter Collected 4192 | 205 109 274 561 1194 481 101 30 . 8 1229 Remotely . | . . . . . . . . . . . Salvage Created 7416 | . 123 644 1405 2324 555 112 . . 51 2202 Parts 356 | . 14 30 84 124 17 . . . 3 84 Haulers Intercepted 10 | . 1 4 2 1 . . . . . 2 Recyclers Shooed 5 | . . . 1 2 . . . . . 2 Parts Field Recycled 6 | . . . . . . . . . . 6 Retrieved Matter 164 | . . . . . . . . . . 164 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 119 | . 3 7 22 42 8 3 . . 1 33 Melee 2 | . . . . 2 . . . . . . Guns 26 | . 3 2 1 10 6 1 . . . 3 Cannons 33 | . . 3 12 4 2 . . . . 12 AOE 51 | . . 2 7 24 . 2 . . 1 15 Classes Destroyed 18 | . 3 5 3 5 1 . . . 1 . Worker 9 | . . 1 1 2 . . . . . 5 Builder 19 | . . . 5 5 . . . . . 9 Tunneler 1 | . . . . 1 . . . . . . Hauler 10 | . 1 4 2 1 . . . . . 2 Recycler 12 | . . 1 2 7 1 . . . . 1 Operator 1 | . . . . 1 . . . . . . Watcher 8 | . 1 . 1 4 . . . . . 2 Swarmer 16 | . 3 . . 8 . . . . . 5 Saboteur 1 | . . . . . 1 . . . . . Grunt 60 | . . 5 18 19 2 3 . . . 13 Brawler 5 | . . 1 . 2 2 . . . . . Duelist 2 | . . . 1 1 . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 11 | . . 1 2 5 2 . . . . 1 Specialist 1 | . . . . . . . . . 1 . Hunter 11 | . . . 1 1 1 . . . . 8 Programmer 10 | . . . . 4 . . . . . 6 Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 14 | . 3 6 14 7 5 3 . . 1 8 Combat Bots Only 7 | . 3 4 7 5 5 3 . . 1 5 Max Kills in Single Turn 5 | . 1 2 5 4 2 2 . . 1 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 2 4 . 1 . . 1 3 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Hostile Shots Fired 875 | . 13 12 91 216 72 12 . . 64 395 Missed 282 | . 3 1 24 72 31 2 . . 23 126 Damage Taken 11515 | . 122 135 1162 2694 515 224 . . 1351 5312 Core 1876 | . 16 24 53 395 60 59 . . 105 1164 Absorbed by Shields 229 | . . . . . . . . . . 229 Ignored by Resistances 82 | . . . . 57 . . . . 25 . Regen/Repaired (Parts) 50 | . . . 50 . . . . . . . Core Remaining (%) 85 | 100 93 94 90 43 . . 86 . 89 . Volleys Fired 329 | . 28 25 43 94 22 4 . . 3 110 Largest 4 | . 2 2 3 3 4 4 . . 3 4 Hottest 327 | . 40 136 211 178 178 209 . . 164 327 Shots Fired 758 | . 56 50 96 209 62 14 . . 8 263 Gun 351 | . 56 28 23 133 44 10 . . 5 52 Cannon 325 | . . 21 54 47 18 . . . 1 184 Launcher 82 | . . 1 19 29 . 4 . . 2 27 Special . | . . . . . . . . . . . Kinetic 225 | . 56 14 21 47 18 . . . 1 68 Thermal 163 | . . 21 33 21 20 4 . . 1 63 Explosive 54 | . . . . 29 . 4 . . 2 19 Electromagnetic 316 | . . 15 42 112 24 6 . . 4 113 Robot Hit Streak 16 | . 5 8 8 16 14 5 . . 6 10 Robot Miss Streak 8 | . 8 2 6 7 2 2 . . 1 8 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 474 | . 26 30 67 151 40 7 . . 7 146 Core Hits 377 | . 8 21 78 131 22 8 . . 2 107 Critical Kills 2 | . . . 1 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 19 | . . . 1 5 4 . . . . 9 Burn 2 | . . . . . 2 . . . . . Meltdown 1 | . . . 1 . . . . . . . Blast 11 | . . . . 3 1 . . . . 7 Corrupt 3 | . . . . . 1 . . . . 2 Smash 2 | . . . . 2 . . . . . . Melee Attacks 14 | . . . . 12 2 . . . . . Impact 14 | . . . . 12 2 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19451 | . 276 637 2739 6431 910 532 . . 241 7685 Guns 4270 | . 276 212 416 1896 559 146 . . 74 691 Cannons 5562 | . . 307 847 813 351 . . . 28 3216 Explosions 9379 | . . 118 1476 3487 . 386 . . 139 3773 Melee 235 | . . . . 235 . . . . . . Ramming 5 | . . . . . . . . . . 5 Kinetic 3133 | . 276 93 428 813 351 . . . 