Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 20:55:59 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (919) 919 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4504 Bonus ------- None Cogmind --------- Core Integrity 784/850 Matter 284/300 Energy 8/140 System Corruption 7% Temperature Cool (0) Movement Flying (28) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Weight Redist. System Improved Focal Shield > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Light Deuterium Engine Xenon Bombardment Thruster Advanced Weight Redist. System Improved Focal Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Medium Armor Plating Improved Focal Shield Hacking Suite System Shield > --- WEAPON ----------- Light Assault Rifle Autogun Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Focal Shield [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . 2 . 2 Weapon 2 | . . . . . 2 . . Parts Attached 39 | 7 1 . . 5 12 7 7 Power 6 | 1 . . . 1 2 1 1 Engine 5 | 1 . . . . 2 1 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . . . 2 3 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . . . 2 3 3 Utility 15 | 2 1 . . 2 6 2 2 Device 5 | 1 . . . 1 . 1 2 Storage 4 | 1 1 . . 1 1 . . Processor . | . . . . . . . . Hackware 2 | . . . . . 2 . . Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 8 | 2 . . . 2 2 1 1 Energy Gun 1 | . . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | 2 . . . 1 1 . . Ballistic Cannon 2 | . . . . . . 1 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 15 | . . . . 4 1 1 9 Power 3 | . . . . 1 1 . 1 Propulsion 2 | . . . . . . . 2 Utility 4 | . . . . 1 . . 3 Weapon 6 | . . . . 2 . 1 3 Highest Loss Streak 9 | . . . . 4 1 1 9 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 3 5 7 5 4 4 4 Power . | . 1 1 1 1 . . 1 Propulsion . | . . . . . 1 1 1 Utility 2 | . 1 3 4 4 1 2 1 Weapon . | . 1 1 2 . . . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . . 1 . 4 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . 1 . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 100 100 83 84 76 85 49 Engine 9 | . 14 14 14 4 4 6 2 Core 1 | . . . . 4 3 . . Treads 20 | . 28 28 28 28 5 . . Flight 5 | . . . . . 12 28 16 Device 11 | . 14 14 14 10 2 1 13 Storage 10 | . 14 14 14 14 4 . . Hackware 2 | . . . . . 11 15 4 Protection 2 | . . . . . 14 13 1 Ballistic Gun 19 | . 28 28 12 17 17 14 2 Peak Build Rating 49 | 7 7 7 7 14 26 42 49 Average Rating 12 | 5 7 7 5 8 20 34 30 On Entrance 13 | . 7 7 7 5 14 22 42 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 94 | 12 87 87 87 94 28 23 31 Greatest Support 40 | 40 40 40 40 40 40 24 32 Greatest Overweight (x) 3 | 1 2 2 2 2 1 . 3 Average Overweight (x) . | . . 2 2 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 5 5 Average Capacity 17 | 7 10 25 25 22 6 5 5 Most Carried 8 | 2 6 6 8 7 5 5 4 Average Carried 5 | 1 3 5 7 5 4 4 3 Final Capacity 25 | 8 25 25 25 10 5 5 5 Final Carried 8 | 2 5 6 8 5 5 5 4 Class Distribution -------------------- 79% | Mutant 10% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1455 | 338 . 234 . 166 151 155 411 Remotely . | . . . . . . . . Salvage Created 1288 | 164 . 23 . 324 23 281 473 Parts 64 | 15 . 3 . 15 3 10 18 Haulers Intercepted 2 | . . . . . . 1 1 Recyclers Shooed 7 | . . . . 1 . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 15 | . . . . 5 . 5 5 Guns 10 | . . . . 5 . 5 . Cannons 3 | . . . . . . . 3 AOE 2 | . . . . . . . 2 Classes Destroyed 11 | 3 . . . 1 1 2 4 Worker 3 | 2 . 1 . . . . . Builder 2 | . . . . . . . 2 Tunneler 3 | 3 . . . . . . . Hauler 2 | . . . . . . 1 1 Recycler 4 | 1 . . . 1 . . 2 Operator 1 | . . . . . 1 . . Watcher 3 | . . . . . . . 3 Grunt 12 | . . . . 5 . 4 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 4 | 3 . 1 . 3 1 2 4 Combat Bots Only 3 | . . . . 3 . 2 3 Max Kills in Single Turn 2 | 1 . 1 . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 172 | . . . . 64 44 27 37 Missed 66 | . . . . 14 24 12 16 Hits 106 | . . . . 50 20 15 21 Melee 3 | . . . . . . . 3 Projectile 103 | . . . . 50 20 15 18 Critical Strikes 4 | . . . . 1 . 1 2 Actively Blocked 1 | . . . . . . 1 . Damage Taken 1927 | . . . . 585 256 222 864 Core 251 | . . . . 85 57 43 66 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 63 | . . . . . 44 19 . Regen/Repaired (Parts) 23 | . . . . . 23 . . Core Remaining (%) 87 | 100 . . . 66 89 93 . Volleys Fired 119 | 17 . . . 30 10 21 41 Largest 4 | 2 . . . 2 2 3 4 Hottest 124 | 40 . . . 60 43 80 124 Shots Fired 193 | 34 . 2 1 39 20 46 51 Gun 146 | 34 . 2 1 39 20 41 9 Cannon 47 | . . . . . . 5 42 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 184 | 34 . 2 1 30 20 46 51 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 9 | . . . . 9 . . . Robot Hit Streak 16 | 16 . 