Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 20:33:57 Player: Mathewnd Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2324) 2324 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 4171 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 148 Friendly Fire -27 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 263/265 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Sensor Array ECM Suite Hacking Suite Hacking Suite Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Sensor Array Signal Interpreter ECM Suite ECM Suite Hacking Suite Hacking Suite Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 54 | 6 5 27 13 3 Power 6 | 1 1 3 1 . Engine 4 | 1 . 2 1 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 21 | 2 1 12 5 1 Treads 20 | 2 1 11 5 1 Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 5 2 1 Device 2 | . . 2 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . 1 3 1 1 Artifact . | . . . . . Weapon 16 | 2 1 7 5 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 1 7 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 2 15 4 3 Power 4 | . . 3 1 . Propulsion 10 | . 1 7 1 1 Utility 4 | . . 2 1 1 Weapon 6 | . 1 3 1 1 Highest Loss Streak 7 | . 2 7 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 89 86 99 99 Engine 8 | . 4 8 10 11 Core 3 | . 9 1 . . Treads 30 | . 28 30 32 32 Storage 11 | . 14 11 11 11 Processor 2 | . . . 5 11 Protection 9 | . 4 9 15 10 Ballistic Gun 23 | . 27 21 20 22 Peak Build Rating 16 | 6 10 16 16 16 Average Rating 12 | 3 8 12 15 15 On Entrance 9 | . 6 10 16 16 Naked Turns . | . . . . . Heaviest Build 57 | 10 48 57 57 56 Greatest Support 63 | 40 40 63 63 63 Greatest Overweight (x) 5 | . 1 5 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 15 20 20 20 Most Carried 20 | 6 14 20 20 20 Average Carried 15 | 4 9 17 19 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 14 20 20 19 Class Distribution -------------------- 50% | Scavenger-Mutant 40% | Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1675 | 233 181 764 394 103 Remotely . | . . . . . Salvage Created 2894 | . 600 1305 745 244 Parts 201 | . 41 90 58 12 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 6 | . 2 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 60 | . 13 25 17 5 Guns 58 | . 13 25 15 5 AOE 2 | . . . 2 . Classes Destroyed 12 | . 5 4 1 2 Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Hauler 4 | . 1 2 1 . Mechanic 1 | . . 1 . . Operator 3 | . 1 1 1 . Watcher 4 | . 1 2 1 . Swarmer 8 | . 3 2 3 . Grunt 31 | . 10 14 6 1 Duelist 2 | . . 1 . 1 Sentry 17 | . . 8 8 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 3 5 6 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 382 | . 66 192 82 42 Missed 111 | . 19 46 33 13 Damage Taken 3707 | . 561 2007 687 452 Core 498 | . 93 257 42 106 Absorbed by Shields 17 | . . . . 17 Redirected to Shielding 52 | . 15 37 . . Core Remaining (%) 81 | 100 62 . . . Volleys Fired 255 | . 59 116 68 12 Largest 2 | . 2 2 2 2 Hottest 50 | . 40 46 50 46 Shots Fired 503 | . 117 227 135 24 Gun 497 | . 117 227 129 24 Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 497 | . 117 227 129 24 Thermal . | . . . . . Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 21 23 14 10 Robot Miss Streak 6 | . 4 6 5 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 333 | . 75 155 85 18 Core Hits 144 | . 37 53 45 9 Critical Kills 5 | . 2 1 2 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 2 1 3 . Destroy 6 | . 2 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4390 | . 641 2228 1271 250 Guns 4164 | . 641 2204 1077 242 Cannons . | . . . . . Explosions 168 | . . . 168 . Melee . | . . . . . Ramming 58 | . . 24 26 8 Kinetic 4164 | . 641 2204 1077 242 Thermal . | . . . . . Explosive 168 | . . . 168 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 7 10 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . 2 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 5 | . . . 2 3 Data Loss (major) 4 | . . . 2 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 2 | . . 2 . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | . . 4 2 1 Targets Rammed 7 | . . 4 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 151 | . 29 24 21 151 Average Temperature 8 | . 7 4 7 42 Received Heat Transfer 1234 | . 279 756 192 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 557 | . 204 277 557 215 Initial 160 | . . 22 98 160 Average 155 | . 105 125 290 151 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 65 | 100 89 65 21 81 Level 1 31 | . 10 34 60 18 Level 2 3 | . . . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 4 2 . Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 7 | . 3 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 23 40 28 9 Peak Tracking Total 5 | . 5 5 4 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 5 | . 1 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 18 | . 2 8 4 4 Terminals 12 | . 1 5 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 5 21 9 6 Successful 26 | . 4 12 5 5 Failed 15 | . 1 9 4 1 Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 23 | . 2 12 5 4 Terminals 27 | . 2 15 6 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 1 . 2 Scanalyzers 5 | . . 5 . . Garrison Access 3 | . . . 3 . Terminal Hacks 7 | . . 3 2 2 Robot Analysis 1 | . . . 1 . Level Access Points 1 | . . . 1 . Repair Station Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 1 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 1 4 2 1 Terminals 8 | . 1 4 2 1 Botnet 7 | . 1 3 2 1 Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 6 3 2 Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . . 7 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 17 | . . . 10 7 Largest Group 10 | . . . 10 7 Highest-Rated Group 113 | . . . 88 113 Highest-Rated Ally 27 | . . . 16 27 Total Orders . | . . . . . Ally Attacks 57 | . . . 45 12 Total Damage 530 | . . . 417 113 Kills 6 | . . . 4 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 4207 | 67 977 1784 855 524 Spaces Moved 1823 | 38 397 752 392 244 Core 8 | 8 . . . . Treads 1796 | 30 397 733 392 244 Legs . | . . . . . Wheels 19 | . . 19 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 140 160 160 Average Speed 173 | 136 200 172 160 160 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 76 73 70 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . 24 . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2410 | 52 488 1020 495 355 Wait 102 | . 13 80 7 2 Move 1819 | 37 396 751 391 244 Hop . | . . . . . Pick Up 62 | 9 12 33 6 2 Fast Attach 6 | 3 1 1 1 . Attach 33 | 3 3 21 3 3 Detach 1 | . . 1 . . Swap 15 | . 1 5 9 . Drop 18 | . 3 8 7 . Fire 255 | . 59 116 68 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 4 2 1 Escape Stasis . | . . . . . Rewire 92 | . . . 1 91 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 3 exits: Mat / *Rec / Gar) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 973 | -10/Materials | Discovered new exit (range 16) 1045 | -10/Materials | Entered another Materials area 1045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1224 | -9/Materials | Discovered new exit (range 15) 1382 | -9/Materials | Lost 5 parts (1p3n1u) 1652 | -9/Materials | Build established: Scavenger-Mutant 1740 | -9/Materials | Discovered new exit (range 14) 2081 | -9/Materials | Core integrity fell below 50% 2262 | -9/Materials | Lost 7 parts (2p3n2w) 2590 | -9/Materials | Discovered new exit (range 4) 2639 | -9/Materials | Discovered new exit (range 15) 2829 | -9/Materials | Entered Storage 2861 | -9/Storage | Identified exit to Garrison 2979 | -9/Storage | Lost 3 parts (1p1n1w) 3031 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3151 | -9/Storage | Lost 10 allies 3653 | -9/Storage | Identified exit to Materials 3677 | -9/Storage | Used back door to open Recycling access 3677 | -9/Storage | Discovered new exit (range 5) 3682 | -9/Storage | Identified exit to Recycling 3684 | -9/Storage | Entered Recycling 3762 | -9/Recycling | Core integrity fell below 20% 3814 | -9/Recycling | Lost 3 parts (1n1u1w) 4077 | -9/Recycling | Discovered new exit (range 16) 4204 | -9/Recycling | Build established: Commander-Mutant 4208 | -9/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Y-45 Defender springs to life. Y-45 Defender destroyed. Acquired Lgt. Treads. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Imp. Ion Engine. System corrupted: Component data lost. System corrupted: IFF burst signal emitted. System corrupted: Substantial component data lost. Slammed into R-06 Scavenger. R-06 Scavenger sends out distress signal. P-60 Hacker destroyed. R-06 Scavenger collects Remote Datajack. L-31 Rogue destroyed. Switching to secondary target: H-55 Commando. Slug penetrates Wall. System corrupted: Matter fused (-10). R-06 Scavenger collects Mic. Nuclear Core. Penetrated by Slug. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunTransportNeutralizer Manual? 0 Play Time 00:30:41 Cumulative 73.0 hours Start 2024.12.31 @ 20:06:04 End 2024.12.31 @ 20:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21d4e114-b393-48f0-8a49-5ba22542d6dd