28 1144 Thermal 4177 | . . 389 857 936 251 56 . . 18 1670 Explosive 6389 | . . . . 3014 . 386 . . 139 2850 Electromagnetic 5512 | . . 155 1454 1433 308 90 . . 56 2016 Impact 235 | . . . . 235 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 32 | . . 4 21 32 13 13 13 . 2 20 Average Corruption 11 | . . 2 19 14 3 13 13 . 1 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 174 | . . 2 20 76 9 25 7 . . 35 Message Errors 32 | . . 1 5 15 1 3 1 . . 6 Matter Fused 36 | . . . 6 12 2 4 4 . . 8 Heat Flow Errors 24 | . . 1 3 12 . 4 1 . . 3 Energy Discharges 20 | . . . 2 6 1 6 1 . . 4 Parts Rejected 6 | . . . 1 3 . . . . . 2 Parts Fused 2 | . . . . . . 1 . . . 1 Data Loss (minor) 20 | . . . . 12 2 3 . . . 3 Data Loss (major) 7 | . . . 1 2 1 2 . . . 1 Misfires 6 | . . . 1 4 . 1 . . . . Alerts 5 | . . . . 3 . 1 . . . 1 Misdirections 4 | . . . . 2 . . . . . 2 Weapon Failures 12 | . . . 1 5 2 . . . . 4 Overload Shots 3 | . . . . . 2 1 . . . . Overflow Damage 765 | . . 1 5 366 . . . . . 393 Projectiles 174 | . . 1 . . . . . . . 173 Explosions 527 | . . . 5 302 . . . . . 220 Melee 64 | . . . . 64 . . . . . . Knockbacks 29 | . . . 5 6 3 . . . . 15 Impact 2 | . . . . 2 . . . . . . Kinetic 26 | . . . 5 4 3 . . . . 14 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 1194 | . . . 77 473 . 30 . . . 614 Shots 37 | . . . 6 10 . 1 . . . 20 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 518 | . . 319 384 269 226 206 143 . . 518 Average Temperature 129 | . . 94 171 60 90 90 80 . . 170 Received Heat Transfer 2347 | . . 75 522 453 42 96 . . 180 979 Effects 13 | . . . 4 . . . . . . 9 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 4 | . . . 2 . . . . . . 2 Interference 4 | . . . 1 . . . . . . 3 Matter Decay 2 | . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . 1 2 . . . . . 3 Combat Hostiles 6 | . . . 1 2 . . . . . 3 Parts Fried 23 | . . . 4 7 1 . . . . 11 Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 7 | . . . 1 4 1 . . . . 1 Heat Transferred 5877 | . . 805 1203 1447 642 87 . . 37 1656 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . . 3 4 4 . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Peak Influence 1549 | . 84 272 654 1549 838 . . 177 196 1098 Initial 730 | . . 35 110 297 730 . . 177 123 81 Average 535 | . 67 148 413 716 759 . . 177 150 478 Maximum Alert Level 4 | . . 1 2 4 3 . . . . 3 Low Security (%) 23 | 100 100 63 33 . . . . 100 100 27 Level 1 22 | . . 36 6 35 . . . . . 23 Level 2 23 | . . . 59 29 9 . . . . 18 Level 3 19 | . . . . 4 90 . . . . 30 Level 4 10 | . . . . 30 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . . . 5 18 3 . . . 2 8 Investigation 6 | . . . . 4 2 . . . . . Extermination 6 | . . . . 3 . . . . . 3 Reinforcement 16 | . . . 3 6 . . . . 2 5 Assault 4 | . . . 1 2 1 . . . . . Garrison 4 | . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 . . . . . 3 Haulers Reinforced 3 | . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Distress Signals 13 | . 1 1 6 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 6 8 36 60 10 3 . . 8 56 Peak Tracking Total 10 | . 4 4 10 8 6 3 . . 5 7 Tactical Retreats 10 | . . 1 3 1 . . . . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Traps Triggered 2 | . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Machines Disabled 42 | . . . 2 22 . . . . 1 17 Max in Single Turn 4 | . . . 1 4 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Machines Accessed 23 | . 