10 . 10 9 14 8 Robot Miss Streak 5 | 2 . 1 . 2 3 3 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 147 | 26 . 1 . 30 14 32 44 Core Hits 95 | 9 . 1 . 16 2 17 50 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2472 | 303 . 27 . 338 187 387 1230 Guns 1221 | 303 . 15 . 338 184 339 42 Cannons 924 | . . . . . . 48 876 Explosions 307 | . . . . . . . 307 Melee . | . . . . . . . . Ramming 20 | . . 12 . . 3 . 5 Kinetic 2037 | 303 . 15 . 230 184 387 918 Thermal 307 | . . . . . . . 307 Explosive . | . . . . . . . . Electromagnetic 108 | . . . . 108 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 4 4 4 4 . . 7 Average Corruption 4 | . 3 4 4 4 . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . 1 23 8 9 . . 9 Message Errors 14 | . 1 8 1 1 . . 3 Matter Fused 15 | . . 3 3 5 . . 4 Heat Flow Errors 5 | . . 5 . . . . . Energy Discharges 2 | . . 1 1 . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . 3 1 2 . . . Data Loss (major) 3 | . . 1 1 1 . . . Misfires 3 | . . 2 1 . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 225 | . . . . . . . 225 Projectiles . | . . . . . . . . Explosions 225 | . . . . . . . 225 Melee . | . . . . . . . . Knockbacks 23 | . . . . . . 1 22 Impact . | . . . . . . . . Kinetic 22 | . . . . . . 1 21 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 404 | . . . . . . . 404 Shots 4 | . . . . . . . 4 Rammed 4 | . . 2 . . 1 . 1 Targets Rammed 4 | . . 2 . . 1 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 250 | . . 250 2 94 4 92 118 Average Temperature 49 | . . 93 2 43 2 25 51 Received Heat Transfer 711 | . . . . 342 81 108 180 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . . . . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 76 Level 1 2 | . . . . . . . 23 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 222 | 15 15 5 . 50 15 89 222 Initial 29 | . 3 . . . . . 29 Average 23 | 2 . . . 6 1 46 161 Influence Increases 774 | 30 12 5 . 125 34 184 384 Destroy 0b10 Robot/C 300 | . . . . 100 . 100 100 Destroy 0b10 Robot/NC 90 | 30 . 5 . 5 5 5 40 Destroy Leader 70 | . . . . 20 . 22 28 Successful Hack 87 | . 12 . . . 14 27 34 Disable Machine 75 | . . . . . 15 . 60 Destroy Structure 62 | . . . . . . . 62 Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 60 | . . . . . . . 60 Influence Decreases 611 | 25 17 5 . 125 34 123 282 Entered New Map 34 | . 2 . . . . . 32 Time Decay 447 | 25 15 5 . 95 34 113 160 Lost Part 130 | . . . . 30 . 10 90 Squads Dispatched 6 | . . . . 1 2 2 1 Investigation 2 | . . . . 1 . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 2 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . . . . 6 17 9 16 Peak Tracking Total 15 | . . . . 3 15 3 7 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . 1 . 4 Max in Single Turn 2 | . . . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 2 . 1 1 4 4 2 Terminals 6 | . 2 . . . 1 2 1 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access . | . . . . . . . . Total Hacks 34 | . 4 . 1 1 14 10 4 Successful 28 | . 4 . 1 1 13 6 3 Failed 6 | . . . . . 1 4 1 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 2 | . 1 . . . 1 . . Terminals 11 | . 4 . . . 2 4 1 Fabricators 6 | . . . . . . 6 . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 13 | . . . . . 10 . 3 Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 . 1 1 1 2 1 Record 2 | . 1 . 1 . . . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 2 | . 1 . . . . . 1 Open Door 1 | . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 1 . Emergency Access Points 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 12 | . . . . . 10 . 2 Insert Component 5 | . . . . . 4 . 1 Analyze 3 | . . . . . 3 . . Retrieve Study 4 | . . . . . 3 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 7 | . . . . . 2 4 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 119 | . . . . . . 119 . Total Part Build Rating 20 | . . . . . . 20 . Part Studies Acquired 4 | . . . . . 3 . 1 Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . 1 Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2163 | 33 268 1240 430 192 . . . Seismic 2163 | 33 268 1240 430 192 . . . Robot Analysis Total 2 | . 1 . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3593 | 165 268 1240 430 544 309 298 339 Spaces Moved 2237 | 77 152 386 135 171 518 494 304 Core 76 | 19 . . . . . . 57 Treads 942 | 58 152 386 135 171 40 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1219 | . . . . . 478 494 247 Fastest Speed 28 | 50 160 320 320 160 37 29 28 Average Speed 138 | 138 173 320 320 275 46 30 63 Slowest Speed 320 | 160 320 320 320 320 160 37 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . 5 2 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 27 69 50 40 31 12 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 56 | . . . . . . . 