Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 11:41:34 Player: jumpy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1578) 1578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6138 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Medium Armor Plating Small Laser Flamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Hardened Medium Armor Plating Improved Recalibrator > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Small Laser Particle Gun [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 Utility 6 | . . 2 . 2 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 51 | 7 1 . 10 11 10 6 . 2 4 Power 5 | 1 . . 1 1 1 . . . 1 Engine 5 | 1 . . 1 1 1 . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . 3 1 3 . . 1 . Treads 9 | 2 . . 3 1 3 . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 19 | 2 1 . 3 5 4 1 . 1 2 Device 8 | 1 . . 1 2 3 . . . 1 Storage 4 | 1 1 . . 2 . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 6 | . . . 2 1 1 1 . . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 . . 3 4 2 5 . . 1 Energy Gun 7 | 2 . . 3 1 . 1 . . . Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 2 | . . . . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . Special Weapon 3 | . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . . 1 5 6 12 . . . Power 2 | . . . . 1 . 1 . . . Propulsion 5 | . . . . . 2 3 . . . Utility 8 | . . . . 3 2 3 . . . Weapon 9 | . . . 1 1 2 5 . . . Highest Loss Streak 6 | . . . 1 4 3 6 . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 100 77 97 82 88 67 7 13 18 Engine 8 | . 14 11 11 9 7 6 . . 3 Treads 19 | . 28 22 22 18 26 15 . . . Device 17 | . 14 11 20 18 22 15 . . . Storage 8 | . 14 11 11 9 7 6 . . . Protection 8 | . . . 9 9 8 9 7 6 3 Energy Gun 7 | . 28 22 21 2 . 2 . . . Ballistic Gun 1 | . . . . . 3 4 . . . Launcher 7 | . . . . 15 8 . . . . Peak Build Rating 30 | 7 7 7 14 16 30 30 3 11 21 Average Rating 15 | 4 7 7 12 14 24 25 3 6 10 On Entrance 9 | . 7 7 7 14 15 30 3 3 11 Naked Turns 28 | . . . . . . . . . 28 Heaviest Build 41 | 14 19 19 23 27 40 41 2 2 13 Greatest Support 83 | 40 40 40 43 43 83 60 3 10 10 Greatest Overweight (x) 1 | 1 . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 10 10 5 5 5 Average Capacity 9 | 7 8 10 10 10 10 9 5 5 5 Most Carried 10 | 5 7 6 10 9 7 8 5 5 5 Average Carried 6 | 1 5 6 9 7 4 5 5 5 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 5 6 6 10 8 4 5 5 5 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Matter Collected 843 | 191 . . 159 126 95 244 . . 28 Remotely . | . . . . . . . . . . Salvage Created 1475 | 106 66 . 450 260 414 179 . . . Parts 88 | 13 5 . 31 12 20 7 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | 1 . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 38 | . 3 . 11 7 11 6 . . . Melee 4 | . . . . . . 4 . . . Guns 19 | . 3 . 11 3 1 1 . . . Cannons 2 | . . . . . 1 1 . . . AOE 12 | . . . . 4 8 . . . . Classes Destroyed 12 | 1 2 . 4 2 2 1 . . . Worker 4 | . 1 . 2 1 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 5 | 5 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 12 | . 3 . 6 . 3 . . . . Grunt 14 | . . . 2 5 5 2 . . . Sentry 6 | . . . 3 1 2 . . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . 1 1 . . . Thug 1 | . . . . . . 1 . . . Fireman 2 | . . . . . . 2 . . . Best Kill Streak 4 | 1 3 . 4 4 3 3 . . . Combat Bots Only 4 | . 3 . 4 2 3 3 . . . Max Kills in Single Turn 3 | 1 1 . 1 3 3 1 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 3 . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Hostile Shots Fired 386 | . 9 2 67 44 88 100 . . 76 Missed 99 | . 6 . 16 9 28 19 . . 21 Damage Taken 4383 | . 20 27 580 648 764 1267 . . 1077 Core 1563 | . 6 12 57 79 37 363 . . 1009 Absorbed by Shields 32 | . . . . . . . . . 32 Redirected to Shielding 132 | . . . 20 20 32 55 . . 5 Regen/Repaired (Parts) 47 | . . . 47 . . . . . . Core Remaining (%) 84 | 100 97 . 82 85 . . 42 100 . Volleys Fired 122 | 13 6 . 