2 . 4 11 2 . . 1 . 3 Terminals 12 | . 1 . 2 6 . . . 1 . 2 Fabricators 4 | . . . . 3 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 60 | . 2 . 17 26 9 . . 2 . 4 Successful 30 | . 2 . 12 9 5 . . 1 . 1 Failed 30 | . . . 5 17 4 . . 1 . 3 Catastrophic 9 | . . . . 7 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 15 | . 1 . 4 9 . . . . . 1 Terminals 31 | . 1 . 9 17 . . . 2 . 2 Fabricators 8 | . . . . 5 3 . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 9 | . 1 . . . 6 . . . . 2 Scanalyzers 8 | . . . 6 2 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 13 | . 1 . 5 6 . . . 1 . . Record 5 | . . . . 5 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . 1 3 . . . . . Network Status 2 | . . . . 1 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . 1 Recycle Component 1 | . . . . . 1 . . . . . Process 1 | . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 7 | . . . 5 2 . . . . . . Insert Component 3 | . . . 2 1 . . . . . . Analyze 4 | . . . 3 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . . . 4 11 2 . . . . 3 Full Trace Events 6 | . . . . 4 2 . . . . . Feedback Events 2 | . . . . 1 1 . . . . . Corruption 2 | . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 51 | . . . 51 . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . Recycled Matter 106 | . . . . . 106 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Turns Passed 6548 | 47 324 244 663 2061 550 720 123 5 119 1692 Spaces Moved 3751 | 37 170 106 308 1174 333 521 84 3 71 944 Core 14 | 13 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 2725 | 24 170 106 308 1141 333 521 84 3 22 13 Wheels . | . . . . . . . . . . . Hover 1012 | . . . . 33 . . . . 49 930 Flight . | . . . . . . . . . . . Fastest Speed 44 | 50 120 120 120 98 120 120 120 122 44 44 Average Speed 118 | 95 120 120 130 125 120 120 129 122 78 106 Slowest Speed 350 | 120 120 120 260 290 120 190 190 122 193 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 32 13 23 28 9 71 10 . 71 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 1 2 . . . Spaces Dug 25 | . . . 1 4 2 . . . . 18 Terrain Destroyed 699 | . . 12 22 333 3 23 . . 30 276 Melee 6 | . . . . 4 2 . . . . . Projectile 63 | . . . 4 4 1 . . . . 54 AOE 630 | . . 12 18 325 . 23 . . 30 222 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Total 5164 | 46 241 177 486 1540 429 602 97 4 128 1414 Wait 586 | . 27 9 64 142 30 76 7 . 15 216 Move 3741 | 36 169 105 307 1173 332 520 83 2 70 944 Hop . | . . . . . . . . . . . Pick Up 123 | 5 8 9 17 27 12 . 5 . 11 29 Fast Attach 82 | 5 1 6 9 21 7 . . . 7 26 Attach 69 | . 1 3 11 15 4 1 . 2 8 24 Detach 10 | . . 1 2 . . . . . 2 5 Swap 89 | . 2 5 16 25 10 1 2 . 3 25 Drop 120 | . 5 14 17 31 10 . . . 9 34 Fire 329 | . 28 25 43 94 22 4 . . 3 110 Melee 14 | . . . . 12 2 . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 11) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 585 | -9/Materials | Discovered new exit (range 13) 616 | -9/Materials | Entered another Materials area 616 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 803 | -8/Materials | Repaired Imp. EM Shotgun 821 | -8/Materials | Garrison activated, responded to threat 880 | -8/Materials | System corruption reached 10% 927 | -8/Materials | Lost 4 parts (1p1u2w) 996 | -8/Materials | Lost 3 parts (1p1u1w) 1016 | -8/Materials | First assault squad dispatched 1058 | -8/Materials | Destroyed 7 combat bots 1097 | -8/Materials | Build