Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 16:38:30 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1669) 1669 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4879 Bonus ------- Follower Combat Kills 80 Entered Garrisons 200 Cogmind --------- Core Integrity 584/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY (10) --- Light Nuclear Core Sensor Array Active Sensor Spoofer Hardened Light Armor Plating Field Laser Enhanced Autogun Flak Gun Mini Grenade Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Heavy Particle Gun Enhanced Autogun Mini Grenade Launcher Improved Datajack Mining Laser [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 44 | 7 1 17 4 11 4 Power 5 | 1 . 3 . 1 . Engine 3 | 1 . 2 . . . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 6 . 3 1 Treads . | . . . . . . Leg 12 | 2 . 6 . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 1 2 3 5 2 Device 6 | 1 . . 2 1 2 Storage 3 | 1 1 1 . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 12 | 2 . 6 1 2 1 Energy Gun 6 | 2 . 3 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 3 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 9 | . . 3 . 4 2 Power 2 | . . 1 . 1 . Propulsion 3 | . . . . 2 1 Utility 1 | . . . . . 1 Weapon 3 | . . 2 . 1 . Highest Loss Streak 4 | . . 1 . 4 2 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 9 9 8 7 Power . | 1 1 . 1 . 1 Propulsion . | . . . 1 1 . Utility 2 | . 2 3 1 2 2 Weapon 3 | 1 3 3 4 3 3 Tool/Special . | . . . . . . Unused Backups 20 | . . 13 2 . 5 Power 5 | . . 3 . . 2 Propulsion 1 | . . . 1 . . Utility 3 | . . 3 . . . Weapon 10 | . . 7 . . 3 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 97 | . 100 99 99 94 91 Engine 5 | . 14 10 . . . Core 4 | . . . 9 6 7 Leg 33 | . 28 43 36 27 22 Device 9 | . 14 7 13 7 9 Storage 9 | . 14 11 9 7 7 Processor 7 | . . . 4 16 19 Protection 5 | . . 3 9 10 6 Energy Gun 11 | . 28 12 9 7 7 Ballistic Gun 6 | . . 9 8 6 3 Peak Build Rating 37 | 7 8 20 24 37 36 Average Rating 21 | 5 7 14 22 31 33 On Entrance 15 | . 7 8 20 24 35 Naked Turns . | . . . . . . Heaviest Build 40 | 13 18 28 28 40 30 Greatest Support 54 | 20 20 40 40 54 44 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 2 7 9 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 10 8 10 Class Distribution -------------------- 63% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1124 | 270 10 290 182 218 154 Remotely . | . . . . . . Salvage Created 2111 | 41 173 904 373 434 186 Parts 153 | 5 13 67 34 18 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 48 | . 5 20 9 6 8 Guns 40 | . 5 20 7 4 4 AOE 8 | . . . 2 2 4 Classes Destroyed 9 | 1 3 3 2 . . Worker 1 | . . . 1 . . Builder 2 | . . 1 1 . . Tunneler 2 | 2 . . . . . Recycler 4 | . . . 1 3 . Operator 1 | . . 1 . . . Watcher 8 | . 2 3 2 1 . Swarmer 25 | . 3 6 7 3 6 Grunt 13 | . 2 7 . 2 2 Sentry 10 | . . 7 2 1 . Best Kill Streak 6 | 1 5 5 6 4 3 Combat Bots Only 5 | . 3 5 3 3 3 Max Kills in Single Turn 4 | 1 1 2 4 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 211 | . 13 71 34 71 22 Missed 64 | . 4 18 7 25 10 Hits 147 | . 9 53 27 46 12 Projectile 147 | . 9 53 27 46 12 Critical Strikes 6 | . . 2 1 1 2 Damage Taken 1853 | . 77 588 344 624 220 Core 273 | . 8 104 45 81 35 Absorbed by Shields 27 | . . . . . 27 Core Remaining (%) 90 | 100 96 74 91 . . Volleys Fired 135 | 9 12 54 25 25 10 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 80 80 80 85 100 85 Shots Fired 268 | 18 24 107 50 49 20 Gun 259 | 18 24 107 48 46 16 Cannon . | . . . . . . Launcher 8 | . . . 2 2 4 Special 1 | . . . . 1 . Kinetic 94 | . . 43 23 22 6 Thermal 75 | . . 15 25 25 10 Explosive 8 | . . . 2 2 4 Electromagnetic 91 | 18 24 49 . . . Robot Hit Streak 11 | 3 6 9 8 11 11 Robot Miss Streak 5 | 3 4 5 5 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 176 | 8 10 65 27 39 27 Core Hits 87 | 2 7 35 18 14 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Corrupt 1 | 1 . . . . . Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . . . . 11 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3643 | 110 160 1011 691 1114 557 Guns 2763 | 110 160 1011 514 705 263 Cannons . | . . . . . . Explosions 880 | . . . 177 409 294 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 942 | . . 329 217 307 89 Thermal 1053 | . . 184 297 398 174 Explosive 880 | . . . 177 409 294 Electromagnetic 768 | 110 160 498 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 156 | . . . . 156 . Projectiles . | . . . . . . Explosions 156 | . . . . 156 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 241 | . . . 26 154 61 Shots 6 | . . . 1 2 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 344 | 126 297 130 130 344 217 Average Temperature 67 | 55 62 35 45 133 81 Received Heat Transfer 504 | . 12 144 72 177 99 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | 1 1 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 1 . 1 Heat Transferred 2035 | . . 370 555 777 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 56 | 100 100 32 56 100 21 Level 1 43 | . . 