35 26 20 21 . . 1 Largest 2 | 2 2 . 2 2 2 2 . . 1 Hottest 200 | 90 90 . 100 105 98 200 . . 75 Shots Fired 227 | 26 12 . 69 48 32 39 . . 1 Gun 174 | 26 12 . 69 38 11 18 . . . Cannon 21 | . . . . . 7 13 . . 1 Launcher 24 | . . . . 10 14 . . . . Special 8 | . . . . . . 8 . . . Kinetic 25 | . . . . . 11 14 . . . Thermal 178 | 26 12 . 69 38 7 25 . . 1 Explosive 24 | . . . . 10 14 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 5 5 . 8 9 10 5 . . . Robot Miss Streak 5 | 3 3 . 5 2 4 4 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 135 | 15 6 . 39 31 22 22 . . . Core Hits 81 | 5 5 . 18 20 18 15 . . . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | 2 . . 4 . 1 . . . . Burn 6 | 2 . . 4 . . . . . . Meltdown 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3149 | 186 82 . 502 965 877 470 . . 67 Guns 1292 | 180 82 . 467 286 104 173 . . . Cannons 340 | . . . . . 156 159 . . 25 Explosions 1265 | . . . . 659 606 . . . . Melee . | . . . . . . . . . . Ramming 218 | 6 . . 35 20 11 104 . . 42 Kinetic 220 | . . . . . 104 116 . . . Thermal 1446 | 180 82 . 467 286 156 250 . . 25 Explosive 1265 | . . . . 659 606 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . . Average Corruption 1 | . . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . . . 9 76 . . . . Projectiles 10 | . . . . . 10 . . . . Explosions 75 | . . . . 9 66 . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 1 . 1 . . 1 Impact 3 | . . . . 1 . 1 . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 348 | . . . . 98 229 5 . . 16 Shots 11 | . . . . 3 8 . . . . Rammed 60 | 1 . . 10 3 . 29 . . 17 Targets Rammed 67 | 1 . . 12 3 1 33 . . 17 Kicked . | . . . . . . . . . . Crushed 7 | . . . 2 . 1 4 . . . Highest Temperature 466 | 120 90 4 170 193 60 466 . . 6 Average Temperature 83 | 41 47 4 54 75 19 157 . . 4 Received Heat Transfer 1564 | . . 33 168 279 150 934 . . . Effects 2 | . . . . . . 2 . . . Shutdowns 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 7 | . . . 3 2 1 1 . . . Heat Transferred 3935 | 619 235 . 1452 649 222 721 . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Peak Influence 328 | 25 91 38 276 199 328 . . 21 39 Initial 38 | . 16 38 15 18 6 . . 6 9 Average 68 | 7 67 38 129 38 130 . . 7 21 Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 93 | 100 100 100 85 100 75 . . 100 100 Level 1 6 | . . . 14 . 24 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 2 5 3 . . . 1 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 10 | . . . 2 5 2 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Distress Signals 4 | . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 4 3 19 10 12 12 . 1 7 Peak Tracking Total 6 | . 3 3 5 3 3 4 . 1 6 Tactical Retreats 6 | . . . 2 . 1 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Machines Disabled 4 | . . . . . 4 . . . . Max in Single Turn 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Machines Accessed 7 | . . . 2 1 2 1 . 1 . Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . . 3 5 3 1 . 1 . Successful 11 | . . . 3 5 2 1 . . . Failed 2 | . . . . . 1 . . 1 . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . 5 2 . . 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 . . . Open Door 2 | . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . 5 2 . . . . Insert Component 4 | . . . . 3 1 . . . . Analyze 3 | . . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . 1 2 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 1 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Turns Passed 4599 | 267 311 26 808 1739 484 794 23 42 105 Spaces Moved 2017 | 86 178 17 339 475 240 450 43 77 112 Core 225 | 2 . . . . . 86 43 73 21 Treads 1697 | 84 178 17 339 475 240 364 . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 95 | . . . . . . . . 4 91 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 50 50 50 50 Average Speed 145 | 158 160 160 160 163 162 143 50 50 66 Slowest Speed 245 | 160 160 160 160 165 165 245 50 60 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 5 34 3 48 30 8 61 11 2 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 129 | . . . . 