established: Gunner 1211 | -8/Materials | Discovered new exit (range 9) 1279 | -8/Materials | Entered Factory 1279 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1496 | -7/Factory | Garrison activated, responded to threat 1563 | -7/Factory | Build established: Scavenger-Tank 2005 | -7/Factory | System corruption reached 10% 2322 | -7/Factory | Build established: Tank 2879 | -7/Factory | First assault squad dispatched 3047 | -7/Factory | Discovered new exit (range 15) 3082 | -7/Factory | Core integrity fell below 50% 3098 | -7/Factory | System corruption reached 30% 3128 | -7/Factory | Lost 13 parts (1p3n4u5w) 3332 | -7/Factory | Identified exit to Factory 3340 | -7/Factory | Entered another Factory area 3340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3690 | -6/Factory | First assault squad dispatched 3702 | -6/Factory | Discovered new exit (range 8) 3800 | -6/Factory | Fabricated Hvy. Rocket Launcher? 3804 | -6/Factory | System corruption reached 10% 3841 | -6/Factory | Lost 3 parts (2n1u) 3889 | -6/Factory | Identified exit to Lower Caves 3890 | -6/Factory | Entered Lower Caves 4089 | -6/Lower Caves | Build established: Scavenger-Tank 4356 | -6/Lower Caves | Learned Factory emergency access door positions 4607 | -6/Lower Caves | Discovered new exit (range 4) 4609 | -6/Lower Caves | Identified exit to Lower Caves 4610 | -6/Lower Caves | Entered another Lower Caves area 4630 | -6/Lower Caves | Encountered a Warlord checkpoint 4632 | -6/Lower Caves | Discovered new exit (range 10) 4641 | -6/Lower Caves | Identified exit to Factory 4733 | -6/Lower Caves | Entered Factory 4733 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4738 | -5/Factory | Identified exit to DSF 4738 | -5/Factory | Entered DSF 4794 | -5/DSF | Additional patrols routed to DSF 4820 | -5/DSF | Discovered new exit (range 14) 4857 | -5/DSF | Identified exit to Factory 4857 | -5/DSF | Entered Factory 4857 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4876 | -4/Factory | Lost 11 parts (1p2n3u5w) 5522 | -4/Factory | Build established: Skirmisher 5931 | -4/Factory | System corruption reached 10% 5979 | -4/Factory | Build established: Tank 6105 | -4/Factory | Lost 3 parts (1n1u1w) 6220 | -4/Factory | Lost 3 parts (1n2u) 6228 | -4/Factory | Discovered new exit (range 15) 6300 | -4/Factory | Lost 3 parts (1p1n1u) 6379 | -4/Factory | Lost 6 parts (1n5w) 6429 | -4/Factory | Spotted B-86 Titan 6527 | -4/Factory | Core integrity fell below 50% 6546 | -4/Factory | Core integrity fell below 20% 6549 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06538_ U-05 Engineer lays Concrete. 06539_ U-05 Engineer builds a Wall. 06539_ U-05 Engineer lays Concrete. 06541_ R-10 Processor collects Wheel. 06541_ U-05 Engineer lays Concrete. 06542_ Lrg. Storage Unit destroyed. 06542_ U-05 Engineer destroyed. 06542_ R-10 Processor collects Corrupted Flexi-carbon Leg. 06542_ U-05 Engineer lays Concrete. 06544_ R-10 Processor collects Adv. Heat Sink. 06544_ U-05 Engineer lays Concrete. 06545_ System corrupted: Component data lost. 06545_ U-05 Engineer lays Concrete. 06545_ K-01 Serf collects debris. 06545_ Imp. Signal Interpreter destroyed. 06546_ U-05 Engineer lays Concrete. 06546_ R-10 Processor collects Adv. Cryofiber Web. 06546_ U-05 Engineer lays Concrete. 06548_ K-01 Serf collects debris. 06548_ U-05 Engineer lays Concrete. 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