67 43 . 78 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 318 | 5 95 318 294 164 292 Initial 124 | . . 39 113 124 82 Average 159 | 1 27 216 161 91 232 Influence Increases 1679 | 10 169 627 351 272 250 Destroy 0b10 Robot/C 1000 | . 100 400 180 120 200 Destroy 0b10 Robot/NC 90 | 10 10 25 25 20 . Destroy Leader 206 | . 14 126 34 32 . Allied During Kill 4 | . . . . . 4 Successful Hack 72 | . 15 12 24 14 7 Disable Machine 120 | . . 30 45 45 . Destroy Structure 112 | . . 4 28 41 39 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 60 | . 15 30 15 . . Influence Decreases 1387 | 10 74 454 345 428 76 Entered New Map 397 | . . 56 155 150 36 Time Decay 880 | 10 74 368 190 238 . Lost Part 90 | . . 30 . 40 20 Lost Ally 20 | . . . . . 20 Squads Dispatched 6 | . . 4 1 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . 4 1 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 1 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 11 32 12 7 10 Peak Tracking Total 6 | . 6 5 5 3 3 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 8 | . . 2 3 3 . Max in Single Turn 2 | . . 1 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 16 | . 5 4 4 2 1 Terminals 14 | . 4 4 4 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 49 | . 14 14 15 4 2 Successful 25 | . 11 4 8 1 1 Failed 24 | . 3 10 7 3 1 Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual 27 | . 8 4 12 3 . Terminals 45 | . 11 14 15 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 6 2 3 . 1 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 4 | . 2 2 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 4 2 5 . . Terminals 10 | . 3 2 5 . . Track 1 | . . . 1 . . Botnet 7 | . 2 2 3 . . Disrupt 1 | . 1 . . . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Monitor 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 4 4 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 6 | . . . . . 6 Largest Group 5 | . . . . . 5 Highest-Rated Group 191 | . . . . . 191 Highest-Rated Ally 95 | . . . . . 95 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 384 | . . . . . 384 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 2287 | 1 271 624 379 513 499 Sensors 1391 | . . . 379 513 499 Seismic 896 | 1 271 624 . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2614 | 90 271 859 381 514 499 Spaces Moved 1666 | 46 177 526 240 339 338 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1653 | 33 177 526 240 339 338 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 Average Speed 121 | 102 120 120 120 122 125 Slowest Speed 195 | 120 120 120 120 130 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 42 50 26 11 42 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . . 26 42 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . . . 26 42 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2022 | 69 211 664 292 394 392 Wait 81 | 2 16 28 14 10 11 Move 1662 | 45 176 525 239 339 338 Hop . | . . . . . . Pick Up 42 | 6 6 19 5 2 4 Fast Attach 9 | 4 . . . 3 2 Attach 15 | 3 . 5 2 4 1 Detach 3 | . . . . 2 1 Swap 30 | . 1 12 4 7 6 Drop 27 | . . 21 3 2 1 Fire 135 | 9 12 54 25 25 10 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 3 | . . . . . 3 Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x2 762 | -9/Materials | Build established: Scavenger-Mutant 1168 | -9/Materials | Discovered new exit (range 3) 1221 | -9/Materials | Entered another Materials area 1221 | -8/Materials | Evolved 2 slots: Utility x2 1233 | -8/Materials | Identified exit to Storage 1591 | -8/Materials | Discovered new exit (range 5) 1602 | -8/Materials | Entered Factory 1602 | -7/Factory | Evolved 2 slots: Utility x2 1730 | -7/Factory | Build established: Mutant 2011 | -7/Factory | Garrison activated, responded to threat 2060 | -7/Factory | Lost 4 parts (1p2n1w) 2116 | -7/Factory | Identified exit to Garrison 2116 | -7/Factory | Entered Garrison 2126 | -7/Garrison | Triggered checkpoint 2218 | -7/Garrison | Triggered checkpoint 2396 | -7/Garrison | Triggered checkpoint 2460 | -7/Garrison | Discovered new exit (range 10) 2486 | -7/Garrison | Found embedded Infiltrators 2514 | -7/Garrison | Triggered checkpoint 2615 | -7/Garrison | Self-destructed Last Messages --------------- 02580_ Sneak attack on 3N-X30(b). 02580_ 3N-X30(b) rewired. 02582_ Sneak attack on OT-Z8M(b). 02582_ Attempting to rewire OT-Z8M(b). 02583_ Sneak attack on OT-Z8M(b). 02583_ Attempting to rewire OT-Z8M(b). 02584_ Sneak attack on OT-Z8M(b). 02584_ OT-Z8M(b) rewired. 02585_ Sneak attack on C8-VH3(l). 02585_ Attempting to rewire C8-VH3(l). 02586_ Sneak attack on C8-VH3(l). 02586_ Attempting to rewire C8-VH3(l). 02587_ Sneak attack on C8-VH3(l). 02587_ Attempting to rewire C8-VH3(l). 02588_ Sneak attack on C8-VH3(l). 02588_ Attempting to rewire C8-VH3(l). 02589_ Sneak attack on C8-VH3(l). 02589_ C8-VH3(l) rewired. 02595_ Acquired 2 matter. 02601_ Acquired 16 matter. 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