54 75 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 129 | . . . . 54 75 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Total 3400 | 187 192 16 533 1384 299 525 43 78 143 Wait 1102 | 76 6 . 115 864 28 10 1 . 2 Move 2008 | 85 177 16 338 474 239 449 42 76 112 Hop . | . . . . . . . . . . Pick Up 27 | 5 1 . 13 3 . 4 . . 1 Fast Attach 20 | 7 . . 2 2 4 1 . 2 2 Attach 17 | . . . 2 5 5 3 . . 2 Detach . | . . . . . . . . . . Swap 14 | . 1 . 6 4 1 2 . . . Drop 23 | . 1 . 10 3 1 2 . . 6 Fire 122 | 13 6 . 35 26 20 21 . . 1 Melee . | . . . . . . . . . . Ram 22 | . . . . . . 5 . . 17 Kick . | . . . . . . . . . . Crush 45 | 1 . . 12 3 1 28 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 98 | -11/Scrapyard | Discovered new exit (range 16) 268 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 11) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Utility x2 579 | -9/Materials | Discovered new exit (range 15) 605 | -9/Materials | Entered Storage 619 | -9/Storage | Learned location of Armory (-3) 1097 | -9/Storage | Met 01-MTF 1309 | -9/Storage | Repaired Utility Shielding 1392 | -9/Storage | Discovered new exit (range 6) 1413 | -9/Storage | Entered Materials 1413 | -8/Materials | Accompanied by 1 ally (01-MTF) 1413 | -8/Materials | Evolved 2 slots: Utility x2 1416 | -8/Materials | 01-MTF left 1570 | -8/Materials | Lost 4 parts (1p2u1w) 3127 | -8/Materials | Discovered new exit (range 15) 3152 | -8/Materials | Entered Factory 3152 | -7/Factory | Evolved 2 slots: Propulsion x2 3421 | -7/Factory | Lost 3 parts (2n1w) 3548 | -7/Factory | Lost 3 parts (2u1w) 3597 | -7/Factory | Discovered new exit (range 10) 3636 | -7/Factory | Entered Lower Caves 3756 | -7/Lower Caves | Ambushed by wild Derelicts 4159 | -7/Lower Caves | Lost 4 parts (1u3w) 4256 | -7/Lower Caves | Encountered a Warlord checkpoint 4390 | -7/Lower Caves | Core integrity fell below 50% 4412 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 4423 | -7/Lower Caves | Discovered new exit (range 13) 4430 | -7/Lower Caves | Entered another Lower Caves area 4448 | -7/Lower Caves | Discovered new exit (range 11) 4453 | -7/Lower Caves | Entered Factory 4453 | -6/Factory | Evolved 2 slots: Utility x2 4488 | -6/Factory | Discovered new exit (range 4) 4495 | -6/Factory | Entered another Factory area 4495 | -5/Factory | Evolved 2 slots: Propulsion x2 4584 | -5/Factory | Core integrity fell below 50% 4594 | -5/Factory | Core integrity fell below 20% 4600 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04594_ Slammed into H-66 Slayer. 04594_ U-05 Engineer lays Concrete. 04595_ U-05 Engineer builds a Wall. 04595_ Slammed into H-66 Slayer. 04595_ U-05 Engineer lays Concrete. 04596_ Slammed into H-66 Slayer. 04596_ U-05 Engineer lays Concrete. 04596_ Slug penetrates C-35 Carver. 04596_ Matter Pump disabled. 04596_ U-05 Engineer lays Concrete. 04596_ Penetrated by Slug. 04597_ Slammed into C-35 Carver. 04597_ U-05 Engineer lays Concrete. 04598_ Slammed into C-35 Carver. 04598_ U-05 Engineer lays Concrete. 04598_ K-01 Serf cleans the Terminal. 04598_ U-05 Engineer lays Concrete. 04599_ Slammed into C-35 Carver. 04599_ U-05 Engineer lays Concrete. 04600_ Penetrated by Slug. 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""" ???????????????? #???????????????????????? | | ?"" ???????????????? #???????????????????????? | | ????" ???????????????? ????????????????????????? | | ????? ??????????????H?? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Utility Shielding 33 Evasion (%) 53 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed SniperExoskeletonCompanion Manual? 0 Play Time 00:30:47 Cumulative 16.5 hours Start 2025.01.08 @ 00:52:39 End 2025.01.08 @ 11:41:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fecca950-2986-45ee-ae4d-6c743f10d782