56 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 56 | . . . . . . . 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2553 | 102 158 388 136 207 566 600 396 Wait 123 | . . . . . 4 75 44 Move 2212 | 76 151 385 134 170 507 489 300 Hop 9 | . . . . . 5 2 2 Pick Up 20 | 2 4 1 . . 8 4 1 Fast Attach 21 | 7 . . . 3 4 2 5 Attach 18 | . . . . 3 10 3 2 Detach 8 | . . . 2 . 6 . . Swap 6 | . 1 . . 1 1 3 . Drop 13 | . 2 . . . 10 1 . Fire 119 | 17 . . . 30 10 21 41 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 3 | . . 2 . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered Mines 547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 668 | -10/Mines | Discovered new exit (range 10) 1658 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1661 | -10/Mines | Discovered new exit (range 5) 1674 | -10/Mines | Entered Exiles 1674 | -10/Exiles | Found Exiles lab abandoned 2076 | -10/Exiles | Discovered new exit (range 10) 2104 | -10/Exiles | Entered Mines 2327 | -9/Mines | Lost 4 parts (1p1u2w) 2417 | -9/Mines | Met a Derelict shopkeep closing up shop 2635 | -9/Mines | Discovered new exit (range 9) 2648 | -9/Mines | Entered Materials 2648 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2823 | -8/Materials | Repaired Lgt. Assault Rifle 2952 | -8/Materials | Discovered new exit (range 15) 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Propulsion x2 3076 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3092 | -7/Factory | Identified exit to Lower Caves 3185 | -7/Factory | Fabricated Imp. Focal Shield (x2) 3253 | -7/Factory | Discovered new exit (range 6) 3255 | -7/Factory | Entered another Factory area 3255 | -6/Factory | Evolved 2 slots: Utility x2 3294 | -6/Factory | Build established: Hacker-Sprinter 3398 | -6/Factory | Lost 9 parts (1p2n3u3w) 3594 | -6/Factory | Self-destructed Last Messages --------------- Acquired 10 matter. R-10 Processor collects Com. Wheel. K-01 Serf collects debris. Acquired 10 matter. R-10 Processor collects Field Recycling Unit. Acquired Adv. Weight Redist. System. K-01 Serf collects debris. Acquired Adv. Weight Redist. System. W-25 Informer knocked back. K-01 Serf collects debris. W-25 Informer knocked back. W-25 Informer destroyed. K-01 Serf collects debris. R-10 Processor collects Visual Processing Unit. R-10 Processor collects Imp. Hover Unit. Acquired 4 matter. K-01 Serf collects debris. Acquired 11 matter. R-10 Processor collects Lgt. Deuterium Engine+. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##??##############?????????????????? | | ??????????????? ?? + + #?????????????????? | | ????????????????# ?## ## ######????????????? | | ????????????????# ## ## ## #????? ? ??? | | ??????????"" #### ## ## ## #???? ??? | | ???????????" + + ## ## #??? ?? | | ????????????????# ## ## ## #?! !% ?? | | ????????????????# ## + ## #?= ! ?? | | ????????????????# ## # ##] # [ ? | | ????????????????# ## # ## # | | ???????+######??# "# # ###+## | | ??????? ## # % | | ?????? ##! # | | ?????? g####+### ^ | | ?????? g g @ == ############? | | ???????????""" k =^= #???????????? | | ???????????""" k #???????????? | | ???????????""" #####+## #???????????? | | ?????????? ??? # ^!! #???????????? | | ????????? ???" # #???????????? | | ????????####### #???"" # !! + ??????????? | | ??????????????# ????"T? # # *????????? | | ??????????????+?????"? ## #? ??????? | | ?????????????????????? ! ## #########??####?????? | | ?????????????????????? ## #???????????????????? | | ?????????????????????? ## #???????????????????? | | ????????????????????? ## #???????????????????? | | ?????????????????????""" ## #???????????????????? | | ?????????????????????""" ?# #???????????????????? | | ???????????????????????? ?# #???????????????????? | | ????????????#######????? ?# #???????????????????? | | ????????????# #????????# #???????????????????? | | ????????????# ########## #???????????????????? | | ############# #???????????????????? | | + ##########+####????????????????? | | " """ """ # #????# #????????????????? | | " """ """ # #????# """" #????????????????? | | " """ """ # #????# """" #????????????????? | | # #????# """" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Imp. Focal Shield | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 71% | -8/Materials Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackDoorModule Manual? 0 Play Time 00:31:07 Cumulative 105.0 hours Start 2026.03.15 @ 02:38:39 End 2026.03.15 @ 20:55:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 12 Adventurer 3 Explorer 69 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 91% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0bde37c0-9f76-41ab-84e2-ad4b9c5381d7